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Steinberg Cubase Studio 4 Plug In Reference Studio Manual

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    MIDI effects
    Context Gate
    The Context Gate allows for selective triggering/filtering 
    of MIDI data. It can be used for context selective control of 
    MIDI devices. The following parameters are available:
    Poly Mode – Chord Gate
    When Chord Gate is activated, only notes in recognized 
    chords are let through. There are two modes of chord rec-
    ognition available; Simple and Normal. In Simple mode, all 
    standard chords (major/minor/b5/dim/sus/maj7 etc.) are 
    recognized, whereas Normal mode also takes more ten-
    sions into account.
    Poly Mode – Polyphony Gate
    This allows you to filter MIDI according to the number of 
    pressed keys within a given key range. This can be used 
    independently or in conjunction with the Chord Gate func-
    tion. 
    The Minimum value field allows you to specify the mini-
    mum number of notes needed for the notes to be let 
    through.
    The Upper/Lower Range sets the key range.
    Only notes within this range will be let through.
    Mono Mode – Channel Gate
    When this is activated, only single note events in a speci-
    fied MIDI channel are let through, which can be used with 
    MIDI controllers that can send MIDI over several channels 
    simultaneously, for example guitar controllers which send 
    data for each string over a separate channel. You can ei-
    ther set this to a specific channel (1–16), or to “Any”, i.e. 
    no channel gating.
    Mono Mode – Key Range Gate
    This can be used independently or in conjunction with the 
    Channel Gate function. Played notes will sound (no note 
    off message) until a note is played inside the set Upper 
    and Lower range (and additionally the set Channel Gate 
    channel, if checked).
    Panic button
    Sends an “All Notes Off” message over all channels, in 
    case of hanging notes.
    Learn button
    When this is activated, you can specify a Reset trigger 
    event via MIDI. Whenever this specific MIDI event is sent, 
    it triggers an “All Notes Off” message. When you have set 
    the Reset event, the Learn button should be deactivated.
    Auto Release time
    If there is no input activity, all resounding notes are sent a 
    note off message after the set time, in seconds or millisec-
    onds.
    Minimum Velocity
    Notes below a set velocity threshold value will be gated. 
    						
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    MIDI effects
    Density
    This generic control panel affects the “density” of the 
    notes being played from (or thru) the track. When this is 
    set to 100 %, the notes are not affected. Lowering the 
    Density setting below 100 % will randomly filter out or 
    “mute” notes. Raising the setting above 100 % will instead 
    randomly add new notes.
    Micro Tuner
    The Micro Tuner lets you set up a different microtuning 
    scheme for the instrument, by detuning each key. 
     Each Detune field corresponds to a key in an octave (as indi-
    cated by the keyboard display). Adjust a Detune field to raise 
    or lower the tuning of that key, in cents (hundreds of a semi-
    tone).
     Set the Convert setting according to whether the track is 
    routed to a VST instrument or a “real” standard MIDI instru-
    ment (capable of receiving microtuning information).
    The Micro Tuner comes with a number of presets, includ-
    ing both classical and experimental microtuning scales.
    MIDIControl
    This generic control panel allows you to select up to eight 
    different MIDI controller types, and use the value fields or 
    sliders (which are displayed when you click on a value field 
    while holding down the [Alt]/[Option] key) to set values for 
    these. A typical use for this would be if you’re using a MIDI 
    instrument with parameters that can be controlled by MIDI 
    controller data (e.g. filter cutoff, resonance, levels, etc.). By 
    selecting the correct MIDI controller types, you can use the 
    plug-in as a control panel for adjusting the sound of the in-
    strument from within Cubase, at any time.
     To select a controller type, use the pop-up menus to the right.
     To deactivate a controller slider, set it to “Off” (drag the slider 
    all the way down). 
    						
