JVC Projector Dla X90rkt Instructions Manual
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71 ENGLISH [4] Display Setup Use this function to turn the messages that appear on each screen ON or \ OFF and to set the background color when there is no signal. Use the UP/DOWN keys to select an adjustment item. Press the [BACK] key to return to the previous screen. Items Explanation, operation, precautions, settings Back ColorSets the color of the background, which is displayed without an input si\ gnal.Settings: Blue, Black [Blue] BlueSets the background color to blue. BlackSets the background color to black. Menu PositionSets the picture position of the menu. Please set to your preferred posi\ tion Navigate the menu by pressing the left or right keys when you have selected an item. \ Moreover, if one presses the button [OK], an image illustration appears at the position of the menu. The highlighted position in the illustration moves by use of the left an\ d right keys. If one presses [OK], the menu moves to the highlighted position.If you press the key to the right, the menu will move starting from the \ top left -> top right -> central -> bottom right -> bottom left and then back to the upper lef\ t.By pressing of the left key, the menu moves in the opposite direction. [Upper left] Menu DisplaySets the time for the menu to be displayed.Settings: 15 sec, On [On] 15 secIf there is no menu operation for 15 seconds, the menu display vanishes.\ OnDisplay always. Line DisplayConfigures if input is displayed or not when input is switched.Settings: 5 sec, Off [5 sec] 5 secDisplays for 5 seconds. OffNot displayed. Source DisplayConfigures whether or not to display the signal, when the input is switched.Settings: On, Off [On] OnDisplay. OffNot displayed. LogoConfigures whether or not to display the "D-ILA" logo upon activation.Settings: On, Off [On] OnDisplayed for 5 seconds. OffNot displayed. Adju stm en ts a n d s ettin gs in t h e m en u ( c o ntin ued ) Back Color Menu DisplayMenu Position OnLine Display5secSource DisplayOnLogoOnLanguageEnglish Black Operation
72 Operation 3 [5] Function Use this function to set command communications, remote control codes, OFF timer function, etc. You can also reset the lamp time. Use the UP/DOWN keys to select an adjustment item. Press the [BACK] key to return to the previous screen. Items Explanation, operation, precautions, settings Tr igger Configures 12V output to an external screen equipped with a trigger function.Settings: Off, On(Power), On(Anamo) [Of f] OffNo output. On (Power) When turned on, control signals (12V) from the trigger terminal are emitted. If you turn off the power, the output of the control signal stops. During standby mode, an output will occur if the [ OK] button is pressed. After cooling, the output stops when you go back to standby. On (Anamo) Control signals (12V) are emitted when the Anamorphic mode is set from "Off” to “A” or “B”. If the Anamorphic mode is set to "A" or "B", the operation in this state equals "On (Power)". Off Ti mer Sets Off Timer function and its time. (*) If there are no operations, the unit powers off automatically. (*) It powers off automatically even while projecting an image. (*) You will be given a warning 60 seconds before power turns OFF. Press the [OK] button while the warning is being displayed to delete the warning display . You cannot configure settings to omit warning display. Settings: Off, 1 hour, 2 hours, 3 hours, 4 hours [Of f] OffPower is not turned off. 1 Hour Power is turned off automatically after 1 hour. 2 Hours Power is turned off automatically after 2 hours. 3 Hours Power is turned off automatically after 3 hours. 4 Hours Power is turned off automatically after 4 hours. High A ltitude Mode Set to use at low pressure locations (900m above sea level).Settings: On, Off [Of f] OnSet. Off Do not set. Communication Te rminal Sets the used control terminal. It is not possible to use it at the same time.Settings: RS-232C, LAN [RS-232C] RS-232C Sets the RS-232C terminal. LAN Sets the LAN terminal. Network It is displayed, if the setting of the "Communication terminal” to the submenu [5-1] Network is set to "LAN". Remote Code Use this function to change the projector's remote control code. The projector can be operated only with a remote control configured with the same code. T o change the remote control code itself, press "MENU" and [BACK] together for three seconds or more. All of the buttons on the remote control will begin to blink. Two blinks indicate "Change A to B"; three blinks indicate "Change B to A". Settings: A, B [A] A Set the projector's remote control code to "A". B Set the projector's remote control code to "B". Lamp Reset Reset of the lamp use time to "0". Adjustments and settings in the menu (continued) Trigger Off Timer Remote CodeNetwork Lamp Reset Remote Code High Altitude Mode Off Off Off RS-232C A
