Steinberg Cubase SE 3 Getting Started Manual
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CUBASE SE6 – 62 Basic Methods About this chapter This chapter contains descriptions of the general methods and proce- dures used in Cubase SE. As this information applies to all parts of the program and all ways of working, please take time to read this chapter before continuing with the Operation Manual. Using menus Main menus The menus in the main Cubase SE menu bar are available regardless of which window is active. You select items from the main menus fol- lowing the standard procedure for the operating system. Menu items that are not relevant in the current window may be greyed out. Pop-up menus Pop-up menus can be found throughout the program and are often used for selecting options or values. A pop-up menu is indicated by a small arrow in a field showing the currently selected option/value. •To bring up the pop-up menu, click the arrow. Selecting is done as with regular menus. Selecting from the Snap pop-up menu.

CUBASE SEBasic Methods 6 – 63 The Quick menu In Cubase SE, clicking the right mouse button will bring up a contextual pop-up menu (under Mac OS X you need to press [Ctrl] and click, or preferably use a two-button mouse set up so that the right mouse but- ton generates a [Ctrl]-click). Some areas have special context menus with functions or settings that only apply to the corresponding area (for example, right-clicking in a ruler brings up a pop-up menu with display format options). However, right-clicking in the main area of a window brings up the Quick menu. As a rule, the Quick menu contains: • The tools (provided that the window has tools), see page 64. • The most relevant menu items from the main Cubase SE menus. • Settings that are specific for the window. For example, in the Sample Editor the Quick menu contains settings determining which elements should be shown in the waveform display. The Quick menu in the Sample Editor. • If the option “Popup toolbox on right click” is activated in the Preferences dialog (Editing page), right-clicking (or [Ctrl]-clicking under Mac OS X) will instead bring up a dedicated toolbox, containing the tools only. In that case you can bring up the Quick menu by pressing a modifier key (e.g. [Shift]) and right-clicking/[Ctrl]-clicking.

CUBASE SE6 – 64 Basic Methods Using tools Editing in Cubase SE is largely done with the various tools. Typical ex- amples are selecting and moving events with the Arrow (Object Selec- tion) tool, drawing with the Pencil tool, deleting with the Eraser tool, etc. There are different tools for different windows. Tools can be selected in four ways: •By clicking the corresponding tool icon on the toolbar. When you click a tool icon, the pointer takes on the shape of the corresponding tool. •By using the Quick menu. As described on page 63, right-clicking (Win) or [Ctrl]-clicking (Mac) in the main area of a window brings up the Quick menu. The tools will be listed (along with their corre- sponding icons) at the top of the menu – to select a tool, simply select it from the menu.

CUBASE SEBasic Methods 6 – 65 •By using the dedicated toolbox. If the option “Popup toolbox on right click” is activated in the Preferences dialog (Edit- ing page), right-clicking (or [Ctrl]-clicking under Mac OS X) will bring up the toolbox instead. This shows the tools only and you select tools as if from a menu. Note that you can still bring up the Quick menu in this mode by pressing a modifier key (e.g. [Shift]) and right-clicking/[Ctrl]-clicking. Similarly, if the option isn’t activated in the Preferences dialog, you can bring up the toolbox in that way. •By using key commands. By default, the keys [1] - [9] on the alphanumeric part of the keyboard are used, so that pressing [1] selects the leftmost tool and so on. You can also use key commands to step between the tools on the toolbar. By default, pressing [F9] selects the previous tool and pressing [F10] selects the next tool. The uses and purposes of the tools in the different windows are de- scribed in the corresponding chapters of the Operation Manual. About tool tips If you position the pointer over a tool icon (or any other icon or button in Cubase SE), a label will appear after a moment, informing you of the function of the icon or button. •This feature can be turned off by deactivating the option “Show Tips” on the General page in the Preferences dialog (found on the File menu under Windows and on the Cubase SE menu under Mac OS X).

CUBASE SE6 – 66 Basic Methods Changing values Throughout the program you will encounter various value fields that can be edited. These can be divided into three categories: position values, regular numeric values and names. Editing position values Depending on the selected display format (see the Operation Manual), position values in Cubase SE are usually divided into several “seg- ments” (the exception being the “Samples” display format, in which values are edited as regular numeric values). Two examples: If the “Seconds” display format is selected, positions are shown as “hours:minutes:seconds.milliseconds”. If the “Bars+Beats” display format is selected, positions are shown as “bars.beats.sixteenth notes.ticks” (with 120 ticks per sixteenth note, by default). Each value segment can be edited separately, in one of the following ways: •Point at the upper or lower edge of the segment and click. Clicking at the upper edge will raise the value of the segment one step, clicking at the lower edge will lower the value. •Click directly on the value segment, type in a new value and press [Return]. •If you are using a wheel mouse, point at the value segment and use the wheel to raise or lower its value. Generally, we recommend that you use a wheel mouse, as this speeds up editing in many areas in Cubase SE.

