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Antares Harmony Engine Evo user manual

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    							4
    Installing Harmony Engine Evo 
    Harmony Engine Evo is designed to function 
    as a plug-in in a wide variety of digital audio 
    applications. Please refer to your specific host 
    application’s user manual for more information 
    on installing and using plug-ins.
    Authorizing Harmony Engine Evo 
    Authorization is the process by which Harmony 
    Engine Evo is allowed to run on your computer. 
    Detailed instructions covering the available 
    authorization options will be found in the file 
    “Authorization Read Me” which is included on 
    the installation CD RoM or with your software download. 
    N OTE: When initially installed, 
    this software will run for ten 
    days without authorization. 
    So even if you can‘t authorize it right away you 
    can still use your software in the meantime. 
    (During this period, click the “Continue” button 
    whenever you are presented with the Trial 
    Period screen at launch.) But don’t procrastinate 
    too long. After those ten days are up you will no 
    longer be able to launch Harmony Engine Evo 
    until it’s authorized. 
    Technical Support  
    In the unlikely event that you experience a 
    problem using Harmony Engine Evo, try the 
    following: 
      1.  Make sure you have the latest version of the plug-in. You can download and install 
    the latest version of Harmony Engine Evo 
    from the following web page:
        http://www.antarestech.com/download/update.shtml
     2.  If you are having problems authorizing your software, be sure that you have the 
    latest version of the PACE Interlok drivers. 
    You can download and install the latest 
    version for your operating system from the 
    following web page:
        http://portal.knowledgebase.net/article.asp?article=174703&p=5764
    If your problem is not resolved after taking the 
    above actions, try the following:
      1.  Make another quick scan through this manual. Who knows? You may have 
    stumbled onto some feature that you didn’t 
    notice the first time through.
      2.  Consult our searchable knowledgebase at:
        http://www.antarestech.com/support/index.html
     3.  Check our web page for tips, techniques, or any late-breaking information:
        http://www.antarestech.com 
    						
    							5
    Chapter 2:  
    Introducing Harmony Engine Evo
    What the heck is this 
    thing?
    Harmony Engine Evo is 
    the second generation of our Harmony 
    Engine real-time harmony generating plug-
    in. Like its predecessor, Harmony Engine 
    Evo puts professional-quality vocal harmony 
    arrangements within reach of any songwriter, 
    producer, musician or engineer.
    What’s new?
    While clearly the most visible addition to 
    Harmony Engine Evo is the integration 
    of five channels of our unique CH oIR Vocal Multiplier (and that  is seriously 
    cool), the real story is tucked away 
    invisibly under the hood (so to speak). 
    During the development of Auto-Tune Evo, 
    the latest version of the worldwide standard 
    in professional pitch correction, Dr. Andy 
    went back to the proverbial drawing board to 
    create a seriously evolved voice processing 
    technology that takes advantage of the 
    hugely more powerful computers that are 
    now the norm for digital audio recording.
    The result was Evo™ Voice Processing 
    Technology, setting a new standard for pitch 
    detection, pitch shifting, and throat modeling 
    that is substantially more accurate and reliable 
    over a much wider range of audio input quality. 
    Now we’ve turned our attention to 
    incorporating Evo Technology into Harmony 
    Engine. The result is an entirely new level of 
    sonic performance. With faster, more accurate 
    pitch detection, smoother, artifact-free pitch 
    shifting, and seamless, natural-sounding (if 
    you want it to be) throat modeling, Harmony 
    Engine Evo just works better. Leaving you 
    free to focus on creating your music.
    What’s it do?
    Traditionally, harmony tools offer two basic 
    operating modes:
    o n one hand are fully automatic modes based on either parallel or “smart” scale-based 
    intervals. These are relatively easy to set up, but 
    offer very little in the way of creative control.
    on the other hand (assuming organisms with two hands) are MIDI modes that 
    provide control of each individual note of 
    each individual harmony voice. While these 
    techniques offer absolute control, they also 
    demand that you be skilled in the intricacies 
    of vocal arranging (as well as having the 
    time and patience to enter every note into 
    a MIDI track, hardly a trivial undertaking).
    With Harmony Engine Evo, we set ourselves 
    the task of creating a tool that would let 
    anyone who could hear the harmonies they 
    wanted in their mind quickly and easily create 
    those harmonies in a song or other project. 
    While Harmony Engine Evo offers all of the 
    traditional harmony generation methods, it 
    adds a variety of new operating paradigms that 
    allow you to approach the harmony generation 
    process from a purely musical point of view.
    What’s it got?
    With four independent harmony voices 
    utilizing our advanced Evo™ Voice Processing 
    Technology, a variety of powerful harmony 
    generating modes, humanization features 
    for natural sounding performances, a flexible 
    real-time preset system for harmony and vocal 
    type, and five integrated channels of Antares’ 
    unique CH oIR Vocal Multiplier, Harmony Engine Evo provides incredibly easy-to -use 
    tools to quickly and easily produce virtually any 
    vocal arrangement you can imagine.  
    						
