Steinberg Cubase SX/SL 3 Operation Manual
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Page 571
CUBASE SX/SLThe MIDI editors 24 – 571 The drum sound list The purpose of the Drum Editor is to edit MIDI tracks where each note (pitch) plays a separate sound, as is typically the case with a MIDI drum kit. The drum sound list to the left lists all drum sounds by name (ac- cording to the selected drum map or name list – see below), and lets you adjust and manipulate the drum sound setup in various ways. Note: • The number of columns in the list depends on whether there’s a drum map selected for the...
Page 572
CUBASE SX/SL24 – 572 The MIDI editors The note display The Drum Editor’s note display displays notes as diamond symbols. The vertical position of the notes corresponds to the drum sound list to the left, while the horizontal position corresponds to the note’s posi- tion in time, just as in the Key Editor. Note however, that the diamond symbols don’t indicate the length of the notes. This makes sense, since drum sounds most often are “one-shot” samples that play to their end regardless of the note...
Page 573
CUBASE SX/SLThe MIDI editors 24 – 573 Drum Editor operations The basic handling (zooming, playback, auditioning, etc.) is the same as in the Key Editor (see page 543). The following sections describe the procedures and features that are specific to the Drum Editor. Creating and editing notes The standard way of entering notes in the Drum Editor is to click with the Drumstick tool. When you move the pointer in the note display, its bar position and drum sound is indicated in the toolbar, making it...
Page 574
CUBASE SX/SL24 – 574 The MIDI editors • Clicking with the Drumstick tool on an existing note will remove it. This makes drum pattern editing very quick and intuitive. Setting velocity values The notes you enter will get the insert velocity value set in the insert velocity field on the toolbar – to speed up things you may want to as- sign key commands to the insert velocity options. See page 547. Selecting notes Selecting notes is done by any of the following methods: •Use the Arrow tool. The standard...
Page 575
CUBASE SX/SLThe MIDI editors 24 – 575 Muting notes and drum sounds You can mute individual notes by clicking or enclosing them with the Mute tool or by using the Mute function on the Edit menu (see page 552). Furthermore, if a drum map is selected (see page 582), the drum sound list will have a Mute column. Click in the Mute column for a drum sound to mute that sound. Finally, clicking the Drum Solo button will mute all drum sounds other than the selected one. Muted drum sounds Please note that the...
Page 576
CUBASE SX/SL24 – 576 The MIDI editors Working with drum maps Background As discussed earlier, a drum kit in a MIDI instrument is most often a set of different drum sounds with each sound placed on a separate key (i.e. the different sounds are assigned to different MIDI note num- bers). One key plays a bass drum sound, another a snare and so on. Unfortunately, different MIDI instruments often use different key as- signments. This can be troublesome if you have made a drum pattern using one MIDI device,...
Page 577
CUBASE SX/SLThe MIDI editors 24 – 577 Drum map settings A drum map consists of settings for 128 drum sounds (one for each MIDI note number). To get an overview of these settings, open the Drum Editor and use the Map pop-up menu below the drum sound list to select the “GM Map” drum map. This drum map is set up according to the General MIDI standard. For information on how to load, create and select other drum maps, see page 582. Now, take a look at the drum sound list (you may have to drag the di-...
Page 578
CUBASE SX/SL24 – 578 The MIDI editors Here’s a brief description (details follow below): • All settings in a drum map (except the Pitch setting) can be changed directly in the drum sound list, or in the Drum Map Setup dialog (see page 583). Note that the changes you make will affect all tracks that use the drum map. Column Description Pitch The actual note number of the drum sound. This is what links notes on a MIDI track to drum sounds. For example, with the above drum map, all MIDI notes with the...
Page 579
CUBASE SX/SLThe MIDI editors 24 – 579 About Pitch, I-note and O-note This can be a somewhat confusing area, but once you’ve grasped how it all works it’s not very complicated. Going through the following “theory” will help you make the most out of the drum map concept – especially if you want to create your own drum maps. As we said earlier, a drum map is a kind of “filter”, transforming notes according to the settings in the map. It does this transformation twice; once when it receives an incoming...
Page 580
CUBASE SX/SL24 – 580 The MIDI editors O-notes The next step is the output. This is what happens when you play back the recorded note, or when the note you play is sent back out to a MIDI instrument in real time (MIDI Thru): The program checks the drum map and finds the drum sound with the pitch of the note. In our case, this is a C1 note and the drum sound is the Bass Drum. Before the note is sent to the MIDI output, the second transformation takes place: the note number is changed to that of the...