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Steinberg Cubase LE Operation Manual

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Page 551

CUBASE LEMenu reference 31 – 551
Functions
Legato
Extends each selected note so that it reaches the next note. You can 
specify the desired gap or overlap with the “Legato Overlap” setting in 
the Preferences dialog (MIDI – Function Parameters page).
Fixed Lengths
Resizes all selected notes to the length set with the Length Quantize 
pop-up menu on the MIDI Editor toolbar.
This function is only available from within the MIDI Editors.
Delete Doubles
Removes double notes, i.e. notes of the same pitch on...

Page 552

CUBASE LE31 – 552 Menu reference
Pedals to Note Length
This function scans for sustain pedal on/off events, lengthens the af-
fected notes to match the sustain pedal off position, and then removes 
the Sustain Controller on/off events.
Delete Overlaps (mono)
This function allows you to make sure that no two notes of the same 
pitch overlap (i.e. that one starts before the other ends). Overlapping 
notes of the same pitch can confuse some MIDI instruments (a new 
Note On is transmitted before the Note Off...

Page 553

CUBASE LEMenu reference 31 – 553
Drum Map Setup…
This is where you load, create, modify and save drum maps. The list to 
the left shows the currently loaded drum maps; selecting a drum map 
in the list displays its sounds and settings to the right.
Reset
This function sends out note-off messages and resets controllers on 
all MIDI channels. You can use this if you experience hanging notes or 
stuck controllers etc.
Pool menu
Import Medium…
The Import Medium dialog is used for importing files directly...

Page 554

CUBASE LE31 – 554 Menu reference
Reconstruct
If a missing file cannot be found (e.g. if you have accidentally deleted it 
from the hard disk) it will normally be indicated with a question mark in 
the Status column in the Pool. However, if the missing file is an edit file 
(a file created when you process audio, stored in the Edits folder within 
the project folder), it may be possible for the program to reconstruct it 
by recreating the editing to the original audio file. See page 297.
Convert Files…...

Page 555

CUBASE LEMenu reference 31 – 555
Prepare Archive…
This command should be used when you want to archive a project. It 
checks that every clip referenced in the project is located in the same 
folder.
Set Pool Record Folder
This is used to designate a new Pool Record folder. Select the folder, 
and choose this command to change the Pool Record folder to the 
selected folder.
Minimize File
This allows you to change the size of audio files according to the au-
dio clips referenced in a project. The files...

Page 556

CUBASE LE31 – 556 Menu reference
Insert into Project
This allows you to insert clips selected in the Pool to the project. Ei-
ther the Origin Time value or the current cursor position can decide 
where the clips are inserted, and is selected on the submenu for this 
menu item.
Select in Project
If you want to find out which events in the project refer to a particular 
clip in the Pool you can use this function. Select the clip in the Pool, 
and use this menu item. The corresponding event(s) will then be...

Page 557

CUBASE LEMenu reference 31 – 557
Locate Previous Marker
This moves the project cursor to the previous marker position.
Locate Next Event
This moves the project cursor to the next event start or end on the 
selected track.
Locate Previous Event
This moves the project cursor to the previous event start or end on the 
selected track.
Play from Selection Start
This will move the project cursor to the start of the current selection 
and activate playback.
Play from Selection End
This will move the project...

Page 558

CUBASE LE31 – 558 Menu reference
Play Selection Range
This will play back the current selection range and stop at the end.
Loop Selection
This will loop playback of the current selection range.
Use Pre/Post-Roll
If this is ticked, Pre/Postroll is activated. This is described on page 44.
Start Record at Left Locator
If this is ticked, the project cursor will jump to the left locator position 
and begin recording when you hit the Record button. If this is off (un-
ticked), recording will start directly...

Page 559

CUBASE LEMenu reference 31 – 559
Devices menu
MIDI Device Manager
The MIDI Device manager allows you to install MIDI devices. You can 
either select pre-configured MIDI devices from a list, or define a device 
from scratch. For information about installing MIDI devices, please re-
fer to the chapter “MIDI devices and patches”.
Mixer
This opens the Mixer. All audio, MIDI and group tracks in a project 
have a corresponding channel strip in the Mixer, as do any activated 
VST Instruments and ReWire...

Page 560

CUBASE LE31 – 560 Menu reference
VST Outputs
The VST Outputs window shows the output buses connected to the 
physical outputs on your audio hardware (up to 4).
VST Performance
This window indicates the current CPU load and disk transfer rate.
VST Send Effects
This is used for selecting global send effects. Up to four send effects 
can be selected.
Video
This opens the default video player. The default video player is se-
lected in the Device Setup dialog.
Show Panel
This opens a panel where you can...
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