    							6
    Key Harmony Engine Evo features include:• Four high- quality, formant- corrected harmony voices featuring Evo™ Voice Processing 
    Technology providing independent vocal 
    character, vibrato, and pan settings
    • Antares Throat Modeling technology that lets 
    you process each harmony voice through a 
    physical model of the human vocal tract
    • A variety of innovative Harmony Control modes, from fully automatic to individual 
    control of every note:
      Fixed or Scale Intervals:  Simply set the 
    key and harmony voice intervals and let 
    Harmony Engine Evo do the rest
      Scale Degree or Chord Name:  Define 
    your harmony chord-by-chord, complete 
    with inversions and variable vocal ranges
      Chord by MIDI:  Define your harmony 
    in real time via a MIDI controller or pre-
    recorded MIDI track
      MIDI Omni:  Directly “play” the four 
    harmony voices as if they were voices of 
    a synth or sampler.
      MIDI Channel:  Use four separate MIDI 
    channels for absolute control over each 
    note of your vocal arrangement
    •  Spread and Register controls that allow you to quickly and intuitively set the pitch range 
    and harmony style of your vocal arrangement
    • Humanize functions that provide selectable amounts of variation to each harmony voice 
    for realistic, natural sounding results
    • A Freeze function that allows a unique variety of backup vocal effects by letting 
    you instantly freeze pitch and/or formant 
    articulation
    • A Harmony Preset matrix that lets you create up to 15 complete harmony settings and 
    instantaneously recall them, in real time or 
    via automation
    • A Voice Parameter Preset matrix that lets you create and instantly recall up to 6 different 
    “vocal groups”
    • Five integrated channels of our unique CH oIR Vocal Multiplier, to let you turn the input voice and/or each harmony voice into 
    2, 4, or 8 distinct individual unison voices, 
    each with its own pitch, timing and vibrato 
    variations. Perfect for creating entire choirs 
    out of a single vocal line.
    • Five-channel output capability (host dependent) that lets you assign the original 
    input and each of the four harmony voices to 
    their own channels for further processing
    Whether you’re an experienced vocal arranger, 
    a songwriter looking for that perfect backup 
    vocal, or a composer experimenting with 
    unique vocal effects, Harmony Engine Evo 
    gives you entirely new ways to create the 
    harmony parts you hear in your head. In fact, 
    experimenting with different harmonies is so 
    easy (and, dare we suggest, fun), you may find 
    yourself using Harmony Engine Evo to explore 
    harmonic alternatives you may have never 
    otherwise considered.
    Harmony Engine Evo is, quite simply, the 
    quickest, easiest tool for flexible, realistic 
    harmony creation. 
      
    						
    							7
    Chapter 3: Harmony Engine Evo Controls
    This chapter is a reference for all of the controls used in the Harmony Engine Evo interface. 
    Controls
    Continuous controls in Harmony Engine Evo are 
    represented by virtual knobs or faders. 
    Knobs can be controlled by either vertical or 
    horizontal movement: 
    VERTICAL: Position the cursor over a knob, 
    press and hold the left mouse button (or 
    the only mouse button, if you’re using a 
    one-button mouse) and move the cursor 
    up to turn the knob clockwise or down 
    to turn the knob counterclockwise. The 
    current value of the knob’s parameter 
    appears in its associated numeric display.
    H o RIZ oNTAL: Position the cursor over 
    a knob, press and hold the left mouse 
    button and move the cursor to the right 
    to turn the knob clockwise or to the left 
    to turn the knob counterclockwise. The 
    current value of the knob’s parameter 
    appears in its associated numeric display.
    For faders, simply click on the “thumb” of the 
    fader and move it to the desired setting.
    o ption (Mac)/Control (PC)-clicking a control returns it to its default value.  
    						