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    MIDI effects
    MIDIEcho
    This is an advanced MIDI Echo, which will generate addi-
    tional echoing notes based on the MIDI notes it receives. 
    It creates effects similar to a digital delay, but also features 
    MIDI pitch shifting and much more. As always it is impor-
    tant to remember that the effect doesn’t “echo” the actual 
    audio, but the MIDI notes which will eventually produce 
    the sound in the synthesizer.
    The following parameters are available:
    Quantize
    The echoed notes will be moved in position to a quantizing 
    grid, as set up with this parameter. You can either use the 
    slider or type to set the value in ticks (1/480 ticks of quar-
    ter notes) or click the arrow buttons to step between the 
    “rhythmically exact” values (displayed as note values – see 
    the table below). This makes it easy to find rhythmically 
    relevant quantize values, but still allows experimental set-
    tings in between.
    An example: setting this to “16th” will force all echo notes 
    to be played on exact 16th note positions, regardless of 
    the timing of the original notes and the Echo-Quant. set-
    ting.
    ÖTo disable quantizing, set this parameter to its lowest 
    value (1).
    Length
    This sets the length of the echoed notes. This can either 
    be the same as their original notes (parameter set to its 
    lowest value, “Source”) or the length you specify manually. 
    You can either set the length in ticks or click the arrow 
    buttons to step between the “rhythmically exact” lengths 
    (displayed as note values – see the table below).
    ÖThe length can also be affected by the Length Decay 
    parameter.
    Repeat
    This is the number of echoes (1 to 12) from each incom-
    ing note.
    Echo-Quant.
    The Echo-Quant. parameter sets the delay time, i.e. the 
    time between a played note and its first echo note. You can 
    either use the slider or type to set the value in ticks (1/480 
    ticks of quarter notes) or click the arrow buttons to step be-
    tween the “rhythmically exact” delay times (displayed as 
    note values – see the table below). 
    For example, setting this to “8th” will cause the echo 
    notes to sound an eighth note after their original notes.
    ÖThe echo time can also be affected by the Echo Decay 
    parameter.
    Velocity Decay
    This parameter allows you to add or subtract to the veloc-
    ity values for each repeat so that the echo fades away or 
    increases in volume (provided that the sound you use is 
    velocity sensitive). For no change of velocity, set this to 0 
    (middle position).
    Pitch Decay
    If you set this to a value other than 0, the repeating (echo-
    ing) notes will be raised or lowered in pitch, so that each 
    successive note has a higher or lower pitch than the pre-
    vious. The value is set in semitones.
    For example, setting this to -2 will cause the first echo 
    note to have a pitch two semitones lower than the original 
    note, the second echo note two semitones lower than the 
    first echo note, and so on.
    Echo Decay
    This parameter lets you adjust how the echo time should 
    be changed with each successive repeat. The value is set 
    as a percentage.
     When set to 100 % (middle position) the echo time will be the 
    same for all repeats (as set with the Echo-Quant. parameter).
     If you raise the value above 100, the echoing notes will play with 
    gradually longer intervals (i.e. the echo will become slower).
     If you lower the value below 100, the echoing notes will be-
    come gradually faster, like the sound of a bouncing ball. 
    						
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    MIDI effects
    Length Decay
    This parameter lets you adjust how the length of the ech-
    oed notes should change with each successive repeat. 
    The higher the setting (25 –100), the longer the echoed 
    notes will be compared to their original notes.
    About ticks and note values
    The timing and position-related parameters (Echo-Quant., 
    Length and Quantize) can all be set in ticks. There are 480 
    ticks to each quarter note. While the parameters allow you 
    to step between the rhythmically relevant values (dis-
    played as note values), the following table can also be of 
    help, showing you the most common note values and their 
    corresponding number of ticks:
    Note to CC
    This effect will generate a MIDI continuous controller event 
    for each incoming MIDI note. The value of the controller 
    event corresponds to the note number (pitch) and the sin-
    gle parameter allows you to select which MIDI controller 
    should be sent out (by default controller 7, MIDI volume). 
    The incoming MIDI notes pass through the effect unaf-
    fected.
    For example, if MIDI volume (controller 7) is selected, 
    notes with low note numbers (pitches) will lower the vol-
    ume in the MIDI instrument, while higher note numbers will 
    raise the volume. This way you can create “keyboard 
    tracking” of volume or other parameters.
    Note Value Ticks
    1/32 note 60
    1/16 note triplet 90
    1/16 note 120
    1/8 note triplet 160
    1/8 note 240
    Quarter note triplet 320
    Quarter note 480
    Half note 960
    !Note that a controller event is sent out each time a 
    new note is played. If high and low notes are played 
    simultaneously, this could lead to somewhat confus-
    ing results. Therefore, the Note to CC effect is prob-
    ably best applied to monophonic tracks (playing one 
    note at a time). 
    						
