Steinberg Wavelab Elements 8 Manual
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Offline Processing Time Stretching 151 Time Stretching Time stretching is an operation that allows you to change the length of a recording without affecting its pitch. With time stretching you can make audio material longer or shorter. This function is most often used to make a section of audio fit in with some other material. You select the material to be stretched and use the options in the Time stretching dialog to find a stretch factor. This is done by specifying a length or a tempo, according...
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Offline Processing Time Stretching 152 Result Target duration If this option is activated, the audio source changes its duration. Target tempo If this option is activated, the audio changes its tempo. For this to work, you must specify the original tempo or the number of bars and beats. Target stretch factor Lets you see how much the audio duration changes. This parameter is automatically updated when you edit the other parameters, but you can also activate this option to edit it manually. Reset...
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Offline Processing Pitch Shift 153 About the DIRAC Time Stretching Processor The DIRAC engine is a high quality time stretcher. It produces the best quality results possible, but takes longer to process. Pitch Shift Pitch shift allows you to detect and to change the pitch of a sound, with or without affecting its length. This is useful for fixing an off-key vocal note in a live recording, or tuning the pitch of a kick drum sample to fit a particular song, for example. Pitch Shift Dialog In this...
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Offline Processing Resample 154 Pitch field Specifies the resulting pitch. Length preservation Specifies how the length of the selection is affected by the operation: • A setting of 100 means that the length of the audio remains unchanged. • A setting of 0 means that the program behaves like a tape recorder, when the speed of its tape is changed. For example, if you raise the pitch by one octave, the audio is half as long. • Intermediate values give results in between these two extremes. For large...
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Offline Processing Resample 155 • When you resample to a lower frequency, high frequency material is lost. Therefore, converting down and then up again leads to a degradation in sound quality. NOTE Using the Crystal Resampler in the quality mode High to change the sample rate results in the same quality as when using Process > Resample in the Audio Files workspace. However, that is only the case if the sample rate in the Sample rate dialog exists in the values of the Crystal Resampler Sample rate...
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156 Audio Montage The audio montage is a multitrack non-destructive editing environment, which allows you to arrange, edit, play back, and record audio clips on multiple tracks. Non-destructive means that when you delete or change a part of an audio file, the audio is not deleted or permanently changed. Instead, a set of pointers keeps track of all the edits, so these can be readily reversed. WaveLab Elements provides comprehensive facilities for non-destructive editing. Features include both...
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Audio Montage Montage Window 157 Montage Window The montage window in the Audio Montage workspace is where you assemble your audio montage. This is where you view, play back, and edit audio montages. The montage window gives you a graphical representation of the tracks and clips. Track Control Area The track control area offers several options regarding the track. Fold/Unfold Folds/unfolds the track. Mute Mutes the track. Solo Solos the track. FX Opens the Effects menu in which you can select effects...
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Audio Montage Montage Window 158 Track name Opens the Track name dialog where you can enter a name for the track. Track Menu This menu contains all track-related options. In the Audio Montage workspace, open the Track menu, or click the number button of a track. Add stereo track Adds a stereo track below the active track. Add mono track Adds a mono track below the active track. Move track up Moves the track one position up in the track list. Move track down Moves the track one position down in the...
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Audio Montage Signal Flow in the Audio Montage 159 Route to Master Section and upper track Routes the audio signal of the active track to the Master Section input and to the modulation input of the Ducker plug-in. Route to upper track only Routes the audio signal of the active track to the modulation input of the Ducker plug-in. Lock If this option is activated, you cannot edit the track. Zoom Shows the active track in the full available height. Color Opens a submenu where you can select a color for...
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Audio Montage Creating a New Audio Montage 160 • Master Section Dithering slot • Independent meters • Playback or file format rendering Creating a New Audio Montage You can add tracks and clips to your new audio montage. PROCEDURE 1.In the Audio Montage workspace, select File > New. 2. In the Audio montage properties dialog, select a Sample rate. 3. Click OK. Audio Montage Properties Dialog In this dialog, you can set the sample rate of the audio montage. This dialog open when you create a new audio...