73 ENGLISH [5-1] Network Use this function to configure the network settings used for command communication. Use the UP and DOWN keys to select items. Press the [BACK] key to return to the previous screen. Items Explanation, operation, precautions, settings DHCP ClientSets the DHCP client.Settings: On, Off [Off] OnObtains automatically an IP address from within the connected network's DHCP server.(*) The automatic retrieval starts with the "Set" within the menu. OffThe network settings are being done manually. IP AddressSets the IP address. [192.168.0.2] Subnet MaskSets the subnet mask. [255.255.255.0] Default GatewaySets the default gateway. [192.168.0.254] MAC AddressDisplays the MAC address of the unit. Set[5-1] Reflects the network setting. [6] Information This displays the input signal specifications information, lamp time and software version.Use the UP and DOWN keys to select items. Press the[BACK] key to return to the previous screen. Displays upon HDMI/COMP . input Items Explanation, operation, precautions, settings Input Source Deep Color Lamp Time Soft V er. Displays upon PC input Items Explanation, operation, precautions, settings Input Resolution H Frequency V Frequency Deep Color Lamp Time Soft V er. Displays video image input terminal.Displays the name of the input source.Displays the color bit depth concerning an input video image signal.(*) When you input YCbCr (4:2:2), it is not displayed.(*) When there is information about DeepColor from the source device, \ it is displayed.Displays the lamp use time.The firmware version is displayed. Displays video image input terminal.Displays image resolution.Displays the H Frequency. Displays V Frequency. Displays the color bit depth concerning an input video image signal.(*) When you input YCbCr (4:2:2), it is not displayed.(*) When there is information about DeepColor from the source device, \ it is displayed. Displays the lamp use time.The firmware version is displayed. Adju stm en ts a n d s ettin gs in t h e m en u ( c o ntin ued ) 160H HDMI-2 1080p60 8bitInput Source Deep Color Lamp Time 12.011Soft Ver. : : : : :Lamp Time Deep Color 160H PC 1920X1080Resolution 67.50kHzH Frequency60.0HzV Frequency Input : : : : : :8bit 12.011Soft Ver. : IP Address Subnet Mask Default Gateway NetworkDHCP ClientOn SetMAC Address :AA-BB-CC-DD-EE-FF 192. 168. 0.254 255. 255. 255. 0 192. 168. 0. 2 Operation
74 Operation3 Gamma CurveThe description of the gamma curve that assumes a gamma curve unit. Please read the relevant detailed description and professional books.The gamma curve of the projector to the input video signal determines for each color the relative value of its light output. The value of the input video image signal is displayed as a percentage - with both being displayed in % as units - of the maximum light input signal for bright-ness and the brightness output value as a percentage of the maximum output value of each color or the projector. In relation to the signal value of 50% of the input, it projects with brightness output value of 50%. However , a light output value of 0% is not completely black and neither no projection. As the possibil-ity of the projector to reproduce blackness is limited, it will be actually slightly brighter. The input video image signal value becomes a continuous curve of 0% to 100% for the gamma curve, which can be set with the projector . Moreover, it is impos-sible to get only one light output value for the input video image signal value. The gamma curve can be set for each color , i.e. red, green and blue. By select-ing the white color, the 3 colors can be adjusted at the same time. A larger angle of inclination of the gamma curve leads to a greater gap of the light output value of that area and makes it easier to distinguish the video images. A low angle of inclination leads, on the contrary , to the dif ference in that area becoming smaller , so that the video images are harder to distinguish. If it is im-possible to get an inclination angle, so that it is chosen to become horizontal, the gap in that area vanished and it might be impossible to distinguish the video images. The light output A B C Input sig- nal value 100% 100% 0% 0% A B C Suppose you knew the inclination of the input video image signal values of the watched video images, and would increase the slope of the portion of this area and attenuate the slope of other areas. It would then be easier to determine the video images. Also, if you did not know the inclination of the input video image signal value of the watched video images, adjustment would be difficult.However , there are some trends of the distribution of the input video image signal value depending on the type of video content. As some typical examples are prepared in the [Gamma] (Reference Page: 54), it is recommended to perform similar settings before watching. Some methods about how to adjust the gamma curve are presented here, but in reality one can think of various adjust-ment methods, for example where red, green and blue are individually adjusted. In your own image creation, please enjoy the process of trial and error. The light output The light output 100% 100% 0% 0% Input sig-nal value The distribution of the input signal 100% 100% 0% 0% Input sig-nal value The distribution of the input signal Operation guide (glossary) The light output 50% 50% Input signal value 0% 100% 100% 0%
