Antares Harmony Engine Evo user manual
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4 Installing Harmony Engine Evo Harmony Engine Evo is designed to function as a plug-in in a wide variety of digital audio applications. Please refer to your specific host application’s user manual for more information on installing and using plug-ins. Authorizing Harmony Engine Evo Authorization is the process by which Harmony Engine Evo is allowed to run on your computer. Detailed instructions covering the available authorization options will be found in the file “Authorization Read Me” which is included on the installation CD RoM or with your software download. N OTE: When initially installed, this software will run for ten days without authorization. So even if you can‘t authorize it right away you can still use your software in the meantime. (During this period, click the “Continue” button whenever you are presented with the Trial Period screen at launch.) But don’t procrastinate too long. After those ten days are up you will no longer be able to launch Harmony Engine Evo until it’s authorized. Technical Support In the unlikely event that you experience a problem using Harmony Engine Evo, try the following: 1. Make sure you have the latest version of the plug-in. You can download and install the latest version of Harmony Engine Evo from the following web page: http://www.antarestech.com/download/update.shtml 2. If you are having problems authorizing your software, be sure that you have the latest version of the PACE Interlok drivers. You can download and install the latest version for your operating system from the following web page: http://portal.knowledgebase.net/article.asp?article=174703&p=5764 If your problem is not resolved after taking the above actions, try the following: 1. Make another quick scan through this manual. Who knows? You may have stumbled onto some feature that you didn’t notice the first time through. 2. Consult our searchable knowledgebase at: http://www.antarestech.com/support/index.html 3. Check our web page for tips, techniques, or any late-breaking information: http://www.antarestech.com
5 Chapter 2: Introducing Harmony Engine Evo What the heck is this thing? Harmony Engine Evo is the second generation of our Harmony Engine real-time harmony generating plug- in. Like its predecessor, Harmony Engine Evo puts professional-quality vocal harmony arrangements within reach of any songwriter, producer, musician or engineer. What’s new? While clearly the most visible addition to Harmony Engine Evo is the integration of five channels of our unique CH oIR Vocal Multiplier (and that is seriously cool), the real story is tucked away invisibly under the hood (so to speak). During the development of Auto-Tune Evo, the latest version of the worldwide standard in professional pitch correction, Dr. Andy went back to the proverbial drawing board to create a seriously evolved voice processing technology that takes advantage of the hugely more powerful computers that are now the norm for digital audio recording. The result was Evo™ Voice Processing Technology, setting a new standard for pitch detection, pitch shifting, and throat modeling that is substantially more accurate and reliable over a much wider range of audio input quality. Now we’ve turned our attention to incorporating Evo Technology into Harmony Engine. The result is an entirely new level of sonic performance. With faster, more accurate pitch detection, smoother, artifact-free pitch shifting, and seamless, natural-sounding (if you want it to be) throat modeling, Harmony Engine Evo just works better. Leaving you free to focus on creating your music. What’s it do? Traditionally, harmony tools offer two basic operating modes: o n one hand are fully automatic modes based on either parallel or “smart” scale-based intervals. These are relatively easy to set up, but offer very little in the way of creative control. on the other hand (assuming organisms with two hands) are MIDI modes that provide control of each individual note of each individual harmony voice. While these techniques offer absolute control, they also demand that you be skilled in the intricacies of vocal arranging (as well as having the time and patience to enter every note into a MIDI track, hardly a trivial undertaking). With Harmony Engine Evo, we set ourselves the task of creating a tool that would let anyone who could hear the harmonies they wanted in their mind quickly and easily create those harmonies in a song or other project. While Harmony Engine Evo offers all of the traditional harmony generation methods, it adds a variety of new operating paradigms that allow you to approach the harmony generation process from a purely musical point of view. What’s it got? With four independent harmony voices utilizing our advanced Evo™ Voice Processing Technology, a variety of powerful harmony generating modes, humanization features for natural sounding performances, a flexible real-time preset system for harmony and vocal type, and five integrated channels of Antares’ unique CH oIR Vocal Multiplier, Harmony Engine Evo provides incredibly easy-to -use tools to quickly and easily produce virtually any vocal arrangement you can imagine.
