Steinberg Cubase 7 User Manual
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651 SynchronizationTimecode (positional references) Master and slave Calling one device the “master” and another the “slave” can lead to a great deal of confusion. The timecode relationship and the machine control relationship must be differentiated in this regard. In this document, the following terms are used: - The “timecode master” is the device generating position information or timecode. - The “timecode slave” is any device receiving the timecode and synchronizing or “locking” to it. - The...
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652 SynchronizationTimecode (positional references) •30 fps non-drop SMPTE (N) This is the frame count of NTSC broadcast video. However, the actual frame rate or speed of the video format runs at 29.97 fps. This timecode clock does not run in realtime. It is slightly slower by 0.1 %. •30 fps drop-frame SMPTE (D) The 30 fps drop-frame count is an adaptation that allows a timecode display running at 29.97 fps to actually show the clock-on-the-wall-time of the timeline by “dropping” or skipping...
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653 SynchronizationClock sources (speed references) Clock sources (speed references) Once the position is established, the next essential factor for synchronization is the playback speed. Once two devices start playing from the same position, they must run at exactly the same speed in order to remain in sync. Therefore, a single speed reference must be used and all devices in the system must follow that reference. With digital audio, the speed is determined by the audio clock rate. With video, the...
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654 SynchronizationThe Project Synchronization Setup dialog The dialog is organized into sections separating related groups of settings. The arrows shown between the various sections of the dialog indicate how settings in one section influence settings in another section. In the following, the available sections are described in detail. The Cubase section At the center of the Project Synchronization Setup dialog is the Cubase section. It is provided to help you visualize the role that Cubase takes in...
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655 SynchronizationThe Project Synchronization Setup dialog Timecode Preferences When MIDI Timecode is selected, additional options become available in the Cubase section, providing several options for working with external timecode. Lock Frames This setting determines how many full frames of timecode it takes for Cubase to try and establish sync or “lock”. If you have an external tape transport with a very short start-up time, try lowering this number to make lock-up even faster. This option can...
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656 SynchronizationThe Project Synchronization Setup dialog MC Master Active When this option is activated, transport commands are routed or sent to any device while sync is enabled. Additional routing options become available, see below. Deactivating this option does not affect the operation of the individual MMC Device panels. They can still function regardless of the machine control destination. MMC Input and Output The MMC Input and MMC Output settings determine which MIDI port in your system...
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657 SynchronizationThe Project Synchronization Setup dialog Machine Control Input (Cubase only) Cubase can respond to machine control commands from external MIDI devices. Cubase can follow incoming transport commands (locate, play, record) and respond to record-enabling commands for audio tracks. This allows Cubase to easily integrate into larger studio systems with centralized machine control and synchronization such as theatrical mixing stages. MMC Slave Active When this option is activated,...
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658 SynchronizationSynchronized operation MIDI Clock Destinations Some MIDI devices like drum machines can match their tempo and location to incoming MIDI clock. Select any MIDI ports that you wish to output MIDI clock. MIDI Clock Follows Project Position Activate this option to ensure that the MIDI clock device follows Cubase when looping, locating, or jumping while playing. ÖSome older MIDI devices might not respond well to these positioning messages and could take some time synchronizing to the new...
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659 SynchronizationExample scenario (Cubase only) Example scenario (Cubase only) To better understand how synchronization options can be utilized, an example scenario is provided. Personal music studio In a personal music studio, the user might have the need of synchronizing with an external recording device such as a portable hard disk recorder used for live remote recordings. In this example, MIDI will be used for timecode and machine control while the audio clock will be handled by Lightpipe...
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660 SynchronizationWorking with VST System Link Working with VST System Link VST System Link is a network system for digital audio that allows you to have several computers working together in one large system. Unlike conventional networks it does not require Ethernet cards, hubs, or CAT-5 cables; instead it uses the kind of digital audio hardware and cables you probably already possess in your studio. VST System Link has been designed to be simple to set up and operate, yet give enormous flexibility...