Namco Cybersled Operators Manual
Have a look at the manual Namco Cybersled Operators Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 93 Namco manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.
Page 2 © 1993namco Ltd- all rights reserved No part of this publication may be reproduced by any mechanical, photographic or electronic process, or in the form of phonographic recording, nor may it be stored in a retrieval system, transmitted or otherwise copied for public or private use, without permission from namco Ltd. Published by: BRENT LEISURE Ltd. Namco House Acton Park Estate The Vale, Acton London W3 7QE Phone:- 0208-324-6000 Fax:- 0208-324-6000
Page 4 Seat Assy 550 x 1420 x 1030mm (w/h/d) 1.SPECIFICATIONS 1. Power Supply: AC 220/240V 2. Power Consumption: 410W 3. Game Fee Settings One credit per one coin to nine credits per nine coins (81 ways) 4. Display 25" colour monitor x 2 5. Dimensions Assembled: 1530 x 1900 x 1710mm (w/h/d) Divided: Main Body Assy 1440 x 1900 x 986mm (w/h/d)
Page 5 6. Weight Assembled: 270 kgs Divided: Main Body Assy 190kg Seat Assy 40kg (x 2) 7. Supplied Accessories Keys (for the coin box) Keys (for the coin door and the rear cover B) Operation Manual Note: Specifications are subject to change without prior notice. Modification and/or alternation of the Cybersled game not supplied by NAMCO may void the warranty.
Page 6 2. Precautions - Be sure to read this section 2-1 Installation This product is designed for indoor use only. Do not install it in the following areas: 1. Outdoors. 2. In areas directly exposed to sunlight, high humidity or dust, high heat, or extreme cold. 3. In locations near fire equipment or emergency exits or any other places where it would be an obstacle in case of emergency. 4. An unstable surface or floor subject to vibration. 2-2 Operation 1. This product operates with a power source of 220 to 240VAC. The input terminal of the transformer should be adjusted to the power source voltage to be used. 2. The machine must be earthed with a securely connected earthed plug. 3. A monitor contains areas of high voltage. Be careful during checking or adjusting the monitor. 4. When unplugging the game from an electrical outlet, always grasp the plug, not the cord. 5. Be sure to turn off the power before replacing any part or connecting/disconnecting the connectors. 6. Return the Printed Circuit Board (PCB) to your distributor for any repairs. Do not attempt to make any measurements with a multi-meter. This PCB contains sensitive chips which could be damaged even by the internal voltage of a multi-meter. 7. Adjustment is required whenever the game PCB, ROM, Lever Assy or Control Pots are changed. See “5-5 Adjustments After Replacing Parts (Initializing the Product) on page 14 to adjust the product. 2-3 Transportation 1. Do not subject the machine to physical shock during transit or installation. 2. Be sure to set the level adjusters to their uppermost position during transit. 3. Be sure to divide this product into two parts: the main body assy and the seat assy before moving it. Keep the removed bolts screwed to the nuts of the main body assy to avoid losing them.
Page 8 4. Installation 4-1 Connecting the Main Body Assy and the Seat Assy 1. Connect the red seat assy to the right side of the main body assy, then the blue seat assy to the left side when viewing the monitor screens. 2. Remove the tape fixing the connector (for the speaker) located at the bottom of the base floor of each seat assy. 3. Insert each seat assy into the base floor connector of the main body assy halfway, then connect the connectors for the speaker. 4. Insert each seat assy into the main body all the way, then fix them with four flange sockets (M8 x 20). 4-2 Adjusting the Level Adjusters 1. When the gasme is in its final position adjust the level adjusters of the main body assy and the seat assys (eight for the main body assy, four for the seat assy) so that the castors are lifted from the floor surface by about 5mm.
Page 9 5. Adjustments 5-1 Tu\fning the Powe\f on Tu\fn the powe\f on afte\f installation is completed. The powe\f switch is located next to the mains inlet socket on the \fea\f of the mainbody. 5-2 Switches fo\f Adjustments Open the coin doo\f to find the switches fo\f adjustments. 1.Se\fvice switch. When this switch is p\fessed, a c\fedit is established without ope\fating the coin counte\f. \b. Test switch. Tu\fn this switch to ON\t to ente\f Test mode. Changing the game p\ficing and va\fious tests a\fe pe\ffo\fmed in Test mode. (see “5-4 test mode” on page 10). 3. Sound volume (fo\f cont\fol panel). Use this volume to cont\fol the sound of the speake\f located to the cont\fol panel. 4. Sound volume (fo\f the seat). Use this volume to cont\fol the sound of the speake\f located on the seat assy. 123 1 2 3 1 2 3 1 2 3 123 1234 1 23 4 1 23 4 1234 Left side (blue) Right side Sound volume (cont\fol panel) Sound volume (seat) Test switch
Page 10 5-3 Self-Test The self-test is performed automatically at power-on. If no errors occur, the monitor displays the Game Screen. If you cannot clear an error indication, or if an error indication appe\ ars every time you turn the power on, contact your distributor. 5-4 Test Mode (Changing the Game Pricing etc) Open the coin door, set the test switch to On, then the “Menu Scree\ n” appears on the monitor display. Select the item to be tested by shiftin\ g the joystick back or forth. The colour of the item you have selected change\ s. Press the trigger to enter the item selected. When the test finishes, turn the test switch OFF to return to the Game Screen. The test switch should always be OFF during normal game mode. SWITCH TEST (1) For testing each switch SOUND TEST (2) For testing various sounds COIN OPTIONS (3) For changing game pricing etc. (see 5-4-1) GAME OPTIONS (4) For setting the game options (see 5-4-2) A. D. S. (5) For displaying the game data collected COLOUR TEST (6) For adjusting the colour of the monitor diplay CONVERGENCE TEST (7) For various monitor adjustments LIGHT TEST (8) for testing the View Point Change button lamp JOYSTICK ADJUST (9) For making minor adjustments of the joystick (see 5-5-2)
Page 11 COIN OPTIONS COIN 1 MECH 1 COUNT 1 COIN(a) COIN 2 MECH 1 COUNT 1 COIN(b) GAME COST 1 COIN 1 CREDIT(c) BONUS COIN NONE(d) FREE PLAY NO(e) WIN BONUS NO(f) ATTRACT SOUND YES(g) EXIT ITEMDESCRIPTIONSET TO (a) Coin 1 mechanismNumber of pulses on coin 1 meter per coin --- settable 1 - 91 (b) Coin 2 mechanismNumber of pulses on coin 2 meter per coin --- settable 1 - 91 (c) Game priceNumber of coins necessary for credit --- settable 1 - 91 (d) Bonus coinCount as extra coins when the specified number of coins have been inserted. settable 0 - 9NONE (e) Free playYes NoNO (f) Bonus for the winnerYes NoYES: The winner of a two player game can continue to play a single player game. During the single player game, another player can buy-in. NO (g) Attract soundYes NoYES 5-4-1 Changing the Game Pricing (Game Option Screen) Select 3 “COIN OPTIONS”, to change the game pricing. You can change the setting of the item in red. Shift the joystick back or forth to select an item. Press the trigger or button of the joystick to change the setting. To return to the Menu Screen, select “EXIT” or press the service switch. Coin Option Screen *Note: The price of play is adjusted on the credit board and coin options should be set as follows Table 1 Coin Option Settings