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Namco Ridge Racer 2 Operators Manual

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    5-3-3 Switch Test
    Select 3 “SWITCH TEST” to display the following screen. 
    a. The status of the option switch SW2 on the game PCB (CPU-PCB) is indicated here.
    b. The status of the option switch SW3 on the game PCB (CPU-PCB) is indicated here. 
    The SW2 or SW3 switch is set to ON when the corresponding number
    is red.
    c. When you turn the steering wheel to the right,  the number increments. When turning it to the left,  the number decrements.
    d. When you step on the accelerator pedal,  the number increments.
    e. When you step on the brake pedal,  the number increments. An approximate value of “0000” appears on the item c, d or e respecti\
    vely
    when you locate the steering wheel in the middle and when the
    accelerator and brake pedals are released.  (Even if the least digit of\
    the number changes,  the game is operating normally). “OK” appear\
    s to
    the right of the number when the accelerator and brake pedals are
    depressed.
    f. The position of the shift and the status of two switches are indicated here.
    When you move the shift lever to low  CENTRE changes to DOWN and
    switch 1 is set to ON.  When you move it to high Centre changes to UP
    and switch 2 is set to ON.
    h. ”ON” appears when you press the service switch inside the coin doo\
    r.
    i. “ON”  appears when you operate the credit available button only if\
     credits are established on the dispense board.
    j. Not used.
    T o  return to the Menu Screen,  step on both the brake and gas pedal at the\
     same
    time
    SWITCH TEST
    DIP   SW2   1 2 3 4 5 6 7 8 (a) Option switch (SW2 on the CPU)
             SW3   1 2 3 4 5 6 7 8 (b) Option switch (SW3 on the CPU)
    STEERING*0000 (c) Steering
    GAS*0000 (d) Accelerator
    BRAKE*0000 (e) Brake
    SHIFT CENTRESWITCH 1 OFF (f) Shift
    SWITCH 2 OFF
    SERVICE OFF(g) Service switch
    COIN 1 OFF(h) Coin 1 switch
    COIN 2 OFF(i)  Coin 2 switch
    EXIT  =STEP ON THE BRAKE 
    AND ACCELERATOR
    8 
    						
    							Page 5-3-4 Sound Test (Adjusting the Sound Volume)
    Select “SOUND TEST” on the menu screen to adjust the sound volume.
    The following screen appears.
    Use the steering wheel to select the item to be changed.  Step on the
    accelerator and the item selected will stop flashing.  Use the steering to
    adjust the level.  Step on the accelerator when the desired setting is
    reached and the item will start flashing.  The steering can now select
    another item.
    The sound volume can be adjusted in 64 steps between 00 (minimum) to
    3F (maximum).  The factory setting is “3F”. (i.e. Loudest)
    When you select (c) and step on the accelerator pedal,  sound is produced
    the left speaker,  then the right speaker.  Step on the brake pedal to return
    to the Menu Screen.
    The volume controls on the service bracket enable the seat speakers to be
    reduced from the main volume.
    5-3-5 Lamp Test
    The Leading Driver Lamps will turn ON or OFF each time the accelerator pedal
    is pressed.
    SOUND TEST
    VOLUME(L)3F (a) Sound volume for left speakers
    VOLUME(R)3F (b) Sound volume for right speakers
    STEREO   CHECK (c) Stereo checking function
    SONG00
    EXIT=STEP ON THE BRAKE
    9 
    						
    							Page 5-4 Adjusting the Game After Replacing Parts (Initializing the Game)
    Be sure to adjust the game with the following instructions below after
    replacing any part.  Otherwise, the game will not function correctly.
    1. Ensure that the accelerator and brake pedals are released and the
    steering is in the centre.
    2. Slide the test switch to “ON” while pressing the service button.  The
    following screen appears on the monitor display.
    3. To zero the settings press the service switch.
    4. When each number on the right hand side of the items:  STEERING, GAS
    and BRAKE is about “0000”,  the adjustments are complete.
    5. Set the test switch to “OFF” to return to the Game Screen.
    The  test  switch  must  always  be “OFF” during  normal  game  mode.
    ADJUST
    STEERING0000
    GAS0000
    BRAKE0000
    10 
    						