6 Key Harmony Engine Evo features include:• Four high- quality, formant- corrected harmony voices featuring Evo™ Voice Processing Technology providing independent vocal character, vibrato, and pan settings • Antares Throat Modeling technology that lets you process each harmony voice through a physical model of the human vocal tract • A variety of innovative Harmony Control modes, from fully automatic to individual control of every note: Fixed or Scale Intervals: Simply set the key and harmony voice intervals and let Harmony Engine Evo do the rest Scale Degree or Chord Name: Define your harmony chord-by-chord, complete with inversions and variable vocal ranges Chord by MIDI: Define your harmony in real time via a MIDI controller or pre- recorded MIDI track MIDI Omni: Directly “play” the four harmony voices as if they were voices of a synth or sampler. MIDI Channel: Use four separate MIDI channels for absolute control over each note of your vocal arrangement • Spread and Register controls that allow you to quickly and intuitively set the pitch range and harmony style of your vocal arrangement • Humanize functions that provide selectable amounts of variation to each harmony voice for realistic, natural sounding results • A Freeze function that allows a unique variety of backup vocal effects by letting you instantly freeze pitch and/or formant articulation • A Harmony Preset matrix that lets you create up to 15 complete harmony settings and instantaneously recall them, in real time or via automation • A Voice Parameter Preset matrix that lets you create and instantly recall up to 6 different “vocal groups” • Five integrated channels of our unique CH oIR Vocal Multiplier, to let you turn the input voice and/or each harmony voice into 2, 4, or 8 distinct individual unison voices, each with its own pitch, timing and vibrato variations. Perfect for creating entire choirs out of a single vocal line. • Five-channel output capability (host dependent) that lets you assign the original input and each of the four harmony voices to their own channels for further processing Whether you’re an experienced vocal arranger, a songwriter looking for that perfect backup vocal, or a composer experimenting with unique vocal effects, Harmony Engine Evo gives you entirely new ways to create the harmony parts you hear in your head. In fact, experimenting with different harmonies is so easy (and, dare we suggest, fun), you may find yourself using Harmony Engine Evo to explore harmonic alternatives you may have never otherwise considered. Harmony Engine Evo is, quite simply, the quickest, easiest tool for flexible, realistic harmony creation.
7 Chapter 3: Harmony Engine Evo Controls This chapter is a reference for all of the controls used in the Harmony Engine Evo interface. Controls Continuous controls in Harmony Engine Evo are represented by virtual knobs or faders. Knobs can be controlled by either vertical or horizontal movement: VERTICAL: Position the cursor over a knob, press and hold the left mouse button (or the only mouse button, if you’re using a one-button mouse) and move the cursor up to turn the knob clockwise or down to turn the knob counterclockwise. The current value of the knob’s parameter appears in its associated numeric display. H o RIZ oNTAL: Position the cursor over a knob, press and hold the left mouse button and move the cursor to the right to turn the knob clockwise or to the left to turn the knob counterclockwise. The current value of the knob’s parameter appears in its associated numeric display. For faders, simply click on the “thumb” of the fader and move it to the desired setting. o ption (Mac)/Control (PC)-clicking a control returns it to its default value.
