Namco Ace Driver Deluxe Installation Commissioning Manual
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Page 1-4 Removing the Shipping Brackets NOTE: Store the removed shipping brackets in a safe place as they must be refitted when replacing the drive castor, when shipping, or when moving the machine. 1) Remove two hex head bolts (M8x20) from each rear shipping bracket, and remove the brackets. Retain the four hex head bolts (M8x20) that were used to fit the shipping bracket for future use. 2) Slacken two security screws (M10x30), and remove two heax head bolts (M8x20) from each front shipping bracket, and remove the brackets. Re-tighten the four security screws (M10x30).6
Page After removing the shipping brackets, install the supplied safety rubber skirt (D) and skirt stay (F) to the upper base assembly as described below. NOTE: The safety rubber skirt is to prevent hands or feet being trapped by the moving parts. Be sure to install the safety rubber skirts. 1) The safety rubber is installed on the outside of each seat assembly. i.e.on the left of the left hand seat and on the right of the right hand seat. 2) Install the safety rubber and skirt stay using three security screws (M5x20). NOTE: Ensure that the gap between the bottom of the skirt and the cover plate is no greater than 1.5mm. 7
Page 1-5 Installing the Guard Fence 1) Fasten the guard fence with two retaining plates and security screws (M8x20), flat washers, and security washers. 2) Fit the extension brackets (R),(L) to the seat base using six security screws (M8x20), spring washers, and flat washers on each. Ensure that the angles of the extension bracket match the angles of the extensions fitted to the seat bed. 8
Page 1-6 Applying the Number Stickers Apply the racing number stickers to the seats and sign boards as shown b\ elow. The team colours and car numbers should match those shown in the followi\ ng table. [NOTE]: Ensure that the numbers on the screen match the sticker numbers. The TEAM COLOURS can be checked in the Test Mode - Setting the Game Options. (page 14) TEAM COLOURRED 25BLUE 3YELLOW 17GREEN 11R Team ColourRedBlueYellowGreen Car Number2531711 9
Page 1-7 Linking Two or More Machines. Up to four machines (8 seats) can be linked together. The machines should be linked as described below. NOTE:Each machine can draw up to 8 amps. Make sure that the power supply is adequate. 1) Ensure that the power is “OFF”. 2) Loosen the two screws (M4x10) on the back of the tower assy, and remove the connector cover. 3) Set the link switches to “ON” , “EXT”, and “ON”. (See Diag.) 4) Use the supplied link cable and connect the machines between “IN” and “OUT” sockets (See Diag.) [Examples of Linked Machines] a) 2 Machines (4 Seats) b) 3 Machines (6 Seats) c) 4 Machines (8 Seats) 5) Turn the power to each machine “ON”, and set the PCB ID using the \ test mode. (Refer to “Setting the Game Options”) . Note: Settings other than those described will cause the machine to operate incorrectly. 10
Page 1-7-1 Setting the Link Switches The link switches are used to set the connection between seats and machines. 1). Setting only one machine (2 seats) Set the link switches to “ON”, “INT”, and “ON”. Note: Do not use a link cable. 2) Setting two or more machines. Set the link switches to “ON”, “EXT”, and “ON”. 3) Install the connector cover using the two screws (M4x10). The link procedure is now complete. 4) Setting for faulty PCB. If the game PCB of only one side is faulty, set the link on that side to “OFF” [Example of setting for faulty left side] 11
Page 2 ADJUSTMENTS 2-1 Turning on the PowerAfter the machine has been correctley installed, turn ON the power. The Power switch is located next to the IEC power inlet socket on the re\ ar of the tower unit 2-2 Adjustment Switches The adjustment switches are located inside the coin door. 1. Service Switch Press this switch to obtain game credits without incrementing the play m\ eters. 2. Test Switch Slide this switch “ON” to enter test mode. Test mode allows game testing and the changing of game settings. (Refer\ to section 2-3 “Test Mode” (page 13).) 12
