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Lucent Technologies DEFINITY Enterprise Communications Server Release 8 Guide To ACD Call Centers

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    							DEFINITY ECS Release 8
    Guide to ACD Call Centers  555-233-503  Issue 2
    December 1999
    DEFINITY ECS ACD Call Center Features 
    3-27 Automatic Call Distribution 
    3
    How to Administer ACD
    Table 3-6. Required Forms
    Form Field
    Trunk Groups
     CO
     FX
     Tie
     WAT SnIncoming Destination
    Class of RestrictionnCan Be Service Observer? (optional)
    nCan Be Service Observed? (optional)
    Attendant ConsolenHeadset, Auto Answer
    StationnHeadset, Auto Answer 
    nButton Assignments - Work-Mode, Queue Status, Call 
    Info
    Hunt GroupnAll
    Feature-Related 
    System-Parameters
    nService Observing (optional)
    — Service Observing Warning Tone
    — Service Observing by FAC
    nMost Idle Agent
    — MIA Across Splits or Skills
    — ACW Agents on MIA List
    nCall Management System
    — ACD Login Identification Length
    Feature Access Code 
    (FAC)
    nAutomatic Call Distribution page
    nAnnouncement Access Code
    nService Observing Listen Only or Listen/Talk Access 
    Code (optional)
    Announcements/
    Audio Sources
    nAll 
    						
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    nTrunk Group forms — In the Group Number field, assign consecutive Group 
    Numbers to trunk groups when you are using two or more trunk groups to support 
    ACD applications.
    nHunt Group form — When the ACD field is set to y, complete the fields that 
    apply. In the AAS field, enter y
     to enable Auto-Available Split. See 
    ‘‘
    Auto-Available Split’’ on page 3-22 for more information.
    Detailed Description
    You can administer an ACD split to use one of three methods to select an available agent:
    nDirect Department Calling
    nUniform Call Distribution
    nExpert Agent Distribution
    Direct Department Calling
    If you administer a split for Direct Department Calling (DDC), an incoming call is routed 
    to the first available agent extension in the administered sequence. If the agent is not 
    available, the call routes to the next available agent, and so on. Incoming calls are always 
    routed to the first agent in the sequence, so calls are not evenly distributed among agents. 
    DDC is not available with EAS.
    Uniform Call Distribution
    The Uniform Call Distribution (UCD) method selects either the most idle agent or the 
    least occupied agent as each new call is delivered.
    The “most idle agent” (MIA) is the agent who has waited the longest since finishing their 
    last ACD call. This method is abbreviated UCD-MIA. The DEFINITY ECS/switch 
    maintains a queue of agents who are available to receive calls. With the Most-Idle Agent 
    algorithm, an agent’s place in the queue depends on how long they’ve waited since their 
    last ACD call. The agent who’s been idle longest is at the head of the queue and will 
    receive the next ACD call.
    You can set the DEFINITY ECS/switch to maintain a separate queue for available agents 
    in each split or skill, or you can create one combined queue for agents in all splits or skills. 
    If the MIA Across Splits/Skills? field on the Feature-Related System Parameters form is 
    set to n
    , the switch maintains available agent queues for each split or skill. When agents 
    answer a call, they are only removed from the available agent queue for the split or skill at 
    which that call arrived. If the field is set to y
    , there is only one queue for all agents. In this 
    case, agents are removed from the queue whenever they answer a call for any of their 
    assigned splits or skills.
    The agent is returned to the agent queues (or queue if MIA Across Splits/Skills? is y
    ), 
    based on how you administer the following:
    nIf forced Multiple Call Handling applies, the agent is placed in the queue when the 
    call stops alerting. 
    						
