Steinberg Cubase SL/SX 3.1 Manual
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CUBASE SX/SL Working with the new features 21 Track Folding On the Project menu, the Track Folding submenu has been added, allowing you to quickly show, hide or invert what is displayed in the Project window event display. This allows e.g. for dividing the project into several parts (by creating several folder tracks for the different project elements) and showing/hiding their contents by selecting a menu function (or using a key command). The following options are available: •Toggle Selected Track When you select this menu option, the fold state of the selected track is reversed, i.e. if the track was folded in (its elements (subtracks) were hidden), it is now unfolded (all subtracks displayed) and vice versa. •Fold Tracks Select this menu option to fold in all open folder tracks in the Project window. Please note that the exact behavior of this function depends on the “Deep Track Folding” set- ting in the Preferences dialog, see page 16. •Unfold Tracks Select this menu option to unfold all folder tracks in the Project window. Please note that the exact behavior of this function depends on the “Deep Track Folding” setting in the Preferences dialog, see page 16.
CUBASE SX/SL 22 Working with the new features •Flip Fold States Select this menu option to flip the fold states of the tracks in the Project window. This means that all tracks that were folded in will be unfolded and all unfolded tracks will be folded in, respectively. • You can assign key commands for these menu options in the Key Com- mands dialog (Project category). • Note that there is a separate Deep Track Folding setting in the Prefer- ences dialog (Editing – Project & Mixer page), which affects some of these menu items (see page 16).
CUBASE SX/SL Working with the new features 23 Gluing events/parts together In version 3.1 of the program, the behavior of the Glue Tube tool has been modified. Below, you will find descriptions of what you can do with this tool. Working with the Glue Tube tool By using the Glue Tube tool, you can combine several audio or MIDI events/parts or even controller events in the Project window, the In- Place-Editor, the MIDI editors, etc. in the following ways: Gluing one audio event/part to the next Clicking on an audio event or part with the Glue Tube tool glues it to the next audio event on the track. The events do not have to touch one another. The result is a part containing the two events. The resulting part will get the name of the track: •If you first split an event and then glue the two sections together again (without moving or editing them first), they become a single event again. Each audio event in the part will keep its own properties (event name, mute status, etc.). If you click on the “bass” event to glue it to the “guitar” event… …a part with the name of the audio track will be created, containing the two events.
CUBASE SX/SL 24 Working with the new features Gluing one MIDI event/part to the next Clicking on a MIDI part with the Glue Tube tool glues it to the next part on the track. The parts do not have to touch one another. The resulting part will get the name of the first part: If the Parts overlap, they are merged in the overlapping area, i.e. no events are lost. The resulting long part will get the properties of the first part (the one on which you clicked). This includes part name, part mute status, etc. • You can also glue events within folders this way. Gluing several events in one go You can also glue several selected events on one or on several tracks in one go. This means that you can select several pairs of events on different tracks, and click with the glue tool on one of them. All selected events on the same track will be glued together. Click on one of the selected events with the Glue Tube tool… …to glue the events on the same track together.
CUBASE SX/SL Working with the new features 25 Gluing an event to all following events of a track in one go If you hold down [Alt]/[Option] and click on an event with the Glue Tube tool, this and all following events on that track will be glued to- gether. You can also change the default key command for this in the Preferences dialog (Editing–Tool Modifiers page).
CUBASE SX/SL 26 Working with the new features Metronome settings There is a new option called Use Time Signature at Record Start Time in the Precount Options section of the Metronome Setup dialog (which is accessed via the Transport menu). In the Precount Options section you can specify how long (i.e. for how many bars) a precount click should be audible before recording starts and which time signature this precount click should use. There are three options regarding the time signature of the precount: •When you select Use Time Signature at Project Time, the time signa- ture of the Tempo track including all tempo changes is used. •When you select Use Signature, you can set a separate time signa- ture that is independent of the Tempo track. •When you select Use Time Signature at Record Start Time, the pre- count will automatically use the time signature and tempo set at the position where recording will start.
CUBASE SX/SL Working with the new features 27 Synchronization settings There is a new option called “MIDI Clock Follows Project Position” in the MIDI Clock Destinations section of the Synchronization Setup dia- log (which is accessed via the Transport menu). The MIDI Clock Destinations section in the Synchronization Setup dialog. This option is similar to the “MIDI Timecode Follows Project Time” op- tion in the MIDI Timecode Destinations section in the same dialog (see the Synchronization chapter in the Operation Manual), only that this is applicable for devices synchronized to MIDI Clock signals instead of MIDI Timecode signals. •Activate “MIDI Clock Follows Project Position” if you want the other device to follow when you loop, jump and locate during playback. When this is activated, the sent MIDI Clock signals will follow the sequencer time and tempo position at all times. Please note that some external devices may not react smoothly to these repositioning messages. Especially when working with some older de- vices, it may take some time for them to synchronize accurately to the project time.
CUBASE SX/SL 28 Working with the new features Duplicating tracks On the Project menu, you will find the new “Duplicate track” command. When you select a track in the track list and choose this option, a copy of the selected track is created and inserted below the original track. You can also define a key command for this function. Exporting selected tracks (Cubase SX only) Cubase SX allows you to select individual tracks of a project and to ex- port these as a track archive. When exporting, you now have the option to exclude the media files referenced by these tracks from the export, i.e. only file references and other track specific data are exported. Importing Track Archives (Cubase SX only) Selecting individual tracks in an archive When importing a track archive, you can select which of the tracks contained in this archive you wish to import. Proceed as follows: 1.Pull down the File menu and open the Import submenu. 2.On the submenu, select Track Archive.
CUBASE SX/SL Working with the new features 29 3.In the file dialog that appears, locate the archive’s xml file, select it and click “Open”. The Import Options dialog opens. 4.In the Import Options dialog, click in the Import column to the left to select the desired track(s). A check mark is shown for all selected tracks.
CUBASE SX/SL 30 Working with the new features Sample rate conversion when importing tracks A track archive may contain media files with a sample rate that is dif- ferent from the sample rate of your currently active project. When im- porting such a track archive, the Import Options dialog will show the different sample rates and an additional option in the Media Options section: “Perform Sample Rate Conversion” is available in the Import Options dialog. In the Media Options section of the Import Options dialog, select which operation to perform when importing the track(s): •Select “Use Media Files From Archive” if you want to import the track without copying the media files into your project folder. •Select “Copy Media To Project Folder” if you want to import the me- dia files into your project folder. •When “Copy Media To Project Folder” is selected, the “Perform Sam- ple Rate Conversion” option becomes available, allowing you to convert the imported media files to the sample rate used in the active project.