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Innovative Concepts In Entertainment Hammerhead Owners And Service Manual
Innovative Concepts In Entertainment Hammerhead Owners And Service Manual
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OWNERS AND SERVICE MANUAL INNOVATIVE CONCEPTS IN ENTERTAINMENT INC. 10123 MAIN STREET, CLARENCE, NY 14031 SERVICE: 1–716–759–0360 FAX: 1–716–759–0884 E–MAIL: [email protected]
INTRODUCTION.............................................. PAGE 3 GAME FEATURES GAME PLAY INSTALLATION................................................. PAGE 4 BEFORE YOU BEGIN INSTALLATION PROGRAMMING OPTIONS............................ PAGE 5 & 6 INTRODUCTION USING THE PROGRAMMING OPTIONS MAINTENANCE............................................... PAGE 7 QUICK TROUBLESHOOTING......................... PAGE 8 GAME REPAIR................................................. PAGE 9 – 11 OPERATIONAL BACKGROUND TROUBLESHOOTING PHILOSOPHY MECHANICAL REPAIR PARTS LISTINGS............................................ PAGE 12 SCHEMATICS.................................................. PAGE 13 – 15 WIRING DIAGRAMS........................................ PAGE 16 – 25 TABLE OF CONTENTS
INTRODUCTION GAME FEATURES Thank you for purchasing the new Hammerhead game from I.C.E. This new “WACKY” game utilizes all the proven technology of it’s predecessor Smack–n–Alien. ICE has taken out the cost but not the quality, giving the customer a fresh look with full reliability. Game cabinetry is stylish, yet bright. The game has been designed to be either a back–to–back centerpiece or a wall unit that will enhance the look of any location. Thick 16 gauge metal panels and marine grade water resistant plywood make the game extremely durable. The boat bow is made of a special high impact styrene that is easy to maintain. The distortion printed marquee is made of .187 PETG. This is back printed, which will prevent the customer from damaging the printing. The PETG is more durable than acrylic and therefore will withstand impact better. Electronics and sounds are the state of the art in digital technology. Robust design ensures a long trouble free life for your game. The game is very flexible with its programming options to allow it to be tailored to most locations easily. GAME PLAY The object of the game is to hit as many sharks as possible in the time allowed. (Note: the player must try to hit the sharks that are in the up position to score points) The player does not get penalized for missing a shark. The high score for the day will be displayed for all new players to try and match. (NOTE: There is a bonus shark, the shark that pops up before game play starts. If a player hits that on he will be awarded one extra point.)
INSTALLATION BEFORE YOU BEGIN WARNING: WHEN INSTALLING THIS GAME, A GROUNDED A.C. RECEPTACLE MUST BE USED. FAILURE TO DO SO COULD RESULT IN INJURY TO YOURSELF OR OTHERS. FAILURE TO USE A GROUNDED RECEPTACLE COULD ALSO CAUSE IMPROPER GAME OPERATION, OR DAMAGE TO THE ELECTRONICS DO NOT DEFEAT OR REMOVE THE GROUNDING PRONG ON THE POWER CORD FOR THE SAME REASON AS GIVEN ABOVE. USING AN IMPROPERLY GROUNDED GAME COULD VOID YOUR WARRANTY. HAVE A QUALIFIED ELECTRICIAN CHECK YOU’RE A.C. RECEPTACLE TO BE SURE THE GROUND IS FUNCTIONING PROPERLY. TOOLS NEEDED The game normally comes fully assembled and ready for use. If however, you need to disassemble or reassemble the marquee to the game for any reason, all that is needed is a 5/32 security Allen wrench. INSTALLATION The game comes ready to play with just a few simple things to keep in mind. 1. When installing the game, be sure you use a grounded A.C. outlet. If necessary, have it checked to be sure the ground is good. THIS GAME IS DESIGNED TO DISSIPATE STATIC ELECTRICITY THROUGH THE GROUNDING PLANE OF THE GAME. IF THE A.C. GROUND DOES NOT WORK, THE GAME COULD DISCHARGE STATIC ELECTRICITY THROUGH THE GAME CIRCUITRY, WHICH COULD CAUSE DAMAGE. Make sure the game is level after installation. It is necessary to make sure the game is level so the game will work properly. Place the game into its final location and use the adjusting CAUTION: CHECK THAT THE A.C. VOLTAGE RATING ON THE BACK OF THE GAME MATCHES THE A.C. VOLTAGE OF YOUR LOCATION. THE POWER SUPPLY IS NOT VOLTAGE ADJUSTABLE. TO OPERATE THE GAME AT VOLTAGES OTHER THAN THOSE IT WAS DESIGNED FOR, PLEASE CONTACT OUR SERVICE DEPARTMENT FOR VOLTAGE CONVERSION INFORMATION. Plug the game into the A.C. outlet and turn on power to the game. The switch for the game is located on a power module on the outside rear of the game. It is now time to program your game&&..