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    MIDI effects
    Quantizer
    Quantizing is a function that changes the timing of notes 
    by moving them towards a “quantize grid”. This grid may 
    consist of e.g. straight sixteenth notes (in which case the 
    notes would all get perfect sixteenth note timing), but 
    could also be more loosely related to straight note value 
    positions (applying a “swing feel” to the timing, etc.).
    ÖThe main Quantize function in Cubase is described in 
    the Operation manual.
    While the Quantize function on the MIDI menu applies the 
    timing change to the actual notes on a track, the Quantizer 
    effect allows you to apply quantizing “on the fly”, changing 
    the timing of the notes in real time. This makes it easier to 
    try out different settings when creating grooves and 
    rhythms. Note however, that the main Quantize function 
    contains settings and features that are not available in the 
    Quantizer.
    The Quantizer has the following parameters:
    Step Designer
    The Step Designer is a MIDI pattern sequencer that sends 
    out MIDI notes and additional controller data according to 
    the pattern you set up. It does not make use of the incom-
    ing MIDI, other than automation data (such as recorded 
    pattern changes).
    Creating a basic pattern
    1.Use the Pattern selector to choose which pattern to 
    create.
    Each Step Designer can hold up to 200 different patterns.
    2.Use the Quantize setting to specify the “resolution” of 
    the pattern.
    In other words, this setting determines how long each step is. For exam-
    ple, if Quantize is set to “16th” each step will be a sixteenth note.
    3.Specify the number of steps in the pattern with the 
    Length setting.
    As you can see in the note display, the maximum number of steps is 32. 
    For example, setting Quantize to 16 and Length to 32 would create a 
    two bar pattern with sixteenth note steps.
    4.Click in the note display to insert notes.
    You can insert notes on any of the 32 steps, but the Step Designer will 
    only play back the number of steps set with the Length parameter.
    The display spans one octave (as indicated by the pitch 
    list to the left). You can scroll the displayed octave up or 
    down by clicking in the pitch list and dragging up or down.
    This way you can insert notes at any pitch. Note that each step can contain 
    one note only – the Step Designer is monophonic.
    Click and drag to view other octaves.
    To remove a note from the pattern, click on it again.
    Parameter Description
    Quantize Note This sets the note value on which the quantize grid is 
    based. Straight notes, triplets and dotted notes are avail-
    able. For example, “16” means straight sixteenth notes 
    and “8T” means eighth note triplets.
    Swing This allows you to offset every second position in the 
    grid, creating a swing or shuffle feel. The value is a per-
    centage – the higher you set this, the farther to the right 
    every even grid position is moved.
    Strength This determines how close the notes should be moved to 
    the quantize grid. When set to 100 %, all notes will be 
    forced to the closest grid position; lowering the setting 
    will gradually loosen the timing.
    Delay This delays (positive values) or advances (negative val-
    ues) the notes in milliseconds. Unlike the Delay setting in 
    the Track Parameters, this delay can be automated. 
    						
