Antares Harmony Engine Evo user manual
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24 progressively higher pitched notes will be assigned in order to the progressively lowered numbered active channels. For example, for a four note chord, the lowest note will be assigned to harmony channel 4, the next higher to channel 3, the next higher to channel 2 and the highest to channel 1. This ensures that you can use each channel’s Throat Length control to define a timbre, confident of that channel’s general range. In the example above, for instance, since harmony channel 4 will always be assigned the lowest note, you might choose to lengthen the Throat setting a bit to reinforce its identity as a bass voice. In the end, this is all actually a lot easier to see and hear than it is to describe, so just play with the controls for a bit and you’ll understand what’s happening. Chord Degrees Mode When Chord Degrees mode is selected, the Key/Root, Scale, Chord, Inversion, Register, and Spread controls are enabled and the Interval popups in the individual harmony voice channels are disabled. In Chord Degrees mode, the harmony notes are generated by the combination of the settings of the Key, Scale, Chord, Inversion, Register, and Spread controls. This mode is specifically designed to be used with the Harmony Preset buttons described below. Start by setting the song’s Key and Scale in the same way as described above for Smart Interval mode. Again, if your song is in an unlisted key, use the enharmonic equivalent: Db = C# Eb = D# F = g bAb = g #Bb = A# Next, for each chord that appears in your song, select the chord from the Chord popup (specified as a degree of the selected key and scale) and the desired inversion from the Inversion popup. Finally, set the chord’s voicing with the Register and Spread controls as described in the previous section. VERY I MpORTANT N OTE: In the original Harmony Engine, when you were using Chord Degrees mode in combination with the Harmony preset buttons described below, the settings of the Key/Root and Scale popups were not stored with button presets. THIS FUNCTION HAS BEEN CHANGED in Harmony Engine Evo. The settings of the Key/ Root and Scale popups ARE now stored with button presets. If you have existing sessions
25 When you have programmed all of the chords and any alternative voicings, you’re ready to play your song and simply select the various Harmony Presets at the appropriate times, either manually (by clicking the buttons) or, better yet, via automation. IM pORTANT N OTE: In Chord Degrees mode, the harmony notes are generated independently of the actual pitch of the original track. The original can be out of tune (or even a monotone, for that matter), but the harmony notes will still be perfectly in tune with the A=440 pitch reference. Chord Names Mode When Chord Names mode is selected, the Key/Root, Chord, Inversion, Register, and Spread controls are enabled, while the Scale popup and the Interval popups in the individual harmony voice channels are disabled. Chord Names mode is almost identical to Chord Degrees mode, with the exception that instead of setting a key and scale and then defining the chords by scale degree, you define each chord by its explicit name, independent of the scale or key. In Chord Names mode, the Key/Root popup is used to define the root note of the chord. (And yes, this is where the discussion using Harmony Engine that depend on the old functionality, you may have to modify your button presets and/or any host automation of the Key/Root and Scale popups. N OTE : As mentioned in the Register and Spread section, the harmony notes will be assigned to the various harmony channels such that the lowest pitched note will be assigned to the highest numbered active channel and the progressively higher pitched notes will be assigned in order to the progressively lowered numbered active channels. o nce you get everything the way you want it, assign the settings to a Harmony Preset button as described below. Repeat the process for each of the chords in your song. If your song modulates, you can either create a new host preset in the new key or use automation to change the Key and/ or Scale setting to the new key (which, as mentioned above, will automatically transpose all of the chords to the new key). A T Ip: Keep in mind that you can, for example, assign the same chord, but with different Register and Spread settings, to multiple Harmony preset buttons so that you can have different harmony voicings for the same chord depending on where it appears in your song.
