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Steinberg Nuendo 3 Audio Effects And VSTi Manual

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    The included effect plug-ins 1 – 61
    Apogee UV 22 HR
    The UV22 HR is a dithering plug-in, based on an advanced algorithm 
    developed by Apogee (for an introduction to the concept of dithering, 
    please refer to the chapter “Audio Effects” in the Operation Manual). 
    You can use the UV22 HR plug-in for all dithering situations, except 
    when working with surround audio. This is because the UV22 HR is a 
    standard “stereo in” – “stereo out” plug-in (as opposed to the Sur-
    roundDither plug-in, see page 96).
    The following options can be set in the UV 22 HR control panel:
    Dither should always be applied post output bus fader.
    Option Description
    Normal Try this first, it is the most “all-round” setting.
    Low This applies a lower level of dither noise.
    Autoblack When this is activated, the dither noise is gated (muted) during silent 
    passages in the material.
    Bit Resolution The UV22 HR supports dithering to multiple resolutions: 8, 16, 20 or 
    24 bits. You select the desired resolution by clicking the correspond-
    ing button.  
    						
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    1 – 62 The included effect plug-ins
    Vocoder
    The Vocoder can apply sound/voice characteristics taken from one 
    signal source, called the “modulator” and apply this to another source, 
    called the “carrier”. A typical application of a vocoder is to use a voice 
    as a modulator and an instrument as a carrier, making the instrument 
    “talk”. A vocoder works by dividing the source signal (modulator) into 
    a number of frequency bands. The audio attributes of these frequency 
    bands can then be used to modulate the carrier.
    The Vocoder has a built-in carrier (basically a simple polyphonic syn-
    thesizer) but you can also use an external carrier, see page 63.
    Setting up – using MIDI
    In this mode, the Vocoder is set up slightly differently than other plug-
    in effects. This is because this setup requires both an audio signal (as 
    the modulator source) and a MIDI input (to play the carrier) to func-
    tion. To set up for using an external carrier, see page 63.
    To set up for use, proceed as follows:
    1.Select a source for the modulator.
    The modulator source can be audio material from any audio track, or even a live audio 
    input routed to an audio track (provided you have a low latency audio card). 
    •Good modulator source material are talking or singing voices or per-
    cussive sounds, e. g. drum loops.
    Static pads or soft ambient material are generally less appropriate for use as modula-
    tors, but there are no absolute rules as to what could be used as a modulator source.  
    						
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    The included effect plug-ins 1 – 63
    2.Select the Vocoder as an insert effect for the audio channel with the 
    modulator signal.
    3.Make sure that the Vocoder Mode is set to “MIDI”.
    4.Select a MIDI track.
    This can be an empty MIDI track, or a MIDI track containing data, it doesn’t matter. How-
    ever, if you wish to play the Vocoder in real-time – as opposed to having a recorded part 
    playing it – the track has to have monitoring activated (or be record enabled) for the Vo-
    coder to receive the MIDI output.
    5.Select “Vocoder” from the MIDI “out:” pop-up menu for the MIDI track.
    The MIDI Output from the track is now routed to the Vocoder. There is an indicator on 
    the Vocoder panel below the Mode switches that blinks when receiving MIDI.
    That concludes setting up – you are now ready to start vocoding! 
    What you do next depends on whether you are using live or recorded 
    audio as the modulator source and whether you are using real-time or 
    recorded MIDI as the carrier input. We will assume for the purposes 
    of this manual that you are using recorded audio as the modulator, 
    and play the carrier in real-time.
    6.Make sure the MIDI track is record enabled and start playback.
    7.Now play a few notes on your MIDI keyboard.
    As you can hear, the audio track material, or rather its formant characteristics, is now 
    applied to the Vocoder’s built-in sound source!
    Setting up – using an external carrier
    There are two modes for using an external carrier: 
    •“Ext” mode is when the carrier and the modulator can be any two audio sources.
    The synth section is disabled and grayed out when this mode is selected. MIDI input 
    and the Gap Thru Vocoder parameter are also disabled.
    •“MIDI+Ext” mode mixes the audio carrier with the Vocoder’s synth sound.
    This is described on page 64. 
    						
