Sony Vegas 5 Manual
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CHP. 2GETTING STARTED 49 However, you may move the event to a different track. When you do, the event appears as a simple outline and you will see its original track and position on the timeline. Once you release the mouse, the event assumes the new timeline position and track color. 2.Release the mouse to place the event. Moving multiple events You can move multiple events along the timeline within a track or move them to a different track. Selected events do not need to be within the same track. Use...
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50 GETTING STARTEDCHP. 2 Working with tracks A project consists of multiple audio and video tracks. The track view is the timeline in which all events appear. The track list provides information about the track and contains controls that affect all events in the track. Using the track view Numerous options are provided for viewing and navigating in track view. Scrolling and zooming There are several ways to scroll and zoom in the track view. Click the scroll bar arrows or drag the scroll bars to move...
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CHP. 2GETTING STARTED 51 Changing track height You can change the height of individual tracks by dragging their borders in the track list. In the example below, the main video track is fairly large to show the details of the scene while the two tracks above it, which are overlays, have been resized to a shorter height. For more information, see Changing track height on page 108.
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52 GETTING STARTEDCHP. 2 Using the track list This section describes the different controls in the track header of each track. Some controls are specific to either video or audio tracks. Video track header Button or ControlName Description Make compositing childCreates a parent/child compositing relationship with the track above. Used when creating masks. For more information, see Understanding the parent/child track relationship on page 214. Track number and colorTrack numbers and colors help...
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CHP. 2GETTING STARTED 53 Audio track header Button or Control Name Description Track number and colorTrack numbers and colors help organize a multitrack project. For more information, see Managing tracks on page 105. Minimize track heightMinimizes track height. For more information, see Changing track height on page 108. Maximize track height Maximizes track height. For more information, see Changing track height on page 108. Track name (scribble strip)Allows you name a track. To name a track,...
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54 GETTING STARTEDCHP. 2 Playing back and previewing You can play back your project in two ways: directly from the timeline from within the software or by mixing the entire project to a preview file. Playing your project The transport bar allows you to play back your entire project or portions of your project based on a time selection or the current cursor position. If your project includes video, make sure the Video Preview window is displayed for playback: from the View menu, choose Video Preview...
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CHP. 2GETTING STARTED 55 Playback reference The following table describes all the transport bar buttons and their keyboard equivalents. You may use these playback functions at any time while working in your project. Note: The use of many multimedia keyboards is also supported for controlling playback. Tip: You can use the spacebar to stop or pause playback, depending on your preference. From the Options menu, choose Preferences, and on the General tab, select Make spacebar and F12 Play/Pause...
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56 GETTING STARTEDCHP. 2 Scrubbing on the timeline The second way that a project can be scrubbed is by positioning the mouse pointer over the timeline cursor at a location that is not over any events and pressing . The cursor changes to a speaker icon. Now, when you left-click, the cursor icon changes again to a pan/scrub icon. Drag the mouse left or right to scrub the timeline. Tip: You can also choose to enable timeline scrubbing when the mouse is positioned over events. From the Options menu,...
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CHP. 2GETTING STARTED 57 Rendering a project Rendering refers to the process of creating a new media file from a Vegas project. The project file is not affected (overwritten, deleted, or altered) during the rendering process. You may return to the original project to make edits or adjustments and render it again. The following table describes the formats available for rendering your project: More detailed instructions for rendering to a specific format appear later in this manual. For more...
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