26 of enharmonic equivalents that we’ve already included twice above would go. If you don’t already know it by heart, check it out in the Chord Degrees section.) The Chord popup is used to define the type of chord, and the Inversion popup, not unexpectedly, defines the inversion. The Register and Spread controls function exactly as described above. As in the Chord Degree mode, assign all the chords and voicings you need to Harmony Preset buttons and harmonize away. IM pORTANT N OTE: In Chord Names mode, the harmony notes are generated independently of the actual pitch of the original track. The original can be out of tune (or even a monotone, for that matter), but the harmony notes will still be perfectly in tune with the A=440 pitch reference. Chord Degrees vs. Chord Names Why use one versus the other? The advantages of Chord Names are that if you have a lead sheet with written chord names, it’s extremely simple to quickly define and assign all of the chords you need to Harmony Preset buttons. Additionally, the Chord Names mode offers a wider variety of chord types. The advantages of Chord Degrees are that some people are more familiar with that naming convention (especially if they studied formal harmony in an academic environment). More usefully, if you are early in the song creation process and the song’s final key may eventually change, if you’ve used Chord Degrees mode it’s only necessary to change the Key popup to the new key and all the rest of your work is still applicable. Chord via MIDI Mode When Chord via MIDI mode is selected, Register, Spread and the MIDI Velocity control is enabled, while all other section controls and the Interval popups in the individual harmony voice channels are disabled. Chord via MIDI is very similar to the two preceding modes, except that instead of defining chord names by some combination of popups, they are defined in real time by all
27 “o n” MIDI notes appearing on an assigned MIDI channel. These notes are treated as if they were a chord (regardless if they actually are an “official” chord or not) and are re-voiced by the settings of the Register and Spread controls such that the lowest note played will always be the lowest pitched note and will be assigned to the highest numbered active harmony voice. The MIDI notes can, of course, be played in real time from a controller or recorded into a MIDI track that is then routed to Harmony Engine Evo. N OTE : Each time there is a change in the currently “On” MIDI notes, Harmony Engine Evo will re-voice the harmony based on the Register and Spread controls. If the MIDI data has notes that start or end at slightly different times, each such change will cause the harmony to be re-voiced, potentially shifting existing notes one or more octaves and resulting in unwanted changes. If you’re playing the chords manually, play precisely. If you’re creating a MIDI track, ensure that all notes of a chord start at exactly the same time. The MIDI Velocity Sensitivity control can be used to scale the MIDI velocity messages assigned to harmony channel levels. With this control set to 0, MIDI velocity will be ignored and the channel levels will be defined entirely by the Channel g ain settings. As you increase the value of this control, MIDI velocity will have progressively more effect on the channel levels. NOTE : There are only four available harmony voices, so limit your MIDI input to no more than four notes at a time. A NOTHER N OTE: Keep in mind that you are not actually “playing” the harmony channels in this mode (that’s what MIDI Omni mode is for), but simply defining the notes that make up the chord that the Register and Spread controls will voice. MIDI Omni Mode When MIDI omni mode is selected, the MIDI Velocity control is enabled, while all other section controls and the Interval popups in the individual harmony voice channels are disabled. In MIDI o mni mode, you are in fact directly “playing” the harmony channels (again, either live from a controller or via a pre-recoded MIDI track). The MIDI Velocity Sensitivity control can be used to scale the MIDI velocity messages assigned to harmony channel levels. With this control set to 0, MIDI velocity will be ignored and the channel levels will be defined entirely by the Channel g ain settings. As you increase the value of this control, MIDI velocity will have progressively more effect on the channel levels. A TIp: Keep in mind that there are only four available harmony voices, so limit your MIDI input to no more than four notes at a time. That’s easy to do when creating a MIDI track, but if you’re playing a controller live, watch out for sloppy fingering, as having five or more notes playing at once will result in voice stealing that may or may not be objectionable.
28 IM pORTANT N OTE: In MIDI Omni mode, there is no way to guarantee that a particular note will be assigned to a particular harmony voice channel. While Harmony Engine Evo does its best to assign the lowest note to the highest numbered active channel, depending on your fingering, that may not always be possible. Setting different harmony voices to different Gain, p an, and/or Throat Length settings will almost certainly result in harmony lines jumping from timbre to timbre, which may or may not be acceptable. As a result, this mode is most useful (or, at least, most predictable) when all active harmony voices are set to the same settings. MIDI Channels Mode When MIDI Channels mode is selected, all other section controls and the Interval popups in the individual harmony voice channels are disabled. This is the mode to use when you want to have absolute control over every note of your harmony arrangement. In MIDI Channels mode, channels 1- 4 of the MIDI bus assigned to Harmony Engine Evo are routed to the matching numbered harmony voice channels. While it’s conceivable that you could split a controller into four zones and use it live in this mode, its main purpose is for executing harmony arrangements where you can be assured that individual harmony lines will always be realized by the desired harmony voice. About Routing MIDI to Harmony Engine Evo In order to use the MIDI Harmony Control modes described above, you must be able to route MIDI data to Harmony Engine Evo. The method of routing MIDI to a plug-in varies pretty dramatically (both in technique and ease) among various hosts. If you are unsure how to do it in your particular host, you should refer to your host’s manual for instructions. In addition, check the Read Me that accompanies Harmony Engine Evo for a guide to a few of the more obscure routing schemes. Finally, you can open one of the Tutorial Sessions described in Chapter 5 and simply observe how it is done.