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    1 – 64 The included effect plug-ins
    To use an external carrier instead of the built-in synth (“Ext mode”), 
    you set up as follows:
    1.Create a Group channel from the Add Track submenu on the Project 
    menu.
    2.Open an audio file you wish to use as the carrier source and place it 
    on an empty audio track.
    3.Pan the audio channel full right in the Mixer or in the Inspector.
    4.Route the output of the audio channel to the group.
    5.Open an audio file you wish to use as the modulator source and place 
    it on another empty audio track.
    Events on the two audio tracks (carrier and modulator) have to play back simultaneously 
    for the Vocoder to work.
    6.Pan the modulator audio channel full left in the Mixer or in the Inspector.
    7.Route the output of the modulator audio channel to the group.
    8.Select the Vocoder as an insert effect for the group channel.
    9.Open the Vocoder panel and activate the “Ext.” Mode button.
    10.If you now start playback, the carrier channel will be modulated by the 
    modulator channel!
    Note that the synth section on the left half of the Vocoder panel and the “Gap Thru” 
    parameter are now disabled.
    Setting up – using an external carrier plus MIDI
    Setting up is the same as for using an external carrier, except that a 
    MIDI track with its output routed to the Vocoder should also be present. 
    The MIDI track can either play the Vocoder synth in real time or from 
    prerecorded parts. Make sure that monitoring (or record enable) is acti-
    vated for the track so that the Vocoder synth will receive MIDI played in 
    real time.
    •Set up as described, and activate “MIDI+Ext.” mode on the Vocoder 
    panel.
    Any incoming MIDI now triggers the Vocoder synth, and the synths output is mixed 
    with the audio carrier signal. 
    						
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    The included effect plug-ins 1 – 65
    Vocoder parameters
    The Vocoder parameters govern the general sound quality of the 
    vocoded sound.
    Parameter Description
    Number of 
    BandsThis governs how many frequency bands the modulator signal is di-
    vided into (2-24). Fewer bands will provide a thinner more resonant 
    sound, whereas using more bands will make the sound fuller and 
    more intelligible.
    Bandwidth This sets the bandwidth for the frequency bands, which affects the 
    overall timbre. Very narrow bandwidth settings will produce a thin, 
    whistle-like sound. 
    Min./Max. Freq. These parameters set the minimum and maximum frequency limits for 
    the Vocoder, respectively.
    log/linLog/Lin controls how the frequency bands are spaced between the 
    minimum and maximum frequencies. Log = equal spacing in octaves, 
    Lin = equal spacing in Hz. This affects the basic timbre of the Vocoder.
    Env.SpeedThis determines the attack and release times of the Vocoder envelope. 
    Fast settings will cause the modulator signal to trigger the Vocoder in-
    stantly, longer settings will gradually increase the attack/release times, 
    providing a more subtle Vocoder effect. If set to “HOLD” the modulator 
    is “frozen”, and doesn’t affect the carrier synth at all.
    High Thru This lets through high frequencies around the “S” frequency from the 
    original input signal while notes are played.
    Talk Thru Adjusts the level of the original input signal passed to the Vocoder 
    output while notes are played.
    Gap Thru Gap Thru (only available in MIDI mode) sets the level of the original in-
    put signal that is passed to the Vocoder output when no MIDI notes 
    are being played. This lets you apply the Vocoder to a vocal track add-
    ing vocoded parts just where you want them.
    Output This controls the output level of the Vocoder.
    Emphasis This is a highpass filter, gradually cutting lower frequencies while let-
    ting high frequencies pass. 
    						
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    1 – 66 The included effect plug-ins
    Vocoder synth parameters
    If the built-in synthesizer is the carrier, it is the sound of this instrument 
    that the modulator source is applied to. The synth is polyphonic with 
    up to 8 voices and features 2 oscillators per voice. The synth has the 
    following parameters:
    Parameter Description
    Voices This sets the number of voices for the synth (1-8).
    Fine Tune Tunes the oscillators ± a semitone, in cents (100th of a semitone) steps.
    Pitch Bend Sets the up/down range of the Pitch Bend in semitone steps (1-12).
    Noise Adds white noise to the sound.
    NoiseMod This makes the oscillators modulate the noise level. This gives the noise 
    a rasping sound, turning “sss” into “zzz”.
    P.Drift Adds random pitch variation to the oscillators.
    P.Glide This makes the pitch glide between notes played. The parameter con-
    trols the time it takes for the pitch to glide from one note to the next. 
    P.Bright This is a lowpass filter that can be used to soften the tone of the oscilla-
    tors. It does not affect the white noise generator.
    P.Detune Allows you to detune one of the oscillators in cent steps.
    LFO Rate Controls the LFO rate (for vibrato).
    Vibrato Adds vibrato to the oscillators. This can also be controlled by using the 
    Mod Wheel. 
    						
