Panasonic Mixing Automation Expansion Software Users Guide
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Create MIDI Events Select MIDI Channel MIDI Channels range from 1 to 16. Select Type of MIDI Event Select Notes, Poly After Touch, Control Change, Program Change, Mono Aftertouch, Pitch Bend, Song Select, or Real Time. Enter Event Parameters The parameters depend on the type off command, such as Note Name and Octave, Pitch Bend Amount, etc. Enter Time Some MIDI commands have just a Time (such as a Program Change). Other MIDI commands have both an On Time and an Off Time (such as Notes). 141 MAX Off...
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TRANSITIONBETWEENSNAPSHOTS A “Transition Event” may be inserted between two Snapshots. A Transition Event consists of fader moves, that Transition or “dissolve” between the audio channel levels in each Snapshot. To create a Transition Event, first select two Snapshots in the Cue List. Then select Transition Between Snapshots from the Off Line menu. This inserts the Transition Event. The actual fader moves that comprise the event may be viewed by clicking on the triangle to the left of the event. The...
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MERGEMIX Merge Mix allows you to combine a previously saved mix with the current mix. The previously saved mix is “merged” into the Cue List of the mix you are currently working on. In other words, Merge Mix is a short cut which combines all the following operations: Open,opens a previously saved mix, Select All,selects every event in its Cue List, Copy,copies every event, Paste,pastes the previously saved mix into the Cue List of the mix you are currently working on. Merge Mix is found in the file...
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144MAX Off Line Operation Merge Mix Example Suppose the Cue List is showing events that take place between, say, 00:00:00:00 and 00:07:00:00. Suppose a previously saved mix file has events that take place between 00:03:00:00 and 00:07:00:00. If this mix file is merged, the moves from the merged file will be “dropped in”, that is, inserted into the Cue List around moves that are already in the current Cue List. After the merge is complete, the events from the merged file will remain selected...
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CHANNELNAMES ANDLABELSDIALOGUE Each audio channel can be named. Names appear in the Cue List, and also in every list of channels, such as the View dialogue and the Create dialogues. Labels are the short text fields that are seen under each fader in the Custom View. Click to select a channel number, then type in the name and or the label. The label appears under the fader in the Custom View. The name is what appears in the Cue List for every event on that channel. Press either Tab or Enter to validate the...
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Channel Labels Channel Labels are shown under the fader within the standard fader module. They can also appear in any module created or edited with the Edit Module dialogue. (Labels may also be entered directly on the Custom View, much like a write strip on mixer. Simply click in the text field under the fader, and type the name, such as “kick”, “hat”, etc. Tab advances to the next text field.) Names may be converted into labels automatically by clicking . This takes the first four characters of the...
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PRINTING THECUELIST ORTRACKLIST Print Cue List... prints the Cue List as it appears. Be aware that this might be really long! It would be a good practice to scroll to the bottom of the Cue List and observe the number of pages before printing. To shorten the Cue List, use the View Events dialogue prior to printing. It may be useful, for example, to print only Markers. A printout of markers may assist in tape editing. If a Comment has been entered in the Comment window, it is also printed at the top of...
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149 Chapter 12 MAX EDITMODULEDIALOGUE The topic of editing Modules is related to Custom Views and the Edit Custom View Dialogue. It is recommended that you be first familiar with the sections of the manual relating to Custom View, prior to attempting module editing. Custom Views consist of an arrangement of some number of Modules. Changes to the Custom Views are cosmetic in nature. They do not affect the sound of the mix, nor the functionality of MAX. Individual modules may be pre-defined and taken from...
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Automated Custom Modules Modules may also be designed by the user to make a particular mix session easier to manage. For example, suppose the current mix session involves mixing audio channels using a fader, a pan knob, and only two Aux sends. A custom module may be designed that features only these controls, and not the others. A whole row of these custom modules may be displayed. That way MAX lets you see only the information you want, without having to look at every control all the time, making it...
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ABOUT THEEDITMODULEDIALOGUE The Edit Module Dialogue box is used to create a new module, or edit an existing module. To open the dialogue box, select Module from the Edit Menu. To create a new module, select New Module from the Module: menu within the dialogue box. Shortcut: In the Custom View, notice that each module has a small triangle in the lower right corner. Clicking here opens a pop up menu for selecting channel number, module type, etc. Click on the small triangle to reveal the menu, and drag...