75 ENGLISH This is a description for the 3D-method using this unit, 3D-glasses (sold separately: PK-AG1-B/PK-AG2- B) and an 3D synchro emitter (sold separately: PK-EM1). Set the 3D TV and 3D compatibility software to an appropriate viewing standard. For viewing, a separate unit compatible with 3D playback is needed. For detailed descrip- tion of other 3D methods, please read specialized books on this topic. (For the sake of explanation, a simplified and exag- gerated picture is used.) The 3D scheme of this unit utilizes the principle of binocular parallax. It projects with the frame sequential method, where separately alternating images are produced for the left and right eye. Opening and closing of 3D glasses fitted with liquid crystal shutters are controlled in such a way, that video images corresponding to the right/left eye and are only visible for the respective eye. As a result, one can watch three-dimensional images. Due to the difference of the video images both eyes see, the brain perceives them in a stereoscopic way . The video images that can be seen by the respective eyes are artificially pro- duced. Due to the exposure of the eyes to the respective video images, the brain is induced to create a stereoscopic image, which is not present as a real object. In other words, it is a use of virtual images. 立体映像 EyeV ideo images seen with the right eye Video images seen with the left eye Stereoscopic video image Binocular parallax: Dif ference of the view on a single object when seen from the left and right eyes, respectively . CAUTION • Please stop watching at once if you do not feel well and consult a physician if necessary . • People who already have a kind of photosensitivity , sufferers from heart disease, and people in poor physical condition should not watch 3D video images of this device, which makes use of 3D glasses. • It is recommended that you take a break periodically . Length and frequency of the required break differ due to individual dif ferences. Please judge for yourself. CAUTION • The comprehensive brain function to judge stereoscopic vision and which include a feeling for real distances, develops while growing up by touching and seeing real objects, but in early childhood, it is still in an underdeveloped state. Even though there are individual differences, children under 5 are still developing. Letting them frequently watch virtual 3D video images can be an obstacle for the development of a comprehensive three-dimensional feel. • For younger children may suddenly become sick, because they continue watching without realizing symptoms like 3D sickness or deterioration of health until after watching 3D images. Please accompany your while it watches. And please be careful when it comes to your child ’ s bodily condition and state. Description of the 3D method Original Operation
76 Operation3 Separate images which can be seen by the right eye and left eye, respectively, are taken and produced separately. Therefore, the image for the left eye is only visible to the left eye, and the images for the right eye only or the right eye. The Human brain perceives stereoscopic images based on image information on both sides. The closer one looks at stereoscopic images, the greater the binocular disparity , which means greater perception of outward projection. At the same time, the focus has to fit the screen, but the projecting image and the focus cause a great contradiction. This causes visual fatigue and discomfort. Left-eye imageRight-eye image Stereoscopic video image CAUTION In most cases, 3D images taken or produced are horizontally arranged respectively. If these images were not horizontally arranged for left and right eye movement when watching, the brain could not perceive a stereoscopic image, but would still recognize a double image. As such video images can cause 3D sickness, please do not hold the 3D glasses slanted relative to the video images. CAUTION Please watch from a distance three times the height of the screen. For example, for a projection size of 120, it should be approximately 4.5m, and for an 80-type, it should be around of 3 m. Please refer to page 19, where one can find a table with the screen seizes and at the same height. Choosing a distance closer than recommended may cause eyestrain.
