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Motorola V66 User Guide

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Page 131

129
Calculator 
The calculator can perform the following functions:
FunctionDescription
.  Insert a decimal point
C  Clear the calculation
CE  Clear entry (replaces the C function when you 
enter subsequent values in a calculation)
=  Calculate the result
+ Add
- Subtract
x Multiply
Ö Divide
%  Divide the displayed value by 100
±  Change the entryÕs sign (positive/negative)
$  Calculate the exchange rate
MS Store the current value in memory (overwrites 
values already stored)
MC Clear the value stored in...

Page 132

Calculator
130
Converting Currency
The currency converter works just like the calculator, but uses the 
$ (currency) function:
Find the FeatureM> Calculator
M> Exchange Rate
PressTo
1
number keys enter the exchange rate
2OK (+) store the exchange rate
3number keys enter the amount to convert (amount 
to multiply by the exchange rate)
4S left or right highlight the $ function
5SELECT (+) perform the conversion 

Page 133

131
A7
AGames
Your phone contains three games that you can play between 
phone calls. If you get an incoming call, message, alarm, or alert, 
the game ends automatically.
Selecting and Starting a New Game
When the game is over, you can play another session of the 
same game or return to the games menu.
Find the FeatureM> Games
PressTo
1
S scroll to the game of your choice
2SELECT (+) start the game
PressTo
BACK (-)
or
NO
 (-)return to the games menu
NEW (+)
or
YES
 (+)start another session of the game...

Page 134

Games
132
Ending a Game
You can end a game at any time.
Playing a Game
Blackjack
In this classic Las Vegas card game, you play against the dealer 
to see who can get closer to 21 points without going over.
Rules of the game
¥ With each new hand, the Þrst card is dealt to the dealer. 
The dealerÕs cards are shown at the top of the display, and 
your cards are shown at the bottom.
¥ All face cards count as 10 points.
¥ All number cards count as the points shown on their face.
¥ An Ace counts as 11 points,...

Page 135

133
Games A7
A
¥ Blackjack automatically wins against any other hand that 
totals 21 points.
¥ If you score more than 21 points, you go ÒbustÓ or lose.
¥ If you get Þve cards without going bust, you win.
¥ If you and the dealer have the same score, the dealer wins. 
¥ You can ask for a ÒhitÓ or another card as long as you do 
not go bust.
¥ As long as the dealerÕs total is less than 17 points, the 
dealer must continue to take a hit.
How to Play
When the game begins, you are dealt two cards. Based on...

Page 136

Games
134
Mindblaster
Your goal is to guess a secret four-symbol code. You play by 
entering symbols into four spaces and then submitting a guess.
Rules of the Game
¥ Your score is the number of guesses it takes to reveal the 
secret code.
¥ When you submit a guess, you are given clues that indicate 
how many symbols you have identiÞed correctly and how 
many are in the correct position. The position of the clues 
does 
not correspond to the location of the symbols.
¥ You can see a history of your last...

Page 137

135
Games A7
A
How to Play
When the game begins, you see four blank spaces. To play the 
game:
Paddleball
In this test of endurance, your mission is move your paddle to 
strike a bouncing ball. The more you succeed, the smaller your 
paddle gets.
Rules of the game
¥ Your score is the number of times your paddle hits the ball.
¥ You lose when the paddle misses the ball.
How to play
Do ThisTo
Press S left or rightmove from space to space
Press 
S up or downplace a symbol in a space
Press 
GUESS (+) submit...

Page 138

136
Adjusting Your  Settings
You can adjust a wide variety of phone settings to suit your 
needs.
Ring/Vibrate
Your phone rings or vibrates to notify you of an incoming call, 
message, or other event. This ring or vibration is called an 
alert. 
You can select one of Þve different alert proÞles:
The alert setting indicator in your display shows the current alert 
proÞle (see illustration on page 27).
Each alert proÞle contains settings for ringer and keypad volume. 
It also includes alert tone settings...

Page 139

137
Adjusting Your Settings 
Customize an Alert ProÞle
You can customize a proÞle by changing the alerts used for 
speciÞc events (such as incoming calls, text messages, etc.). Your 
phone includes a variety of preset alert tones and vibrations. Any 
changes you make are saved to the current alert proÞle.
Tip: This feature also lets you set the proÞleÕs ringer volume and 
keypad volume.
2SELECT (+) select the alert proÞle
The phone displays the 
Changed: Alert message.
Find the FeatureM> Settings >...

Page 140

Adjusting Your Settings
138
Use the My Tones Feature
The my tones feature lets you create up to 32 custom alert tones 
for your phone. The tones you create appear in the list of 
available alerts (see ÒCustomize an Alert ProÞleÓ on page 137).
Creating a Tone
Find the FeatureM> Settings > Ring/Vibrate
> My Tones
PressTo
1
S scroll to [New Tone]
2SELECT (+) select [New Tone]
3CHANGE (+) select Notes
4keypad keys enter notes for the tone (see 
ÒEntering NotesÓ on page 139)
5OK (+) store the notes
6CHANGE...
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