Steinberg Nuendo 3 Operation Manual
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Page 171
NUENDO Folder tracks 7 – 171 An example Editing tracks within folder parts Tracks inside a folder can be edited as one entity, by performing the editing directly on the folder part containing the tracks as explained above. You can also edit individual tracks within the folder, by show- ing the contained tracks, selecting parts and opening editors as usual. Double clicking a folder part opens the editors for the corresponding track classes present in the folder. The following applies: •All MIDI parts...
Page 174
NUENDO 8 – 174 Using markers About markers Markers are used to quickly locate any position. If you often find your- self jumping to a specific position, you can set up that position as a marker. There are two types of markers: • Cycle markers, which allow you to store the start and end positions of a range. • Standard markers which store a specific position. Markers can be created and edited in several ways: • By using the Marker window (see below). • By using the Marker track (see page 178). • By...
Page 175
NUENDO Using markers 8 – 175 The Marker window columns The Marker window is divided into six columns which are used for per- forming the following operations: • The leftmost column is the Locate column. Clicking in this column will move the project cursor to the corresponding Marker posi- tion. A blue arrow indicates the Marker at the project cursor position (or the closest marker before the project cursor). • The ID column is used to edit marker ID-numbers. See page 176. • The Position column...
Page 176
NUENDO 8 – 176 Using markers Moving marker positions in the Marker window The Move button in the Marker window can be used to “reprogram” marker positions. Proceed as follows: 1.Set the project cursor to the position to which you want to move (or re-program) a marker. 2.Select the marker which you want to change in the Marker window. Do not select the marker by clicking in the leftmost column, as this will move the project cursor you set up in the previous step. •If a cycle marker is selected, the...
Page 177
NUENDO Using markers 8 – 177 1.First decide which of the current markers with an ID between 1 and 9 you want to reassign to a new ID-number, and thus remove its key command assignment. Memorize the ID-number. 2.Type in this ID-number in the ID column of the marker you want to ac- cess with a key command and press enter. The two marker ID-numbers are switched, and the key commands now locates to the marker selected in this step. 3.Repeat as necessary for other markers. •You can also simply remove a...
Page 178
NUENDO 8 – 178 Using markers Using the Marker track The Marker track is used for viewing and editing markers. Markers shown on the Marker track are exactly the same as shown in the Marker window, and any changes made on the Marker track are reflected in the Marker window and vice versa. Standard position markers in the Marker track are shown as marker events, vertical lines with the marker name (if assigned) and number beside it. If you select the Marker track, all mark- ers are shown in the...
Page 179
NUENDO Using markers 8 – 179 Editing markers on the Marker track The following basic editing functions can be performed directly on the Marker track: •Adding position markers “on the fly”. Use the [Insert] key or the “Add Marker” button in the Track list for the Marker track to add position markers at the current cursor position during playback. •Adding a cycle marker at the left and right locator positions. Clicking the “Add Cycle Marker” button in the Track list for the Marker track adds a cycle...
Page 180
NUENDO 8 – 180 Using markers •Resizing a cycle marker. Select a cycle marker by clicking on it. As you can see, two handles appear at the bot- tom of the start and end events. If you click and hold one of the handles you can drag the event left or right to resize the cycle marker. This can also be done numerically on the info line. •Moving markers. Click and drag to move the selected markers, or edit marker positions on the info line. As usual, snap is taken into account if activated. •Removing...