Antares kantos 10 user manual
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33 Chapter 9: Creative Applications Using kantos with guitar While kantos is designed to be particularly effective with voice input, it also makes a killer monophonic guitar synth. For the best tracking from guitar input, follow these guidelines: Drive kantos with a clean guitar sound. Processing with echo, delay, reverb or heavy distortion will compromise pitch tracking. If you want a heavily processed guitar part doubled by a sound from kantos, split your guitar signal into two feeds: a clean version to kantos and the second feed to your guitar processors. Record each to a separate track for mixdown. Another option is to record a clean guitar to your hard disk recorder and copy the track. Feed kantos with one track, and use the other to drive a guitar amp plug-in (e.g., Warp VST, AmpliTube, ReValver, Nigel, etc.). Play cleanly to ensure that only one note is sounding at a time and that previous notes to not overlap new notes. If you’re using the Gate Generator, set a fairly high Floor setting so kantos doesn’t respond to hum and other crud that tends to hitch a free ride with the guitar’s signal. A guitar’s initial pluck contains a ton of non-harmonic signals that can confuse kantos. If this is a problem, sometimes simply switching to a lighter gauge pick and picking more softly will allow kantos to track pitch more accurately. Polyphonic and unpitched input Although kantos can not predictably detect pitch from polyphonic input (e.g., chords, counterpoint, complete mixes) or unpitched input (e.g., spoken words, noise, percussion, sound effects, etc.), it can generate some striking (and often surprising) sounds and textures from them. Here are a few guidelines: Adjust the Gate Generator to trigger envelopes and retrigger wavetables for various rhythmic effects. With a lot going on in poly- phonic inputs, small changes to the Gate On and Gate Off levels can result in markedly different rhythms.
34 Experiment with different Gate Hold times to establish various rhyth- mic pulses. Use the Pitch Constrain keyboards to limit the generated pitches to ones that will fit into your song’s harmonic structure. Select different notes in each of the Oscillators for interesting harmonic effects. Select Oscillator wavetables that have distinct attacks, and turn on Retrigger for complex rhythms. The Modulation Matrix is always your friend, but in this application, can even become your best friend. Use Noise as the sound source. In the Mod Matrix, assign input dynam- ics to the Noise Filter and send it on to the Articulator with 100% amount and 100% Q. Modulate Formant Offset with some other source. Go crazy. Loop Applications For loop-based music, kantos can generate unique rhythmic loops in several ways: Use a drum loop as input. Tune one oscillator low and constrain to one note for a bass pulse. Constrain the other oscillator to three or four notes for rhythmic pseudo-arpeggiation. Add some noise through the Articulator. Sit back and collect compliments for your innovative sounds. To get a quick idea of how drum loops can be used with kantos, load the tutorial audio file DrumBeefLoop.aif and use it to drive the presets BasicLoop1 through BasicLoop4. These presets include the original input audio in the mix, so you can immediately hear how kantos creates new parts from the loop. In real life, you’re usually better off keeping the original loop and the kantos parts on separate tracks for subsequent processing. Spoken words make great loops. Edit a bit of speech so that it loops in tempo with your song and use it to drive kantos. Program some slow modulations in the Mod Matrix so that the loop evolves in interesting ways over time. The kantos factory presets include some presets designed primarily for melodic lines, and others designed to do interesting things with loops. Try misusing them. Feed a loop into a melodic preset. Sing into a loop preset that uses pitch constraint. Remember, there are no accidents.
35 Re-synthesizing a synth part Ever record a synth lead or bass part that sounded fine at the time, but when mixdown time rolled around, didn’t quite work with the rest of the parts? MIDI is a good way around that problem — just set a different synth patch, but use the MIDI data to drive it. However, quite a few computer- based hard disk recording programs emphasis digital audio at the expense of MIDI, and may lack the flexibility to do extensive MIDI editing. kantos can solve the problem. For example, suppose you want to record a bass part but aren’t sure what kind of timbre you ultimately want to use. Here’s what to do. Set your synth bass to a clean, single-oscillator sine wave patch with the desired dynamic characteristics (e.g., velocity and envelope con- trol). This type of audio is ideal for driving kantos. Record this part into your hard disk recording program. When it’s time to mixdown, set kantos to create the desired sound, and drive it from the simple sine wave track. Experiment with kantos’ wealth of parameters until you obtain the perfect sound to go with the rest of your tune.
