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Midway Sportstation 25in Standard 4 Player Operation Manual

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Page 41

3-19
Main Menu (continued)
Audits Menu (continued)
Defensive Plays Menu
DEFENSIVE PLAYS
Select DEFENSIVE PLAYS at the Audits Menu. Defensive Plays accounts for each play type as a
percentage of all defensive plays. Defensive Plays is a read-only menu.
To exit, press any player panel button.
DEFENSIVE PLAYS – PAGE: 1
SAFE COVER
GOAL LINE
2 MAN BLITZ
MEDIUM ZONE
SUICIDE BLITZ
DEEP ZONE
1 MAN BLITZ
NEAR ZONE
ZONE BLITZ
BLOCK FG
BLOCK PUNT
PUNT RETURN
0%
0%
0%
0%
0%
0%
0%
0%
0%
0%
0%
0%
PRESS ANY BUTTON TO...

Page 42

3-20
Main Menu (continued)
Audits Menu (continued)
Exception Dump Menu
EXCEPTION DUMP
Select EXCEPTION DUMP at the Audits Menu. Game programmers use the Exception Dump Menu to
view register contents during program development. This menu has no field purpose. Exception Dump is
a read-only menu.
To exit, press any player panel button.
Main Menu (continued)
Audits Menu (continued)
Clear Audits Menu
CLEAR AUDITS
Select CLEAR AUDITS at the Audits Menu. The Clear Audits menu allows you to clear individual...

Page 43

3-21
Main Menu (continued)
Adjustments Menu
ADJUSTMENTS
Select ADJUSTMENTS at the Main Menu. The Adjustments menus permit you to change game
characteristics. Use these screens to optimize game performance and earnings.
Highlight an option with any player panel joystick. Select the option with any player panel button.
ADJUSTMENTS
PRICING
FREE PLAY
ATTRACT SOUND
ADDITIONAL ADJUSTMENTS
FULL FACTORY RESTORE
EXIT
ADJUSTMENTS MENU
Main Menu (continued)
Adjustments Menu (continued)
Pricing Menu
PRICING
Select...

Page 44

3-22 STANDARD PRICING TABLE
NAMESTARTCONTINUECREDITS/COINCOIN 1COIN 2COIN 3COIN4BILLANTILLES221/25¢, 4/1G.25¢1GAUSTRALIA 1221/3X20¢, 2/$1.00.20¢$1.00AUSTRALIA 2 2 2 1/5X20¢, 1/$1.00 .20¢ $1.00AUSTRIA 1221/5Sch, 2/10Sch5 Sch10 SchAUSTRIA 2 2 2 1/2X5Sch, 3/2X10Sch 5 Sch 10 SchBELGIUM 1221/20BF20BF20BFBELGIUM 2 2 2 3/20BF 20BF 20BFBELGIUM 3 2 2 2/20BF 20BF 20BFBELGIUM ECA 2 2 1/20BF 50BF 20BF 5BFCANADA 1221 / 2 x 25¢, 3 / $125¢25¢CANADA 2 2 2 1 / 2 x 25¢, 3 / $1 25¢ $1.00CANADA 3 2 2 3 / $1.00, 6 / $2.00...

Page 45

3-23 STANDARD PRICING TABLE, continued
NAMESTARTCONTINUECREDITS/COINCOIN 1COIN 2COIN 3COIN4BILLUK ECA 1111/50p, 3/£1.00£1.0050p20p10p£2.00UK ECA 2111/50p, 2/£1.00£1.0050p20p10p£2.00UK ECA 3111/30p, 2/50p, 5/£1.00£1.0050p20p10p£2.00UK 4111/50p, 3/£1.00£1.0050pUK 5111/50p, 2/£1.00£1.0050pUK ECA 6111/30p, 2/50p, 4/£1.00£1.0050p20p10p£2.00UK ECA 7113/£1.00£1.0050p20p10p£2.00UK ECA 8111/50p, 2/£1.00, 4/£2.00£1.0050p20p10p£2.00USA1221/25¢25¢25¢$1.00USA2 2 1 1/25¢ 25¢ 25¢ $1.00USA3 1 1 1/25¢ 25¢ 25¢ $1.00USA4 1...

Page 46

3-24
SCREEN TERM DISCUSSION
Slot Units;
Bill Validator (DBV)
UnitsCyber-currency. This adjustment assigns a number of “units” to each coin mechanism
or bill acceptor. For instance, if a quarter buys 1 unit, then $1 buys 4 units. (See Coins
per Bill.) You insert a coin into a 1-unit coin acceptor. The system, due to its
programming, knows that your coin is worth one unit.
Units per Credit
How many units equal one credit. (Units buy credit, the price of one game.)
Units per Bonus
Units awarded when a...

Page 47

3-25
Main Menu (continued)
Adjustments Menu (continued)
Pricing Menu (continued)
Custom Pricing Menu (continued)
Creating Pricing Scheme Menu
Creating Pricing Scheme
After you name your custom pricing scheme, you encounter the Creating Pricing Scheme Menu. This
menu is where you program the pricing scheme. You can save several pricing schemes and chose
between them as desired.
Highlight an option with any player panel joystick. Select Change Mode with with any player panel button.
Use a joystick to...

Page 48

3-26 BASIC CUSTOM PRICING.
 Custom pricing creates an imaginary currency exchange. In this currency
exchange, the coins of the realm are “units.” Think of units as a type of cyber-currency, useful only within
the game software. By inserting coins, you purchase units.
Since units are only negotiable within game software, the system stores your units for you. When the
system receives enough units, it buys a game for you. The price of a game is one “credit.” You can think
of credits as a second form of...

Page 49

3-27
Main Menu (continued)
Adjustments Menu (continued)
Pricing Menu (continued)
Custom Pricing Menu (continued)
Screen Message Menu
Screen Message
Towards the end of the Custom Pricing Menus, you encounter the Screen Message Menu. The Screen
Message Menu allows you to enter a brief pricing or advertising message. The video game machine
displays your message during the Attract Mode.
You may enter one or two lines of text. Each line may include up to 32 alphanumeric characters. Here’s
an example of a...

Page 50

3-28
Main Menu (continued)
Adjustments Menu (continued)
Free Play Menu
Free Play
Select FREE PLAY at the Adjustments Menu. Free play is a useful feature for promotions and long-term
testing under play conditions. Enable free play to allow players to play the game without inserting
currency. Disable free play to sell games.
Highlight an option with any player panel joystick. Select the option with any player panel button.
Main Menu (continued)
Adjustments Menu (continued)
Attract Sound Menu
Attract Sound...
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