Antares AutoTune 3 user manual
Here you can view all the pages of manual Antares AutoTune 3 user manual. The Antares manuals for Vocal proccessing tools are available online for free. You can easily download all the documents as PDF.
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35 The Undo Button The Undo button becomes active whenever you move or modify a target pitch contour object. Clicking the Undo button allows you to alternately undo and redo the last change. The Cut and Copy Buttons The Cut and Copy buttons become active whenever a pitch contour object is selected. Cut removes selected objects. Both Cut and Copy copy selected objects to the Auto-Tune 3 clip- board. You can then paste the objects elsewhere in the Pitch Graph display. The Paste Button The Paste button...
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36 The Make Curve Button The Make Curve button is enabled whenever there is any red input pitch contour data present in the Pitch Graph (whether it is displayed in the current Pitch Graph view or not). Pressing the Make Curve button causes yellow target pitch contour objects (curves for short) to be created from the input pitch contour data. These curve objects can then be dragged and stretched for very meticulous pitch correction. This is the central technique of Auto-Tune 3’s Graphical Mode and is...
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37 If you aren’t satisfied with the results of the Make Auto function, simply switch to Automatic Mode, modify any of the settings as desired, and then return to Graphical Mode and click Make Auto again. Note: In addition to its use as a Graphical Mode correction tool, the Make Auto function can also be used to provide an infor- mative visual representation of the results of Automatic Mode settings. If there are times when you’d prefer to use Automatic Mode, but can’t quite zero in on the ideal settings,...
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38 If, on the other hand, your signal is noisy or not well-isolated (as might be more common in a live performance situation) or you are dealing with a particularly breathy or guttural voice, it may be necessary to allow more signal variation (higher Tracking numbers). However, under these circum- stances tracking is not guaranteed and a too “relaxed” setting may introduce distortion and popping. The default Tracking value is 25. Double-clicking the Tracking knob will reset it to that value. Note: Be...
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39 The Use Cursors Button Normally, Auto-Tune 3 displays different cursor shapes in the Pitch Graph Display to help you grab and drag objects (e.g., the object cursor, the anchor point cursor, etc.). However, some host applications mistakenly think that they own the cursor when it is in a plug-in window. This may cause the cursor to flash as the host and Auto-Tune 3 alternately try to set the cursor shape. If this annoys you, click the Use Cursors button. It will stop the flashing, but you will no longer...
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40 Chapter 4: Auto-Tune 3 Tutorial This chapter introduces you to how Auto-Tune 3 works by guiding you through a a number of brief tutorials. The Auto-Tune 3 installer installs a number of tutorial files which, depend- ing on your plug-in format and host application, may be provided as separate audio files or together in a project file. (We will assume that you are familiar with loading audio files into your host application.) Tutorial 1: Automatic Mode This tutorial will guide you through the basic...
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41 2. Play “A2-A3-A2 sweep” again. You will now hear an arpegiated A Major triad because you have removed all the other notes from the scale. To continue: 1. In the Edit Scale Display, click the Bypass button next to E. 2. Play “A2-A3-A2 sweep” again. You will now hear the effect of not correcting the E. During the time that Auto-Tune 3 would normally be tuning the input to E, Auto-Tune 3 instead enters bypass mode and passes the input through uncorrected. To continue: 1. Set the Retune Speed to about...
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42 Tutorial 2: Graphical Mode This tutorial will introduce you to the basic Graphical Mode functions, again using the “A2-A3-A2 sweep” file from Tutorial 1. Begin the tutorial by doing the following: 1. Load or import “A2-A3-A2 sweep” into a track of your host program. Play the track so that you are familiar with the original audio. 2. Set up Auto-Tune 3 to be an insert effect on that track. 3. Set Auto-Tune 3 to Automatic Mode. 4. Set the Key to “A” and the Scale to “Major.” 5. Set Auto-Tune 3 to...
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43 2. Select the Line tool and enter a line similar to that below. By clicking multiple anchor points on the Pitch Graph, line segments joining the points will be drawn. When done, double-click the last point or press on the keyboard. To erase the last point entered, press on the keyboard (you can press repeatedly to erase back to the first anchor point). 3. Set the Retune Speed to 0. Click the Correct Pitch button and play back the sound to hear the effect. 4. Select the Curve tool and create a curve...
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44 Now that we have some yellow lines and curves on the Pitch Graph Display, this would be a good time to become familiar with the functions of the Pointer Tool. (Refer back to Chapter 3 for a detailed description of the Pointer Tool’s behavior.) 7. Select the Pointer Tool. 8. Drag the Pointer Tool across the Pitch Graph to select objects. 9. Move the cursor over curves and anchor points. Practice selecting entire curves and individual anchor points. 10. Use the Pointer Tool to drag selected curves and...