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Midway Sportstation 25in Standard 4 Player Operation Manual

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    							6-5
    CABINET WIRING DIAGRAM 
    						
    							6-6
    CONTROL PANEL WIRING DIAGRAM 
    						
    							6-7
    CONTROL WIRING DIAGRAM
    (49-WAY JOYSTICK)
    POSITION LOGIC TABLE
    DIRECTION FULLY
    LEFTMODERATELY
    LEFTSLIGHTLY
    LEFTDEAD
    CENTERSLIGHTLY
    RIGHTMODERATELY
    RIGHTFULLY
    RIGHT
    FULLY
    UP01110111
    (00)01110011
    (01)01110001
    (02)01110000
    (03)01111100
    (04)01111110
    (05)01111111
    (06)
    MODERATELY
    UP00110111
    (07)00110011
    (08)00110001
    (09)00110000
    (10)00111100
    (11)00111110
    (12)00111111
    (13)
    SLIGHTLY
    UP00010111
    (14)00010011
    (15)00010001
    (24)00010000
    (24)00011100
    (24)00011110
    (19)00011111
    (20)
    DEAD
    CENTER00000111
    (21)00000011
    (22)00000001
    (24)00000000
    (24)00001100
    (24)00001110
    (26)00001111
    (27)
    SLIGHTLY
    DOWN11000111
    (28)11000011
    (29)11000001
    (24)11000000
    (24)11001100
    (24)11001110
    (33)11001111
    (34)
    MODERATELY
    DOWN11100111
    (35)11100011
    (36)11100001
    (37)11100000
    (38)11101100
    (39)11101110
    (40)11101111
    (41)
    FULLY
    DOWN11110111
    (42)11110011
    (43)11110001
    (44)11110000
    (45)11111100
    (46)11111110
    (47)11111111
    (48)
    NOTE: 1. Connector pin sequence for the above data is as follows: 9 8 7 6 5 4 3 2 referred to ground at pin 12.
                2. Numbers in parentheses are found in the Switch Test. Program does not use the “slightly” positions. 
    						
    							6-8
     SOUND I/O BOARD ASSEMBLY A-23431 
    						
    							6-9
    SOUND I/O BOARD JUMPER POSITION TABLE *
    Jumper Location Function Meaning Position State
    Input Mode Pins 1 & 2
    J1
    (Note 1)Near U9 & Crystal Y3 I/O Connector P2
    Output Mode Pins 2 & 3
    Positive Sync Jumper Not
    InstalledJ2 Between U35 & U10 Video Sync
    Negative Sync Pins 1 & 2
    Input Mode Pins 1 & 2
    J3
    (Note 2)Near U15 I/O Connector P4
    Output Mode Pins 2 & 3
    J4 None None Not Used None---
    Input Mode Pins 1 & 2
    J5
    (Note 2)Between U15 &
    Connector P2I/O Connector P4
    Output Mode Pins 2 & 3
    J6 None None Not Used None---
    J7 None None Not Used None---
    Input Mode Pins 1 & 2
    J8
    (Note 1)Between U9 &
    Connector P4I/O Connector P2
    Output Mode Pins 2 & 3
    Notes
    1.  Configure I/O port P2 by setting both jumpers J1 and J8 to input or output mode.
    2.  Configure I/O port P4 by setting both jumpers J3 and J5 to input or output mode. 
    						