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    nIf the ACW Agents Considered Idle? on the Feature-Related System Parameters 
    form is y
    , the agent is queued when the call completes.
    nIf ACW Agents Considered Idle? is n
    , the agent is queued when ACW completes.
    UCD distributes calls evenly among agents logged in to a particular split/skill. UCD with 
    MIA Across Splits/Skills distributes calls evenly among agents logged into the same 
    splits/skills.
    If your switch uses Expert Agent Selection and CentreVu Advocate, you can also 
    distribute calls to the least occupied agent. The “least-occupied agent” (LOA) is the agent 
    who has spent the lowest percentage of their time on ACD calls since they logged in. This 
    method is abbreviated UCD-LOA. An agent’s place in the queue of available agents is 
    determined by the percentage of their time spent on ACD calls since they logged in. This 
    percentage, known as agent occupancy, is always calculated separately for each split or 
    skill an agent is logged into, so there is an available agent queue for each split or skill.
    Expert Agent Distribution
    Expert Agent Distribution (EAD) is available only with Expert Agent Selection (EAS). 
    EAD also uses the MIA and LOA methods to select an available agent for a call, and like 
    UCD it maintains a queue of available agents. However, with EAD agents are also 
    distinguished by their skill level in each of their assigned skills and the switch considers 
    both agents’ skill level and their idle time or occupancy to select the agent who will 
    receive a call.
    When you are using EAS Preference Handling Distribution (EAS-PHD), the agent can 
    enter the MIA queue at one of 16 levels. The lower the level, the higher the level of 
    expertise; so an agent with skill level 1 is the most qualified to answer a call to that skill. 
    Without EAS-PHD, agents enter the MIA queue as either level 1 or level 2 agents. When 
    agents with a lower skill level become idle, they enter the MIA queue in front of agents 
    with a higher skill level. See ‘‘
    Expert Agent Selection’’ on page 3-78 for more 
    information about EAS Call Distribution.
    Comparison of Agent Selection Methods
    Ta b l e  3 - 7 compares DDC, UCD, and EAD agent selection methods and shows the effect 
    of using each one. Remember that the DEFINITY ECS/switch makes two separate 
    decisions to select agents when EAD is used. The switch first identifies the agent or agents 
    with the highest level of expertise in the call’s skill. If there are several agents with the 
    same skill level, the switch then selects the most idle or the least occupied, as appropriate, 
    from this subgroup. 
    						
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    Queuing and Announcements
    You create a queue for an ACD split by setting Queue to y
     on the Hunt Group form. When 
    all agents are active on calls or in After-Call Work mode, the queue allows incoming calls 
    to wait for an idle agent. The next available agent is automatically connected to the call in 
    the split queue.  
    For non-vector-controlled splits, calls do not queue to splits in these cases:
    nNo agents are logged in
    nAll logged-in agents are in Auxiliary Work mode
    nNo queue slots are available
    The caller gets a busy signal (or busy coverage, if administered) unless a call comes in via 
    an automatic-in central office (CO) facility. In this case, the caller hears ringback from the 
    CO and the system continues trying to place the call in the queue.
    You can assign two announcements to each split and administer a second announcement to 
    repeat. When an incoming call is directed to an ACD split, the call is either directed to an 
    agent or is automatically connected to the first announcement. Refer to DEFINITY ECS 
    Administrator’s Guide for information on how announcements are affected by call 
    forwarding and call coverage.
    Table 3-7. Agent Selection Methods
    If this agent selection method is 
    used… Each call will be delivered to…
    DDCthe first available agent found in the hunt 
    sequence.
    UCD-MIAthe available agent who has been idle the 
    longest since their last ACD call.
    UCD-LOA the available agent with the lowest 
    percentage of work time since login.
    EAD-MIAthe available agent with the highest skill level 
    who has been idle the longest since their last 
    ACD call (compared to other available agents 
    with the same skill level).
    EAD-LOAthe available agent with the highest skill level 
    and the lowest percentage of work time since 
    login (compared to other available agents 
    with the same skill level). 
    						
