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Honeywell control panel VISTA128BPT250BPT128BPTSIA Security System User Manual
Honeywell control panel VISTA128BPT250BPT128BPTSIA Security System User Manual
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– 11 – Functions of the Keypad 1OFF 4MAX 7INSTANT READY 2AWAY 5TEST 8CODE 03 STAY 6BYPASS # ARMED READY 6160-00-002-V1 9CHIME A B C D SPEAKERLCD DISPLAY FUNCTION KEYS LEDS IMPORTANT! When using the keypad to enter codes and commands, sequential key depressions must be made within 3 seconds of one another. If 3 seconds elapses without a key depression, the entry is aborted and must be repeated from its beginning.
– 12 – Functions of the Keypad (cont’d) ALPHA DISPLAY WINDOW: A 2-line, 32-character Liquid Crystal Display (LCD) that displays protection point identification and system status, messages, and user instructions. Disarms the burglary portion of the system, silences alarms and audible trouble indicators, and clears visual alarm trouble after the problem has been corrected. 2 AWAY : Completely arms both perimeter and interior burglary protection by sensing an intruders movements through protected interior areas as well as guarding protected doors, windows, etc. Late arrivals can enter through an entry delay zone without causing an alarm if the system is disarmed before the entry delay time expires. 3 STAY : Arms the perimeter burglary protection, guarding protected doors, windows and other perimeter protection points, and sounds an alarm if one is opened. Also allows automatic bypassing of certain areas which permits movement within your house without causing an alarm. Late arrivals can enter through an entry delay zone without causing an alarm if the system is disarmed before the entry delay time expires. See ARMING PERIMETER ONLY for a full explanation of the STAY key. 4 MAXIMUM : Arms in manner similar to AWAY mode, but eliminates the entry delay period, thus providing maximum protection. An alarm will occur immediately upon opening any protection point, including entry delay zones. 5 TEST : Tests the system and alarm sounder if disarmed. 6 BYPASS : Removes individual protection zones from being monitored by the system. Displays previously bypassed protection zones. 7 INSTANT : Arms in manner similar to STAY mode, but turns off the entry delay period, offering greater security while inside and not expecting any late arrivals. An alarm will occur immediately upon opening any perimeter protection point, including entry delay zones. 8 CODE : Allows the entry of additional user codes that can be given to other users of the system. 1 OFF
–13 – Functions of the Keypad (cont’d) 9 CHIME : Turns on & off the CHIME mode. When on, any entry through a protected delay or perimeter zone while the system is disarmed will cause a tone to sound at the Keypad(s). ∗ ∗∗ ∗ READY : When depressed prior to arming the system, the keypad will display all open protection zones within the keypads home partition. This key is also used to display all zone descriptors that have been programmed for your system, by holding the key down for at least 5 seconds. # : Permits ARMING of the system without use of a security code (Quick Arm, if programmed). KEYS 0-9: Used to enter your individual security access code(s). LED READY INDICATOR: (GREEN) Lit indicates system is ready to be armed, while unlit indicates system not ready. LED ARMED INDICATOR: (RED) Lit when the system has been armed (STAY, AWAY, INSTANT or MAXIMUM). SPEAKER: Source of audible internal warning and confirmation sounds, as well as alarms (see Summary of Audible Notifications). FUNCTION KEYS: These keys can be used for Speedkey (macros) functions or panic keys. Refer to the SPEEDKEY (MACROS) and PANIC KEYS sections for descriptions of these functions.
