Casio Lk 280 User Guide
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English E-19 Sampling Sounds and Playing Them on the Digital Keyboard You can use the Digital Keyboard to sample a sound from a microphone, and then play the sound with keyboard keys. For example, you could sample the bark of your dog and then use the sound in a melody. The sampling feature is a great way to create new sounds that are highly creative. Turn off the microphone and the Digital Keyboard before connecting them. 1.Connect a microphone. You also could connect a commercially available microphone. You cannot sample sounds input from through the AUDIO IN jack. 2.Turn the volume levels of the Digital Keyboard down. 3.Turn on the microphone and then the Digital Keyboard. 4.Use el (MIC VOLUME) to adjust the volume level of microphone input. It will take a few seconds after you turn on the Digital Keyboard before you will be able to use the microphone. Sampled sounds are recorded in monaural.Use the procedures in this section to sample a sound and play it as the melody part on the Digital Keyboard. Up to five sampled sounds can be stored in Digital Keyboard memory as tone numbers 601 through 605. Simply select the tone number where the sound you want is located to assign the sound to the keyboard. 1.Press bn (TONE) and then use br (10-key) to enter the tone number (601 to 605) where you want to store the sampled sound. bs bsbt btck ckcl clcm cmcn cncr crcs csct ct bo bobr brbn bn Connection and Preparation MIC IN/SAMPLING jack Sampling and Playing a Melody Sound (Melody Sampling) To sample a sound No Da t a No sampled sound stored Lights
Sampling Sounds and Playing Them on the Digital Keyboard E-20 2.Press cr and cs at the same time. This enters sampling standby. The allowable sampling time (in seconds) will appear on the display momentarily and then the display will change to the following. 3.Output the sound in the direction of the microphone. Sampling will start automatically. Sampling will not start if the volume of the sound picked up by the microphone is too low. 4.After the sound you want to sample is finished, press cr and cs at the same time. Sampling will stop. Even if you do not press cr and cs, sampling will stop automatically whenever there is no more sound being input from the microphone. Sampling also will stop automatically 10 seconds after it is started. 5.Play something on the Digital Keyboard. You may not be able to get 10 seconds of sampling if Digital Keyboard memory is low due to storage of other data. If this happens, deleting other memory data you no longer need will free up memory space and you should be able to sample for 10 seconds. See “Deleting a Sampled Sound” on page E-25 for more information. Sampling sound and storing it will delete any sound data currently stored under the same tone number. To help ensure that you do not accidentally delete important data, be sure to read “Protecting Against Accidental Deletion of Sampled Sounds” on page E-25. ■How sampled sounds are played Pressing Middle C (C4) will play back the original sound. The keys to the left and right of C4 play the sound at different pitches. You can use the following procedure to loop a sampled sound so it continues to repeat, as you play on the Digital Keyboard. 1.Press bo (RHYTHM). 2.Press cr and ct (FUNCTION) at the same time. This enters repeat standby. Wai t ing Flashes Sampling Flashes S1 : O rgnl Sampled sound 1 Used memory (Unit: Kbytes)Remaining memory capacity Looping a Sampled Sound C4 S y n t h P o p Lights
English Sampling Sounds and Playing Them on the Digital Keyboard E-21 3.Press the button (bt to cn) that corresponds to the melody sampling tone number you want to select. This will start looped playback of the selected sound. 4.Press the same button again to stop playback. 5.Press bs to return to the screen that was displayed before step 2 of this procedure. You can use the following procedure to change the volume level of the looped playback of each sampled sound, if you want. 1.Press the button of the sampled sound whose volume you want to change ( bt to cn). This will cause the sounds loop to sound. 2.While the loop is sounding, hold down the same sampled sound button ( bt to cn) as you press any keyboard key. Pressing the keyboard key quickly will increase sample sound volume, while pressing slowly will decrease volume. 3.After the sampled sound is at the volume level you want, release its button ( bt to cn). You can apply various effects to sampled sounds. 1.Press bn (TONE) and then use br (10-key) to enter the tone number (601 to 605) to which you want to apply effects. 2.Press bn (TONE) to cycle through the available effects, described below. Avoid assigning the same sampled sound to the keyboard for play along and for looped play. Doing so will cause, the Loop 1 effect to be applied to the keyboard tone while looped play of the sampled sound is being performed. To select this tone number:Press this button: 601 bt 602ck 603cl 604cm 605cn Changing the Volume of Sampled Sound Looped Playback Applying Effects to a Sampled Sound Effect Type (Display)Description Original (Orgnl)Normal sampled tone (no looping, no effect). Loop 1 (Loop1) Loops the sampled sound. Loop 2 (Loop2)Loops the sample sound and raises the pitch of the resonating sound when the keyboard key is released. Loop 3 (Loop3)Loops the sample sound and lowers the pitch of the resonating sound when the keyboard key is released. Pitch 1 (Ptch1)Changes the pitch from low to high, at an increasing rate. Pitch 2 (Ptch2)Changes the pitch from high to low, at a decreasing rate. Pitch 3 (Ptch3)Changes the pitch from high to low, at a decreasing rate, and then raises the pitch when the key is released. Tremolo (Treml) Alternates volume between high and low. Funny 1 (Funy1)Adds vibrato and changes the pitch by a gradually increasing amount. Funny 2 (Funy2)Alternates between high pitch and low pitch. Funny 3 (Funy3)Adds vibrato and changes the pitch from low to high.