    							6-10
    SOUND I/O BOARD LED INDICATOR STATUS TABLE
    LED Location Function Color State Meaning
    Off --
    On --LED1
    (Note 1)Near U11 Not Used
    (Remains Off)Green
    Blinking --
    Off Not in Use (No Game Linking)
    LED2
    (Note 2)Near U34 & Crystal
    Y1Linking Connector
    StatusGreen
    On Link Continuity Good
    Off* No Power
    LED3
    (Note 2)Near the JAMMA
    Connector-5V Power Indicator Red
    On* Normal Operation
    Off No PowerLED4
    (Note 2)Near U35 &
    Connector P14+12V Power
    IndicatorRed
    On Normal Operation
    Off No PowerLED5
    (Note 2)Near Connector
    P23+5V Power Indicator Red
    On Normal Operation
    Off Not in Use
    LED6
    (Note 2)Near U34 & Crystal
    Y1CPU Linking Activity Red
    On CPU Communicating with
    Ethernet Controller
    Off Not in Use (No Game Linking)
    On Sending DataLED7
    (Note 2)Near U34 & Crystal
    Y1Linking Transmitting
    DataRed
    Blinking Normal Operation
    Off No Sound Boot ROM
    On Locked UpLED8
    (Note 1)Near U14 & Crystal
    Y1Audio Activity Yellow
    Blinking Normal Operation
    Off Not in Use (No Game Linking)LED9
    (Note 2)Near U34 & Crystal
    Y1Linking Receiving
    DataYellow
    On Receiving Data
    Off --
    On --LED10
    (Note 1)Near U44 & Crystal
    Y2 Not Used
    (Remains On)Green
    Blinking --
    Off --
    On --LED11
    (Note 1)Near U44 & Crystal
    Y2 Not Used
    (Remains On)Red
    Blinking --
    Off --
    On --LED12
    (Note 1)Near U44 & Crystal
    Y2 Not Used
    (Remains On)Yellow
    Blinking --
    Off --
    On --LED13
    (Note 1)Near U44 & Crystal
    Y2 Not Used
    (Remains On)Yellow
    Blinking --
    Notes
    1.  Software controls this LED. Indications are game and revision-specific. Changing the EPROMs on this board
    may alter the function of this LED. Firmware damage may also cause new of different LED behavior.
    2. Hardware controls 
    this LED. Indications depend on hard-wired circuitry. A change in normal LED behavior
    may indicate a circuit fault. Changing the EPROMs on this board shouldn’t alter the function of this LED. 
    						
    							6-11
    CPU BOARD INDICATOR AND SWITCH LOCATIONS
    CPU BOARD SWITCH
    Switch Location Function Positions State Meaning
    2 Off Normal OperationS1* Edge Near U10
    and U12Resets and
    Restarts Game
    On Forced Reset
    *Notes
    This switch resets the CPU Board without shutting off power at the power supply. 
    						
    							6-12
    CPU BOARD JUMPER LOCATION TABLE
    Jumper J1 J2 J3 J4 J5 J6
    Located
    Near…U28 &
    Connector P5U22 & U27
    CPU BOARD JUMPER POSITION TABLE
    ROM Type Default Options* J1 J2 J3 J4 J5 J6
    27C080, 1M X 8, EPROM 1-2 2-3 1-2 1-2 -- --
    27C040, 512K x 8, EPROM 1-2 1-2 1-2 1-2 -- --
    27C010, 128K x 8, EPROM 1-2 1-2 1-2 2-3 -- --
    29F040, 512K x 8, Flash 2-3 1-2 2-3 1-2 -- --
    29F020, 256K x 8, Flash 1-2 1-2 2-3 1-2 -- --
    Boot
    (U27)
    29F010, 128K x 8, Flash 1-2 1-2 2-3 1-2 -- --
    27C080, 1M x 8, EPROM -- -- -- -- 2-3 --
    27C040, 512K x 8, EPROM -- -- -- -- 1-2 --
    Expansion
    (U28)
    27C010, 128K x 8, EPROM -- -- -- -- 1-2 --
    Boot from CPU ROM -- -- -- -- -- 1-2External
    Boot
    Boot from SIO ROM -- -- -- -- -- Re-
    moved
    *Notes
    1. -- = Not Applicable
    2. Memory type numbers shown are for blank parts. Your game requires programmed parts. 
    						
    							6-13
    CPU BOARD LED INDICATOR STATUS TABLE
    Device Location Function Color State Meaning
    Off Insufficient Power
    On Power OK
    LED1 Near U6, U7 &
    U163.3V CPU
    Power
    IndicatorRed
    Blinking Power Supply Fault
    Off Disk Not in Use
    On Locked Up Disk
    LED2 Near U28 &
    Connector P5Hard Disk
    Drive
    ActivityGreen
    Blinking Normal Disk Activity
    Off*
    On*
    RP63 Near U22 &
    U26Indicator Red
    Blinking*
    SequentiallySee Note 3, Below.
    Notes
    1.  LED1 monitors CPU power (+3.3 volts). If his LED is off or blinking, investigate processor circuits. If other
    LEDs are off or blinking at the same time, check +5-volt circuits or the game power supply.
    2.  LED2 flashes when the hard disk is operating during game play. LED2 may light continuously during startup.
    If this LED remains lighted, the hard drive may be locked up or faulty.
    3.  Software controls RP63. In this game, RP63 initially indicates program startup stages. This LED is a seven-
    segment, alphanumeric display device. Normally, RP63 displays a lowercase “b,” or an “O” pattern with
    sequentially blinking segments. During Self-Test screens, RP63 displays a “bouncing bar” that resembles a
    hyphen (“-“). 
    						
    							6-14
    VIDEO BOARD INDICATOR AND SWITCH LOCATIONS
    Note
    This video board has no jumpers or LEDs. 
    						
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