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Analog Devices VisualDSP 50 Licensing Guide Rev 14

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    							VisualDSP++ 5 Licensing Guide xiii 
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    							Notation Conventions
    xiv VisualDSP++ 5 Licensing Guide
    Notation Conventions
    Text conventions in this manual are identified and described as follows. 
    Example Description
    File -> CloseTitles in bold style indicate the location of an item within the Visu-
    alDSP++ environment’s menu system (for example, the Close com-
    mand appears on the File menu).
    {this | that}Alternative required items in syntax descriptions appear within curly 
    brackets and separated by vertical bars; read the example as 
    this or 
    that. One or the other is required.
    [this | that]Optional items in syntax descriptions appear within brackets and sepa-
    rated by vertical bars; read the example as an optional 
    this or that.
    [this,…]Optional item lists in syntax descriptions appear within brackets delim-
    ited by commas and terminated with an ellipse; read the example as an 
    optional comma-separated list of 
    this.
    .SECTIONCommands, directives, keywords, and feature names are in text with 
    letter gothic font
    filenameNon-keyword placeholders appear in text with italic style format.
    Note: For correct operation, ...  
    A note provides supplementary information on a related topic. In the 
    online version of this book, the word Note appears instead of this 
    symbol.
    Caution: Incorrect device operation may result if ...
    Caution: Device damage may result if ... 
    A Caution identifies conditions or inappropriate usage of the product 
    that could lead to undesirable results or product damage. In the online 
    version of this book, the word Caution appears instead of this symbol.
    Wa r n i n g : Injury to device users may result if ... 
    A Warning identifies conditions or inappropriate usage of the product 
    that could lead to conditions that are potentially hazardous for devices 
    users. In the online version of this book, the word Wa r n i n g appears 
    instead of this symbol.
    
    
     
    						
    							VisualDSP++ 5 Licensing Guide 1-1 
    1 LICENSING OVERVIEW
    This chapter describes licensing options available for VisualDSP++ 5 
    users.
    The following topics are covered:
    Supported Platforms
    System Requirements
    Using this Book
    Upgrading to VisualDSP++ 5 from Earlier Versions
    Licensing Options
    Obtaining a License Serial Number 
    						
    							Supported Platforms
    1-2 VisualDSP++ 5 Licensing Guide
    Supported Platforms
    VisualDSP++ 5 is supported on the following operating systems:
     Windows 2000
    ® SP4 
     Windows XP Professional SP3 (32-bit only)
     Windows 7 Professional, Enterprise, or Ultimate (32- and 64-bit)
    
    ® 8 Pro and Enterprise 
     Windows Vista
    ™ Business, Enterprise, or Ultimate SP2 (32-bit 
    only)
    Windows Vista, Windows 7, and Windows 8 users may experience 
    User Access Control (UAC) related errors if the software is 
    installed into a protected location, such as 
    Program Files or Pro-
    gram Files (x86)
    . We recommend installing the software in a 
    non-UAC-protected location.
    If using Windows 7 or later, refer to DOC-1190 on the FAQ page at 
    http://ez.analog.com.
    If using Windows Vista with User Account Control enabled, refer to 
    “Windows Vista Compatibility in VisualDSP++ 5.0 Development Tools” 
    (EE-330) at 
    http://www.analog.com/en/processors-dsp/blackfin/products/appli-
    cation-notes/resources/index.html
    .
    VisualDSP++ License Manager
    The VisualDSP++ License Manager is supported on Windows Server 2003 
    and all operating systems listed in this section.  
    						
    							VisualDSP++ 5 Licensing Guide 1-3 Licensing Overview
    System Requirements
    Verify that your PC has these minimum requirements for the Visu-
    alDSP++ 5 installation:
     1 GHz single-core processor
     512 MB RAM
     2 GB available disk space
     One open USB port
    A faster disk drive decreases the build time, especially for a large 
    amount of source files.
    Using this Book
    If you are upgrading to VisualDSP++ 5 from an earlier release, read 
    Upgrading to VisualDSP++ 5 from Earlier Versions.
    If you want to use a node-locked license, read:
    Obtaining a License Serial Number for information on obtaining a 
    license if you do not have one yet
    Installing a Node-Locked License for instructions on how to install 
    your node-locked license
    Registering and Validating Your License for instructions on how to 
    register and validate your license
    Checking the Status of Your License for instructions on determin-
    ing the current status for an installed license 
    						
    							Using this Book
    1-4 VisualDSP++ 5 Licensing GuideIf you want to use a floating license, read:
    Obtaining a License Serial Number for information on obtaining a 
    license if you do not have one yet
    Installing a Floating License Server for instructions on setting up a 
    floating license server
    Registering and Validating Your License for instructions on how to 
    register and validate your license
    Checking the Status of Your License for instructions on determin-
    ing the current status for an installed license
    If you have a question about, or a problem with, your license, read Trou-
    bleshooting, which explains commonly encountered error messages and 
    provides answers to frequently asked questions.
    If you require assistance with any licensing issues, refer to Licensing 
    Support.
    Further Reading
    For information on FLEXnet licensing, see the FLEXnet Licensing End 
    User Guide, which is installed with both VisualDSP++ 5 and Floating 
    License Server software.
    In the VisualDSP++ 5 installation, the document is located in the 
    \Docs\Flex folder.
    In the Floating License Server installation, the document is located in the 
    \LMSERVER folder.
    Additional frequently asked questions and information on recently discov-
    ered licensing anomalies can be found in the FAQs section of the ADI 
    EngineerZone, at 
    http://ez.analog.com. 
    						