    							Page
    5-5 CONNECTING MULTIPLE GAME LINKS
    When installing more than one Ridge Racer 2™ game, the units must be 
    linked using screened audio cable (One lead is supplied with each 
    machine)
    1. Ensure that all leg levellers on the game cabinets and seats have all be\
    en lowered, and that all castors are clear of the floo r.   Make sure that power
    to all the games is turned OF F.
    2. To link multiple cabinets (2-4 units), locate the LINK PCB, mounted next\
     to the mains-in socket (remove the cover plate to gain access), on each
    Game Cabinet, and move all slide switches to the External (Right) 
    position. 
    NOTE:-  A single cabinet (not linked) must have the slide switch set to
    the INTERNAL (Left) position. If not, the two players will not link.\
    3. Using the appropriate diagram below, connect the link cables provided from IN to OUT between each of the game units to be linked.
    4. Initialize each car (see 5-4  Page 10).  Do this for each car.
    5. Enter the test mode, and using the Option Screen, set the CPU No. and Car Type for each unit.  (See 5-3-2, Page 7 Game Option Screen,  for
    more information).
    NOTE:-  Each car must have a different CPU and Car  Type number for proper
    operation.
    OUT IN
    OUT INOUT INOUT IN
    OUT IN
    TWO
    GAMES
    ONE
    GAME
    THREE
    GAMES
    OUT INOUT INOUT INOUT IN
    FOUR
    GAMES
    11
    OUT IN 
    						
    							Page
    6. HOW TO PLAY
    • Players can race by themselves against the computer or head to head on
    the same track. With four machines linked, up to 8 players can race on the
    same track.
    • Four difficulties are provided. NOVICE, INTERMEDIATE, ADVANCED and
    T.T.(Time Trials), with up/down gear shift or fully automatic transmission.
    (Outline of a Game)
    • When a player drives a car the specified number of laps within the given
    time, they finish the race, the ranking, lap time and total time are displayed
    and the game is over.
    • If the countdown timer reaches 00 before a player finishes the race, the
    game is over.
    (Starting a Game)
    • Insert coins, and press the credit available button for each driver.
    Turn the steering wheel to select MANUAL or AUTOMATIC then press the
    accelerator. Turn the steering wheel to select NOVICE, INTERMEDIATE,
    ADVANCED or TT then press the accelerator. A linked game starts when
    all linked seats have been entered, or when 20 seconds have elapsed
    since the first credit available button was pressed.
    (Difference of Difficulty Levels)
    • When a player selects the NOVICE level,  he or she drives a car on the
    MAIN COURSE at a low speed.  This is the player’s car vs. computer
    driven cars race game.
    • When a player selects the INTERMEDIATE level,  he or she drives a car
    on the MAIN COURSE at a high speed.  This is the player’s car vs.
    computer-driven cars race game.
    • When a player selects the ADVANCED level,  he or she drives a car on the
    MAIN COURSE and a TECHNICAL BRANCH at a high speed.  This is the
    player’s car vs. computer-driven cars race game.
    • When a player selects the TT level,  he or she drives a car on the MAIN
    COURSE and the TECHNICAL BRANCH at a higher speed than that of
    the ADVANCED level.  This is the player’s car vs. a computer-driven car or
    other players time trial race.  When a player clocks a good time,  they can
    record their name.
    • When drivers are driving against each other in LINK mode, they drive on
    the intermediate level.
    12 
    						
    							Page
    7. MAINTENANCE
    7-1 Replacing Fluorescent Lamps
    1. Remove the ten M5x16 button head screws, and remove the top flash (see fig.
    below). taking care to unplug the 2 Leading Driver Lamp plugs.
    2. Replace the fluorescent lamp and/or starter.
    7-2 Replacing the Leading Driver Lamps
    1. Remove the ten M5x16 button head screws, and remove the top flash (see fig.
    below). taking care to unplug the 2 Leading Driver Lamp plugs.
    2. Replace the lamps. (12v 2.2w Wedge Lamps)
    13 
    						
    							Page
    7-3 Removing the Game Printed Circuit Board (PCB)
    1. Remove the back
    door,
    2. Remove two
    assembling bolts
    (M6 x 30),  then pull
    out the power control
    panel about 25cm.
    (Note: if you pull it
    out too much,  it will
    be detached).
    3. Disconnect two
    connectors on the
    EMI board,  then
    remove six cup
    screws (M4 X 10)
    from the shield case
    door.  (Do not lose
    internal washers).
    4. Take care not to
    damage the
    connectors between
    the EMI board and
    the main PCB to
    remove the shield
    case door, then take
    out the main pcb.
    5. Remove two cup
    screws (M4 X 10)
    from the I/O door.
    (Note:  Do not
    remove other
    screws).
    6. Remove the I/O
    door,  then
    disconnect four
    connectors of the I/O
    PCB.
    7. Take out the I/O
    PCB.
    14 
    						