77 ENGLISH The frame sequential method is a way of displaying video images left and right sequentially. The projector projects the video images used for the left- and right eyes onto the screen. The video images for the left and right side are only visible with the respective eye, as the left and right side of the 3D glasses are opened and shut by a liquid crystal shutter. As a result, the left and right images are seen by the eye and show a 3D image. In order to match the timing of the display of video images and the timing of the opening/closing of the 3D glasses liquid crystal shutters and it is necessary to show to the eyes only those video images, for the left or right eye, respectively , the projector of this unit sends these timing data from the 3D synchro emitter to the 3D glasses with infrared rays. Left- eye image Right-eye image Eye Close Open Video image projection with the projector frame sequential method 3D-glasses CAUTION • As the video images for the left and right side flash alternatively when displayed, we urge you to refrain from looking at the screen with naked eyes. When viewed with several people, please prepare glasses for them. • These 3D glasses are only for the 3D video images of this device. Please do not use it for watching other objects or 2D video images. CAUTION • In regard to the 3D emitter , please direct the 3D glasses in such a way towards it, that the infrared rays can directly reach the 3D glasses. • In the following cases, it may not work correctly . • If you are near infrared communication equipment or lighting equipment. • If the 3D-glasses do not face to the 3D synchro emitter . • Depending on the use of 3D emitters, it may be possible that its operation might influence the operation of other devices with infrared communication. Stereoscopic video image Operation
78 Maintenance 4 Replacing the Lamp The lamp is a consumable item. If the image is dark or the lamp is turne\ d off, replace the lamp unit. ● When the lamp replacement time approaches, a message is displayed on the\ screen and the condition is indicated by the indicator. (Reference page: 17 to 18, 86 ) CAUTION ● Do not insert your hands into the opening of the lamp! This could cause obvious deterioration of the equipment ’ s function, wounds and electric shocks. ● Do not replace the lamp immediately after the unit has been used, and allow a cooling period of 1 hour or more before replacement. The temperature of the lamp is still high and this may cause a burn. ● Do not apply shock to the lamp unit. It may cause lamp blowout. ● Do not use flammable air duster to clean the internal parts of the unit. This may cause fire. Lamp replacement procedure MEMO Usable Lamp Life Purchasing the Lamp Unit ● When using the “ Lamp Power ” set at “ N ormal", the lifetime of the lamp will be approximately 3000 hours. This is an average lifetime and cannot be guaranteed. ● The lamp life may not reach 3000 hours depending on the operating conditions. ● When the lamp has reached the end of its usable life, deterioration progresses rapidly. ● If the picture becomes dark, the tint becomes strange, or the image flickers, promptly the lamp unit for a new one. Please consult your authorized dealer. ■ Lamp Unit Part No.: PK-L2210U 2Remove the lamp cover Loosen the screws on the lamp unit● Remove the screws with a screwdriver. ● Loosen the screws with a screwdriver. 3 4Pull out the lamp unit ● Grasp the handle and pull out the lamp unit. Handle 1Remove the power plug from the outlet
79 ENGLISH Install the new lamp unit Tighten the screws of the new lamp unit Attach the lamp cover CAUTION ● Use only genuine replacement parts for the lamp unit. Also, never attempt to reuse an old lamp unit. This may cause a malfunction. ● Do not touch the surface of a new lamp. This may shorten the lamp life and cause lamp blowout. MEMO After Replacing the Lamp ● Do not place the removed lamp unit at locations that is reachable by children or near combustible items. ● Dispose used lamp units in the same way as fluorescent lamps. Follow your local community rules for disposal. 5 6 ● Tighten the screws with a screwdriver . ● Insert the top part (with 2 claws) of the lamp cover into the unit. ● Fasten the screws with a screwdriver . 7 Handle Maintenance
80 Maintenance4 Replacing the Lamp (Continued) Resetting lamp Time After replacing a new lamp unit, please reset the lamp time. Description of two methods. ● Select “ Y es ” and the lamp time is set to zero. Moreover , one returns to the previous menu. Reset the lamp time from the menu screen. 1 2 3 BACK HIDE LIGHT PC HDMI 1 STAND BY HDMI 2COMP . LENS.CONTROL MENU GAMMAP.FILE COLORADJ. PIC. ON FILM NATURALSTAGE 3D USER ANIME CINEMA PICTURE MODE INPUT TEMP COLOR 3D FORMAT LENS MEMORYANAMO. THX C.M.D. 3D SETTING MENU Picture Adjust ResetAdvancedExitMENU BACKBack Select Operate Color Temp. Gamma Dark/Bright Level Picture Tone ContrastBrightness Color Tint00 00 Color ProfilePicture ModeNatural Video 6500KNormal Display the setting menu Select “ Function ” “ Lamp Reset ” ExitMENU BACKBack Select Operate Trigger Off Timer Communication TerminalNetwork High Altitude ModeLAN Off Off Off Function Lamp ResetRemote CodeA Reset Lamp Time? YESNO Re-confirm ② Confirm ①Select X730: The same button arrangement is used for the operations in this explanation. 9070