29 Harmony Presets The Harmony Preset system allows you to assign combinations of harmony control settings to each of 15 buttons for instant recall, either manually or via automation. It is a powerful tool, both for ease of creating vocal arrangements and as a creative tool for quickly and easily experimenting with a variety of harmonic approaches. Particularly in Chord Degrees or Chord Names modes, assign a variety of chords to the preset buttons and, with just a few clicks, audition your vocal with an almost limitless combination of harmonic structures. Here’s how it works: Harmony Presets store the value of the following controls: Harmony Source InversionKey/Root RegisterScale SpreadChord MIDI Velocity Sensitivity Harmony Channel Intervals Note that not all of the above controls are available in every mode. When assigning a Harmony Preset to a button, only those controls that are active in the selected Harmony Mode are remembered. In normal operation, a button with a preset assigned to it is blue and displays the first five or six characters of the preset’s name. A button with no preset assigned to it is gray and displays no text. N OTE : If you assign a preset to a button without entering a name for it in the Name field, you’ll end up with a blue button (indicating that it has an assigned preset) that displays no text (since it has no name). In general, unless you have a really good memory, this is a bad idea. Don’t do it. When you click a button with a preset assigned, the preset’s full name will appear in the Harmony Preset Name field and the various harmony controls will be set to their preset values. To assign a new preset to a button: 1. Set the controls listed above as desired. 2. Click in the Name field below the Harmony Preset buttons and type a name for the preset. Remember, the first 5 or 6 characters will be displayed on the button, so try to pick something that will remind you what each preset is about. 3. Click the Preset Assign button. The button will flash red and all of the Harmony Preset buttons will turn blue. 4. Click on the Harmony Preset button to which you want to assign the preset. The Assign button will stop flashing and all unassigned Preset buttons will once again turn gray. The selected button will remain blue and its preset name text will be displayed. If you assign the new preset to a button that already has a preset assigned to it, the new preset will overwrite the old one.
30 If you click the Assign button and then realize that you forgot to type a name for your preset, you can still click the name field and type a name before clicking a preset button to assign the preset. If you click the Assign button and then, for some reason, change your mind, simply click it again to exit Assign mode. To edit an existing preset: 1. Click the existing preset’s button to call up its control settings and place its name in the Name field. 2. Edit the controls as desired. 3. Click the Assign button and then the preset’s button. The updated values will be recorded and the preset’s name will remain the same. optionally, you can modify the preset name (which will already be in the Name field) before assigning the edited preset to the button. To create a new preset based on an existing preset: 1. Click the existing preset’s button to call up its control settings and place its name in the Name field. 2. Edit the controls as desired. 3. Click in the Name field and type a name for the new preset. 4. Click the Assign button and then the preset button to which you want to assign the new preset. A T Ip: Don’t forget to change the name of the new preset before assigning it to a button. Otherwise you’ll end up with two identically named presets with different control values. Not good. To delete an existing preset: 1. Click the Presets Delete button 2. Click the button whose preset you want to delete. The selected preset will be erased and its button will return to the gray unassigned state. IM pORTANT N OTE: Harmony presets are local to the instance of Harmony Engine Evo in which they are created. If you want to share a set of Harmony p resets among various instances of Harmony Engine Evo, save the plug-in state as a preset in your host so that it can then be recalled as a starting point in any instance of Harmony Engine Evo.