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    The included effect plug-ins 1 – 67
    Restoration
    This section contains descriptions of the plug-ins in the “Restoration” 
    category.
    DeClicker
    The DeClicker plug-in is specifically designed to eliminate single 
    “clicks” or “pops” in a recording. One typical application is to clean up 
    recordings made from vinyl records, but you may also find it useful for 
    removing pops from microphone switches, oxidized connector noises, 
    clicks from sync problems when transferring material digitally, etc.
    •Note that the DeClicker module is not optimized for crackles (a series of 
    short clicks).
    However, as it is often hard to distinguish between clicks and crackles, you might also 
    be able to use it to improve your recording in this respect.
    •If the recording also contains background noise (hiss), you may want to 
    combine DeClicker with the DeNoiser plug-in.
    How DeClicker works
    The DeClicker process is divided in two tasks:
    •Analysis – when the audio signal passes through DeClicker, the selected 
    analysis algorithm finds the clicks in the recording. You provide input to the 
    analysis parameters by selecting a Mode and the Threshold and DePlop pa-
    rameters. 
    						
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    1 – 68 The included effect plug-ins
    •Removal – a de-click algorithm is applied to the audio, removing the clicks.
    In many cases, the original audio material “hidden” underneath a click can not be re-
    stored. This means there will be a gap once the click has been removed. DeClicker has 
    the ability to automatically “redraw” the hence missing parts of the waveform. This fea-
    ture can also be used to remove tape dropouts with a length of up to 60 samples (just 
    above one millisecond at 44.1kHz).
    The whole Declicking process can be visually monitored in the Input 
    and Output displays of the DeClicker window (showing the incoming 
    audio and the processed – DeClicked – audio, respectively). This helps 
    you adjust the parameters. Furthermore, if you activate the Audition but-
    ton, only the removed material will be heard (and shown in the Output 
    display).
    Make sure that no low-pass filter has been applied to your audio material 
    before you edit it with DeClicker. This may affect the detection of clicks.
    Parameters
    Parameter Description
    Audition When this is activated, only the removed material will be heard. The Out-
    put display will also show the waveform image of the removed material in 
    this mode.
    Classic When this is activated, the DeClicker attempts to remove both audible 
    clicks and crackle noise. When it’s deactivated, only single clicks will be 
    removed while crackles (rapidly repeated clicks) are ignored. Which 
    mode to choose depends on the source material. Note also that Classic 
    mode requires less CPU power.
    ThresholdThis setting determines the amplitude (level) required for a click to be de-
    tected. In many cases, DeClicker’s sensitive algorithms identify a lot more 
    clicks than you can actually hear. To avoid wasting processing power to 
    remove inaudible clicks, raise this parameter to a high value, and then 
    lower it until all the artefacts that you actually want removed are detected. 
    The lower the setting, the more clicks will be detected but also the higher 
    the risk of audible artefacts. If in doubt, activate Audition mode and check 
    that the removed material doesn’t contain any actual musical or rhythmical 
    information, etc. 
    						
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    The included effect plug-ins 1 – 69
    Tips and Tricks
    •By combining Vintage Mode and extreme Threshold and DePlop settings, you 
    can create an interesting effect which “softens” material with particularly 
    sharp attacks, e.g. percussion or brass.
    •If you have material with digital distortion (clipping), try applying DeClicker. 
    While it can’t do miracles, it can at least make some improvement to the over-
    all “hardness” introduced by the distortion.
    DePlop This setting controls a special highpass filter which works on signals be-
    low 150 Hz. It cuts away the “plop noise” which sometimes appears after 
    eliminating a click. The slider adjusts the filter frequency (off - 150 Hz).
    Note: this function is best applied to older recordings, which often use a 
    narrow frequency range. Be careful when applying this function to mod-
    ern recordings, as you may risk removing parts of the useful signal! 
    Quality This determines the quality of the click removal and audio restoration, 
    with “4” being the best quality setting. Please note that selecting higher 
    quality settings also means that more processing power is consumed.
    Also, note that in some situations it might be more productive to use a 
    lower Quality value. One example of this is when two clicks follow each 
    other in quick succession or when you tackle a click in a low level part 
    that is followed by a loud part.
    Mode Which Mode to select depends on the source material. Standard mode 
    is suitable for a wide variety of source material – try this option first. Vin-
    tage mode is suitable for restoring “antique” recordings (with limited high 
    frequency content), while Modern mode is best suited for contemporary 
    recordings with a wide frequency range (putting greater emphasis on 
    distinguishing clicks from other strong impulses in the audio material). Parameter Description 
    						
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    1 – 70 The included effect plug-ins
    DeNoiser
    The DeNoiser plug-in lets you suppress noise without affecting the 
    general sound quality. Or, in tech talk, the DeNoiser removes broad 
    band noise from arbitrary audio material without leaving any “spectral 
    finger print”. The algorithm that this plug-in is based on has the ability 
    to track and adjust itself to variations in background noise. This means 
    the noise can be diminished without side effects, preserving the spatial 
    impression, and without letting the result become “colorless”. Many 
    years of research were invested in developing the methods used.
    Typical applications for the DeNoiser include cleaning or remastering 
    recordings from old tape or vinyl, or noisy live recordings. 
    						
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