Page 2-3 Test Mode 1. Open the coin door and slide the test switch “ON”. The “Menu Sc\ reen” will be displayed on the monitor. 2. Select the test required by moving the shift lever up or down. The colou\ r of the selected test will change. 3. Enter the selected test by stepping on the accelerator. Select “EXIT”\ to return to the “Menu Screen” (step on the accelerator when using the moni\ tor test screen). 4. After testing is completed, ensure that the test switch is returned to t\ he “OFF” position to return to game mode. The Test Switch must always be in the “OFF” position for normal ga\ me mode. MENU COIN OPTION S-------(1) Sets the price of play. (See2-3-1) GAME OPTION S-------(2) Sets the game options. (See 2-3-2) I/O TEST ------- (3)Used for testing the switches and motor. ------ - (See 2-3-3) MONITOR TEST ------- (4)Used for adjusting the monitor. SOUND TEST ------- (5)Used for adjusting the speaker volume. ------ - (See 2-3-9) ADS DATA ------- (6)Displays the accumulated game data. OTHERS ------- (7)Used for testing the PC boards and for ------- initializing all of the settings. GAS: ENTER SHIFT: CHOOSE 13
Page 2-3-1 Coin Options a. Select item (1) “COIN OPTIONS” on the menu screen, to set the game cost and related settings. b. Use the shift lever to select the required item then step on the accelerator. c. Use the shift lever to change the settings then step on the accelerator to store the new values. d. Select “EXIT” to return to the menu screen. Note:- The price of play on this machine is set within the Cashflow Coin Mech. Ensure that the Coin Options on the screen are set as shown in the following table. COIN OPTIONS [DEFAULT IN GREEN] GAME COST 1 COIN 1 CREDIT ........... (a) COIN1 MECH VALUE 1 COIN COUNT AS 1 COIN ........... (b) COIN MECH 2 VALUE 1 COIN COUNT AS 1 COIN ........... (c) BONUS FOR QUANTITY BUY IN NONE ........... (d) FREE PLAY OFF ........... (e) EXIT GAS: ENTER SHIFT: CHOOSE M E T IST N E T N O CYR O T C A F T E S t s o C e m a G ) a (9 - 1 e l b a t t e s - - - - - - t i d e r c 1 r o f d e r i u q e r s n i o C1 e u l a V h c e M 1 n i o C ) b (9 - 1 e l b a t t e s - - - - - - n i o c r e p r e t e m n o s e s l u p f o r e b m u N1 e u l a V h c e M 2 n i o C ) c (9 - 1 e l b a t t e s - - - - - - n i o c r e p r e t e m n o s e s l u p f o r e b m u N1 n i o C s u n o B ) d (ni s n i o c d e i f i c e p s t a e s l u p n i o c a r t x EEN O N y a l P e e r F ) e (o N / s e Y - - - - - - r o t a r e l e c c a g n i s s e r p y b d e t r a t s e m a GON 14
Page 2-3-2 Game Options a. Select item (2) “GAME OPTIONS” on the menu screen to set the game options. b. Use the shift lever to select the required item then step on the accelerator. c. Use the shift lever to change the settings then step on the accelerator to store the new values. d. Select “EXIT” to return to the menu screen. Note: Race Class (c) must be set first before changing items (d), (e), or (f). GAME OPTIONS [DEFAULT IN GREEN] PCB ID NUMBER ................. (a) TEAM COLOUR BLUE 3 ................. (b) RACE CLASS BEG EXP PRO ................. (c) DIFFICULTY B B B ................. (d) LAPS [LINK] 3 3 4 ................. (e) LAPS [SOLO] 3 3 4 ................. (f) SPEED DISPLAY KM/H ................. (g) SOUND IN ATTRACT ON ................. (h) EXIT GAS: ENTER SHIFT: CHOOSE NOTES •The rank (level of difficulty) and number of laps must be set the same on all positions that are linked. •The PCB number of the seat furthest left (when facing the front of the machine) should be set to 1, and the other seats set to 2, 3, 4 and so on in order from left to right. The PCB number of the farthest right position should equal the number of positions linked. •Settings other than those described will cause the machine to operate incorrectly. 15