CUBASE SEBasic Methods 6 – 67 You can also edit the whole value (all segments) by double clicking and typing in a new value. Note: •To separate the value segments, you can use spaces, dots, colons or any other character that isn’t a number. •If the “Bars+Beats” display format is selected, and you enter a value with less than four segments, the largest position value segments will be affected and the program will set the lesser segments to their low- est values. For example, if you enter “5.3”, the position will be set to “5.3.1.0”. •If one of the frame based display formats is selected and you enter a value with less than four segments, the smallest position value seg- ments will be affected and the program will set the larger segments to their lowest values. For example, if you enter “2:5”, the position will be set to “0:0:2:5”. •If the “Seconds” display format is selected, value editing works as with the frame based formats, with one addition: The smallest value segment (milliseconds) is considered to be the decimal part of the seconds segment. This means that if you enter “2:50”, the position will be set to “0:0:2:500”, rather than “0:0:2:050”. Editing regular numeric values Numeric values other than positions are edited by clicking the value and editing numerically from the computer keyboard. In the Preferences dialog (Editing–Controls page) you can specify what should happen when you click on a value field. The “Value Box/ Time Control Mode” item contains the following options: Option Description Text Input on Left-Click In this mode, clicking a value box will open it for editing by typing. Increment/Decrement on Left/Right-ClickIn this mode you can click with the left or right mouse but- ton to decrease or increase the value, respectively. To edit values by typing in this mode, please double-click. Increment/Decrement on Left-Click and DragIn this mode, you can click and drag up or down to adjust the value (much like dragging a vertical fader). To edit val- ues by typing in this mode, please double-click.

CUBASE SE6 – 68 Basic Methods •In the Inspector and elsewhere in the program you can find value sliders that may be blue or green – click and drag to adjust the value. •For some values, you can hold down [Alt]/[Option], click on the value and keep the mouse button pressed to display a value slider. This allows you to scroll the value by dragging up or down with the mouse button pressed. When you release the mouse button, the value slider is hidden again. Adjusting the event volume setting on the info line. •Most values can also be edited using a wheel mouse: point at the value and use the wheel to raise or lower it. Editing names To edit a name, click on it, type a new name and press [Return] (or click outside the name field).

CUBASE SEBasic Methods 6 – 69 Using knobs and sliders In the VST audio windows, most parameters are shown as knobs, slid- ers and buttons, emulating hardware interfaces. For knobs and sliders, you can select the desired way of making adjustments in the Prefer- ences dialog (Editing–Controls page): Knobs The Knob Mode pop-up menu contains the following options: Sliders The Slider Mode pop-up menu contains the following options: Option Description Circular To move a knob, you click on it and drag in a circular motion, much like turning a “real” knob. When you click anywhere along the knob’s edge, the setting is immediately changed. Relative CircularWorks like the “Circular” option, but clicking does not automatically change the setting. This means you can make adjustments to the current setting by clicking anywhere on a knob and dragging, without having to click on the exact current position. Linear To move a knob, you click on it and drag up or down with the mouse but- ton pressed – as if the knob were a vertical slider. Option Description Jump In this mode, clicking anywhere on a slider will make the slider handle instantly move to that position. Touch In this mode, you have to click on the actual slider handle to adjust the parameter. This reduces the risk of accidentally moving sliders. Ramp In this mode, clicking anywhere on a slider (but not on the handle) and keeping the mouse button pressed, will cause the handle to move smoothly to the new position.

CUBASE SE6 – 70 Basic Methods Selecting objects Selecting Cubase SE objects such as audio and MIDI events is gen- erally done with the Arrow tool, according to standard selection pro- cedures. •Clicking on an object selects it (and deselects any previously selected objects). •Holding down [Shift] and clicking on an object selects it without dese- lecting any other objects. •You can also create a selection rectangle by clicking in an empty area and dragging with the mouse button pressed. All objects partially or totally enclosed by the rectangle will be selected. •If an object is already selected, you can use the left and right arrow key on the computer keyboard to select the previous or next object, respectively. Holding down [Shift] and using the arrow keys allows you to select the previous/next object without deselecting the current object. There are several additional ways to make selections in the different Cubase SE windows. These are described in the corresponding Operation Manual chapters. Relative In this mode, clicking anywhere on a slider does not automatically change the setting, but you can make adjustments to the current setting by click- ing anywhere on a slider and dragging, without having to click on the exact current position. Option Description