Sampling Sounds and Playing Them on the Digital Keyboard E-22 You can use the procedure to change the drum sounds that are assigned to each keyboard key. You can store up to three drum sets and store them as tone numbers 606, 607, and 608. Simply select the tone number where the drum set you want is located to assign the drum set sounds to the keyboard. 1.Press bo (RHYTHM). 2.Press bn (TONE) and then use br (10-key) to enter the tone number (606, 607, or 608) for the drum set whose sounds you want to change. 3.Press cr and cs at the same time. 4.Press the keyboard key to which you want to assign the drum sound you are about to sample. This enters sampling standby. The allowable sampling time (in seconds) will appear on the display momentarily and then the display will change to the following. 5.Output the sound in the direction of the microphone. Sampling will start automatically. Sampling will not start if the volume of the sound picked up by the microphone is too low. 6.After the sound you want to sample is finished, press cr and cs at the same time. Sampling will stop. Even if you do not press cr and cs, sampling will stop automatically whenever there is no more sound being input from the microphone. Sampling also will stop automatically 10 seconds after it is started. 7.Press the keyboard key. You can repeat steps 3 through 6 to change other sounds that make up the currently selected drum set. There are eight sounds per drum set. You may not be able to get 10 seconds of sampling if Digital Keyboard memory is low due to storage of other data. If this happens, deleting other memory data you no longer need will free up memory space and you should be able to sample for 10 seconds. See “Deleting a Sampled Sound” on page E-25 for more information. Sampling a sound will delete any sound data currently assigned to the same keyboard key. To help ensure that you do not accidentally delete important data, be sure to read “Protecting Against Accidental Deletion of Sampled Sounds” on page E-25. Incorporating a Sampled Sound into a Drum Set (Drum Sampling) No Da t a Lights No Da t a Flashes Wai t ing Flashes Sampling Flashes Used memory (Unit: Kbytes)Remaining memory capacity SmplDrm1
English Sampling Sounds and Playing Them on the Digital Keyboard E-23 You can use the procedures in this section to copy the drum sound assigned to one keyboard key to another key, to change the pitch of a sound, and to delete a sampled sound. 1.Press bn (TONE) and then use br (10-key) to enter the tone number (606, 607, or 608) for the drum set you want. 2.Press cr and cs at the same time. 3.Press ct (FUNCTION). This is the editing mode. While in the editing mode, you can copy a sound, change the pitch of a sound, or delete a sound (each of which is described below). Pressing ct (FUNCTION) again exits the editing mode and returns to step 2 of this procedure. ■To copy a sampled sound from one key to another While holding down the keyboard key to which the sampled sound you want to copy is assigned, press the keyboard key to which you want to copy it. A keyboard key that already has a sampled sound assigned cannot be selected as a copy destination. ■To change the pitch of a sampled sound While holding down the keyboard key of the sampled sound whose pitch you want to change, use the br (10-key) [–] and [+] keys to change the pitch. You can change the pitch within a range of –64 to 63 semitones. ■To delete a keyboard key’s sampled sound While holding down the keyboard key whose sound you want to delete, press bo (RHYTHM). In response to the “DelSure?” message that appears, press the br (10-key) [+] (YES) key to delete, or [–] (NO) to cancel the delete operation. Deleting a sampled sound will return the key to its initial default built-in sound. Use the following procedure to change the rhythm part of an Auto Accompaniment pattern to a drum set sound that you sampled. 1.Press bo (RHYTHM) and then use br (10-key) to enter the rhythm number of the Auto Accompaniment pattern you want. 2.Press bn (TONE) and then use br (10-key) to enter the tone number of the sampling drum set that contains the sound you want to use. 3.Press bn (TONE). This changes the rhythm part of the Auto Accompaniment pattern you selected in step 1 to the sampled sound you selected in step 2. To change the Auto Accompaniment rhythm part back to its original sound, press bn (TONE) again. Some rhythm part drum sounds cannot be replaced by sampled sounds. Editing Sampled Drum Set Sounds Example:To copy sampled sound of key C4 to key D4 SmplDrm1 Flashes at high speed Indicates keyboard keys that have sounds assigned. Indicates the keyboard key whose sound was copied. Example:To delete the sound assigned to key D4 Using a Drum Sampling Tone in Auto Accompaniment (Drum Assign) Disappears