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    MIDI effects
    5.Select “Velocity” on the Controllers pop-up menu.
    This pop-up menu determines what is shown in the lower controller dis-
    play.
    6.Adjust the velocity of the notes by dragging the veloc-
    ity bars in the controller display.
    7.To make notes shorter, select “Gate” on the Controllers 
    pop-up menu and lower the bars in the controller display.
    When a bar is set to its maximum value (fully up), the corresponding note 
    will be the full length of the step (as set with the Quantize parameter).
    8.To make notes longer, you can tie two notes together. 
    This is done by inserting two notes and clicking the Tie 
    button below the second note.
    When the Tie button is lit for a note, it won’t retrigger – instead the pre-
    vious note will be lengthened. Also, the tied (second) note will automati-
    cally get the same pitch as the first note. You can add more notes and tie 
    them in the same way, creating longer notes.
    9.If you now start playback in Cubase, the pattern will 
    play as well, sending out MIDI notes on the track’s MIDI 
    output and channel (or, if you have activated the Step De-
    signer as a send effect, on the MIDI output and channel 
    selected for the send in the Inspector).
    Adding controller curves
    The Controllers pop-up menu has two more items: two 
    controller types.
    You can select which two controller types (filter cutoff, 
    resonance, volume, etc.) should be available on the pop-
    up menu by clicking the Setup button and selecting con-
    trollers from the lists that appears.
    This selection is global to all patterns.
    To insert controller information in a pattern, select the 
    desired controller from the pop-up menu and click in the 
    controller display to draw events.
    The MIDI controller events will be sent out during playback along with the 
    notes.
    ÖIf you drag a controller event bar all the way down, no 
    controller value will be sent out on that step.
    Other pattern functions
    The following functions make it easier to edit, manipulate 
    and manage patterns:
    Automating pattern changes
    You can create up to 200 different patterns in each Step 
    Designer – just select a new pattern and add notes and 
    controllers as described above.
    Typically, you want the pattern selection to change during 
    the project. You can accomplish this by automating the Pat-
    tern selector, either in real time by activating the Write auto-
    mation and switching patterns during playback or by 
    drawing in the automation subtrack for the Step Designer’s 
    MIDI track. Note that you can also press a key on your MIDI 
    keyboard to change patterns. For this, you have to set up 
    the Step Designer as an insert effect for a record enabled 
    MIDI track. Press C1 to select pattern 1, C#1 to select pat-
    tern 2, D1 to select pattern 3, D#1 to select pattern 4 and 
    so on. If you want, you can record these pattern changes as 
    note events on a MIDI track. Proceed as follows:
    1.Select the desired MIDI track or create a new one and 
    activate the Step Designer as an insert effect.
    2.Set up several patterns as described above.
    Function Description
    Shift Oct These buttons allow you to shift the entire pattern up or 
    down in octave steps.
    Shift Time Moves the pattern one step to the left or right.
    Reverse Reverses the pattern, so that it plays backwards.
    Copy/Paste Allows you to copy the current pattern and paste it in an-
    other pattern location (in the same Step Designer or an-
    other).
    Reset Clears the pattern, removing all notes and setting con-
    troller values to default.
    Random Generates a completely random pattern – useful for ex-
    perimenting.
    Swing The Swing parameter allows you to offset every second 
    step, creating a swing or shuffle feel. The value is a per-
    centage – the higher you set this, the farther to the right 
    every even step is moved.
    Presets Handling of Presets is described in the chapter “MIDI re-
    altime settings” in the Operation manual. Note that a 
    stored Preset contains all 200 patterns in the Step De-
    signer. 
    						
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    MIDI effects
    3.Press the Record button and press the desired keys 
    on your keyboard to select the corresponding patterns.
    The pattern changes will be recorded on the MIDI track.
    4.Stop recording and play back the MIDI track.
    You will now hear the recorded pattern changes.
    ÖThis will only work for the first 92 patterns.
    Track Control
    The Track Control effect contains three ready-made con-
    trol panels for adjusting parameters on a GS or XG com-
    patible MIDI device. The Roland GS and Yamaha XG 
    protocols are extensions of the General MIDI standard, al-
    lowing for more sounds and better control of various in-
    strument settings. If your instrument is compatible with 
    GS or XG, the Track Controls effect allows you to adjust 
    sounds and effects in your instrument from within Cubase.
    Selecting a control panel
    At the top of the Track Controls effect window you will 
    find a pop-up menu. This is where you select which of the 
    available control panels to use:
    About the Reset and Off buttons
    Regardless of the selected mode, you will find two buttons 
    labelled “Off” and “Reset” at the top of the control panel:
    Clicking the Off button will set all controls to their low-
    est value, without sending out any MIDI messages.
    Clicking the Reset button will set all parameters to their 
    default values, and send out the corresponding MIDI mes-
    sages.
    For most parameters, the default values will be zero or “no adjustment”, 
    but there are exceptions to this. For example, the default Reverb Send 
    settings are 64.
    Control panel Description
    GS Basic 
    ControlsEffect sends and various sound control parameters for 
    use with instruments compatible with the Roland GS 
    standard.
    XG Effect + 
    SendsEffect Sends and various sound control parameters for 
    use with instruments compatible with the Yamaha XG 
    standard.
    XG Global Global settings (affecting all channels) for instruments 
    compatible with the Yamaha XG standard. 
    						
