Namco Godzilla Wars Service Manual
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Page 1. SPECIFICATIONS POWER SUPPLY :-220/240 Volts AC CAPSULE SIZE :-50mm DIAMETER or C2000 TICKET DISPENSER DIMENSIONS :-645(w) x 745(d) x 1665(h) (with header) WEIGHT:-77kg. ACCESSORIES:-Keys: (Cash Door) .................................................... 2 (Coin Door) .................................................... 2 (Back Door) .................................................... 2 (Hopper Door) or (Dispenser Door) ............... 2 Operators Manual...
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Page 2. PRECAUTIONS 2-1 Cautions When Installing. This game is designed for indoor use only. The game must not be installed outdoors or under the following conditions:- a. In areas directly exposed to sunlight, high humidity, direct water contact, dust, high heat or extreme cold. b. In locations that would present an obstacle in the case of an emergency, i.e. near fire equipment or emergency exits. c. On an unstable surface or subject to floor vibration. 2-2 Caution When Handling. a. AC power must always...
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Page 4. HOW TO PLAY 1. Insert coin/s to establish credit, shown on the credit display, then press the dispense button once. Godzilla will begin to move and the background sounds will begin. 2. Pressing the bomb pushbutton when lit will fire a ping-pong ball at Godzilla. If the timing is right the ball will go into Godzillas mouth. 3. If six balls are shot into Godzillas mouth in the given time, Godzilla is defeated and a prize or tickets will be dispensed. 4. The game is over if the player fails to shoot...
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Page Hopper Fuse (750ma) Dispense Counter Coin Counter 5 Service LEDs Volume Control Hopper Switch Service switch Test Switch 12345 5-2. Volume Control The volume control is fitted to the service bracket located inside the coin door. 5-3. Service Switch Pressing the service switch establishes a game credit without operating the coin counter. 5-4. Hopper Switch If the hopper switch is pressed while the machine is in stand-by, the hopper will turn and a capsule dispensed. 5-5. Test Switch There are seven...
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Page Test 3 Ball Shooting Test The mouth opens and balls are automatically shot. The height to which ba\ lls are shot can be adjusted during this test. (see 5-6 below) Test 4 Sound Test All the game sounds are produced one after another. Test 5 Lamp and LED test The count lamps light one after another. The game over and hit lamps fli\ cker alternately. The bomb button lamp and service LEDs light every other sec\ ond. Test 6 Switch Test A bleep will sound each time the bomb button, hopper switch,...
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Page Service LED IndicationFault Indicated Credit dispense pulse remains on Service switch remains on Mouth micro switch remains on Hopper test switch remains on Hopper microswitch remains on Hopper not dispensed Tickets run out Ticket count switch remains on Test switch remains on Opto 3 remains on Opto 2 remains on Opto 1 remains on Mouth motor not working Count Lamp IndicationFault Indicated Mouth does not return to start position at power-up Godzilla does not return to start position at power-up...
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Page10 ItemDescriptionPart No 1Building Vac-Form88300850 2Island Vac-Form88300851 3Field Guard Vac-Form88300852 4Rear Guard Acrylic88300848 5Play Panel------------ 6Credit Display Panel88300870 7Side Acrylic L&R88300846 8Main Dome88300845 9Dome Stay LH88300865 10Dome Stay RH88300866 11Playfield Acrylic88300847 12Credit Display81000112 13Display Lamps 24v 3w Wedge Lamp64000034 14Speaker 4 1/262000006 15Speaker Grille87800011 16Credit Dispense Button60200233 17Bomb Button60200257