PROGRAMMING INTRODUCTION The Hammerhead game is extremely flexible from a programming standpoint. This allows the customer to “fine tune” the game to his or her exact needs. This section will describe in detail each of the programming options and how they work. PLEASE READ THIS SECTION THOROUGHLY BEFORE CALLING OUR SERVICE DEPARTMENT. MOST QUESTIONS REGARDING SET–UP AND OPERATION WILL BE FULLY EXPLAINED HERE. HOW TO USE THE PROGRAMMING OPTIONS PROGRAMMING BUTTON - Use this button to enter and exit the programming mode. Press this button once to enter the mode, and once again to exit the mode. SELECT BUTTON - Use this button to scroll through and “step” through the various options. ADVANCE BUTTON - Use this button to “change” the value of a particular option. TICKET RESET BUTTON – Use this button to “reset” ticket counter. SELECT BUTTON PROGRAMMING BUTTON TICKET RESET BUTTON ADVANCE BUTTON
PROGRAMMING OPTION DEFAULT MIN /MAX DEFINITION O 7 0 0 1 0 Volume adjustment 1 2 0 1 0 9 coins per credit switch 1 2 1 0 0 0 9 # of coin 1’s per credit switch 2 3 2 0 1 0 9 9 number of seconds per game 4 2 0 0 0 6 difficulty (lower = easier) 5 2 0 0 0 9 tickets just for playing 6 5 0 1 1 0 hits per tickets 7 2 5 0 0 9 9 ticket cap per game 8 5 0 0 9 9 minutes between attract mode 9 3 0 1 0 3 attract mode type 1 0 0 0 0 0 0 1 factory reset NOTE: After the factory reset has been selected, the programming button must be pressed twice to exit.
MAINTENANCE GENERAL MAINTENANCE This game has been designed to be as trouble and maintenance free as possible. With this in mind the only basics are to keep the game clean. Below are the main areas to take care of with specific directions. MARQUEE The MARQUEE should be cleaned with a soapy water solution if covered with water–based dirt such as food products. After cleaning with soapy water, polish with a commercial plastic polish or a spray furniture polish. These have lubricating oils that condition the plastic and keep it shiny and clear looking. Never use regular glass cleaners as the ammonia in them actually damages the plastic and dulls it. Any deep scratches can be reduced or eliminated with a scratch removing polish and buffing wheel. CABINET The cabinet plastic and decals can be cleaned with soapy water or spray furniture polish. DO NOT use any alcohol or petroleum based cleaners as they could damage the plastic or printed parts. COIN MECHANISMS The coin mechanisms should be cleaned periodically, as they will accumulate dirt, which will cause the coins to stick. Remove the coin mech and clean them in a dish detergent solution and a stiff brush. Dry thoroughly and re–install. TICKET DISPENSERS The biggest problem ticket dispensers have is ticket dust blocking the optical detectors. It is a good idea to occasionally use compressed air to remove the dust from the dispensers. SHARK HEAD The sharks should be cleaned with a soapy water solution. Be sure to wring the sponge out before cleaning. Excess water may drip onto coil bed assembly and cause permanent damage. LUBRICATION We do not recommend the use of any lubrication anywhere on the game. The only moving parts on the game are the sharks. If you notice any sticking or binding of the sharks check the following. – Dirt on the solenoid shafts - Remove the solenoid shafts, clean with isopropyl alcohol. Finish wiping clean with a good grade of spray polish only. – Wear - If excessive solenoid body wear is noted, replace the solenoid coil.