36 Chapter 10: A Few Words About the Factory Presets nlike traditional MIDI synths, the sounds produced by kantos are defined\ not just by the presets, but also by the audio that drives them. Wheneve\ r a sound designer creates a MIDI preset, they can be sure that when anyone,\ anywhere plays C3 on a keyboard, they’ll hear exactly the same sound \ that the designer heard when they created the preset. Not so with kantos. While our sound designers tried to design their presets around general input audio categories (voice, guitar, drum loops, etc.), there’s no way they could ever predict the specific audio you will be using to drive them. W\ ith that in mind, we offer the following tips for getting the best from the factory presets: • First and foremost, there are no rules. Try using any input audio with any preset. You never know what might happen. • That being said, some presets are likely to work better with certain types of audio than others. For example, we’ve included a symbol (“\ •” for Mac; “_” for Windows) at the end of the name of any preset th\ at has oscillator pitch constraint set such that the preset will not produc\ e an accurate reproduction of the pitch of the input. So if your goal is t\ o track the pitch of a monophonic melodic input, don’t pick a preset with “•” or “_” at the end. Also, some presets have been named\ to describe the designer’s original intent. However, don’t let your experimentation be limited by any of these cues. We’ve gotten some amazing results by using voice or guitar to drive presets designed for drum loops. These obviously result more in special effects than recognizable melody, but the effects can be truly stunning. • The various levels in the presets (Input, Submixer, Mixer and Output levels) have been set to work on a wide range of audio inputs. How- ever, depending on the nature of your specific input, it may be neces- sary to adjust the levels for best balance and effect. In particular, watch for output clipping. The Filters and Articulator are capable of quite a bit of gain, so if your input has a lot of energy right at their resonan\ t frequencies, problems could ensue. U
37 If a preset makes use of tempo synced LFOs or Delay, you will almost certainly have to readjust the tempo for your particular input. We have included a selection of basic presets designed to serve more as examples and templates than finished presets. BasicVoice1 – 6 and BasicLoop1 – 4 each provide progressively more complex treatments of vocal and rhythmic loop input. They are a great introduction to basic kantos techniques as well as serving as starting points for creation of your own melodic or loop presets. We will periodically be posting new presets on our web site for down- load. Check out the site often for new additions. (Instructions for installing the new presets will be included with the downloads.)
38 Chapter 11: Creating Your Own Wavetables You can expand the Oscillator waveform list in kantos by creating a folder and putting sound files into it. • On a Mac, create a folder in System/Preferences called ‘Kantos Waveforms’ • For Windows 98/XP: WINDOWS\Kantos\User Waveforms • For Windows NT/2000: WINNT\Kantos\User Waveforms Start up your host program, instantiate kantos, and verify that the extr\ a waveforms have been added (they will appear at the end of the list). W e’ll be posting new wavetables at the Antares web site, so stop by ev\ ery now and then to check them out. Creating Custom Wavetables Y ou can create your own original wavetables using pretty much any sample editor. kantos reads 16 bit mono AIFF files (Mac versions) or WAV files (PC versions) at any sample rate. There is no size restriction, although sm\ aller files (less than around 400k) will work most efficiently. Sounds that are harmonically rich work best with the Articulator, so make sure that the timbres are bright (boost high EQ). The AIFF format contains header information which includes the original pitch of the recording. In order for kantos to map the waveform correctl\ y, this needs to be set before saving the file. For example, in BIAS Peak, \ use the Get Info feature to set the root note to the correct octave and pitc\ h. Loop the file for best results — either the whole file should loop li\ ke a wavetable (where the start point is the start of the file and the end p\ oint is the end), or just part of it should loop like a sample (where the star\ t point is set after the attack) — kantos can read the loop points either way. Imperfect loops (with obvious clicks or heavily pulsing crossfade loops\ ) can produce distracting audio artifacts in the kantos patch, so try to dial \ in the best loop possible. Note: If you’re working on a Macintosh, Antares’s own Infinity looping tools software will let you create the best possible loop, even in files\ which are traditionally considered unloopable. (Even cymbals can be looped with Infinity.)