8 NOTE : The specific modifier key may vary from host to host (Steinberg hosts on the Mac, for example, use the Command (Apple) key instead of the Option key). Refer to the Harmony Engine Evo Read Me for details (or just try a few until you find the one what works). Setup The functions described in this section are used to tell Harmony Engine Evo things about the source audio or otherwise affect the plug-in as a whole. Input Audio For accurate harmony generation and best modeling performance, Harmony Engine Evo needs to be able to detect the pitch of the original performance. To do that, Harmony Engine Evo requires a clean, pitched, monophonic signal. (In this context, “clean” refers both to lack of noise and lack of processing with effects like chorus, reverb, etc.) N OTE : Keep in mind that the input must not only be monophonic, but actually a solo voice or instrument (as opposed to a unison section). For example, a group of singers singing the same note will typically not be reliably tracked. You can have problems with certain solo voices and solo instruments as well. Consider, for example, an exceptionally breathy voice, or a track recorded in an unavoidably noisy environment. The added noise is non-periodic and Harmony Engine Evo will have difficulty determining the pitch of the composite (voice + noise) sound. Luckily, there is a control (the Tracking control, discussed later in this chapter) that will let Harmony Engine Evo be a bit more casual about what it considers “periodic.” Experimenting with this setting will often allow Harmony Engine Evo to track even noisy signals. Routing Harmony Engine Evo should typically be instantiated as an insert effect on the track that will supply the source audio. Harmony Engine Evo can be instantiated on a mono or stereo track, but since it processes only a single channel of audio, if you instantiate it on a stereo track, the two channels will be mixed together before being processed. Harmony Engine Evo’s output can be mono or stereo (or, in some circumstances, five channels — see below). Unless you have some overriding reason for using a mono output, we highly recommend using it in stereo output mode, since in mono mode, all panning controls are disabled. This prevents you from positioning the harmony voices across the stereo soundstage and dramatically impacts (in a not-so -swell way) the overall effect. Effects The cleaner the input signal, the easier Harmony Engine Evo’s task of reliably detecting its pitch. For this reason, effects designed to improve the quality of the input (e.g., de-essing, noise reduction, etc.) should be applied to the audio before it is input to Harmony Engine Evo. N OTE : If you will be using both de-essing and compression on your vocal track, it has been our experience that using the de-esser before the compressor provides improved results in Harmony Engine Evo. As mentioned above, effects like chorus or reverb can negatively affect Harmony Engine Evo’s ability to reliably detect the pitch of the input audio. As a result, you should not apply these effects to the input audio before it is routed into Harmony Engine Evo. Either apply them to the Harmony Engine Evo output or, if you only want them on the original audio, apply them to a copy of the original audio on
9 another track and then mute the original input in Harmony Engine Evo. Five Channel Output Depending on your host’s routing capabilities, you may be able to use Harmony Engine Evo in five channel output mode to send the original input and the four harmony voices to five separate channels for subsequent individual processing. Unfortunately, the ability and method of accomplishing this varies from host to host and typically involves making non- standard use of a host’s 5.1 capabilities. Check your host’s manual and the Harmony Engine Evo Read Me for details. NOTE : While it is our intention to provide tips in our Knowledgebase on using five channel output in the major hosts that support it, your primary resource should be a detailed knowledge of how routing works in your host. In this case, your host’s manual is your best friend. A NOTHER N OTE: With the original Harmony Engine, we felt that one of the most useful (and dramatic) reasons to use five channel output was to allow you to use instances of CHOIR or DUO on each of the individual channels. With the integration of CHOIR into Harmony Engine Evo, it’s no longer necessary to struggle with five channel routing to get those effects, so it may well be that you can just ignore this whole issue. Set Input Vocal Range As a result of Antares’ research into the unique characteristics of various types of audio signals, Harmony Engine Evo offers a selection of optimized processing algorithms for the most common types of inputs. Choices include Soprano Voice, Alto/ Tenor Voice, Bass/ Baritone Voice and Instrument (a general setting for anything that isn’t actually a vocal). Matching the appropriate algorithm to the input results in faster and more accurate pitch detection and more accurate modeling. To select vocal range, click on the Vocal Range pop-up and then select the appropriate range from the pop-up list. IMpORTANT NOTE: We really can’t stress this enough. Getting this setting right is critical to getting the best performance from Harmony Engine Evo. Choosing the wrong Vocal Range (or just forgetting to set it at all) will result in compromised performance. pay a ttention. Model Glottal The glottal waveform is created by the vibration of a singer’s vocal chords. While the glottal waveform is largely defined by each singer’s individual anatomy, it is also affected by the specific singing style of a particular performance. For example, singing softly results in a markedly different glottal waveform than does belting a song with great energy and volume. The Model glottal control lets you tell Harmony Engine Evo what performance style you would like to model. The options are soft, medium, loud, and intense. (If you want to preserve the stylistic character of the original vocal, start with this control set to Medium.) Despite the value names (soft, loud, etc.), these settings result in only modest change to the actual level of the signal (with the “intense” setting providing the most gain). Its primary purpose is to model the glottal waveform that would result from the various styles of singing. If you want to further adjust the levels, use the individual Harmony Voice g ain controls described below. NOTE : The Model Glottal control affects all of the harmony voices. To define individual vocal characteristics for each voice, use the Throat Length controls described later in this chapter. A NOTHER N OTE: The Model Glottal control does not affect the Original Input.
