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Steinberg Cubase SX/SL 3 Score Layout And Printing Manual
Steinberg Cubase SX/SL 3 Score Layout And Printing Manual
Here you can view all the pages of manual Steinberg Cubase SX/SL 3 Score Layout And Printing Manual. The Steinberg manuals for Music Production System are available online for free. You can easily download all the documents as PDF.
Page 111
CUBASE SXPolyphonic voicing 6 – 111 Checking which voice a note belongs to When you select one (and only one) note, the corresponding voice button on the extended toolbar is selected. This allows you to quickly find out which voice a certain note is in (after you have used the Move To Voice function, for example). •When you step through the notes using the arrow keys, you will only step through the notes in one voice at a time. This can be used as a quick way to check which notes belong to the same...
Page 112
CUBASE SX6 – 112 Polyphonic voicing Automatically – the Explode function The Explode function distributes notes, either into new tracks (see page 57) or into polyphonic voices: 1.Pull down the Scores menu and select “Explode…” from the Global Functions submenu. The Explode dialog, set to create polyphonic voices. 2.Make sure “To Polyphonic Voices” is selected at the top of the dialog. 3.Use the options in the lower half of the dialog to set up the criteria for the split. Choose from the following...
Page 113
CUBASE SXPolyphonic voicing 6 – 113 Alternative ways of handling voices Below we suggest further “advanced” ways of putting notes into voices. This is based on the relation between voices and MIDI chan- nels, so please make sure you understand how this connection works. • You can use the Logical Editor (described in its own chapter in the Operation Manual) to put notes into voices, based on other more complex criteria, like for example their pitch and length. This is done by setting up the Logical...
Page 114
CUBASE SX6 – 114 Polyphonic voicing Handling rests With polyphonic voices you often get more rest symbols than desired. •If a voice doesn’t need any rests at all, you can turn off rests for each voice individually in the Staff Settings dialog on the Polyphonic tab. •If you only need rests from one voice on a staff, turn Rests–Center on for that voice (this is done in the same dialog). If two or more voices have rests, turn Rests–Center off. The program then automatically makes sure the rests don’t...
Page 115
CUBASE SXPolyphonic voicing 6 – 115 Voices and display quantize When you insert display quantize changes (see page 55), you can ei- ther apply the settings to all voices (by [Alt]/[Option]-clicking with the tool) or to the current voice only. ❐If the option “Display Quantize tool affects all Voices” is activated in the Notation Style–Switches dialog (Scores–Global Settings submenu), the display quantize settings will always affect all voices (even if you don’t press [Alt]/[Option] and click). Making...
Page 116
CUBASE SX6 – 116 Polyphonic voicing 4.Click at the position you want to insert the event. The Display Quantize dialog appears. 5.Fill out the dialog as described on page 46. 6.Click Apply.
Page 117
CUBASE SXPolyphonic voicing 6 – 117 Creating crossed voicings Often, for example in vocal scoring, you will have crossed voicings on one system. You can of course move notes manually into voices to get the stem direction and other note properties right, but there’s a quicker way. Let’s explain how to do this by example. Without using polyphonic voicing, you have entered this: 1.Open the Staff Settings dialog and select the Polyphonic tab. 2.From the Staff Mode pop-up menu, select Polyphonic....
Page 118
CUBASE SX6 – 118 Polyphonic voicing 8.Select the two notes that should be moved from voice 1 to voice 2. Two notes in voice 1 selected. 9.Move the notes to voice 2. The quickest way to do this is to press [Ctrl]/[Command] and click the voice Insert [2] button on the extended toolbar. Two notes moved to the right voice. 10.Select the two notes that should be moved to voice 1 and move them too. All notes in the right voices. The voicing is now correct, as you can tell from the stem directions. However,...
Page 119
CUBASE SXPolyphonic voicing 6 – 119 Automatic polyphonic voicing – Merge All Staves If you have already created some tracks which look and play back as they should, and you want to combine these into one track with poly- phonic voices, there is a special function on the Scores menu for this: 1.Open the tracks (up to four) in the Score Editor. 2.Pull down the Scores menu and select “Merge All Staves” from the Global Functions submenu. Now a new track is created and shown in the score. The track will...
Page 120
CUBASE SX6 – 120 Polyphonic voicing Converting voices to tracks – Extract Voices This function does the opposite of “Merge All Staves” – it extracts polyphonic voices from an existing track and creates new tracks, one for each voice. Proceed as follows: 1.Open a track containing 2-8 polyphonic voices in the Score Editor. 2.Pull down the Scores menu and select “Extract Voices” from the Glo- bal Functions submenu. A number of new tracks is created and added to the display of the Score Editor. Each track...