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    MIDI effects
    GS Basic Controls
    The following controls are available when the GS Basic 
    Controls mode is selected:
    XG Effects + Sends
    The following controls are available when the XG Effects 
    + Sends mode is selected:
    XG Global Settings
    In this mode, the parameters affect global settings in the 
    instrument(s). Changing one of these settings for a track 
    will in fact affect all MIDI instruments connected to the 
    same MIDI output, regardless of the MIDI channel setting 
    of the track. Therefore, to avoid confusion it might be a 
    good idea to create an empty track and use this only for 
    these global settings.
    The following controls are available:
    Control Description
    Send 1 Send level for the reverb effect. 
    Send 2 Send level for the chorus effect.
    Send 3 Send level for the “variation” effect.
    Attack Adjusts the attack time of the sound. Lowering the value 
    shortens the attack, while raising it gives a slower attack. 
    Middle position (64) means no adjustment is made.
    Decay Adjusts the decay time of the sound. Lowering the value 
    shortens the decay, while raising it makes the decay 
    longer.
    Release Adjusts the release time of the sound. Lowering the value 
    shortens the release, while raising it makes the release 
    time longer.
    Cutoff Adjusts the filter cutoff frequency.
    Resonance Adjusts the filter resonance.
    Express Allows you to send out expression pedal messages on 
    the track’s MIDI channel.
    Press. Allows you to send out aftertouch (channel pressure) 
    messages on the track’s MIDI channel. This is useful if 
    your keyboard cannot send aftertouch, but you have 
    sound modules that respond to aftertouch. The default 
    value for this parameter is zero.
    Breath Allows you to send breath control messages on the 
    track’s MIDI channel.
    Modul. Allows you to send modulation messages on the track’s 
    MIDI channel (just as you normally do with a modulation 
    wheel on a MIDI keyboard).Control Description
    Send 1 Send level for the reverb effect. 
    Send 2 Send level for the chorus effect.
    Send 3 Send level for the “variation” effect.
    Attack Adjusts the attack time of the sound. Lowering this value 
    shortens the attack, while raising it gives a slower attack. 
    Middle position means no adjustment is made.
    Release Adjusts the release time of the sound. Lowering this value 
    shortens the release, while raising it makes the release 
    time longer. Middle position means no adjustment is 
    made.
    Harm.Cont Adjusts the harmonic content of the sound.
    Bright Adjusts the brightness of the sound.
    CutOff Adjusts the filter cutoff frequency.
    Resonance Adjusts the filter resonance.
    Control Description
    Eff. 1 This allows you to select which type of reverb effect 
    should be used: No effect (the reverb turned off), Hall 1–
    2, Room 1–3, Stage 1–2 or Plate.
    Eff. 2 This allows you to select which type of chorus effect 
    should be used: No effect (the chorus turned off), Chorus 
    1–3, Celeste 1–3 or Flanger 1–2.
    Eff. 3 This allows you to select one of a large number of “varia-
    tion” effect types. Selecting “No Effect” is the same as 
    turning off the variation effect.
    Reset Sends an XG reset message.
    MastVol This is used to control the Master Volume of an instru-
    ment. Normally you should leave this in its highest posi-
    tion and set the volumes individually for each channel 
    (with the volume faders in the Cubase mixer or in the 
    Inspector). 
    						
    							89
    MIDI effects
    Track FX
    This plug-in is essentially a duplicate of the Track Parame-
    ter section. This can be useful if you e.g. need extra Ran-
    dom or Range settings, or if you prefer to have your track 
    parameters in a separate window (to get this, [Alt]/[Op-
    tion]-click the Edit button for the effect).
    The Track FX also includes an additional function that isn’t 
    available among the track parameters:
    Scale Transpose
    This allows you to transpose each incoming MIDI note, so 
    that it fits within a selected musical scale. The scale is 
    specified by selecting a key (C, C#, D, etc.) and a scale 
    type (major, melodic or harmonic minor, blues, etc.).
    ÖTo turn Scale Transpose off, select “No Scale” from 
    the Scale pop-up menu.
    Transformer
    The Transformer is a real-time version of the Logical Editor. 
    With this you can perform very powerful MIDI processing 
    on the fly, without affecting the actual MIDI events on the 
    track.
    The Logical Editor is described in the corresponding 
    chapter in the Operation Manual. As the parameters and 
    functions are almost identical, the descriptions for the 
    Logical Editor also apply to the Transformer. Where there 
    are differences between the two, this is clearly stated. 
    						
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