Optoma Ex631 Projector User Manual
Have a look at the manual Optoma Ex631 Projector User Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 1077 Optoma manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.
EN-424. Edit Event „For more information, please visit http://www.crestron.com & www.crestron.com/getrommview.
EN-43 Appendix Replacing the Lamp As the projector operates over time, the brightness of the projector lamp gradually decreases and the lamp becomes more susceptible to breakage. We recommend replacing the lamp if a warning message is displayed. Do not attempt to replace the lamp yourself. Contact the qualified service personnel for replacement. Note „The lamp is extremely hot right after turning off the projector. If you touch the lamp, you may scald your finger. When you replace the lamp, wait for at least 45 minutes for the lamp to cool down. „Do not touch the lamp glass at any time. The lamp may explode due to improper handling, including the touching of the lamp glass. „Lamp lifetime may differ from lamp to lamp and according to the environment of use. There is no guarantee of the same lifetime for each lamp. Some lamps may fail or terminate their lifetime in a shorter period of time than other similar lamps. „A lamp may explode as a result of vibration, shock or degradation as a result of hours of use as its lifetime draws to an end. Risk of explosion may differ according to the environment or conditions in which the projector and lamp are being used. „Wear protective gloves and eyeglasses when fixing or detaching the lamp.„Faster on-off-cycles will damage the lamp and reduce lamp life. Wait at least for 5 minutes to turn off the projector after powering on. „Do not operate the lamp in proximity to paper, cloth, or other combustible material nor cover it with such materials. „Do not operate the lamp in an atmosphere containing an inflammable substance, such as thinner. „Thoroughly ventilate the area or the room when operating the lamp in an oxygen atmosphere (in the air). If ozone is inhaled, it could cause headaches, nausea, dizziness, and other symptoms. „The inorganic mercury is involved in the lamp. If the lamp bursts, the mercury inside the lamp will be exposed. Leave the area immediately if the lamp shatters while being operated and ventilate the area for at least 30 minutes in order to avoid the inhalation of mercury fumes. Otherwise it could be harmful to user’s health.
EN-44 1. Turn off the projector. 2. If the projector is installed in a ceiling mount, remove it 3. Unplug the power cord. 4. Remove the screw in the side of the lamp cover. 1 5. Remove the cover. 2 6. Loosen the screws from the lamp module. 3 7. Raise the handle, and lift out the module. 4 8. Insert the new lamp module into the projector and tighten the screws. 9. Replace the lamp cover and tighten the screw. 