Steinberg Cubase 7 User Manual
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361 The Sample EditorVariAudio (Cubase only) •If you press [Alt]/[Option] while dragging up/down, the tilt anchor is used as an axis around which the micro-pitch curve can be rotated. 4.Repeat the steps above to set anchors and tilt the micro-pitch curve until you are satisfied with the result. •If you want to remove a tilt anchor from a segment, hold down [Alt]/[Option], position the mouse pointer at the top border of the segment until it turns to a glue tube, and click. The tilt anchor is deleted....
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362 The Sample EditorVariAudio (Cubase only) MIDI Input You can change the pitch on the fly by selecting the segment you want to change and pressing a key on your MIDI keyboard or using the Virtual Keyboard (see “The Virtual Keyboard” on page 108). Proceed as follows: 1.After having corrected the segmentation, select the segment for which you would like to change the pitch. 2.Activate the Pitch & Warp tool and click the MIDI Input button. 3.Press a key on your MIDI keyboard or use the Virtual...
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363 The Sample EditorVariAudio (Cubase only) To warp a segment, proceed as follows: 1.On the VariAudio tab activate the Pitch & Warp tool. 2.To change the timing of a segment, move the mouse pointer over the start/end of the segment. The mouse pointer becomes a double arrow and the warp markers are displayed in the ruler. 3.Drag the start/end of the segment to the desired position. If the Snap button is activated, the segment border will snap to the grid. When you drag the segment border, warp...
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364 The Sample EditorVariAudio (Cubase only) You can of course change the segmentation to achieve this, but if you want to pitch your audio afterwards, this would affect also any non-tonal portions of the audio. If this is not what you want, proceed as follows: 1.Activate the Pitch & Warp tool and activate the Snap button. In this example the beginning of the segment does not correspond to the beginning of the waveform. 2.Move the mouse pointer over the start of the segment so that it becomes a double...
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365 The Sample EditorVariAudio (Cubase only) Reset This pop-up menu at the bottom of the VariAudio tab allows you to reset the modifications you performed with the Pitch & Warp tool. It also lets you reset the changes you made in Segments mode by reanalyzing the audio and returning to the original segmentation. The following options are available: ÖYou can set up key commands for the reset and the reanalyze function in the Sample Editor category of the Key commands dialog (see “Key commands” on page...
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366 The Sample EditorVariAudio (Cubase only) Extracting MIDI You can extract a MIDI part from your audio. This is useful if you have an audio event with a certain tune and sound and you want to create an identical second tune with a MIDI instrument or VST instrument. The extracted MIDI part can also be used to print out notes from within the Score Editor or it can be exported as a MIDI file (see “Exporting and importing standard MIDI files” on page 692). Furthermore, you can convert the audio to...
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367 The Sample EditorGenerating Harmony Voices for Monophonic Audio The following options are available: 7.On the Destination pop-up menu, specify where the MIDI part will be placed. The following options are available: ÖIf you have opened the Sample Editor from the Pool and the audio file is not part of your project, the MIDI part will be inserted at the beginning of the project. 8.Click OK. A MIDI part is created according to the specified settings. You can also use a key command to extract a MIDI...
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368 The Sample EditorFlattening realtime processing 3.On the Audio menu, select “Generate Harmony Voices…”. 4.Specify the number of voices that you want to create and enter a value for the vibrato reduction. The new voices follow the soprano, alto, tenor, and bass voices from the chord track voicing. •To open all voices in the Sample Editor, activate the “Open Sample Editor After Completion” option. This allows you to view and edit the different voices. For further information, see “Handling Several...
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369 The Sample EditorFlattening realtime processing Proceed as follows: 1.Select the audio events that you want to process. 2.On the Audio menu, open the Realtime Processing submenu and select the Flatten command. Provided that the time stretching factor is not outside the range of 0.5 and 2, a dialog opens where you can select an algorithm for the processing. •If the audio has been transposed, the dialog also contains the “Formant Correction” option. You can activate this, for example, if you want to...
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370 The Sample EditorFlattening realtime processing Whether the “Unstretch Audio” menu item is available depends on whether the time stretching has been applied at event or clip level: •If you have sized an audio event in the Project window using “Sizing Applies Time Stretch” (see “Resizing events using time stretch” on page 77), you can undo the time stretching by selecting the event in the Project window and then applying “Unstretch Audio”. This removes all time stretching and warp markers. •When...