    							8
    NOTE : The specific modifier key may 
    vary from host to host (Steinberg 
    hosts on the Mac, for example, use 
    the Command (Apple) key instead of the Option 
    key). Refer to the Harmony Engine Evo Read 
    Me for details (or just try a few until you find the 
    one what works).
    Setup
    The functions described in this section are used 
    to tell Harmony Engine Evo things about the 
    source audio or otherwise affect the plug-in as 
    a whole.
    Input Audio
    For accurate harmony generation and best 
    modeling performance, Harmony Engine 
    Evo needs to be able to detect the pitch 
    of the original performance. To do that, 
    Harmony Engine Evo requires a clean, 
    pitched, monophonic signal. (In this context, 
    “clean” refers both to lack of noise and lack of 
    processing with effects like chorus, reverb, etc.)
    N OTE : Keep in mind that the input 
    must not only be monophonic, but 
    actually a solo voice or instrument 
    (as opposed to a unison section). For example, 
    a group of singers singing the same note will 
    typically not be reliably tracked. 
    You can have problems with certain solo 
    voices and solo instruments as well. Consider, 
    for example, an exceptionally breathy voice, 
    or a track recorded in an unavoidably noisy 
    environment. The added noise is non-periodic 
    and Harmony Engine Evo will have difficulty 
    determining the pitch of the composite  (voice + noise) sound. Luckily, there is a 
    control (the Tracking control, discussed 
    later in this chapter) that will let Harmony 
    Engine Evo be a bit more casual about 
    what it considers “periodic.” Experimenting 
    with this setting will often allow Harmony 
    Engine Evo to track even noisy signals.
    Routing
    Harmony Engine Evo should typically be 
    instantiated as an insert effect on the track that 
    will supply the source audio. Harmony Engine 
    Evo can be instantiated on a mono or stereo 
    track, but since it processes only a single 
    channel of audio, if you instantiate it on a stereo 
    track, the two channels will be mixed together 
    before being processed.
    Harmony Engine Evo’s output can be mono 
    or stereo (or, in some circumstances, five 
    channels — see below). Unless you have 
    some overriding reason for using a mono 
    output, we highly recommend using it in stereo 
    output mode, since in mono mode, all panning 
    controls are disabled. This prevents you from 
    positioning the harmony voices across the 
    stereo soundstage and dramatically impacts (in 
    a not-so -swell way) the overall effect.
    Effects
    The cleaner the input signal, the easier 
    Harmony Engine Evo’s task of reliably detecting 
    its pitch. For this reason, effects designed to 
    improve the quality of the input (e.g., de-essing, 
    noise reduction, etc.) should be applied to the 
    audio before it is input to Harmony Engine Evo.
    N
    OTE : If you will be using both 
    de-essing and compression on 
    your vocal track, it has been our 
    experience that using the de-esser before 
    the compressor provides improved results in 
    Harmony Engine Evo.
    As mentioned above, effects like chorus or 
    reverb can negatively affect Harmony Engine 
    Evo’s ability to reliably detect the pitch of the 
    input audio. As a result, you should not apply 
    these effects to the input audio before it is 
    routed into Harmony Engine Evo. Either apply 
    them to the Harmony Engine Evo output or, 
    if you only want them on the original audio, 
    apply them to a copy of the original audio on  
    						