– 14 – Entry/Exit Delays General Information Your system has installer-programmed time delays, known as exit delay and entry delay. Whenever you arm your system, exit delay gives you time to leave through the designated exit door without setting off an alarm. Exit delay begins immediately after entering any arming command, and applies to all modes of arming protection. If programmed, a slow beeping will sound throughout the exit delay period. Entry Delay gives you time to disarm the system when you reenter through the designated entrance door. But the system must be disarmed before the entry delay period ends, or an alarm will occur. The keypad will beep during the entry delay period, reminding you to disarm the system. You can also arm the system with no entry delay at all by using either INSTANT or MAXIMUM arming modes. These modes provide greater security while on the premises or while away for extended periods of time. See your installer for your delay times. As a requirement of SIA-CP-01, Entry Delay is defaulted to a delay of 30 seconds and Exit Delay is defaulted to a delay of 60 seconds. As a requirement of SIA-CP-01, an Exit Delay Reset is designed to allow a user to re-enter the premises to retrieve a forgotten item without triggering an alarm. This feature may only be activated once after arming. If enabled, when the panel is armed, the normal exit delay begins. After the user exits, closes the door and then re-enters the premises, the exit delay time is reset to the programmed value. As a requirement of SIA-CP-01, there is a communicator delay of 30 seconds in this control panel. This delay will prevent a report to the central station if the control panel is disarmed within 30 seconds after an intrusion alarm is triggered. This delay can be removed, or it can be increased up to 45 seconds at the option of the user by consulting with the Installer. Note that fire-type alarms are normally reported without delay.
– 15 – Security Codes and Authority Levels General Information At the time of installation, you were assigned an authority level and a personal four-digit security code, known only to you and yours. The security code must be entered when arming and disarming the system. The authority level defines the system functions that you can perform. As an additional safety feature, other users that do not have a need to know your code can be assigned different security codes, and each user can be given a different authority level. Users are identified by user numbers, which are assigned when assigning a users security code. All codes can be used interchangeably when performing system functions within the limits of each codes authority level (a system armed with one users code can be disarmed by another users code), with the exception of the Operator Level C code. See AUTHORITY LEVELS on the following page for details regarding authority levels. Duress Code This feature is intended for use if you are forced to disarm or arm the system under threat. When used, the system will act normally, but can silently notify the central station of your situation, if that service has been provided. The duress code is pre-assigned by the installer during installation (authority level 6). Important: This code is useful only when the system is connected to a central station. Quick Arming Note that if Quick Arming was programmed by the installer, the # key can be pressed in place of the security code when arming the system. The security code must always be used to disarm the system, however. Installer Code Lockout If the Installer Code Lockout option has been enabled, the installer may enter the program mode only for a period of 24 hours. Once the 24-hour period has expired the installer can only enter the program mode if the Master user first enters the code + #65. This opens another 24-hour window in which the installer may enter program mode.
– 16 – Security Codes and Authority Levels (cont’d) Authority Levels Authority levels define the system functions a particular user can perform. Depending on the authority assigned to you, there are certain system functions you may be prohibited from performing. In summary, there are six authority levels, each having certain system restrictions as shown below. Level 1 Master: Can perform all system functions in assigned partitions, and can add, delete or change Manager and Operator level users. Master codes are added by the Installer. Level 2 Manager: Can perform system functions in assigned partitions, and can add, delete or change Operator level users. Level 3 Operator A: Can perform system functions in assigned partitions, but cannot add or delete other users. Level 4 Operator B: Same as Operator A, except Operator B cannot bypass zones of protection. Level 5 Operator C: Can arm the system in assigned partitions, but cannot disarm the system unless the system was armed with this code. This code is typically assigned to someone who has a need to arm/disarm the system only at certain times (such as a baby-sitter). Level 6 Duress: Can arm and disarm the system, but also sends a silent panic alarm to the central station, if that service is connected. To view your authority level and system capabilities: 1. Enter your code + ∗ + ∗ . 2. The keypad will display the partition(s) that you are authorized to operate, and your user number and authority level in each partition.