    							Page
    7-4 Removing the Shield Case
    1. Perform Steps (1) and (2) described in  Section 7-3.
    2. Disconnect the connector of the AC Fan. 
    3. Remove two cup screw (M5 x 14) then take out the shield case.
    7-5 Removing the Power Control Panel 1 Perform steps 1, 2, 5 and 6 described in  Section 7-3.
    2. Disconnect two connectors of the EMI board,  remove a cup screw (M4 X 10) from the shield case door,  then remove the ground terminal.  (Note: 
    do not lose the internal washer).
    3. Disconnect the connectors connecting the power control panel and the main body assy:  one connector on the right side and two connectors on
    the left side then remove the power control panel.
    7-6 AB Pedal Assy (Replacing the Control) 1. Remove four hex head bolts (M6x20) and withdraw the assy forward . 
    2. Loosen the quadrant gear clamp screw and remove the quadrant gear.
    3. Loosen the gear grub screw and remove the gear.
    4. Replace the control potentiometer.
    Note: When reassembling
    a. Ensure that the potentiometer locating tag is engaged in the mounting 
    platecutout.
    b. Turn the potentiometer shaft almost fully clockwise before engaging the
    quadrant gear .
    7-7 Gear Shift Assy (removing)
    1. Remove 4off M5x20 button head screws and pull forward the play panel assy and disconnect the four way connector on the gear shift assy.
    2. Remove four M4 coach bolts and withdraw the shifter assy.
    15
    Re-initialize the game (see 5-4 Page 10 Adjusting the Game ) whenever
    the game PCB board, ROM, Steering Assy, AB Pedal Assy or Controls 
    are replaced before the game is played. 
    						
    							7-8 Steering Assy
    7-8-1 Replacing the control 
    1. Remove 4off M5x20 button head screws and pull forward the play panel assy to gain access to the steering assy.
    2. Loosen the grub screw on the gear wheel and remove the gear wheel.
    3. Replace the control potentiometer.
    4. Replace the gear wheel and re-tighten the grub screw securely.
    Note: When replacing the control potentiometer ensure that the locating \
    tag of the potentiometer is located in the hole in the mounting bracket and the\
     pot 
    shaft is at
    its mid travel before tightening the gear grub screw.
    7-8-2 Replacing The Steering Wheel 1. Remove the centre cover of the steering wheel. 
    2. Remove three socket button heads (M6x16)
    3. Pull off the steering wheel,  then replace it with a new one.
    Re-initialize the game ( see 5-4 Page 10 Adjusting the Game ) whenever
    the game PCB board, ROM, Steering Assy, AB Pedal Assy or Controls are 
    replaced before the game is played.
    16 
    						
    							8. PARTS
    DescriptionPart No.
    Steering Cover Vac-Form39000047
    Top Flash Vac-Form45000170
    Top Flash Acrylic30000029
    Cabinet Side Decal (Left)40000037
    Cabinet Side Decal (Right)40000038
    Play Panel Instruction Decal40000043
    Seat - Back Decal40000035
    Seat - Ridge Racer Decal40000042
    Seat - Namco Decal40000036
    Top Flash System 22 (Left) Decal40000039
    Top Flash System 22 (Right) Decal40000040
    DescriptionPart No.
    Seat - (black)88300630
    Seat Slider Mechanism88300680
    Speaker 4 1/2 20w62000006
    Speaker Cover Plate (Left)88300603
    Speaker Cover Plate (Right)88300604
    M16 Adjustable Foot88300079
    75mm Castor59000005
    DescriptionPart No.
    Monitor 28 Hantarex Polo84000012
    Speaker 4 1/2 20w (with shield can)62000006
    Speaker - Piezo Horn62000046
    Dual Pedal Assy (with pots)88800029
    Dual Pedal Assy Control Pot (5k)76000652
    Steering Assy (270 deg)88800001
    Steering Control Pot (5k)76000652
    Steering Wheel88800008
    Gear shift Assy88800009
    Credit Available Button Assy60200215
    Power Supply Assy  -  5v/30amp83000004
    Schaffner Mains Filter Input Assy66000016
    Fuse 5a 20mm63500601
    Interlock Switch60000006
    Fan67000015
    Front Glass31000019
    100ohm 10w W/W Volume Control76000164
    Slide Switch60000023
    Push button Switch60000059
    4ft Fluorescent Tube64000014
    12v 2.2w Wedge Lamp64000002
    M16 Adjustable Foot88300079
    75mm Castor59000005
    CABINET SEAT ASSY
    VAC-FORMS/ACRYLIC/DECALS
    17 Page 
    						
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