Sampling Sounds and Playing Them on the Digital Keyboard E-24 Normally when the Digital Keyboard is in sampling standby, it will start sampling automatically whenever it detects sound input. You can use the following procedure to enable manual sampling start, which will cause sampling to wait until you press a button to start it. You can use this to insert silence before the sampled sound. 1.Press ct (FUNCTION) and then use the br (10-key) [4] (o) and [6] (p) keys to display “SAMPLING” (page E-7). 2.Press the br (10-key) [9] (ENTER) key. 3.Press the br (10-key) [–] key to turn off automatic sampling start. This enables manual sampling start, which operates as described below. Melody sampling (page E-19): Sampling starts when you press cr and cs at the same time, which you press in step 2 of the sampling procedure. Drum sampling (page E-22): Sampling starts when you release the Digital Keyboard key you press in step 4 of the sampling procedure.Normally the Digital Keyboard will stop sampling automatically whenever it detects there is no sound input. You can use the following procedure to enable manual sampling stop, which will cause sampling to continue until you press a button to stop it. You can use this to insert silence after the sampled sound. 1.Press ct (FUNCTION) and then use the br (10-key) [4] (o) and [6] (p) keys to display “SAMPLING” (page E-7). 2.Press the br (10-key) [9] (ENTER) key. 3.Press the br (10-key) [6] (p) key. 4.Press the br (10-key) [–] key to turn off automatic sampling stop. Sampling continues until you perform one of the operations below, even if nothing is being input from the microphone. Melody sampling (page E-19) Press cr and cs at the same time. Drum sampling (page E-22) Press cr and cs at the same time, or press any keyboard key. Other Sampling Functions Changing to a Manual Sampling Start SAMP L I NG Flashes Au t oS t r t Changing to Manual Sampling Stop Au t oS t op
English Sampling Sounds and Playing Them on the Digital Keyboard E-25 You can use the following procedure to specify a sampled tone number and delete its data. 1.Press ct (FUNCTION) and then use the br (10-key) [4] (o) and [6] (p) keys to display “DELETE” (page E-7). 2.Press the br (10-key) [9] (ENTER) key. 3.Use the br (10-key) [–] and [+] keys to select the tone number of the data you want to delete. 4.Press the br (10-key) [9] (ENTER) key. This displays a delete confirmation message. 5.Press the br (10-key) [+] (YES) key to delete the data, or [–] (NO) or [7] (EXIT) to cancel the delete operation. After the delete procedure is complete, “Complete” will appear on the display followed by the screen in step 1 of the above procedure. For information about deleting individual drum sounds in a drum sampling set, see “Editing Sampled Drum Set Sounds” on page E-23.You can use the following procedure to protect each sampled sound against accidental deletion. 1.Press bn (TONE) and then use br (10-key) to enter the tone number of the sampled tone you want to protect. 2.Press ct (FUNCTION) and then use the br (10-key) [4] (o) and [6] (p) keys to display “SAMPLING” (page E-7). 3.Press the br (10-key) [9] (ENTER) key. 4.Use the br (10-key) [4] (o) and [6] (p) keys to display “Protect”. 5.Press the br (10-key) [+] key to turn on protection. Once protected a tone cannot be deleted. A protected tone is indicated as shown below. ■Saving Sample Data on an External Device Memory card (page E-56) Computer (page E-62) Deleting a Sampled Sound DE L E T E Flashes S1 : O rgnl Used memory (Unit: Kbytes)Remaining memory capacity Sure? Protecting Against Accidental Deletion of Sampled Sounds Pr o t ec t *1:Orgnl Protected
E-26 Playing Built-in Songs With this Digital Keyboard, built-in tune data is referred to as “songs”. You can listen to the built-in songs for your own enjoyment, or you can play along with them for practice. In addition to simple listening enjoyment, the built-in songs can be used with the lesson system (page E-30) for practice. You can increase the number of tunes using your computer (page E-59). Use the following procedure to play back built-in songs. 1.Press bk and bl at the same time. This will start playback of the demo songs. See page E-68 for information about song numbers and the song sequence. Demo playback always starts from song number 001. 