    							9
    another track and then mute the original input in Harmony Engine Evo.
    Five Channel Output
    Depending on your host’s routing capabilities, 
    you may be able to use Harmony Engine 
    Evo in five channel output mode to send the 
    original input and the four harmony voices 
    to five separate channels for subsequent 
    individual processing. Unfortunately, the ability 
    and method of accomplishing this varies from 
    host to host and typically involves making non-
    standard use of a host’s 5.1 capabilities. Check 
    your host’s manual and the Harmony Engine 
    Evo Read Me for details.
    NOTE : While it is our intention to 
    provide tips in our Knowledgebase on 
    using five channel output in the major 
    hosts that support it, your primary resource 
    should be a detailed knowledge of how routing 
    works in your host. In this case, your host’s 
    manual is your best friend.
    A NOTHER N OTE: With the original 
    Harmony Engine, we felt that one 
    of the most useful (and dramatic) 
    reasons to use five channel output was to allow 
    you to use instances of CHOIR or DUO on each 
    of the individual channels. With the integration 
    of CHOIR into Harmony Engine Evo, it’s no 
    longer necessary to struggle with five channel 
    routing to get those effects, so it may well be 
    that you can just ignore this whole issue.
    Set Input 
    Vocal 
    Range
    As a result 
    of Antares’ 
    research 
    into the unique characteristics of various types 
    of audio signals, Harmony Engine Evo offers a 
    selection of optimized processing algorithms 
    for the most common types of inputs. Choices 
    include Soprano Voice, Alto/ Tenor Voice, Bass/
    Baritone Voice and Instrument (a general 
    setting for anything that isn’t actually a vocal). 
    Matching the appropriate algorithm to the 
    input results in faster and more accurate pitch 
    detection and more accurate modeling. To select vocal range, click on the Vocal Range 
    pop-up and then select the appropriate range 
    from the pop-up list. 
    IMpORTANT NOTE: We really can’t stress this enough. Getting this setting right is critical to getting the best performance from Harmony Engine Evo. Choosing the wrong Vocal Range (or just forgetting to set it at all) will result in compromised performance. pay a
    ttention.
    Model 
    Glottal
    The glottal 
    waveform 
    is created 
    by the 
    vibration of a singer’s vocal chords. While 
    the glottal waveform is largely defined by 
    each singer’s individual anatomy, it is also 
    affected by the specific singing style of 
    a particular performance. For example, 
    singing softly results in a markedly different 
    glottal waveform than does belting a 
    song with great energy and volume.
    The Model  glottal control lets you tell Harmony Engine Evo what performance style you would 
    like to model. The options are soft, medium, 
    loud, and intense. (If you want to preserve the 
    stylistic character of the original vocal, start 
    with this control set to Medium.)
    Despite the value names (soft, loud, etc.), these 
    settings result in only modest change to the 
    actual level of the signal (with the “intense” 
    setting providing the most gain). Its primary 
    purpose is to model the glottal waveform that 
    would result from the various styles of singing. 
    If you want to further adjust the levels, use 
    the individual Harmony Voice g ain controls described below.
    NOTE : The Model Glottal control 
    affects all of the harmony voices. To 
    define individual vocal characteristics 
    for each voice, use the Throat Length 
    controls described later in this chapter.
    A NOTHER N OTE: The Model 
    Glottal control does not 
    affect the Original Input. 
    						
    							10
    TIp: The actual effect of this 
    control depends a great deal on 
    the characteristics of the original 
    audio. Consequently, in most cases the 
    best approach is to simply try the various 
    settings and pick the one that best fits the 
    style of your particular performance.
    To select glottal waveform, click on the Model 
    g lottal pop -up and then select the desired stylistic character from the pop -up list.
    Bypass
    This control is used to (you 
    guessed it) bypass the plug-in. It 
    has been designed to provided 
    artifact-free bypass switching 
    so that you can use it to seamlessly enable 
    harmony only where desired on a track.
    Click the Bypass button to toggle its state. 
    When it’s red, all harmony voices are muted 
    and the original input will be passed to all 
    output channels. This happens seamlessly (i.e., 
    with no click or artifact on activation). 
    N OTE : When Bypass is enabled, 
    the original input will still be passed 
    through with the plug-in’s normal 
    processing delay, allowing seamless transitions 
    between harmony and no harmony. 
    De-Noise
    Engaging the De-Noise function 
    reduces noise that is inherent in 
    the formant correction/shifting 
    process. 
    NOTE: While a quick A/B will som
    etimes give the impression that 
    eng
    