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    First Announcement  
    After a call enters a split queue, the caller hears ringing and the first announcement delay 
    interval begins. If an agent becomes available during the first announcement delay 
    interval, the call is connected to the agent. Otherwise, the interval expires and the system 
    tries to connect the incoming call to the first announcement, with one of the following 
    results:
    nIf the first announcement is available, the caller hears ringing, then the first 
    announcement.
    nIf the announcement is busy and has no queue, the caller hears ringing and the first 
    announcement delay interval is reset. The system tries to access the announcement 
    again when the interval expires.
    nIf the announcement is busy and has a queue, then:
    — If the queue is full, the caller hears ringing and the first announcement 
    delay interval is reset. The system tries to access the announcement again 
    when the interval expires.
    — If the queue is not full, the call enters the announcement queue and the 
    caller hears ringing, then the first announcement. The system then tries to 
    connect the call to an agent.
    nIf the announcement is not busy, but is still unavailable, the second-announcement 
    delay interval begins and the system attempts to connect the call to the second 
    announcement. 
    If there is no first or second announcement, the call remains in queue until answered or 
    removed from the queue.
    Forced First Announcement
    The first-announcement delay interval defines how long a call remains in queue before the 
    call is connected to the first announcement. If this interval is 0 seconds, the incoming call 
    is automatically connected to the first announcement. This is a forced first announcement 
    — the call is not routed to an agent until after the caller hears the first announcement.
    With a forced first announcement, the following occurs:
    nIf a first announcement is available, the caller hears ringing and then the first 
    announcement. The system then tries to connect the call to an agent.
    nIf the announcement is busy and has no queue, the system waits 10 seconds and 
    then tries to access the announcement.
    nIf the announcement is busy and has a queue, then:
    — If the queue is full, the system waits 10 seconds, then tries to access the 
    announcement.
    — If the queue is not full, the call enters the announcement queue and the 
    caller hears ringing, then the first announcement. The system then tries to 
    connect the call to an agent. 
    						
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    nIf the announcement is not busy but is still unavailable (for example, it may have 
    been deleted), then the system tries to connect the call to an agent.
    After a forced first announcement, the caller always hears ringback (or music-on-hold, if 
    administered) until the call is answered or is connected to a second delay announcement. 
    After a first or second delay announcement, the caller hears music-on-hold, if 
    administered.
    Second Announcement
    After the first announcement, the second-announcement delay interval begins and the 
    caller hears ringing (if there is no forced first announcement), or music, if provided. If an 
    agent becomes available during the interval, the call is connected. Otherwise, the interval 
    expires and the system tries to connect the incoming call to the second announcement, 
    resulting in one of the following:
    nIf the second announcement is available, the caller hears ringing or music, then the 
    second announcement.
    nIf the announcement is busy and has no queue, the caller hears ringing and the 
    second-announcement delay interval is reset. The system tries to access the 
    announcement again when the interval expires.
    nIf the announcement is busy and has a queue, then:
    — If the queue is full, the caller hears ringing (only if the first announcement 
    has not been heard) and the second-announcement delay interval is reset. 
    The system tries to access the announcement again when the interval 
    expires.
    — If the queue is not full, the call enters the announcement queue and the 
    caller hears ringing (only if the first announcement has not been heard), 
    then the second announcement. The system then connects the call to an 
    agent.
    nIf the announcement is not busy but is still unavailable, the call remains in queue 
    until answered or removed from the queue.
    After the second announcement, the caller hears music, if provided, or silence and then:
    nIf you administered the split to repeat the second announcement, the system tries to 
    connect the call to the second announcement after the delay expires.
    nIf you administered the split not to repeat the second announcement, the call 
    remains in the queue until answered or removed from the queue. 
    						
