Sega Virtua Fighter 4 Kit Installation Service Manual
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9 www.seuservice.com Sega Naomi System JAMMA Harness Wiring (JAMMA I/O BD) (Figure 4) 4 1 2 3 5 6 7 8 10 11 12 13 14 15 16 17 1 8 19 20 21A B C D E F H J K L M N P R S T U V X Y Z a 22 23 24 4ed 26 25cb 28f 279 W Ground Ground Ground Ground +5v (Not Used)+5v (Not Used) +5v (Not Used)+5v (Not Used) (Not Used)(Not Used) +12v (Not Used)+12v (Not Used) KeyKey Coin Meter 1 Coin Meter 2 (Not Used) (Not Used) (Not Used)(Not Used) (Not Used) (Not Used) Video Red Video Blue Video GroundVideo Green Video Sync...
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10 www.seuservice.com CN4 Sega Naomi System Filter Board Information Connector Description etc. PSW2PSW1 CN3CN2CN1 DIPSW1 Power Connectors VGA Level Video Out Preamp Level Audio Out Test Switch Service Switch 1 12 23 34 Setting for High Resolution 31KHZ 1 -4 off Setting for Standard Resolution 15KHZ 1 on 2-4 off.
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11 www.seuservice.com To prevent electric shock or IC Board malfunctioning, be sure to turn off the power for the cabinet when installing or removing the IC Board. Extraneous matter such as dust on the IC Board can cause the IC Board to generate heat and result in a fire due to short circuit, etc. Ensure the IC Board surfaces are always kept clean. Use NAOMI 2 for the cabinets compatible with JVS. Using NAOMI for the cabinet other than those compatible with JVS can cause generation of heat and a...
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12 www.seuservice.com 2. SPECIFICATIONS ON-SCREEN DISPLAY Monitor Position Horizontal Synchronous Frequency 31 / 15 kHz CONTROL PANEL HORIZONTAL START DEFENSE (GUARD)PUNCH KICK8WAYS 1 2
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13 www.seuservice.com 3 -1 OUTLINE OF THE GAME •You, as a martial art fighter, play in a tournament. •You operate a playing character to fight against an opponent computer-operated character (CPU). •The playing characters covers 13 selectable regular characters and 1 boss character. 3 - 2 PLAYING PROCEDURE Total 13 characters are available. Out of them you select one character to start the game. At each stage you play a match against a computer-operated character. Winning a match •Each match consists...
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14 www.seuservice.com 3 - 3 CHARACTER SELECT SCREEN You select one out of the 13 available characters. Each character indicates its difficulty level: novice, intermediate, or expert. Place the lever in an upper, lower, left, or right position to migrate from character to character, and press either of the punch, kick, and defense buttons to select a character. Hold down the start button and press either of the punch, kick, and defense buttons to toggle between 1P character's color and 2P...
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15 www.seuservice.com 3 - 5 BASIC OPERATIONS OF THE CONTROLS The following explains the operation for a 1P character. For a 2P character, read right and left reverse. The following abbreviations are used herein. P: Punch button K: Kick button G: Defense (Guard) button +: Operating the two or more controls at the same time •P:Punching attack •K:Kicking attack •G:Defending upper and middle parts •Lever in a lower position + G: Defending lower part (Note: The opponent may attack you at your upper, middle,...
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16 www.seuservice.com 3 - 6 SPECIAL OPERATIONS OF THE CONTROLS Dodging/Attacking Immediately after surely dodging by a lever operation, you attack an opponent. Thus you can use the combination of dodging/attacking skills. Lever in an upper position + P + K + G: Dodging away from you and attacking Lever in a lower position instantly + P + K + G: Dodging toward you and attacking Ukemi (safe ways of falling down) The ukemi enables you to regain your balance just when landing and to immediately attack an...
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17 www.seuservice.com 3 - 7 PERSON-VS-PERSON (VS) MATCHS •A new player may join you in playing the GAME or selecting a character. As a result the system suspends the current one-person match against a computer-operated character and starts a person-vs-person match. •The new player must insert the credit coins before joining. •After playing the person-vs-person match only the winner can continue to play the suspended match: one-person match against a computer-operated character. He/she resumes the first...
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18 www.seuservice.com 4. TEST MODE A. SYSTEM MENU When settings are changed in SYSTEM ASSIGNMENTS, COIN ASSIGNMENTS, and GAME ASSIGNMENTS of GAME TEST MODE, be sure to exit from the test mode of SYSTEM MENU screen. The contents of setting changes are stored in the IC on the BOARD when exiting from the Test Mode. If the power is turned off in the Test Mode (before exiting), the contents of setting changes are ineffective. In this case, the settings remain unchanged.STOP IMPORTANT This test mode...