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Steinberg Cubase 5 Operation Manual

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Page 361

361
The MIDI editors
Working with drum maps
Background
A drum kit in a MIDI instrument is most often a set of dif-
ferent drum sounds with each sound placed on a separate 
key (i.e. the different sounds are assigned to different MIDI 
note numbers). One key plays a bass drum sound, another 
a snare and so on.
Unfortunately, different MIDI instruments often use differ-
ent key assignments. This can be troublesome if you have 
made a drum pattern using one MIDI device, and then 
want to try it on another....

Page 362

362
The MIDI editors
About Pitch, I-note and O-note
This can be a somewhat confusing area, but once you’ve 
grasped how it all works it is not very complicated. Going 
through the following “theory” will help you make the most 
out of the drum map concept – especially if you want to 
create your own drum maps.
As mentioned earlier, a drum map is a kind of “filter”, 
transforming notes according to the settings in the map. It 
does this transformation twice; once when it receives an 
incoming note (i.e....

Page 363

363
The MIDI editors
It can also be useful to select different channels and/or out-
puts for different sounds. This allows you to construct drum 
kits with sounds from several different MIDI devices, etc.
Managing drum maps
Selecting a drum map for a track
To select a drum map for a MIDI track, use the Map pop-
up menu in the Inspector or in the Drum Editor.
Selecting “No Drum Map” turns off the drum map func-
tionality in the Drum Editor. Even if you do not use a drum 
map, you can still separate sounds...

Page 364

364
The MIDI editors
O-Note Conversion
This function on the MIDI menu goes through the selected 
MIDI part(s) and sets the actual pitch of each note accord-
ing to its O-note setting. This is useful if you want to con-
vert a track to a “regular” MIDI track (with no drum map) 
and still have the notes play back the correct drum sound. 
A typical application is if you want to export your MIDI re-
cording as a standard MIDI file (see “Exporting and impor-
ting standard MIDI files” on page 464) – by first...

Page 365

365
The MIDI editors
The List Editor – Overview
The toolbar
The toolbar contains several items that are the same as in 
the Key Editor (edit solo, snap, quantize settings, etc.). 
These are described earlier in this chapter. The following 
toolbar items are unique to the List Editor:
The Insert pop-up menu is used when creating new 
events.
This is where you determine what type of event to add (see “Inserting 
events” on page 366).
The Mask pop-up menu and Filter view (Show Filter 
View button) allow you...

Page 366

366
The MIDI editors
Setting the display format
Just like in the Project window, you set the display format 
(bars+beats, seconds, etc.) by right-clicking in the ruler 
and selecting an option from the pop-up menu. This set-
ting affects both the ruler and all start, end and length val-
ues shown in the list.
Zooming
You can change the horizontal magnification in the event 
display by using the zoom slider below the display or the 
Zoom tool (the magnification glass).
Inserting events
To add a new event...

Page 367

367
The MIDI editors
ÖFor SysEx (system exclusive) events, you can only edit 
the position (Start) in the list.
However, when you click the Comment column, the MIDI SysEx Editor 
opens, in which you can perform detailed editing of system exclusive 
events (see “Working with System Exclusive messages” on page 368).
Editing in the event display
The event display allows you to edit the events graphically 
using the tools on the toolbar. You can edit single events 
as well as several selected events...

Page 368

368
The MIDI editors
In addition to the above options, the menu also gives you 
access to the presets available in the Logical Editor (see 
“The Logical Editor, Transformer and Input Transformer” 
on page 380). Furthermore, the “Setup…” item on the 
Mask pop-up menu gives you direct access to the Logical 
Editor. In that editor you can create very complex masking 
settings.
When you apply any of the Logical presets or use the Lo-
gical Editor to create masking settings yourself, only the 
events that...

Page 369

369
The MIDI editors
Bulk dumps
Recording a bulk dump in Cubase
In any programmable device, the settings are stored as 
numbers in computer memory. Change those numbers, 
and you will change the settings.
Normally, MIDI devices allow you to dump (transmit) all or 
some settings in the device’s memory in the form of MIDI 
SysEx messages. A dump is therefore (among other 
things) a way of making backup copies of the settings of 
your instrument: sending such a dump back to the MIDI 
device will restore the...

Page 370

370
The MIDI editors
 If the dump is very short (for instance, a single sound) you can 
put it in the middle of the project to re-program a device on the 
fly. However, you can achieve the same effect by using Program 
Change. This is definitely preferable, since less MIDI data is 
sent and recorded. Some devices may be set up to dump the 
settings for a sound as soon as you select it on the front panel.
 If you create parts with useful “SysEx dumps”, you can put 
these on a special muted track. When you...
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