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Honeywell control panel VISTA128BPT250BPT128BPTSIA Security System User Manual

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    – 21 – 
    Security Codes and Authority Levels (cont’d) 
    To Delete a User 
       CODE 
    1.  Enter Master or Manager code and press the    8    key + user number 
    to be deleted. 
    2.  Enter Master or Manager code first entered.  
    OK TO DELETE  
    0 = NO , 1 = YES 
    The system will recognize that the User number 
    is already in use and will prompt to confirm that 
    it should be deleted. Press 0 (NO) or 1 (YES).  
    USER CODE 
    DELETED 
    If yes, that users code will be removed from all 
    partitions to which it was assigned, and all 
    authorization levels and other information about 
    that user will be deleted. Note that a user can 
    only be deleted from the partition in which it was 
    first assigned, and can only be deleted by a user 
    with a higher authority level. A Users security 
    code cannot be deleted by oneself.  
    						
    							 
     
    – 22 – 
    Accessing Other Partitions 
    To Access another Partition 
    Each keypad is assigned a default partition for display purposes, and will 
    show only that partitions information. But, if the user is authorized, a 
    keypad in one partition can be used to perform system functions in other 
    partitions by using the GOTO command. Note that only those partitions 
    authorized and programmed by the installer can be accessed in this manner. 
    To GOTO another partition: 
       READY 
    1.  Enter your security code, then press ✳   + partition number (0-8). 
      Entering partition number 0 will return the keypad to its original 
    partition. 
    2.LOG-ON TO      AAAA 
    PART. X   COMPLETE 
    The keypad will remain in the new partition 
    until directed to go to another partition, or 
    until 2 minutes has elapsed with no keypad 
    activity. 
    AAAA = alpha descriptor programmed by the 
    installer 
    X = partition number 
    Global Arming 
    The Global Arming option may be assigned for use by some users. If Global 
    Arming was enabled for use with your security code, a keypad prompt 
    (message) shown below appears after pressing one of the arming function 
    keys (STAY, INSTANT, AWAY, MAXIMUM, OFF).  
    ARM  P 1 2 3 4 5 6 7 8 
    HIT  0-8  X X X -  -  X -  - 
    The prompt displays all the partitions. The user 
    may only arm/disarm the partitions they are 
    assigned access to.  
    To select the partition(s) that are to be armed, 
    enter the desired number 1-8. An X will appear 
    under that partition. Entering a partitions 
    number again will delete the “X” and that 
    partition will not arm when this prompt is exited.  
    Pressing 0 will turn all partitions the user is 
    assigned access to on/off. 
    When completed, press ✳ to exit. All the partitions 
    with the “X” will then arm/disarm.  
    						
    							 
     
    – 23 – 
    Accessing Other Partitions (cont’d) 
    Global Arming Notes: 
    • When performing a Global Arm, if there are faults in any of the selected 
    partitions, the system will enter a Summary Mode. Faulted zones in all 
    the selected partitions will be displayed. These faults must be corrected 
    or bypassed. This Summary Mode will end in approximately 120 seconds 
    if no keys are pressed. 
    • When performing a Global Disarm, if any of the selected partitions has a 
    condition which would cause the keypad to beep (e.g., alarm memory or a 
    trouble condition), the system enters a Summary Mode and displays the 
    condition. This Summary Mode will end in approximately 120 seconds if 
    no keys are pressed. 
    Master Keypad Operation 
    A Master keypad is one that reflects the status of the entire system 
    (Partitions 1-8) on its display.  This is useful because it eliminates the need 
    for a security officer in a building to have to log-on to various partitions 
    from one partitions keypad to find out where an alarm has occurred. 
    A description of a typical display follows: 
    SYSTEM  1 2 3 4 5 6 7 8 
    STATUS  R R N N A  T ∗ B 
    The status of each partition is directly below the partition number on the 
    display. Possible status indications include: 
    A = Armed Away S = Armed Stay M = Armed Maximum 
    I = Armed Instant R = Ready N =  Not Ready 
    B = Bypassed/Ready ∗ = Alarm T = Trouble 
    F = Fire Alarm P = AC Power Failure L = Low System Battery 
    C = Comm Fail 
    To obtain more information regarding a particular partition, enter [∗] + 
    [Partition No.] (i.e., ∗4).  This will allow viewing only of that partition.  In 
    order to affect that partition, the user must log on with a code that has access 
    to that partition.  Also, in order for a user of any partition to log onto the 
    Master partition (Partition 9) to view the status of all partitions, and to 
    perform any functions at the Master keypad, that user must have access to 
    all partitions.  Otherwise, access will be denied.  
    						