10 TIp: The actual effect of this control depends a great deal on the characteristics of the original audio. Consequently, in most cases the best approach is to simply try the various settings and pick the one that best fits the style of your particular performance. To select glottal waveform, click on the Model g lottal pop -up and then select the desired stylistic character from the pop -up list. Bypass This control is used to (you guessed it) bypass the plug-in. It has been designed to provided artifact-free bypass switching so that you can use it to seamlessly enable harmony only where desired on a track. Click the Bypass button to toggle its state. When it’s red, all harmony voices are muted and the original input will be passed to all output channels. This happens seamlessly (i.e., with no click or artifact on activation). N OTE : When Bypass is enabled, the original input will still be passed through with the plug-in’s normal processing delay, allowing seamless transitions between harmony and no harmony. De-Noise Engaging the De-Noise function reduces noise that is inherent in the formant correction/shifting process. NOTE: While a quick A/B will som etimes give the impression that eng aging De- Noise attenuates the hig hs, it is only the noise (which tends to be hig h-pitched) that is being attenuated. (This is very much like the effect of turning on and off Dolby® NR on a cassette deck back in pre historic times). The default setting for De-Noise is “ on.” Click the De- Noise button to toggle its state. Original Input GainThe gain fader controls the gain of the original input whenever the channel is not muted. The default g ain value is - 6dB. o ption (Mac)/Control (PC)-clicking the fader returns it to that value. Solo Engaging Solo Mode causes the original input signal to appear at the output and simultaneously mutes all Harmony Voice channels that are not also soloed. Whe n the Solo button is yellow, Solo Mode is eng aged. Click the button to toggle its state.
11 MuteEngaging Mute Mode causes the original input signal to be muted from the output. When the Mute button is blue, Mute Mode in engaged. Click the button to toggle its state. N OTE : If both the Input Channel’s Solo and Mute buttons are pressed, Solo takes preference. However, if Solo is then disengaged, the original input will then be muted. A N OTH ER NOTE : Moving a channel’s Gain slider to its minimum setting also results in completely muting its output. Pan Sets the original input’s location in the stereo spectrum when its output is not muted and Harmony Engine Evo is assigned to a stereo output. If Harmony Engine Evo is not assigned to a stereo track, this control will be disabled. Command (Mac)/Control (PC) click the control to reset it to its default value of 0 (center). N OTE : See the CHOIR section below for a discussion of how the CHOIR Stereo Spread control interacts with the Input Voice p an control. Tracking As previously mentioned, for best performance, Harmony Engine Evo requires a clean, pitched monophonic signal. Specifically, in order to accurately identify the pitch of the input, Harmony Engine Evo requires a periodically repeating waveform, characteristic of a voice or solo instrument. The Tracking control determines how much variation is allowed in the incoming waveform for Harmony Engine Evo to still consider it periodic. If you are working with a clean, well-isolated solo signal you can typically set the Tracking control to 25 and forget it (hence, that’s the default value). If, on the other hand, your signal is noisy or not well-isolated (as might be more common in a live performance situation or a track with headphone bleed) or you are dealing with a particularly breathy or guttural voice, it may be necessary to adjust the tracking for best performance. Interestingly (to us, anyway), during the development of Harmony Engine Evo we discovered that (unlike Auto-Tune, where we can usually predict with pretty fair accuracy what kind of Tracking adjustments a signal will require) it was almost impossible to predict, just from listening, what setting would work best. This led to our choice of labels for the extremes of the control’s range. As the labels imply, there is no hard and fast rule for what settings will work well with what kinds of input. If you’re having a problem (such as octave errors or loss of pitch tracking), experiment until you get the best result. A T Ip: One of the things that can cause tracking problems is excessive sibilance and/or other unpitched articulations. De-essing (prior to compression) can often alleviate these problems. I M pORTANT N OTE: Like the Vocal Range setting, getting this setting right is critical for best performance. If you are experiencing problems, these are the controls to adjust. (Even, if in the case of the Vocal Range, it means trying a “wrong” one. Whatever works.)
