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Namco Cyber Cycles Operators Manual

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    							Page 12 4-3 Fitting the Header Assembly
    The Header Assembly is heavy (approx. 25kg), with a forward centre of
    gravity, so it is important that at least 
    two people are used to fit or remove
    the Header Assembly.
    The fitting position of the Header Assembly is very high, and it is important that a
    means of reaching the height safely, without stretching, is available. (e.g. steps,
    step stools etc.)
    1. Place the Header Assembly on to the tower and pass the connectors in to the
    tower, slide the header back ensuring that the rear bracket engages fully in to the
    retaining brackets.
    2. Fit the 8off M8x16 Security Screws, Spring and Flat washers to retain the Header
    Assembly to the Tower.
    3. Connect the connectors inside the monitor cabinet.
    NOTE:-
    When the machine is fully assembled and in its final position, lower the 14 level
    adjusters, (4 on each monitor cabinet, 2 on the tower and 2 on each bike assy), with a
    spanner so that all castors are raised from the floor, and the machine is level.
    Tighten the lock nuts with a spanner to ensure that the level adjusters do not move. 
    						
    							Page 13 5. How to Play
    This game is linkable so players can compete against each other on the same track,
    or compete against computer bikes when playing alone. Two machines can be linked
    together allowing up to four players to compete against each other.
    The Header Assembly displays the position of each rider and also the leading rider.
    Speed is controlled by use of the throttle and brake, and steering is controlled by
    leaning the bike left or right.
    After the insertion of a coin/s, credit is established to a bike position with the use of the
    respective ‘Credit Available’ button. Pressing the flashing ‘View Change’ button,
    located on the handle bar assembly, will display the  Course Select Screen.
    There are two courses available, “GREEN HILL” is a practise course for beginners and
    “NEO YOKOHAMA” is an intermediate and advanced course. In a linked game the
    course is decided by the majority.
    Next select a bike.
    Each player can select one of three bikes:-
    “ANTHIAS”, for beginners. It corners easily, and its top speed is reduced a little.
    “NVR750R”, for intermediate. This bike has good cornering balance, and its top
    speed is normal.
    “WILD  HOG”  for advanced. By controlling the special drift, it can cover the course
    faster than any of the other bikes, but is more difficult to control.
    The first player to enter “Bike Select” is also able to select, by using the throttle, the
    music during the game. The title is displayed in the lower left of the screen.
    Players can join in a linked game during the link time countdown. This time can be
    adjusted in the ‘Game Options’ mode.
    If a linked game is in progress but a bike position is available, a player can use this
    position as a solo game.
    When a player completes the specified number of laps in the given time, they
    complete the game. If the countdown timer reaches 00 before completing the specified
    number of laps the game is over. At the end of the game, the players ranking, fastest
    lap time and total time are displayed.
    If a best time is beaten the end of the race will be shown and the player can enter their
    initials by leaning the bike to select the letters and pressing ‘View Change’ to enter
    them.
    With this game it is possible to change the players viewpoint of the game. Each time
    the ‘View Change’ button is pressed the view changes between : “Pillion View”,
    “Rider’s View”, and “Behind View”. 
    						
    							Page 14
    6. ADJUSTMENTS
    6-1 Turning on the PowerAfter the machine has been installed, turn ON the power. The power switch is 
    located on the rear of the right hand cabinet.
    6-2 Adjustment Switches The Adjustment switches are located inside the coin door. 
    1. Service Switch. Press this switch to obtain game credits without incrementing the play m\
    eter.
    2. Test Switch Slide the test switch ON to enter test mode. 
    Test mode allows testing and the changing of game settings. (Refer to se\
    ction
    6-3 Test Mode  (page 12))
    Service Bracket
    COIN COUNTER
    TEST SERVICE TEST SERVICE RIGHT PLAYER
    LEFT PLAYER 
    						
    							Page 15
    6-3 Test Mode
    1. Open the coin door and slide the test switch ON. The menu screen will \
    be displayed on the monitor.
    2. Select the test required by leaning the bike left or right. The selected\
     test will blink.
    3. Enter the selected test by pressing the View Change push button. Selec\
    t EXIT to return the Menu Screen.
    4. After testing is completed, ensure that the test switch is returned to t\
    he OFF position to return to normal game mode.
    The T est Switch must always be in the OFF position for normal game mode.
    MENU
    COIN  OPTION S ------- (1) Sets the price of play  (See 6-3-1)
    GAME OPTION S------- (2) Sets the game options  (See 6-3-2)
    I/O TEST ------- (3) Used for testing switches and controls (See 6-3-3)
    SOUND TEST ------- (4) Used for testing sound and setting volumes (See 6-3-4)
    MONITOR TEST ------- (5) Used for adjusting the monitor 
    ADS TEST ------- (6) Displays accumulated game data
    OTHERS ------- (7) Used for testing the PC Boards and for initializing all of the settings
    BANK : CHOOSE 
    VIEW SW : ENTER 
    						