3939 Chapter 12: Reference This chapter is a quick reference for all of the controls used in the kantos interface. It is intended for those who need to refresh their memories of what a particular parameter controls, and its range of values. For more basic information and explanations of these parameters, please refer to the main section of the manual. Of course, you can always just mess around with the controls and see what happens. Don’t worry, you won’t break anything! Input WHAT’S IT FOR? The input control optimizes the level feeding kantos; an accompanying meter indicates the level. The level should be set so that the overload light (at the top of the meter) lights only on the input signal’s very strongest peaks. WHAT ARE THE PARAMETERS? NAME RANGE WHAT IT DOES Level -∞ to +12dB Sets the level for optimum response, as gauged by the input level meter Oscillator WHAT’S IT FOR? An oscillator creates the raw waveform that tracks the input, and can be processed by other kantos 1.0 modules. kantos 1.0 has two oscillators. WHAT ARE THE PARAMETERS? Each oscillator has the same parameters. NAME RANGE WHAT IT DOES Oct -2 to +2 units Changes oscillator tuning in octaves Semi -12 to +12 units Changes oscillator tuning in semitones Cents -100 to +100 units Changes oscillator tuning in 1/100ths of a semitone
40 Glide 0 to 100% Causes a note to slide to the next note instead of switching instantly. The higher the percentage, the longer the slide. Wave number limited Each wave provides a different oscillator sound Retrigger on/off When enabled, a new gate causes the oscillator to re-start its waveform at the waveform’s beginning Pitch Musical scale, C–B Click on keys to limit the notes kantos plays to those you have selected. These notes will glow. Pitch On/off Constrains (quantizes) all pitches to semitone intervals. All keyboard notes glow. Pitch On/off Places no pitch constraints on the incom- ing audio. No keyboard notes glow. Chorus WHAT’S IT FOR? The chorus copies one of the oscillators and detunes it in a periodic, cyclic fashion. This “thickens” the sound compared to hearing a single oscillator, and the detuning adds an animated effect compared to a typical static waveform. WHAT ARE THE PARAMETERS? Each chorus has the same parameters. NAME RANGE WHAT IT DOES Active On/off The light glows when the chorus is enabled. Disabling the chorus if not in use saves a minuscule amount of CPU power. Rate 0.1Hz to 20Hz Changes the frequency of the periodic pitch modulation/detuning Depth 0 to 100% Sets the pitch range of the detuning. 100% is the maximum range. only by computer storage constrain keyboard constrain All constrain clear
41 Filter WHAT’S IT FOR? kantos has three multi-mode (i.e., capable of different response) filters. Each oscillator has an associated filter that processes the raw oscillator wave by altering the timbre either statically, or dynamically with external modulation. The Noise Generator has a filter that acts identically to an oscillator filter. WHAT ARE THE PARAMETERS? Each filter has the same parameters. NAME RANGE WHAT IT DOES Mode lowpass 2P Selects among lowpass, bandpass, and highpass responses, each with selectable “sharpness.” 2P (2 pole) filters have gentler, less dramatic filtering responses than 4P (4 pole) types. Active On/off The light glows when the filter is en- abled. Disabling the filter if not in use saves CPU power. Freq 20Hz to 20kHz Changes the frequency at which the filtering effect occurs Q0 to 100% Boosts the response around the filter Freq, while slightly lowering response outside this range Articulator WHAT’S IT FOR? To give totally radical, way-cool effects never before attained in any other software program. So there. Seriously, though, the Articulator uses the harmonic content and formant information detected by kantos 1.0’s input section, and applies that to any combination of oscillator outputs and the noise generator. This causes the output signal to take on some of the characteristics of the input signal. A Formant Offset parameter shifts the input’s detected formants up or down in frequency, affecting the sound’s timbre and spectral content. A companion Emphasis section provides equalization options to tailor the sound’s overall tonality.lowpass 4P bandpass 2P bandpass 4P highpass 2P highpass 4P
42 WHAT ARE THE PARAMETERS? NAME RANGE WHAT IT DOES Osc1 In On/off Feeds the Oscillator 1 output into the Articulator for processing Osc2 In On/off Feeds the Oscillator 2 output into the Articulator for processing Noise In On/off Feeds the Noise output into the Articulator for processing Amount 0 to 100% Determines the extent to which the input section’s harmonic content and formant information affect the output signal Q0 to 100% Sets the overall tonal character of the Articulator’s processing. Formant -100% to +100% Shifts the input’s detected formants (overall harmonic structure) up or down in frequency to change the output signal’s timbre Emphasis Minimum to Emphasizes or de-emphasizes low frequencies Emphasis Minimum to Emphasizes or de-emphasizes midrange frequencies Emphasis Minimum to Emphasizes or de-emphasizes high frequencies Delay WHAT’S IT FOR? The Delay copies the output signal and shifts it later in time; the delayed signal is available at the Sub-Mixer. This output can be fed back into the input and delayed again, thus creating multiple echoes. WHAT ARE THE PARAMETERS? NAME RANGE WHAT IT DOES Time 10 to 999ms Sets the amount of delay. This can be overridden by the tempo control (described later). Feedback 0 to 100% Determines what percentage of the output signal feeds back to the input. Greater percentages increase the number of echoes that are generated. Offset Low maximum Mid maximum High maximum