QUICK TROUBLESHOOTING GAME WILL NOT TAKE OR ADD MONEY CORRECTLY •Micro switch not working or returning properly. Check and repair or replace as necessary. •Bad Harnessing or connector. Check w/ohm meter and repair as necessary. •Game programming set incorrectly. Check programming option and re–program if necessary. Bad Main P.C. Board. Check and repair or replace as necessary. SHARKS WILL NOT POP UP DURING GAME PLAY •Opto Sensor is not working properly. Test and replace as necessary. •Reflective foil is not properly in place. Reapply foil correctly. •Bad harnessing or connector. Check w/ohm meter and repair as necessary. •Bad Main P.C. Board. Check and repair or replace as necessary. GAME HAS NO SOUND •Bad speaker. Check w/ohm meter for 4 or 8–ohm load. If not within this range, replace. •Volume level set incorrectly. Check volume level in programming, and adjust if necessary. •Bad Harnessing or connector. Check w/ohm meter and repair as necessary. •Bad Main P.C. Board. Check and repair or replace as necessary TICKET DISPENSER DOES NOT WORK OR WORKS IMPROPERLY •Bad ticket dispenser. Repair or replace as necessary. •Bad harnessing or connector. Check w/ohm meter and repair as necessary. •Bad Main P.C. Board. Check and repair or replace as necessary. •Game out of tickets. Add tickets •Optical sensor on ticket dispenser dirty. Remove paper fuzz and debris with a soft brush. NO FLORESCENT LIGHTING •Bulb burned out. Replace bulb. •Electronic ballast bad. Replace ballast. •Harness bad or harness unplugged. Check w/ohm meter and plug in, repair or replace as necessary. •No A.C. power to the game or Main fuse bad. Check fuse and A.C. power. TICKETS OR HIGH SCORE DISPLAY Don’t WORK PROPERLY •Bad Display P.C. Board. Repair or replace Display board •Bad Main P.C. Board. Repair or replace Main board. •Bad display harnessing. Repair as necessary. CAN’T ENTER OR EXIT PROGRAMMING OR OTHER ADJUSTMENT MODES •Bad programming or adjustment buttons. Replace buttons. Check harnessing. •Bad Main P.C. Board. Repair or replace Main board.
GAME REPAIR WARNING: ALWAYS REMOVE POWER TO THE GAME BEFORE ATTEMPTING ANY SERVICE, UNLESS NEEDED FOR SPECIFIC TESTING. FAILURE TO OBSERVE THIS PRECAUTION COULD RESULT IN SERIOUS INJURY TO YOURSELF OR OTHERS. OPERATIONAL BACKGROUND The HAMMERHEAD game has been manufactured with modular design in mind. Almost everything in the game can be EASILY removed for servicing. This makes it much easier for the repairman as he / she can work in a quieter less distracting environment away from the Game Room floor. The game relies on 1 coil bed assembly which can be remove from the game very easily. Coin and low ticket sensing are done with conventional micro switches. In all areas of critical importance, optical sensors were developed specifically, and optimized for their particular application. All P.C. Boards are made of premium quality board material and use time proven components to assure you of the most reliable designs possible. We have put forth our best efforts and tested this game extensively to assure the best possible performance under the widest variety of operating conditions. We are ALWAYS however interested in our customers input for product improvement. If you have any questions or comments please feel free to contact our service department. I.C.E. SERVICE DEPARTMENT 716–759–0360 NORMAL BUSINESS HOURS ARE: MONDAY - FRIDAY, 8:00 AM TO 5:00 PM TROUBLESHOOTING PHILOSOPHY To find problems with the game, always first check what should be obvious. See that the game is plugged in, and that all of the fuses on the game are good. This includes the fuse that is located INSIDE the power module. Next, check to see that all of the connectors are firmly seated and that none of the wires have been pulled out of them. When trying to find out if specific components are bad or not. This will help you to know if you have a problem with a specific component, or maybe a problem with either the wiring or the Main P.C. Board. Use extreme caution when using probes or voltmeters if the game is powered up. If doing continuity checks, it is important to disconnect the harnessing at both ends, as attached they may yield erroneous results. If a P.C. Board is suspected as the cause of a problem, check to see that all of the components on the board are firmly attached. Pay special attention to any socketed devices. If light bulbs are suspected, swap them with a bulb that is known to work to narrow the problem down to either a bulb or P.C. Board.
GAME REPAIR REPLACEMENT & REPAIR COIL BED SERVICING To remove the coil bed:1. Remove the 4 bolts that hold the boat bow on tothe cabinet. The bolts are located on the underside of the playfield, on the left & right sides of the game. 2. Remove the 6 bolts holding the coil bed in position as shown in the photo below. 3. Unplug the multi pin connector by twisting off. COIL BED PARTS REPLACEMENT Service the coil bed as follows: Remove all the shark heads from the coil bed. Toremove sharks, turn the coil bed over so that the coil bed is resting on the shark heads. Remove the Allen head screw from the shaft. Cut the wire tie and remove the locking pin. Pull the shark heads through the coil bed. Unplug the Sensor PCB Assembly. Remove the two Nylok nuts holding the coil cap. Disconnect the wires to the coil & remove. Assemble in reverse order. UNPLUG REMOVE NUTS REMOVE SCREW CUT WIRE TIE & REMOVE PIN