    aging De- Noise attenuates the 
    hig
    
    hs, it is only the noise (which tends to be 
    hig
    
    h-pitched) that is being attenuated. (This 
    is 
    
    very much like the effect of turning on and 
    off
    
     Dolby®  NR on a cassette deck back in 
    pre
    
    historic times). 
    The default setting for De-Noise is “ on.” Click 
    the De- Noise button to toggle its state.
    Original Input
    GainThe  gain fader controls the gain of the original input whenever the channel is not muted. 
    The default g ain value is - 6dB. o ption (Mac)/Control (PC)-clicking the fader returns it to that 
    value. 
    Solo
    Engaging Solo Mode causes the 
    original input signal to appear at the 
    output and simultaneously mutes all 
    Harmony Voice channels that are not 
    also soloed. 
    Whe
    
    n the Solo button is yellow, Solo Mode is 
    eng
    
    aged. Click the button to toggle its state. 
    						
    							11
    MuteEngaging Mute Mode causes the 
    original input signal to be muted from 
    the output. 
    When the Mute button is 
    blue, Mute Mode in engaged. Click 
    the button to toggle its state.
    N OTE : If both the Input Channel’s 
    Solo and Mute buttons are 
    pressed, Solo takes preference. 
    However, if Solo is then disengaged, 
    the original input will then be muted.
    A N OTH ER  NOTE : Moving a 
    channel’s Gain slider to its 
    minimum setting also results in 
    completely muting its output.
    Pan
    Sets the 
    original input’s 
    location in 
    the stereo 
    spectrum 
    when its output is not muted and Harmony 
    Engine Evo is assigned to a stereo output. 
    If Harmony Engine Evo is not assigned to a 
    stereo track, this control will be disabled.
    Command (Mac)/Control (PC) click the control 
    to reset it to its default value of 0 (center).
    N OTE : See the CHOIR section below 
    for a discussion of how the CHOIR 
    Stereo Spread control interacts with 
    the Input Voice p an control.
    Tracking
    As previously mentioned, for 
    best performance, Harmony 
    Engine Evo requires a clean, 
    pitched monophonic signal. 
    Specifically, in order to 
    accurately identify the pitch 
    of the input, Harmony Engine 
    Evo requires a periodically 
    repeating waveform, 
    characteristic of a voice or solo 
    instrument. The Tracking control determines 
    how much variation is allowed in the incoming 
    waveform for Harmony Engine Evo to still 
    consider it periodic. If you are working with a clean, well-isolated 
    solo signal you can typically set the Tracking 
    control to 25 and forget it (hence, that’s the 
    default value).
    If, on the other hand, your signal is noisy or 
    not well-isolated (as might be more common 
    in a live performance situation or a track with 
    headphone bleed) or you are dealing with a 
    particularly breathy or guttural voice, it may 
    be necessary to adjust the tracking for best 
    performance. 
    Interestingly (to us, anyway), during the 
    development of Harmony Engine Evo we 
    discovered that (unlike Auto-Tune, where we 
    can usually predict with pretty fair accuracy 
    what kind of Tracking adjustments a signal will 
    require) it was almost impossible to predict, just 
    from listening, what setting would work best. 
    This led to our choice of labels for the extremes 
    of the control’s range. 
    As the labels imply, there is no hard and fast 
    rule for what settings will work well with what 
    kinds of input. If you’re having a problem (such 
    as octave errors or loss of pitch tracking), 
    experiment until you get the best result.
    A T
    Ip: One of the things that can 
    cause tracking problems is excessive 
    sibilance and/or other unpitched 
    articulations. De-essing (prior to compression) 
    can often alleviate these problems.
    I M pORTANT N OTE: Like the Vocal 
    Range setting, getting this setting 
    right is critical for best performance. 
    If you are experiencing problems, these are the 
    controls to adjust. (Even, if in the case of the 
    Vocal Range, it means trying a “wrong” one. 
    Whatever works.) 
    						