12 Harmony Voices 1– 4 Each of the four Harmony Voice channels are functionally identical and contain identical controls. It may be useful to think of the four Harmony Voices as being similar to the voices of a four- voice synthesizer. Each voice has independent controls for setting its timbre, vibrato, pan and level. The method by which pitches are assigned to voices varies with the Harmony Modes selected in the Harmony Control section. In this section, we’ll describe the Harmony Voice controls. The Harmony Modes will be discussed later in this chapter. NOTE : As mentioned below in the Harmony Control section, harmony notes will be assigned to the various harmony channels such that the lowest pitched note will be assigned to the highest numbered active channel and the progressively higher pitched notes will be assigned in order to the progressively lowered numbered active channels. For example, for a four note chord, the lowest note will be assigned to harmony channel 4, the next higher to channel 3, the next higher to channel 2 and the highest to channel 1. Gain Each gain fader controls the gain of its Harmony Voice channel whenever that channel is not muted. In the various MIDI Harmony Modes, the gain control sets the maximum gain level for its channel (i.e., the gain at MIDI velocity value 127). The default gain value is -6dB. option (Mac)/Control (PC)-clicking a fader returns it to that value.
13 SoloEngaging a channel’s Solo Mode causes that channel’s signal to appear at the output and simultaneously mutes any other channels (Harmony Voice and/or Input Voice) that are not also soloed. When a channel’s Solo button is yellow, Solo Mode in engaged on that channel. Click a button to toggle its state. N OTE : If both a channel’s Solo and Mute buttons are pressed, Solo takes precedence. Mute Engaging a Harmony Voice channel’s Mute Mode causes that channel’s signal to be muted from the output. When a Mute button is blue, that channel’s Mute Mode in engaged. Click a Mute button to toggle its state. N OTE : If both a channel’s Solo and Mute buttons are pressed, Solo takes precedence. However, if Solo is then disengaged, the channel will then be muted. A N OTH ER NOTE : Moving a channel’s Gain slider to its minimum setting also results in completely muting its output. Throat Length This control is used to define the unique vocal quality of a Harmony Voice by actually varying the geometry of the channel’s model vocal tract. It is used in combination with the Model glottal control and the various forms of pitch shifting to define gender and/or vocal quality. The Throat Length control allows you to lengthen or shorten its Harmony Voice channel’s modeled throat. The range of this control is .75 to 1.50. Values above 1.00 represent a lengthening of the throat while values below 1.00 represent a shortening of the throat. The actual values represent the percentage change in the throat length. For example, a value of 1.20 represents a 20% increase in throat length, while a value of 0.80 represents a 20% decrease in throat length. In addition to simply changing vocal timbre, increasing throat length is useful when the original input is female and you want the Harmony Voices that are being shifted down to sound male. Conversely, decreasing throat length is useful when the original input is male and you want the Harmony Voices that are being shifted up to sound female or childlike. N OTE : While this control gives you the ability to radically change the throat length, keep in mind that the variation in the length of human vocal tracts is rarely more than about 20% in either direction. If you are looking for a “realistic” vocal characteristic, start with modest settings of this control. More extreme settings can produce dramatic results, but probably not what anyone would call “realistic.” Command (Mac)/Control (PC) click the control to reset it to its default value of 1.00. I M pORTANT N OTE: This function is specifically for changing the existing quality of a voice, not for manual formant compensation for pitch shifting. Harmony Engine Evo automatically applies appropriate formant correction when it shifts a channel’s pitch. Interval The Interval popup sets a Harmony Voice’s pitch interval relative to the original input in Fixed Interval and Smart Interval modes. In both modes, the range is plus- or-minus two octaves. In Fixed Interval mode, the popup displays half-steps in the range -24 to +24. In Smart Interval mode, the popup displays scale degrees in the range 16va to 16vb.