Steinberg Cubase SX/SL 3 Operation Manual
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Page 581
CUBASE SX/SLThe MIDI editors 24 – 581 The channel and output settings You can set separate MIDI channels and/or MIDI outputs for each sound in a drum map. The following rules apply: • When a drum map is selected for a track, the MIDI channel settings in the drum map override the MIDI channel setting for the track. In other words, the MIDI channel setting you make in the Track list or Inspector for the track is normally disregarded. If you want a drum sound to use the channel of the track, set it to...
Page 582
CUBASE SX/SL24 – 582 The MIDI editors Managing drum maps Selecting a drum map for a track To select a drum map for a MIDI track, use the Map pop-up menu in the Inspector or in the Drum Editor: Selecting “No Drum Map” turns off the drum map functionality in the Drum Editor. Even if you don’t use a drum map, you can still separate sounds by name using a name list (see page 585). Initially, the Map pop-up menu will only contain one map: “GM Map”. However, you will find a number of drum maps included on...
Page 583
CUBASE SX/SLThe MIDI editors 24 – 583 The Drum Map Setup dialog To set up and manage your drum maps, select Drum Map Setup from the Map pop-up menus or the MIDI menu. This opens the following dialog: This is where you load, create, modify and save drum maps. The list to the left shows the currently loaded drum maps; selecting a drum map in the list displays its sounds and settings to the right. • The settings for the drum sounds are exactly the same as in the Drum Editor (see page 577). As in the...
Page 584
CUBASE SX/SL24 – 584 The MIDI editors Below the drum sound list you will find a number of buttons, with the following functionality: • Drum maps are saved with the project files. If you have created or mod- ified a drum map, you should use the Save function to store it as a sep- arate file, available for loading into other projects. If you always want to have the same drum map(s) included in your projects, you may want to load these into the default project – see page 736. Button Description New Map...
Page 585
CUBASE SX/SLThe MIDI editors 24 – 585 O-Note Conversion This function on the MIDI menu goes through the selected MIDI part(s) and sets the actual pitch of each note according to its O-note setting. This is useful if you want to convert the track to a “regular” MIDI track (with no drum map) and still have the notes play back the correct drum sound. A typical application is if you want to export your MIDI recording as a standard MIDI file (see page 744) – by first performing an O-Note Conversion you...
Page 586
CUBASE SX/SL24 – 586 The MIDI editors The List Editor – Overview The toolbar The toolbar contains several items that are the same as in the Key Editor (edit solo, snap, quantize settings, etc.). These are described earlier in this chapter. The following toolbar items are unique to the List Editor: • The Insert pop-up menu is used when creating new events. This is where you determine what type of event to add (see page 588). • The Mask pop-up menu and Filter view (Show Filter View button) allow you to...
Page 587
CUBASE SX/SLThe MIDI editors 24 – 587 The event display This shows the events graphically. The vertical position of an event in the display corresponds to its entry in the list (i.e. to the playback or- der), while the horizontal position corresponds to its actual position in the project. This is where you add new parts or events, drag to move them, etc. The value display This display shows the “value” of each event, allowing for easy view- ing and graphical editing. Typically, the value shown is the...
Page 588
CUBASE SX/SL24 – 588 The MIDI editors Adding events To add a new event to the edited part, proceed as follows: 1.Use the Insert pop-up menu on the toolbar to select the event type. 2.Select the Pencil tool and click in the event display, at the desired position (relative to the ruler). If you are creating note events, you can click and drag to set the length of the note. The new event appears in the list and in the display. Its properties will be set to default values, but can easily be adjusted in the...
Page 589
CUBASE SX/SLThe MIDI editors 24 – 589 •You can edit several events at once. If several events are selected and you edit a value for one event, the other selected events’ values will be changed as well. Normally, any initial value differences between the events will be maintained – i.e. the values will change by the same amount. If you press [Ctrl]/[Command] when you edit, however, all events will get the same value. • For SysEx (system exclusive) events, you can only edit the position (Start) in the...
Page 590
CUBASE SX/SL24 – 590 The MIDI editors •To resize a note, select it and drag its end point with the Arrow tool as in the Project window. This only works with notes. •To mute or unmute an event, click on it with the Mute tool. You can mute or unmute several events in one go by enclosing them in a selection rectangle with the Mute tool. •You can select a color scheme for the events with the Colors pop-up menu on the toolbar. This affects how all MIDI events are shown in the List, Key and Drum editors –...