    							 
     
    – 24 – 
    Accessing Other Partitions (cont’d) 
    The following is an example of what would be displayed for a fault condition 
    on Zone 002 (Loading Dock Window) on Partition 1 (Warehouse) when 
    logging on from a keypad on Partition 9: 
    WHSE DISARMED 
    HIT ∗ FOR FAULTS 
    This is the normal display that appears at Partition 1s keypad(s). Pressing ∗ 
    will display: 
    FAULT 002 LOADING 
    DOCK WINDOW 
    Additional zone faults will be displayed one at a time.  To display a new 
    partitions status, press ∗ + [Partition No.].  This will display the status of the 
    new partition. 
    The Armed LED on a Master keypad will be lit only if all partitions have 
    been armed successfully.  The Ready LED will be lit only if all partitions 
    are ready to arm. 
    The sounder on a Master keypad will reflect the sound of the most critical 
    condition on all of the partitions.  The priority of the sounds is as follows: 
      A.  Pulsing fire alarm sounds 
      B.  Steady burglar alarm sounds 
     C. Trouble sounds 
    The sounder may be silenced by pressing any key on the Master keypad. 
      
    						
    							 
     
    – 25 – 
    Accessing Other Partitions (cont’d) 
    Common Lobby Operation 
    When an installation consists of a partition that is shared by users of other 
    partitions in a building, the shared partition may be assigned as a “common 
    lobby” partition for the system.  An example of this might be in a medical 
    building where there are two doctors and a common entrance area. 
    This option employs logic for automatic arming and disarming of the common 
    lobby.  Partitions may be set to affect and/or attempt to arm the common 
    lobby.  This will affect the way the lobby will react when arming or disarming 
    activity occurs in another partition. 
    Partitions that affect the lobby will cause the following to occur: 
    a. When the first partition that affects the lobby is disarmed, the lobby will 
    also be disarmed. 
    b. The common lobby cannot be armed unless every partition selected to 
    affects the lobby is armed. 
    c. Arming the last partition that affects the lobby will not automatically 
    attempt to arm the lobby. 
    Partitions set to arm the lobby will cause the following to occur: 
    a. When the first partition that affects the lobby is disarmed, the lobby will 
    also be disarmed. 
    b. The common lobby cannot be armed unless every partition selected to 
    affects the lobby is armed. 
    c. Arming the last partition programmed to arm the lobby will 
    automatically attempt to arm the lobby.  If any faults exist in the lobby 
    partition, or another partition that affects the lobby is disarmed, the 
    lobby cannot be armed, and the message “UNABLE TO ARM LOBBY 
    PARTITION” will be displayed. 
    The following chart summarizes how the common lobby partition will 
    operate: 
    Partition Affects 
    Lobby Partition Arms 
    Lobby Disarms When 
    Partition Disarms Attempts to Arm 
    When Partition 
    Arms Can Be Armed if 
    Other Partitions 
    Disarmed 
    NO NO NO NO YES 
    YES NO YES NO  NO 
    YES YES YES YES  NO 
    NO  YES  ---ENTRY NOT ALLOWED---  
    						
    							 
     
    – 26 – 
    Accessing Other Partitions (cont’d) 
    How User Codes Affect the Common Lobby 
    Codes with “Global” Arming 
    If your code is given “global arming” when it is defined, the system displays a 
    prompt that allows you to pick and choose the partitions to be armed or 
    disarmed. This eliminates the “automatic” operation of the lobby.  Keep in 
    mind, however, that if attempting to arm all the partitions you have access 
    to, and another affecting partition is disarmed, (one you do not have access 
    to) you will not be able to arm the lobby, and the message “UNABLE TO 
    ARM LOBBY PARTITON” will be displayed. 
    Codes with “Non-Global” Arming 
    If arming with a non-global code, the lobby partition operation will be 
    automatic, as described in the previous table. 
    Other Methods of Arming/Disarming 
    When arming or disarming a partition that affects and/or arms the common 
    lobby in one of the following manners, lobby logic remains active: 
    • Quick-Arm 
    • Keyswitch 
    • Wireless Button 
    • Wireless Keypad 
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
      
    						
    							 