2.To change to another song while demo playback is in progress, use br (10-key) [–] and [+] keys to enter the song number you want (page E-7). This will cause demo playback to jump to the song whose number you entered. You cannot use br (10-key) number buttons to select a song. 3.To stop demo playback, press bk. Demo playback continues until you stop it by pressing bk.Use the procedure below to play back one of the built-in songs. You can play along on the keyboard with song playback. 1.Press bp (SONG BANK). 2.Use br (10-key) to enter the number of the song you want. See page E-68 for a complete list of available songs. Use the number buttons to enter the song number. Specify three digits for the song number. 3.Press bk. This starts playback of the song. 6 67 78 89 9bk bkbl blct ctbm bm br br4 4bp bp Playing the Demo Songs Ov e r T h eR Tune name Song number Flashes Playing Back a Particular Song Start/Stop Example:To select 001, enter 03 03 1. Tw i n k l e Tune name Song number Lights Key TempoBeat MeasureFingering Sustain pedalNote
English Playing Built-in Songs E-27 4.Press bk again to stop playback. Song playback will continue (repeat) until you press bk to stop it. You can cancel song repeat by pressing 6. Use the operations in this section to perform pause, skip forward, and skip back operations. ■Pause 1.Press 9. This pauses song playback. 2.Press 9 again to resume playback from the point where you paused it. ■Skip Forward 1.Press 8. This skips song playback forward to the next measure. Each press of 8 skips ahead one measure. Holding down 8 skips forward at high speed until you release it. 8 while song playback is stopped performs lesson function phrase skip forward (page E-31). ■Skip Back 1.Press 7. This skips song playback back to the previous measure. Each press of 7 skips back one measure. Holding down 7 skips back at high speed until you release it. 7 while song playback is stopped performs lesson function phrase skip back (page E-31).You can use the procedure in this section to repeat particular measures for practice playing along until you master it. You can specify the start measure and the end measure of the section you want to play and practice. 1.Press 6 to temporarily turn off song repeat. 2.When song playback reaches the measure you want to specify as the start measure, press 6. This specifies the measure as the start measure. 3.When playback reaches the measure you want to select as the end measure, press 6 again. This specifies the measure as the end measure and starts repeat playback of the measures in the specified range. During repeat play you can use 9 to pause playback, 8 to skip forward, or 7 to skip back. Pause, Skip Forward, Skip Back Indicator disappears when song repeat is turned off. Measure number Repeating Playback of Specific Measures Start End These measures are repeated. Disappears Flashes Lights
Playing Built-in Songs E-28 4.Pressing 6 again returns to normal playback. Changing the song number clears the start measure and end measure of the repeat operation. You can use the following procedure to change the speed (tempo) in order to slow down playback to practice difficult passages, etc. 1.Press bm. Use y (slower) and t (faster) to change the tempo setting. Holding down either button changes the setting at high speed. y and t at the same time will return the current song to its original default tempo. bm causes the tempo value to flash on the display. While the tempo value is flashing, you can use br (10-key) to change it. The tempo value will stop flashing if you do not perform any operation for a short while. Changing the song number will return the song to its original default tempo.Use the following procedure to adjust the balance between the volume of what you play on the keyboard and song playback volume. 1.Press ct (FUNCTION) and then use the br (10-key) [4] (o) and [6] (p) keys to display “Song Vol” (page E-7). 2.Use the br (10-key) [–] and [+] keys to adjust the song volume. The procedure below lets you select the same keyboard tone as the one being used in the song and play along with your favorite tunes. 1.After selecting a song, hold down bp (SONG BANK) for about two seconds until the displayed tone name changes to the tone name of the song. If your currently selected tone is the same as the song tone, the display contents will not change. 2.Play along with song playback. If you select a song that uses different tones for left and right hand play, the right hand part tone is assigned to the keyboard. Changing Playback Speed (Tempo) Disappears Adjusting the Song Volume Playing with the Tone as Song Playback So ngVo l