Steinberg Cubase LE Operation Manual
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Page 551
CUBASE LEMenu reference 31 – 551 Functions Legato Extends each selected note so that it reaches the next note. You can specify the desired gap or overlap with the “Legato Overlap” setting in the Preferences dialog (MIDI – Function Parameters page). Fixed Lengths Resizes all selected notes to the length set with the Length Quantize pop-up menu on the MIDI Editor toolbar. This function is only available from within the MIDI Editors. Delete Doubles Removes double notes, i.e. notes of the same pitch on...
Page 552
CUBASE LE31 – 552 Menu reference Pedals to Note Length This function scans for sustain pedal on/off events, lengthens the af- fected notes to match the sustain pedal off position, and then removes the Sustain Controller on/off events. Delete Overlaps (mono) This function allows you to make sure that no two notes of the same pitch overlap (i.e. that one starts before the other ends). Overlapping notes of the same pitch can confuse some MIDI instruments (a new Note On is transmitted before the Note Off...
Page 553
CUBASE LEMenu reference 31 – 553 Drum Map Setup… This is where you load, create, modify and save drum maps. The list to the left shows the currently loaded drum maps; selecting a drum map in the list displays its sounds and settings to the right. Reset This function sends out note-off messages and resets controllers on all MIDI channels. You can use this if you experience hanging notes or stuck controllers etc. Pool menu Import Medium… The Import Medium dialog is used for importing files directly...
Page 554
CUBASE LE31 – 554 Menu reference Reconstruct If a missing file cannot be found (e.g. if you have accidentally deleted it from the hard disk) it will normally be indicated with a question mark in the Status column in the Pool. However, if the missing file is an edit file (a file created when you process audio, stored in the Edits folder within the project folder), it may be possible for the program to reconstruct it by recreating the editing to the original audio file. See page 297. Convert Files…...
Page 555
CUBASE LEMenu reference 31 – 555 Prepare Archive… This command should be used when you want to archive a project. It checks that every clip referenced in the project is located in the same folder. Set Pool Record Folder This is used to designate a new Pool Record folder. Select the folder, and choose this command to change the Pool Record folder to the selected folder. Minimize File This allows you to change the size of audio files according to the au- dio clips referenced in a project. The files...
Page 556
CUBASE LE31 – 556 Menu reference Insert into Project This allows you to insert clips selected in the Pool to the project. Ei- ther the Origin Time value or the current cursor position can decide where the clips are inserted, and is selected on the submenu for this menu item. Select in Project If you want to find out which events in the project refer to a particular clip in the Pool you can use this function. Select the clip in the Pool, and use this menu item. The corresponding event(s) will then be...
Page 557
CUBASE LEMenu reference 31 – 557 Locate Previous Marker This moves the project cursor to the previous marker position. Locate Next Event This moves the project cursor to the next event start or end on the selected track. Locate Previous Event This moves the project cursor to the previous event start or end on the selected track. Play from Selection Start This will move the project cursor to the start of the current selection and activate playback. Play from Selection End This will move the project...
Page 558
CUBASE LE31 – 558 Menu reference Play Selection Range This will play back the current selection range and stop at the end. Loop Selection This will loop playback of the current selection range. Use Pre/Post-Roll If this is ticked, Pre/Postroll is activated. This is described on page 44. Start Record at Left Locator If this is ticked, the project cursor will jump to the left locator position and begin recording when you hit the Record button. If this is off (un- ticked), recording will start directly...
Page 559
CUBASE LEMenu reference 31 – 559 Devices menu MIDI Device Manager The MIDI Device manager allows you to install MIDI devices. You can either select pre-configured MIDI devices from a list, or define a device from scratch. For information about installing MIDI devices, please re- fer to the chapter “MIDI devices and patches”. Mixer This opens the Mixer. All audio, MIDI and group tracks in a project have a corresponding channel strip in the Mixer, as do any activated VST Instruments and ReWire...
Page 560
CUBASE LE31 – 560 Menu reference VST Outputs The VST Outputs window shows the output buses connected to the physical outputs on your audio hardware (up to 4). VST Performance This window indicates the current CPU load and disk transfer rate. VST Send Effects This is used for selecting global send effects. Up to four send effects can be selected. Video This opens the default video player. The default video player is se- lected in the Device Setup dialog. Show Panel This opens a panel where you can...