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Steinberg Cubase Le 8 Manual

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Page 561

Export Audio Mixdown
The available file formats
561
When you select “Windows Media Audio File” as the file format, you can click the 
“Codec Settings…” button to open the “Windows Media Audio File Settings” 
window.
Note that the configuration options may vary, depending on the chosen output 
channels.
General Tab
In the Input Stream section, you set the sample rate (44.1, 48 or 96 kHz) and the bit 
resolution (16 bit or 24
 bit) of the encoded file. Set these to match the sample rate 
and bit resolution...

Page 562

Export Audio Mixdown
The available file formats
562
Variable Bitrate
Encodes to a file with a variable bit rate, according to a quality scale (the 
desired quality is set in the Bit Rate/Quality menu, see below).
When you encode with variable bit rates, the bit rate fluctuates depending on 
the character and intricacy of the material being encoded. The more complex 
passages in the source material, the higher the bit rate – and the larger the 
final file.
Lossless
Encodes to a file with lossless...

Page 563

Export Audio Mixdown
The available file formats
563
• Medium Difference: If this is selected and you have not manually changed the 
dynamic range settings, the peak level will be limited to 12
 dB above the 
average level. If you have changed the dynamic range, the peak level will be 
limited to the peak value you specified.
Media tab
In these fields you can enter a number of text strings with information about the file 
– title, author, copyright information and a description of its contents. This...

Page 564

564
Synchronization
Background
What is synchronization?
Synchronization is the process of getting two or more devices to play back together 
at the same exact speed and position. These devices can range from audio and 
video tape machines to digital audio workstations, MIDI sequencers, 
synchronization controllers, and digital video devices.
Synchronization basics
There are three basic components of audio/visual synchronization: position, speed, 
and phase. If these parameters are known for a particular...

Page 565

Synchronization
Timecode (positional references)
565
• The “timecode slave” is any device receiving the timecode and synchronizing 
or “locking” to it.
Timecode (positional references)
The position of any device is most often described using timecode. Timecode 
represents time using hours, minutes, seconds, and frames to provide a location for 
each device. Each frame represents a visual film or video frame.
Timecode can be communicated in several ways:
• LTC (Longitudinal Timecode) is an analog signal...

Page 566

Synchronization
Timecode (positional references)
566
30 fps non-drop SMPTE (N)
This is the frame count of NTSC broadcast video. However, the actual frame 
rate or speed of the video format runs at 29.97 fps. This timecode clock does 
not run in realtime. It is slightly slower by 0.1 %.
30  fps drop-frame SMPTE (D)
The 30 fps drop-frame count is an adaptation that allows a timecode display 
running at 29.97 fps to actually show the clock-on-the-wall-time of the 
timeline by “dropping” or skipping specific...

Page 567

Synchronization
Clock sources (speed references)
567
Clock sources (speed references)
Once the position is established, the next essential factor for synchronization is the 
playback speed. Once two devices start playing from the same position, they must 
run at exactly the same speed in order to remain in sync. Therefore, a single speed 
reference must be used and all devices in the system must follow that reference. 
With digital audio, the speed is determined by the audio clock rate. With video, the...

Page 568

Synchronization
The Project Synchronization Setup dialog
568
The Project Synchronization Setup dialog
Cubase’s Project Synchronization Setup dialog provides a central place to 
configure a complex synchronized system. In addition to settings for timecode 
sources, project setup parameters are available along with basic transport controls 
for testing the system.
To open the Project Synchronization Setup dialog, proceed as follows:
• On the Transport menu, select the “Project Synchronization Setup…”...

Page 569

Synchronization
The Project Synchronization Setup dialog
569
MIDI Timecode
Cubase acts as a timecode slave to any incoming MIDI timecode (MTC) on 
the port(s) selected in the MIDI Timecode section, to the right of the Timecode 
Source section.
Selecting “All MIDI Inputs” allows Cubase to sync to MTC from any MIDI 
connection. You can also select a single MIDI port for receiving MTC.
ASIO Audio Device
This option is only available with audio cards that support ASIO Positioning 
Protocol. These audio cards...

Page 570

Synchronization
The Project Synchronization Setup dialog
570
Inhibit Restart ms
Some synchronizers still transmit MTC for a short period after an external tape 
machine has been stopped. These extra frames of timecode sometimes cause 
Cubase to restart suddenly. The “Inhibit Restart ms” setting allows you to 
control the amount of time in milliseconds that Cubase will wait to restart 
(ignoring incoming MTC) once it has stopped.
Auto-Detect Frame-Rate Changes
Cubase can notify the user when the frame...
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