     
    – 27 – 
    Checking For Open Zones 
    Using the ✳
    ✳✳ ✳  READY Key 
    Before arming your system, all protected doors, windows and other protection 
    zones must be closed or bypassed (see BYPASSING section).  Otherwise the 
    keypad will display a Not Ready message. Using the READY key will 
    display all zones that are faulted, making it easier for you to secure any open 
    zones. 
    To show faulted zones: 
     DISARMED - PRESS 
    ∗ TO SHOW FAULTS 
    Note: Some keypads light a green LED when 
    the system is ready. If not lit, the system is not 
    ready to be armed. 
      READY 
    1.  Do not enter security code, but simply press  ✳  . 
    FAULT   005  FRONT 
    UPSTAIRS BEDROOM Typical fault display 
     
    2. DISARMED 
    READY TO ARM 
     
    Secure or bypass the zones displayed before 
    arming the system. The Ready message will 
    be displayed†
     when all protection zones have 
    been either closed or bypassed. 
    †
     NOTE: All or part of this message may be 
    replaced by a customized message programmed 
    by the installer.  Bear this in mind whenever 
    the instructions indicate that the 
    DISARMED or READY message will be 
    displayed. 
     
     
     
     
     
     
     
     
      
    						
    							 
     
    – 28 – 
    Displaying All Zone Descriptors 
    Using the ✳
    ✳✳ ✳  READY Key 
    The Alpha Keypads can also display all the zone descriptors that are 
    programmed in your system. The abbreviated instructions for the READY 
    key will appear first, followed by the zone descriptors. Displaying all 
    descriptors is useful when you need to know the zone number of a particular 
    zone, as when bypassing zones. 
    The Disarmed-Ready to arm message must be displayed before zone 
    descriptors can be displayed. 
      READY 
     Press the   ✳  key and hold down for at least 5 seconds. 
     
      
    						
    							 
     
    – 29 – 
    Bypassing Protection Zones 
    Using the   6  BYPASS Key 
    This key is used when you want to arm your system with one or more zones 
    intentionally unprotected. Bypassed zones are unprotected and will not cause 
    an alarm when violated while your system is armed. All bypasses are 
    removed when an OFF sequence (security code plus OFF) is performed. 
    Bypasses are also removed if the arming procedure that follows the bypass 
    command is not successful. 
    Note: The system will not allow fire or emergency zones to be 
    bypassed. 
    To bypass zones, the system must be disarmed first. 
       BYPASS 
    1.  Enter your security code and press   6  . 
    2.  Enter zone number(s) for the zones to be bypassed (e.g., 001, 002, 003, 
    etc.). 
     Important! All single-digit numbers must be preceded by “00” (for 
    example, enter 001 for zone 1). 
    3.  Press [∗] + [∗]. 
    4.  BYPASS  007 FRONT 
    UPSTAIRS BEDROOM 
    Typical bypass message 
    When finished, the keypad will display the 
    word BYPASS along with each bypassed zone 
    number. Wait for these zones to be displayed 
    before arming. Arming the system before 
    bypassed zones are displayed eliminates all 
    bypasses. 
    5.  DISARMED BYPASS 
    READY TO ARM 
    Arm the system as usual when the keypad 
    displays ready to arm message. 
     
     
      
    						
    							 
     
    – 30 – 
    Bypassing Protection Zones (cont’d) 
    Quick Bypass 
    Your system allows you to easily bypass all open (faulted) zones without 
    having to enter zone numbers individually.  
    NOTE: All bypasses are removed when an OFF sequence (security code plus 
    OFF) is performed. 
    To use the Quick Bypass feature: 
      BYPASS 
    1.  Enter your security code and press  6  then press  # . 
    2. BYPASS  007 FRONT 
    UPSTAIRS BEDROOM 
    Typical bypass message 
    In a few moments, all open zones will be 
    displayed along with the word BYPASS. Wait 
    for these zones to be displayed before arming. 
    Arming the system before bypassed zones are 
    displayed eliminates all bypasses. 
    3. DISARMED BYPASS 
    READY TO ARM 
    Arm the system as usual when the keypad 
    displays the ready to arm message. Bypassed 
    zones are unprotected and will not cause an 
    alarm when violated while your system is 
    armed. 
    Viewing Bypassed Zones 
    The system allows you to view bypassed zones that are presently bypassed 
    regardless of the status of the partition (armed, disarmed, etc.). To view 
    bypassed zones. 
    1.  Enter your security code + # + 84. 
      
    2.  All zones presently bypassed are automatically scrolled for display. 
     
      
    						
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