– 17 – Security Codes and Authority Levels (cont’d) General Rules on Authority Levels and Changes • A user may not delete or change the user code of the SAME or HIGHER authority than which he is assigned. • A user may only ADD users to a LOWER authority level. • A user may assign access codes only to those partitions to which the user adding the code has access. (Ex. a user with access to only partition 1 cannot assign codes in partition 2.) • The only way to assign a users authority level is by using the Add a User procedure. To change a users authority level, that user must first be deleted, and then added again. • A user can only be DELETED or CHANGED from within the partition he is assigned. • User numbers must be entered as 3-digit entries. Single digit user numbers must be preceded by a 00 (example, 003, 004, etc.). Security codes are entered as 4-digit numbers. • Before assigning a security code, be sure it does not conflict with any DURESS code. Note: When adding, changing or deleting users, all other alpha keypads in that partition will display User Edit Mode – Please Stand By, and key depressions (except Panic) at those keypads will be ignored. Panic key depressions will cause an alarm and terminate user entry. To Exit User Edit Mode You can exit any of the user edit modes described on the following pages at any time by doing the following: 1. Press either ∗ or # , or dont press any key for 10 seconds. 2. System returns to normal mode.
– 18 – Security Codes and Authority Levels (cont’d) To Add a User IMPORTANT: Temporary users should not be shown how to use any system function they do not need to know (e.g. bypassing protection zones). CODE 1. Enter Master or Manager code and press the 8 key. 2. Enter the new users 3-digit User Number (002-250). 3. Enter 4-digit security code for that user. The following prompts will appear. ADD NEW USER? 0 = NO , 1 = YES Enter 1 to add a new user code. Entering 0 will change the existing users code to the code entered in step 3. See Changing A Users Code section. USER NUMBER = 003 ENTER AUTH. LEVEL Enter the authority level, 1-6, for this user within this partition. 1=master 2=manager 3=operator A 4=operator B 5=operator C 6=duress code GROUP BYPASSING? 0 = NO , 1 = YES Enter 1 (YES) to allow this user to perform group bypasses. Enter 0 (NO) this user will not be able to perform group bypasses. ACCESS GROUP? ENTER 0-8 If access schedules have been programmed, this prompt appears. Enter the users access group number (1-8) if this user should have limited access to the system. Enter 0 if no access group should be assigned. RF BUTTON ? 0 = NO , 1 = YES This prompt will appear if a 5800 series button transmitter has been supplied and has not yet been assigned to a user. Press 1 if a button transmitter will be assigned to this user. Otherwise press 0. ENTER BUTTON ZN # (001-250) If assigning a button transmitter, this prompt will appear. Enter the buttons zone number (see your installer for zone number).
– 19 – Security Codes and Authority Levels (cont’d) MULTI-ACCESS ? 0 = NO , 1 = YES If you as a user have access to other partitions, the keypad will prompt for ability of this new user to access (GOTO) those partitions. Press 0 (NO) or 1 (YES). If no, the system activates this user code and exits “Add a User” mode. If yes, the keypad prompts for the Global Arm option for this user. GLOBAL ARM ? 0 = NO , 1 = YES Press 1 (YES) if this user will be allowed to try to arm more than one partition at the same time. Press 0 if this user will arm only his assigned partition. PART.2 - SHOP? 0 = NO , 1 = YES The keypad now prompts for the user’s access to the next partition (see GOTO command). Again press 0 or 1. If yes, the system will automatically assign a user number for use in that partition and will prompt for authority level and global arm options for this user within the partition (see previous steps). PART. 1 A0* WHSE USER 003 AUTH=3G. When all partitions have been displayed, the keypad will scroll through the partition(s) to which access has been assigned, and will display the user number, authority level and global arm option for each. The “G” after the authority level indicates that the global arm feature is active for this user in the displayed partition. The * indicates the partition from which this user can be changed or deleted. The . at the end of the second line indicates that this user sends open/close reports. Open/close reporting is automatically active for any users added by you, if you have open/close reporting active.
– 20 – Security Codes and Authority Levels (cont’d) To Change a Users Code CODE 1. Enter Master or Manager code and press the 8 key + user number to be changed. 2. Enter the new code for that user. ADD NEW USER? 0 = NO , 1 = YES The system will recognize that the user number is already in use and will prompt whether or not this is a new user. Enter 0 to change the existing users code to the code entered in step 3. USER 002 CHANGED SUCCESSFULLY The system will confirm that the change is allowed based on authorization level, and if so, will put the new code into effect. Note that if changing one’s own code, the system will prompt for the new code to be re- entered. This prevents accidentally changing ones own code.