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Panasonic Mixing Automation Expansion Software Users Guide

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Page 151

Create MIDI Events 
Select MIDI Channel 
MIDI Channels range from 1 to 16. 
Select Type of MIDI Event
Select Notes, Poly After Touch, Control Change, Program Change, Mono
Aftertouch, Pitch Bend, Song Select, or Real Time.
Enter Event Parameters
The parameters depend on the type off command, such as Note Name and
Octave, Pitch Bend Amount, etc.
Enter Time
Some MIDI commands have just a Time (such as a Program Change). 
Other MIDI commands have both an On Time and an Off Time (such as
Notes).
141
MAX Off...

Page 152

TRANSITIONBETWEENSNAPSHOTS
A “Transition Event” may be inserted between two Snapshots. 
A Transition Event consists of fader moves, that Transition or “dissolve”
between the audio channel levels in each Snapshot.
To create a Transition Event, first select two Snapshots in the Cue List. Then
select Transition Between Snapshots from the Off Line menu. This inserts the
Transition Event. The actual fader moves that comprise the event may be
viewed by clicking on the triangle to the left of the event.
The...

Page 153

MERGEMIX
Merge Mix allows you to combine a previously saved mix with the current
mix. The previously saved mix is “merged” into the Cue List of the mix you
are currently working on.
In other words, Merge Mix is a short cut which combines all the following
operations: 
Open,opens a previously saved mix,
Select All,selects every event in its Cue List,
Copy,copies every event,
Paste,pastes the previously saved mix into the Cue List of the mix you are
currently working on.
Merge Mix is found in the file...

Page 154

144MAX Off Line Operation 
Merge Mix Example
Suppose the Cue List is showing events that take place between, say,
00:00:00:00 and 00:07:00:00. 
Suppose a previously saved mix file has events that take place between
00:03:00:00 and 00:07:00:00. 
If this mix file is merged, the moves from the merged file will be “dropped
in”, that is, inserted into the Cue List around moves that are already in the
current Cue List.
After the merge is complete, the events from the merged file will remain
selected...

Page 155

CHANNELNAMES ANDLABELSDIALOGUE
Each audio channel can be named. Names appear in the Cue List, and also in
every list of channels, such as the View dialogue and the Create dialogues.
Labels are the short text fields that are seen under each fader in the Custom
View.
Click to select a channel number, then type in the name and or the label. The
label appears under the fader in the Custom View. The name is what appears
in the Cue List for every event on that channel.
Press either Tab or Enter to validate the...

Page 156

Channel Labels
Channel Labels are shown under the fader within the standard fader module.
They can also appear in any module created or edited with the Edit Module
dialogue.
(Labels may also be entered directly on the Custom View, much like a write
strip on mixer. Simply click in the text field under the fader, and type the
name, such as “kick”, “hat”, etc. Tab advances to the next text field.)
Names may be converted into labels automatically by clicking  . 
This takes the first four characters of the...

Page 157

PRINTING THECUELIST ORTRACKLIST
Print Cue List... prints the Cue List as it appears. 
Be aware that this might be really long! It would be a good practice to scroll
to the bottom of the Cue List and observe the number of pages before
printing.
To shorten the Cue List, use the View Events dialogue prior to printing. It may
be useful, for example, to print only Markers.
A printout of markers may assist in tape editing.
If a Comment has been entered in the Comment window, it is also printed at
the top of...

Page 158

149
Chapter 12
MAX EDITMODULEDIALOGUE
The topic of editing Modules is related to Custom Views and the Edit Custom
View Dialogue. It is recommended that you be first familiar with the sections
of the manual relating to Custom View, prior to attempting module editing.
Custom Views consist of an arrangement of some number of Modules.
Changes to the Custom Views are cosmetic in nature. They do not affect the
sound of the mix, nor the functionality of MAX.
Individual modules may be pre-defined and taken from...

Page 159

Automated Custom Modules
Modules may also be designed by the user to make a particular mix session
easier to manage.
For example, suppose the current mix session involves mixing audio channels
using a fader, a pan knob, and only two Aux sends. A custom module may be
designed that features only these controls, and not the others. A whole row of
these custom modules may be displayed. That way MAX lets you see only the
information you want, without having to look at every control all the time,
making it...

Page 160

ABOUT THEEDITMODULEDIALOGUE
The Edit Module Dialogue box is used to create a new module, or edit an
existing module.
To open the dialogue box, select Module from the Edit Menu.
To create a new module, select New Module from the Module: menu within
the dialogue box.
Shortcut:
In the Custom View, notice that each module has a small triangle in the
lower right corner. Clicking here opens a pop up menu for selecting
channel number, module type, etc. Click on the small triangle to reveal
the menu, and drag...
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