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    Forced Disconnect
    You can connect an incoming call directly to an announcement and then disconnect the 
    call after the announcement has completed in one of two ways:
    nAdminister an announcement extension as the incoming destination. The caller is 
    directed to the announcement and is disconnected, without being queued for a 
    split.
    nAdminister an announcement extension as a point in a split’s coverage path. Calls 
    that have been in the queue for a long time are forced to go directly to the 
    announcement and are disconnected.
    Announcement Rules
    The following rules govern announcements a caller hears: 
    nCalls that reach a split directly always hear a forced first announcement, if 
    assigned, regardless of subsequent call coverage, call forwarding, night service, or 
    busy signal processing. If these calls queue long enough, they hear first and second 
    announcements.
    nCalls that reach a split via call coverage receive a second announcement only, if 
    administered. The assumption is that a caller has likely heard a first announcement 
    at the original split or station before being redirected.
    nCalls that reach a split via call forwarding receive first and second announcements 
    at the destination split, if administered. These calls can receive a forced first 
    announcement at the original split, if administered, but not at the split they are 
    forwarded to. 
    Entering the Queue
    When a forced first announcement is not assigned, the system tries to connect an incoming 
    call to an available agent. If an agent is available, the call is connected to the agent. If all 
    agents are active (either on an ACD call or in ACW mode), the call enters the split queue. 
    If no queue is assigned, or if no queue slots are available and the incoming facility is a CO 
    trunk, the caller hears ringing. The system continues trying to queue the call until a queue 
    slot becomes available, or until the call is abandoned or an agent becomes available. When 
    you have administered Intraflow and Interflow with Call Coverage and Call Forwarding 
    All Calls, the caller hears a busy tone or the call is redirected in any of these cases:
    nNo split queue is assigned.
    nThe queue is full.
    nNo agents are logged in.
    nAll logged-in agents are in AUX work mode, and the incoming facility is a 
    digit-oriented facility (digits are sent to the PBX as in DID, incoming wink, or 
    immediate tie trunks) 
    						
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    NOTE:
    Central office trunk (non-DID) calls receive ringback from the CO, so the PBX 
    cannot give these callers a busy signal. The system tries to put such calls into queue 
    until successful or until the call is abandoned. 
    Priority Queuing
    Priority queuing allows priority calls to be queued ahead of calls with normal priority. You 
    can implement priority queuing in two ways:
    nAssign Priority Queuing to a calling party’s Class of Restriction (COR).
    nAssign Priority on Intraflow to an ACD split. This allows calls from the split, 
    when intraflowed into another split, to be queued ahead of nonpriority calls. For 
    more information, see ‘‘
    Information Forwarding’’ on page 3-93.
    Queue Status Indications
    You can assign queue status indications on agents’ or supervisors’ terminals or consoles 
    for ACD calls in queue. For more information, see ‘‘
    Queue Status Indications’’ on page 
    3-114.
    Direct Agent Calling
    NOTE:
    Direct Agent Calling requires CallVisor Adjunct-Switch Application Interface 
    (ASAI) or EAS. Both originating and called party Class of Restrictions (CORs) 
    must be set to allow Direct Agent Dialing. See ‘‘
    Expert Agent Selection’’ on page 
    3-78 for information on Direct Agent Announcements.
    Direct Agent Calling (DAC) causes a call to a particular ACD agent to be treated as an 
    ACD call. Agents can enter After Call Work mode for direct agent calls and CMS and 
    BCMS correctly measure these calls as ACD calls.
    If an agent is available to answer an ACD call, the direct agent call is delivered to the 
    agent. An agent in Automatic Answer mode hears a zip tone.
    An agent with a multifunction phone or who is on-hook and not available to answer an 
    ACD call hears a ring-ping. An agent with a single-line phone and who is off-hook and not 
    available hears the call-waiting tone, even when Call Waiting Termination is not assigned. 
    The ring-ping or call waiting tone is given only once per call when the direct-agent call is 
    queued. The lit work mode button lamp for the split on the agent’s phone flashes, 
    indicating that a direct agent call is waiting. Flashing starts when the call queues and stops 
    when all direct agent calls are removed from the queue (that is, they are answered, 
    abandoned, or sent to coverage). 
    						