10. Turn on the projector. If the lamp does not turn on after the warm-up period, try reinstalling the lamp. 11. Reset the lamp hour. Refer to the “ Setting > Lamp Time Reset” menu. Note „Dispose the used lamp according to local regulations.„Ensure that screws are tightened properly. Screws not tightened fully may result in injury or accidents. „Since the lamp is made of glass, do not drop the unit and do not scratch the glass.„Do not reuse the old lamp. This could cause the lamp to explode.„Be sure to turn off the projector and unplug the AC power cord before replacing the lamp.„Do not use the projector with the lamp cover removed. 1 1 2 2 3 3 4 4
EN-45 Ceiling mount installation 1. To prevent damage to your projector, please use the Optoma ceiling mount. 2. If you wish to use a third party ceiling mount kit, please ensure the screws used to attach a mount to the projector meet the following specifications: „Screw type: M4*3 „Maximum screw length: 8mm „Minimum screw length: 6mm Note „Please note that damage resulting from incorrect installation will void the warranty. Warning 1.If you buy a ceiling mount from another company, please be sure to use the correct screw size. Screw size will vary depending on the thickness of the mounting plate. 2.Be sure to keep at least 10 cm gap between the ceiling and the bottom of the projector. 3.Avoid installing the projector near a heat source. 278.32 120.00 73.00 57.9461.70 210.7012.70 54.00 231.50139.00 38.50 29.70 Unit: mmLens
EN-46 Compatibility Modes Computer: Mode Resolution H-Sync [KHz] V-Sync [Hz] 640 x 350 31.5 70 640 x 350 37.9 85 720 x 350 31.5 70 640 x 400 31.5 70 640 x 400 37.9 85.1 720 x 400 31.5 70 720 x 400 37.9 85 720 x 576 - 50 720 x 576 - 60 VGA 640 x 48031.5 60 -67 37.9 72.8 37.5 75 43.3 85 SVGA 800 x 60035.2 56.3 37.9 60.3 46.9 75 48.1 72.2 -80 53.7 85.1 832 x 624 - 72 832 x 624 - 75 1024 x 576 - 50 1024 x 576 - 60 XGA 1024 x 76848.4 60 56.5 70.1 57.7 72 60 75 68.7 85 1152 x 864-60 -70 -75 -85 1152 x 870 - 75 HD720 1280 x 720 - 50
EN-47 HD720 1280 x 720 - 60 HD720 1280 x 720 - 75 HD720 1280 x 720 - 85 WXGA 1280 x 76847.4 60 -75 -85 WXGA-800 1280 x 800 - 60 SXGA 1280 x 960 - 60 SXGA 1280 x 102464 60 80 75 91.1 85 1366 x 768 - 60 1440 x 900 55.935 60 SXGA+ 1400 x 1050 - 60 UXGA 1600 x 1200 75 60 HDTV 1920 x 1080 33.8 30 1920 x 1080 28.1 25 1920 x 1080i - 50 1920 x 1080i - 60 1920 x 1080p - 24 1920 x 1080p - 25 1920 x 1080p - 30 1920 x 1080p - 50 1920 x 1080p - 60 1280 x 720 45 60 1280 x 720p - 50 1280 x 720p - 60 SDTV 720 x 576 31.3 50 720 x 576i - 50 720 x 576p - 50 720 x 480 31.5 60 720 x 480i - 60 720 x 480p - 60
EN-48 Video: NTSC NTSC M/J, 3.58MHz, 4.43MHz PAL PAL B/D/G/H/I/M/N, 4.43MHz SECAM SECAM B/D/G/K/K1/L, 4.25/4.4 MHz Component 480i/p, 576i/p, 720p(50/60Hz), 1080i(50/60Hz) 1080P(24/25/30/50/60Hz) SDTV 480i/p, 576i/p HDTV 720p(50/60Hz), 1080i(50/60Hz), 1080P(24/25/30/50/60Hz)
EN-49 RS232 Commands and Protocol Function List RS232 Pin Assignments D-Sub 9 pin 11 CD 2RXD 3TXD 4DTR 5GND 6DSR 7RTS 8CTS 9RIWire List C1 COLOR C2 1 Black 1 2Brown2 3Red3 4Orange4 5 Yellow 5 6 Green 6 7Blue7 8 Purple 8 9White9 SHELL DW SHELL