31 Voice Parameter Presets The Voice Parameter Preset system allows you to assign combinations of voice parameter settings to each of 6 buttons for instant recall, either manually or via automation. This makes it easy to instantly change the timbre and configuration of your “vocal group” at any point in your song. Voice Parameter Presets store the values of the following controls: Naturalize Pitch Variation Timing Variation glide Transition Rate o riginal Input:Solo MuteTracking g ainPan Harmony Voices 1- 4: Solo Mutegain Throat LengthPan Vibrato Rateonset Delay Pitch AmountAmplitude Amount CHoIRChoir BypassChoir Size VibratoPitch TimingStereo Spread Input Voice on/offHarmony Voice 1- 4 o n/off In normal operation, a button with a preset assigned to it is blue and displays the first 5 or six characters of the preset’s name. A button with no preset assigned to it is gray and displays no text. When you click a button with a preset assigned, the preset’s full name will appear in the Name field and the harmony voice parameters will be set to their preset values. Assigning and deleting Voice Parameter Presets works exactly like the Harmony Presets described above, with the obvious exception that you will be working with the six Voice Parameter Preset buttons and their associated Name field. If you’ve already read those instructions, there’s really no point in reading the rest of this section, since we just copied and pasted the same stuff and changed all the references to Harmony Presets to Voice Parameter Presets. ( on the other hand, if you’re reading the manual out of order and got here first, you might as well read about it here.) To assign a new preset to a button: 1. Set the controls listed above as desired. 2. Click in the Name field below the Voice Parameter buttons and type a name for the preset. Remember, the first 5 or 6 characters will be displayed on the button, so try to pick something that will remind you what each preset is about. 3. Click the Presets Assign button. The button will flash red and all of the Voice Parameter buttons will turn blue. 4. Click on the Voice Parameter button to which you want to assign the preset. The Assign button will stop flashing and all unassigned Preset buttons will once again turn gray. The selected button will remain blue and the preset name text will be displayed. If you assigned the new preset to a button that already had a preset assigned to it, the new preset will overwrite the old one.
32 If you click the Assign button and then realize that you forgot to type a name for your preset, you can still click the name field and type a name before clicking a preset button to assign the preset. If you click the Assign button and then, for some reason, change your mind, simply click it again to exit Assign mode. To edit an existing preset: 1. Click the existing preset’s button to call up its parameters and place its name in the Name field. 2. Edit the parameters as desired. 3. Click the Assign button and then the preset’s button. The updated values will be recorded and the preset’s name will remain the same. optionally, you can modify the preset name (which will already be in the Name field) before assigning the edited preset to the button. To create a new preset based on an existing preset: 1. Click the existing preset’s button to call up its parameters and place its name in the Name field. 2. Edit the parameters as desired. 3. Click in the Name field and type a name for the new preset. 4. Click the Assign button and then the preset button to which you want to assign the new preset. A T Ip: Don’t forget to change the name of the new preset before assigning it to a button. Otherwise you end up with two identically named presets with different control values. Not good. To delete an existing preset: 1. Click Presets Delete button 2. Click the button whose preset you want to delete. The selected preset will be erased and its button will return to the gray unassigned state. IM pORTANT N OTE: Voice parameter presets are local to the instance of Harmony Engine Evo in which they are created. If you want to share a set of Harmony p resets among various instances of Harmony Engine Evo, save the plug-in state as a preset in your host so that it can then be recalled as a starting point in any instance of Harmony Engine Evo.
33 Chapter 4: Factory Presets This chapter provides brief descriptions of the factory presets that ship with Harmony Engine Evo. Since it is extremely unlikely that any factory preset will be immediately useful for any of your personal projects, we have designed the presets to demonstrate various ways of using Harmony Engine Evo. Simply start with a vocal track whose key and chord progression you know and run through the presets while reading their descriptions below. I M pORTANT N OTE: Unlike synth presets, which will always sound the same for all users, the Harmony Engine Evo presets are heavily dependent on the vocal tracks that you use them on. Consequently, they serve primarily as starting points for various general usages, with the expectation that you will tweak them to work best with your particular track. Specifically, they all contain the default settings for the Tracking and Vocal Range controls. After calling up a preset, you must set each of those controls to reflect your actual track. Also, although the presets were designed with vocal tracks in mind, feel free to experiment with any preset on any source track. There are no rules.The Presets In experimenting with the presets below, it is important to keep the following points in mind: • The presets that use Scale Interval or Chord Degrees mode are programmed with the Harmony Preset buttons’ Key and Scale parameters set to C Major. Unless your composition is actually in C Major, you must first change the various preset buttons’ Key and Scale to the correct settings for your composition. • Due to the differences in the way various hosts deal with routing MIDI to plug-ins, we have not included any presets that use the various MIDI modes. To experiment with the MIDI modes, use the Tutorial Sessions described in Chapter 5.