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    While on a direct-agent call, the agent becomes unavailable for subsequent ACD calls. If 
    the agent logs off by unplugging the headset, he or she can still answer a direct-agent call 
    in the queue by logging back in and becoming available. Agents who have direct-agent 
    calls waiting are not allowed to log off using a FAC. If the agent is in Manual In mode or 
    pushes the After Call Work (ACW) button while on a direct-agent call, the agent goes to 
    ACW mode.
    Generally, direct-agent calls are queued and served in first-in, first-out order before other 
    calls, including priority calls. However, if you administer a skill level for Call Handling 
    Preference, direct-agent calls must be assigned the highest priority for them to be 
    delivered before other ACD calls. Otherwise, calls with a higher skill level are distributed 
    before direct-agent calls.
    Note that you can use Multiple Call Handling (MCH) to allow agents to answer a direct 
    agent call with another ACD call active.
    Direct-agent calls follow the receiving agent’s coverage and call forwarding paths, if these 
    features are administered. Once a call goes to coverage or is forwarded, the call is no 
    longer treated as a direct-agent call, and CMS is informed that the call has been 
    forwarded.
    Considerations
    Maximum Number of Agents
    If an agent is assigned to more than one split, each assignment applies to the maximum 
    number of agents. When computing the number of agents measured by BCMS, count one 
    agent as one agent regardless of the number of splits that the agent will be logged into. For 
    CMS sizing, count one agent for each agent in each split measured by CMS; one agent 
    logged into three splits counts as three agents. 
    Using the Number of Agents System Capacity screen, you can view the Used, Available, 
    and System Limit counts.
    MIA Across Splits/Skills
    MIA Across Splits/Skills distributes calls more equally to agents with multiple splits or 
    skills. When agents handle a call for one split or skill, they go to the back of all their idle 
    agent lists.
    With MIA Across Splits/Skills, agents may not receive calls from all of their splits/skills. 
    If, for example, split 20 has a very short average agent idle time and split 22 has a very 
    long average agent idle time, agents with both of these skills may never become the 
    most-idle for skill 22 because they continuously take calls for split 20. 
    						
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    Announcements
    Announcements can be analog, aux trunk, DS1, or integrated. Integrated announcements 
    use the 16-channel announcement board and queuing is based on whether one of the 16 
    channels is available. When a channel becomes available, any announcements on the 
    board can be accessed, including the announcement already being played. A caller may be 
    in queue for an announcement because a channel is not available, even though that 
    announcement is not being used. The maximum queue length for all digital 
    announcements is shown in the Capacities Table in the DEFINITY Enterprise 
    Communications Server System Description Pocket Reference. Queues for analog and aux 
    trunk announcements are on a per-announcement basis. You can also install multiple 
    Integrated Announcement boards to allow for more announcements.
    If a delay announcement is used, answer supervision is sent to the distant office when the 
    caller is connected to the announcement. Charging for the call, if applicable, begins when 
    answer supervision is returned.
    Storing and Retrieving Messages
    Leave Word Calling messages can be stored for an ACD split and retrieved by a split 
    member, a covering user of the split, or a system-wide message retriever. The message 
    retriever must have a phone display and proper authorization. You can also assign a 
    remote Automatic Message Waiting lamp to a split agent’s terminal to indicate when a 
    message has been stored for the split.
    Class of Restriction
    Each ACD split and each individual agent is assigned a Class of Restriction (COR). You 
    can use Miscellaneous Restrictions to prohibit selected users from accessing certain splits. 
    You can use Miscellaneous Restrictions or restrictions assigned through the COR to 
    prevent agents from being accessed individually. Unless you administer such restrictions, 
    each agent can be accessed individually as well as through the split.
    An agent with origination and termination restriction can receive ACD calls and use the 
    assist function. A terminal in a COR with termination restriction can receive ACD calls.
    If you are using Service Observing, administer a COR for observers and agents being 
    observed.
    Trunk Groups and ACD Splits
    nIf you assign an ACD split extension as the incoming destination of a trunk group 
    and that split’s extension is later changed, you must also change the trunk group’s 
    incoming destination to a valid extension.
    nCalls incoming on a non-DID trunk group can route to an ACD split instead of to 
    an attendant. Calls incoming on any non-DID trunk group can have only one 
    primary destination; therefore, the trunk group must be dedicated to the ACD split 
    or a VDN. 
    						
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