EN-50 RS232 Protocol Function List Note „There is a after all ASCII commands. „0D is the HEX code for in ASCII code. Baud Rate : 9600 Data Bits: 8 Parity: None Sto p Bits: 1 Flow Control : None UART16550 FIFO: Disable Projector Return (Pass): P Projector Return (Fail): F XX=01-99, projectors ID, XX=00 is for all projectors SEND to projector 232 ASCII Code HEX Code Function Description ~XX00 1 7E 30 30 30 30 20 31 0D Power ON ~XX00 0 7E 30 30 30 30 20 30 0D Power OFF (0/2 for backward compatible) ~XX00 1 ~abcd 7E 30 30 30 30 20 31 20 a 0D Power ON with Password a, b, c, and d belong to{1,2,3,4} (Password only support Up/Down/Left/Right) ~XX01 1 7E 30 30 30 31 20 31 0D Resync ~XX02 1 7E 30 30 30 32 20 31 0D AV Mute On ~XX02 0 7E 30 30 30 32 20 30 0D Off (0/2 for backward compatible) ~XX03 1 7E 30 30 30 33 20 31 0D Mute On ~XX03 0 7E 30 30 30 33 20 30 0D Off (0/2 for backward compatible) ~XX04 1 7E 30 30 30 34 20 31 0D Freeze ~XX04 0 7E 30 30 30 34 20 30 0D Unfreeze (0/2 for backward compatible) ~XX05 1 7E 30 30 30 35 20 31 0D Zoom Plus ~XX06 1 7E 30 30 30 36 20 31 0D Zoom Minus ~XX12 1 7E 30 30 31 32 20 35 0D Direct Source Commands HDMI ~XX12 5 7E 30 30 31 32 20 35 0D VGA 1 ~XX12 6 7E 30 30 31 32 20 35 0D VGA 2 ~XX12 8 7E 30 30 31 32 20 38 0D VGA 1 Component ~XX12 9 7E 30 30 31 32 20 39 0D S-Video ~XX12 10 7E 30 30 31 32 20 31 30 0D Video ~XX12 13 7E 30 30 31 32 20 31 33 0D VGA 2 Component ~XX20 0 7E 30 30 32 30 20 30 0D Display Mode None ~XX20 1 7E 30 30 32 30 20 31 0D Presentation ~XX20 2 7E 30 30 32 30 20 32 0D Bright ~XX20 3 7E 30 30 32 30 20 33 0D Movie ~XX20 4 7E 30 30 32 30 20 34 0D sRGB ~XX20 5 7E 30 30 32 30 20 35 0D User ~XX20 7 7E 30 30 32 30 20 37 0D Blackboard ~XX20 8 7E 30 30 32 30 20 38 0D Classroom ~XX21 n 7E 30 30 32 31 20 a 0D Brightness n = 0 (a=30) ~ 100 (a=31 30 30) ~XX22 n 7E 30 30 32 32 20 a 0D Contrast n = 0 (a=30) ~ 100 (a=31 30 30) ~XX23 n 7E 30 30 32 33 20 a 0D Sharpness n = 0 (a=30) ~ 31 (a=33 31) ~XX24 n 7E 30 30 32 34 20 a 0D Color Settings Red Gain n = 0 (a=2D 35 30) ~ 100 (a=35 30) ~XX25 n 7E 30 30 32 35 20 a 0D Green Gain n = 0 (a=2D 35 30) ~ 100 (a=35 30) ~XX26 n 7E 30 30 32 36 20 a 0D Blue Gain n = 0 (a=2D 35 30) ~ 100 (a=35 30) ~XX34 n 7E 30 30 33 34 20 a 0D BrilliantColor™n = 0 (a=30) ~ 10 (a=31 30) ~XX35 1 7E 30 30 33 35 20 31 0D Gamma 0 ~XX35 2 7E 30 30 33 35 20 32 0D 1 ~XX35 3 7E 30 30 33 35 20 33 0D 2 ~XX35 4 7E 30 30 33 35 20 34 0D 3 ~XX36 1 7E 30 30 33 36 20 31 0D Color Temp. Warm ~XX36 2 7E 30 30 33 36 20 32 0D Medium ~XX36 3 7E 30 30 33 36 20 33 0D Cold ~XX37 2 7E 30 30 33 37 20 32 0D Color Space RGB ~XX37 3 7E 30 30 33 37 20 33 0D YUV ~XX45 n 7E 30 30 34 34 20 a 0D Color (Saturation) n = 0 (a=30) ~ 100 (a=31 30 30) ~XX44 n 7E 30 30 34 35 20 a 0D Tint n = 0 (a=30) ~ 100 (a=31 30 30) ~XX60 1 7E 30 30 36 30 20 31 0D Aspect Ratio 4:3 ~XX60 2 7E 30 30 36 30 20 32 0D 16:9-l(XGA)