Midway Sportstation 25in Standard 4 Player Operation Manual
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3-19 Main Menu (continued) Audits Menu (continued) Defensive Plays Menu DEFENSIVE PLAYS Select DEFENSIVE PLAYS at the Audits Menu. Defensive Plays accounts for each play type as a percentage of all defensive plays. Defensive Plays is a read-only menu. To exit, press any player panel button. DEFENSIVE PLAYS – PAGE: 1 SAFE COVER GOAL LINE 2 MAN BLITZ MEDIUM ZONE SUICIDE BLITZ DEEP ZONE 1 MAN BLITZ NEAR ZONE ZONE BLITZ BLOCK FG BLOCK PUNT PUNT RETURN 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% PRESS ANY BUTTON TO...
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3-20 Main Menu (continued) Audits Menu (continued) Exception Dump Menu EXCEPTION DUMP Select EXCEPTION DUMP at the Audits Menu. Game programmers use the Exception Dump Menu to view register contents during program development. This menu has no field purpose. Exception Dump is a read-only menu. To exit, press any player panel button. Main Menu (continued) Audits Menu (continued) Clear Audits Menu CLEAR AUDITS Select CLEAR AUDITS at the Audits Menu. The Clear Audits menu allows you to clear individual...
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3-21 Main Menu (continued) Adjustments Menu ADJUSTMENTS Select ADJUSTMENTS at the Main Menu. The Adjustments menus permit you to change game characteristics. Use these screens to optimize game performance and earnings. Highlight an option with any player panel joystick. Select the option with any player panel button. ADJUSTMENTS PRICING FREE PLAY ATTRACT SOUND ADDITIONAL ADJUSTMENTS FULL FACTORY RESTORE EXIT ADJUSTMENTS MENU Main Menu (continued) Adjustments Menu (continued) Pricing Menu PRICING Select...
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3-22 STANDARD PRICING TABLE NAMESTARTCONTINUECREDITS/COINCOIN 1COIN 2COIN 3COIN4BILLANTILLES221/25¢, 4/1G.25¢1GAUSTRALIA 1221/3X20¢, 2/$1.00.20¢$1.00AUSTRALIA 2 2 2 1/5X20¢, 1/$1.00 .20¢ $1.00AUSTRIA 1221/5Sch, 2/10Sch5 Sch10 SchAUSTRIA 2 2 2 1/2X5Sch, 3/2X10Sch 5 Sch 10 SchBELGIUM 1221/20BF20BF20BFBELGIUM 2 2 2 3/20BF 20BF 20BFBELGIUM 3 2 2 2/20BF 20BF 20BFBELGIUM ECA 2 2 1/20BF 50BF 20BF 5BFCANADA 1221 / 2 x 25¢, 3 / $125¢25¢CANADA 2 2 2 1 / 2 x 25¢, 3 / $1 25¢ $1.00CANADA 3 2 2 3 / $1.00, 6 / $2.00...
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3-23 STANDARD PRICING TABLE, continued NAMESTARTCONTINUECREDITS/COINCOIN 1COIN 2COIN 3COIN4BILLUK ECA 1111/50p, 3/£1.00£1.0050p20p10p£2.00UK ECA 2111/50p, 2/£1.00£1.0050p20p10p£2.00UK ECA 3111/30p, 2/50p, 5/£1.00£1.0050p20p10p£2.00UK 4111/50p, 3/£1.00£1.0050pUK 5111/50p, 2/£1.00£1.0050pUK ECA 6111/30p, 2/50p, 4/£1.00£1.0050p20p10p£2.00UK ECA 7113/£1.00£1.0050p20p10p£2.00UK ECA 8111/50p, 2/£1.00, 4/£2.00£1.0050p20p10p£2.00USA1221/25¢25¢25¢$1.00USA2 2 1 1/25¢ 25¢ 25¢ $1.00USA3 1 1 1/25¢ 25¢ 25¢ $1.00USA4 1...
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3-24 SCREEN TERM DISCUSSION Slot Units; Bill Validator (DBV) UnitsCyber-currency. This adjustment assigns a number of “units” to each coin mechanism or bill acceptor. For instance, if a quarter buys 1 unit, then $1 buys 4 units. (See Coins per Bill.) You insert a coin into a 1-unit coin acceptor. The system, due to its programming, knows that your coin is worth one unit. Units per Credit How many units equal one credit. (Units buy credit, the price of one game.) Units per Bonus Units awarded when a...
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3-25 Main Menu (continued) Adjustments Menu (continued) Pricing Menu (continued) Custom Pricing Menu (continued) Creating Pricing Scheme Menu Creating Pricing Scheme After you name your custom pricing scheme, you encounter the Creating Pricing Scheme Menu. This menu is where you program the pricing scheme. You can save several pricing schemes and chose between them as desired. Highlight an option with any player panel joystick. Select Change Mode with with any player panel button. Use a joystick to...
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3-26 BASIC CUSTOM PRICING. Custom pricing creates an imaginary currency exchange. In this currency exchange, the coins of the realm are “units.” Think of units as a type of cyber-currency, useful only within the game software. By inserting coins, you purchase units. Since units are only negotiable within game software, the system stores your units for you. When the system receives enough units, it buys a game for you. The price of a game is one “credit.” You can think of credits as a second form of...
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3-27 Main Menu (continued) Adjustments Menu (continued) Pricing Menu (continued) Custom Pricing Menu (continued) Screen Message Menu Screen Message Towards the end of the Custom Pricing Menus, you encounter the Screen Message Menu. The Screen Message Menu allows you to enter a brief pricing or advertising message. The video game machine displays your message during the Attract Mode. You may enter one or two lines of text. Each line may include up to 32 alphanumeric characters. Here’s an example of a...
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3-28 Main Menu (continued) Adjustments Menu (continued) Free Play Menu Free Play Select FREE PLAY at the Adjustments Menu. Free play is a useful feature for promotions and long-term testing under play conditions. Enable free play to allow players to play the game without inserting currency. Disable free play to sell games. Highlight an option with any player panel joystick. Select the option with any player panel button. Main Menu (continued) Adjustments Menu (continued) Attract Sound Menu Attract Sound...