    							Page 16 6-3-1 Coin Options
    1. Select item (1) COIN
    OPTIONS on the
    menu screen to set
    the game cost and
    related settings.
    2. Lean the bike left or
    right to select the
    required item then
    press View Change.
    3. Use the Brake to
    adjust the settings
    UP or the Throttle to
    adjust the settings
    DOWN, press View
    Change to store the
    new settings.
    4. Select EXIT to
    return to the menu
    screen.COIN OPTIONS
    [ DEFAULT IN GREEN ]
    GAME COST
    1 COIN 1 CREDIT ------------------------ (a)
    FREE PLAY OFF ------------------------ (b)
    EXIT
    BANK :CHOOSE BRAKE :CHANGE+
    VIEW SW :ENTER THROTTLE :CHANGE-
    Note :- The price of play on this machine is set within the Cashflow Coin Mech.
    Ensure that the Coin Options on the screen are set as shown in the
    following table.
    M E T IST N E T N O CTE S Y R O T C A F
    t s o C e m a G ) a (9- 1 e l b a t t e s - - - - - - t i d e r c 1 r o f d e r i u q e r s n i o C1
    y a l P e e r F ) b (oN / s e YON 
    						
    							Page 17 6-3-2 Game Options
    1. Select item (2) GAME OPTIONS on the menu screen to set the game
    options and related settings.
    2. Lean the bike left or right to select the required item then press View
    Change.
    3. Use the Brake to adjust the settings UP or the Throttle to adjust the settings
    DOWN. Standard settings are displayed in green.
    4. Select EXIT and press View Change to return to the menu screen.
    GAME OPTIONS
    [ DEFAULT IN GREEN ]
    GAME DIFFICULTY B --------------- (a)
    GAME LAPS
    GREEN HILL 3 --------------- (b)
    NEO YOKOHAMA 2 --------------- (c)
    ENTRY TIME B --------------- (d)
    ID NUMBER 1 LINK ON 1 ------- (e), (f)
    SEAT COLOUR RED --------------- (g)
    LANGUAGE ENGLISH ------------- (h)
    SOUND IN ATTRACT ON --------------- (i)
    HI SCORE INITIALIZE NO --------------- (j)
    EXIT
    BANK :CHOOSE BRAKE :CHANGE+
    VIEW SW :ENTER THROTTLE :CHANGE-
    NOTES
    •The game difficulty and number of laps and entry time must be set the
    same on all positions that are linked.
    •The ID number of the bike furthest left (when facing the front of the
    machine) should be set to 1, and the other bikes set to 2, 3, or 4 in order
    from left to right. The ID number of the farthest right position should
    equal the number of bikes linked.
    •Settings other than those described will cause the machine to operate
    incorrectly. 
    						
    							Page 18
    M E T INO I T P I R C S E DYR O T C A F
    T E S
    y t l u c i f f i D e m a G ) a ()d r a h ( C o t ) y s a e ( AB
    l l i H n e e r G ) b (5- 2 t e s - - - e s r u o c l l i H n e e r G r o f s p a l f o r e b m u N3
    a m a h o k o Y o e N ) c (5 - 1 t e s - - - e s r u o c a m a h o k o Y o e N r o f s p a l f o r e b m u N2
    e m i T y r t n E ) d ()t s e t r o h s ( C o t ) t s e g n o l ( AB
    r e b m u N D I ) e (e v a h s e k i b d e k n i l o n t a h t o s t e S . s n o i t i s o p d e k n i l r o f y t i t n e d i e k i b s t e S
    r e b m u n e m a s e h t
    k n i L s y a l p s i D ) f (
    n o i t a m r o f n Is t i n u d e k n i l f o r e b m u n + N O K N I L - w o h s l l i w y a l p s i D - d e k n i L e n i h c a M
    F F O K N I L - w o h s l l i w y a l p s i D - e l b a C k n i L y t l u a F
    1 N O - w o h s l l i w y a l p s i D - e n i h c a m e n o y l n O
    G N - w o h s l l i w y a l p s i D - B C P k n i L y t l u a F
    r u o l o C t a e S ) g (e s u n i e k i b f o r u o l o c e h t h c t a m o t t e S . r u o l o c e k i b e h t s t e S
    e g a u g n a L ) h (en o N , h s i l g n E , e s e n a p a Jhs i l g n E
    t c a r t t A n i d n u o S ) i (ff O / n OnO
    e z i l a i t i n I e r o c S i H ) j (ff O / n Off O
    I/O TEST
    DIP 4 12345678 ............................ (a)
    SWITCH TEST ............................ (b)
    MOTOR TEST ............................ (c)
    LAMP TEST ............................ (d)
    EXIT
    BANK :CHOOSE
    VIEW SW :ENTER
    6-3-3 I/O Test
    1. Select item (3) I/O Test on the menu screen to test the switches or lamps.
    2. Lean the bike left or right to select the required item then press View
    Change.
    3. Select EXIT and press View Change to return to the menu screen.
    (a) Shows condition of DIP SW 4 on the PCB. In normal operation all switches
    are OFF. (If a switch is ON, it will be displayed in red.)
    Switch 1 if ON will force the PCB in to Test Mode.
    Switch 8 if ON will freeze the picture on the monitor.
    (b) Shows if the game is linked. 
    						