    							12
    Harmony Voices 1– 4
    Each of the four Harmony Voice channels 
    are functionally identical and contain identical 
    controls. 
    It may be useful to think of the four Harmony 
    Voices as being similar to the voices of a four-
    voice synthesizer. Each voice has independent 
    controls for setting its timbre, vibrato, pan 
    and level. The method by which pitches are 
    assigned to voices varies with the Harmony 
    Modes selected in the Harmony Control 
    section. In this section, we’ll describe the 
    Harmony Voice controls. The Harmony Modes 
    will be discussed later in this chapter. 
    NOTE : As mentioned below in the 
    Harmony Control section, harmony 
    notes will be assigned to the various 
    harmony channels such that the lowest pitched 
    note will be assigned to the highest numbered 
    active channel and the progressively higher 
    pitched notes will be assigned in order to 
    the progressively lowered numbered active 
    channels. For example, for a four note chord, 
    the lowest note will be assigned to harmony 
    channel 4, the next higher to channel 3, the  next higher to channel 2 and 
    the highest to channel 1.
    Gain
    Each gain fader controls the gain of its Harmony Voice 
    channel whenever that 
    channel is not muted. 
    In the various MIDI Harmony 
    Modes, the  gain control sets the maximum gain level for 
    its channel (i.e., the gain at 
    MIDI velocity value 127). 
    The default  gain value is -6dB.  option (Mac)/Control (PC)-clicking a fader returns it 
    to that value.  
    						
    							13
    SoloEngaging a channel’s Solo Mode 
    causes that channel’s signal 
    to appear at the output and 
    simultaneously mutes any other 
    channels (Harmony Voice and/or Input Voice) 
    that are not also soloed. 
    When a channel’s Solo button is yellow, Solo 
    Mode in engaged on that channel. Click a 
    button to toggle its state.
    N OTE : If both a channel’s Solo and 
    Mute buttons are pressed, Solo takes 
    precedence.
    Mute
    Engaging a Harmony Voice channel’s 
    Mute Mode causes that channel’s 
    signal to be muted from the output. 
    When a Mute button is blue, that 
    channel’s Mute Mode in engaged. Click a Mute 
    button to toggle its state.
    N OTE : If both a channel’s Solo and 
    Mute buttons are pressed, Solo takes 
    precedence. However, if Solo is then 
    disengaged, the channel will then be muted.
    A N OTH ER  NOTE : Moving a channel’s 
    Gain slider to its minimum setting 
    also results in completely muting its 
    output.
    Throat Length
    This control is used to 
    define the unique vocal 
    quality of a Harmony 
    Voice by actually 
    varying the geometry 
    of the channel’s model 
    vocal tract. It is used in 
    combination with the 
    Model glottal control and the various forms of pitch 
    shifting to define gender 
    and/or vocal quality. 
    The Throat Length control 
    allows you to lengthen or 
    shorten its Harmony Voice 
    channel’s modeled throat. 
    The range of this control  is .75 to 1.50. Values above 1.00 represent a 
    lengthening of the throat while values below 
    1.00 represent a shortening of the throat. 
    The actual values represent the percentage 
    change in the throat length. For example, a 
    value of 1.20 represents a 20% increase in 
    throat length, while a value of 0.80 represents a 
    20% decrease in throat length. 
    In addition to simply changing vocal timbre, 
    increasing throat length is useful when the 
    original input is female and you want the 
    Harmony Voices that are being shifted down 
    to sound male. Conversely, decreasing throat 
    length is useful when the original input is male 
    and you want the Harmony Voices that are 
    being shifted up to sound female or childlike.
    N
    OTE : While this control gives you the 
    ability to radically change the throat 
    length, keep in mind that the variation 
    in the length of human vocal tracts is rarely 
    more than about 20% in either direction. If you 
    are looking for a “realistic” vocal characteristic, 
    start with modest settings of this control. More 
    extreme settings can produce dramatic results, 
    but probably not what anyone would call 
    “realistic.”
    Command (Mac)/Control (PC) click the control 
    to reset it to its default value of 1.00.
    I M pORTANT N OTE: This function is 
    specifically for changing the existing 
    quality of a voice, not for manual 
    formant compensation for pitch shifting. 
    Harmony Engine Evo automatically applies 
    appropriate formant correction when it shifts a 
    channel’s pitch.
    Interval
    The Interval popup 
    sets a Harmony Voice’s 
    pitch interval relative 
    to the original input 
    in Fixed Interval and 
    Smart Interval modes. 
    In both modes, the range is plus- or-minus two 
    octaves. In Fixed Interval mode, the popup 
    displays half-steps in the range -24 to +24. In 
    Smart Interval mode, the popup displays scale 
    degrees in the range 16va to 16vb.  
    						
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