    							Page 19 6-3-3-1 Switch Test
    1. Select Switch Test from the I/O Test menu. The following screen will
    appear on the monitor.
    LAMP TEST
    ALL LAMPS
    RED
    YELLOW
    BLUE
    1
    2
    3
    4
    GREEN
    VIEW-SW
    VIEW-SW: EXIT
    SWITCH TEST
    TEST SW ON ................. (a)
    COIN SW ON ................. (b)
    SERVICE SW ON ................. (c)
    BANK 00 CENTRE ................ (d)
    THROTTLE 00 ................. (e)
    BRAKE 00 ................. (f)
    VIEW-SW ON................. (g)
    BRAKE+THROTTLE: EXIT
    2. The word ON will appear next to items a, b, c, and g each time the
    respective switch is operated.
    When the bike is pushed left, CENTRE will go off and OK appear just
    before it reaches the extreme left, 00 will decrease. When the bike is
    pushed right, CENTRE will go off and OK appear just before it reaches
    the extreme right, 00 will increase.
    When the THROTTLE or BRAKE are operated, OK will appear just
    before they are fully on, and 00 will increase.
    3. Operate the brake and throttle together to exit and return to the I/O Test
    menu screen.
    6-3-3-2 Motor Test
    This test is not used on this machine
    6-3-3-3 Lamp Test
    1. Select Lamp Test from the “I/O Test”  menu. The following screen will
    appear on the monitor 
    						
    							Page 20 6-3-4 Sound Test
    1. Select item (4) Sound Test on the menu screen to test the sound and
    speakers.
    2. The following screen will appear on the monitor. 2. The lamps will automatically illuminate in turn as indicated on the screen.
    3. Press ‘View Change’ to return to the “I/O Test” menu screen.
    SOUND TEST
    [ DEFAULT IN GREEN ]
    VOLUME FRONT LEFT SP. 55 ------------------- (a)
    FRONT RIGHT SP. 55 ------------------- (b)
    TANK SP. 50 ------------------- (c)
    REQUEST SONG No. 000 ------------------- (d)
    MESSAGE ETC. ------------------- (e)
    EXIT
    BANK :CHOOSE BRAKE :CHANGE+
    VIEW SW :ENT/ON,OFF THROTTLE :CHANGE-
    3. Select the required item by leaning the bike left or right. The selected item
    will ‘blink’.
    4. Operating the brake will increase the value setting and operating the throttle
    will decrease the value setting. Standard values are displayed in green.
    5. Press ‘View Change’ to start or stop a Reqest Song No. sound. (Request
    Song No. 3 will generate a stereo sound test.
    6. Select “EXIT” and press ‘View Change’ to return to the menu screen.
    m e t Ino i t p i r c s e Dyr o t c a F
    t e S
    at s e d u o L 3 6 - t s e t e i u Q 0 0 - - - - - - e m u l o v r e k a e p s t f e l t e S2 3
    bt s e d u o L 3 6 - t s e t e i u Q 0 0 - - - - - - e m u l o v r e k a e p s t h g i r t e S2 3
    ct s e d u o L 3 6 - t s e t e i u Q 0 0 - - - - - - e m u l o v r e k a e p s k n a t e k i b t e S2 3
    d0 0 0 . d n u o s t n e r e f f i d a e c u d o r p l l i w r e b m u n h c a E . g n i t s e t r o f d n u o s t c e l e S
    . t s e t o e r e t s a e t a r e n e g l l i w- - -
    eem a n g n o s s y a l p s i D- - - 
    						
    							Page 21 6-3-5 Monitor Test
    1. Select item (5) “Monitor Test” on the menu screen to set up and adjust the
    monitor.
    2. On entering monitor test, the following screen will appear on the monitor.
    3. Lean the bike to select a test and press ‘View Change’ to enter the test and
    to return to “Monitor Menu” from a test.
    6-3-6 ADS Data
    1. Select item (5) ADS Data on the menu screen to view machine history
    details.
    2. The following screen will appear on the monitor.
    ADS
    POWER ON 000000 .................. (a)
    PLAY TIME 000000 .................. (b)
    PLAY TIME AVE 000000 .................. (c)
    PLAY NUMBER 0000 .................. (d)
    COURSE-VIEW .................. (e)
    COURSE-BIKE .................. (f)
    COURSE -LINK .................. (g)
    COURSE-C. P. .................. (h)
    COURSE-P.T. ................... (i)
    INITIALIZE ................... (j)
    EXIT
    BANK :CHOOSE
    VIEW-SW:ENTERMONITOR
    GRADATION PATTERN
    CROSSHATCH GREEN
    CROSSHATCHWHITE
    WHITE WINDOW (H)
    WHITE WINDOW (M)
    WHITE WINDOW (L)
    INTERLACE PATTERN
    VIEW ANGLE ADJUST (CRT)
    VIEW ANGLE ADJUST (PROJECTOR)
    FULL WHITE
    EXIT
    BANK :CHOOSE
    VIEW-SW:ENTER 
    						
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