    							VisualDSP++ 5 Licensing Guide 1-5 Licensing Overview
    Upgrading to VisualDSP++ 5 from Earlier 
    Versions
    Starting with revision 5, VisualDSP++ supports FLEXnet license 
    borrowing, to allow use of a MAC address as host ID, and to permit 
    node-locked licenses to work with a Remote Desktop.
    These changes have lead to a modification to the format of VisualDSP++ 
    license strings, and therefore validation codes. This means that when you 
    register your serial number and host ID, two validation codes will be 
    e-mailed to you. One is valid for VisualDSP++ 4.5 and earlier versions; 
    the other is valid for VisualDSP++ 5 and later versions. Ensure that you 
    install the appropriate validation code for the version of VisualDSP++ that 
    you are using.
    When upgrading to VisualDSP++ 5 from an earlier release of the tools, 
    you can do either of the following:
     During installation of VisualDSP++ 5, choose to copy an existing 
    license.dat file into your VisualDSP++ 5 \System 
    folder, or do so manually once VisualDSP++ 5 has been installed. 
    This option will allow you to get up and running immediately, but 
    will mean that the new features mentioned above will not be 
    enabled.
     During installation of VisualDSP++ 5 choose not to copy an exist-
    ing 
    license.dat file into your VisualDSP++ 5 
    \System folder. Instead, install your serial num-
    bers, then re-register them, and re-validate them. See Registering 
    and Validating Your License for further details. This option will 
    enable the new features mentioned above.
    If you do copy an existing 
    license.dat file from an earlier version of 
    VisualDSP++ during installation of VisualDSP++ 5, and later wish to use 
    any of the new features, you must move your 
    license.dat file out of the  
    						
    							Licensing Options
    1-6 VisualDSP++ 5 Licensing Guideway (renaming it to something like 
    license_45.dat so you can identify it 
    later if necessary), and then re-install your serial numbers, re-register 
    them, and re-validate them.
    The license.dat files created by VisualDSP++ 5 work with 
    VisualDSP++ 4.5 and VisualDSP++4.0. This may be useful if, 
    for any reason, you need to revert to an earlier version of the tools.
    Licensing Options
    VisualDSP++ licenses are architecture specific; a separate license is 
    required for each of the processor architectures (Blackfin, SHARC, and 
    TigerSHARC) supported by VisualDSP++.
    VisualDSP++ licenses are version-independent. Most serial numbers that 
    worked with previous versions of VisualDSP++ also work with 
    VisualDSP++ 5.
    Licenses are issued in the form of a unique serial number and typically 
    take the following form:
    Note: “
    x” represents a digit (0–9).
    This section also covers the following topics.
    Node-Locked Licenses
    Floating (Client-Server) Licenses
    Full LicenseADI-xxx-xxx-xxxxxxx-xxx*
    Evaluation LicenseKIT-xxx-xxx-xxxxxxx-xxx
    Test Drive LicenseTST-xxx-xxx-xxxxxxx-xxx 
    						
    							VisualDSP++ 5 Licensing Guide 1-7 Licensing Overview
    Node-Locked Licenses
    Occasionally referred to as a single user license or a per user license, 
    a node-locked license is locked to the host ID of the host computer and 
    provides a single license “seat”. Once installed, VisualDSP++ runs on that 
    one machine only.
    You may install and register the software on additional machines for your 
    exclusive use, but each request for registration is handled by Analog 
    Devices on a case-by-case basis.
    The three distinct types of available node-locked licenses (Full Licenses, 
    Evaluation Licenses, and Test Drive Licenses) are described next. 
    The debug sessions enabled by each type of license are summarized in 
    Table 1-1.
    Full Licenses
    Occasionally referred to as an unrestricted license or a permanent license, a 
    full license (whether node-locked or floating) enables simulator, emulator, 
    and EZ-KIT Lite debug sessions. Table 1-1. Debug Sessions vs. Licenses
    Debug SessionFull License 
    (ADI serial number)Evaluation License 
    (KIT serial number)Test Drive License 
    (TST serial number)
    EZ-KIT Lite Yes Yes No
    Emulator Yes Yes
    90 days only
    Refer to the note belowYe s
    90 days only
    Simulator Yes Yes
    90 days only
    Refer to the note belowYe s
    90 days only
    Note: The initial 90-day period incorporates all the capabilities of a “full license”. After 90 days 
    (unless you have upgraded the license to a full license), simulator and emulator connections 
    become prohibited and user program size becomes limited. 
    						
    							Licensing Options
    1-8 VisualDSP++ 5 Licensing GuideOnce installed, a full license must be registered and validated within 
    30 days; otherwise, VisualDSP++ will become inoperable until it is 
    validated.
    Evaluation Licenses
    Occasionally referred to as an EZ-KIT license or a demo license, 
    an evaluation license is a permanent, but restricted license. An EZ-KIT 
    Lite license incorporates an initial 90-day full license. Once the 90 days 
    have passed, the evaluation license becomes restricted, prohibiting 
    simulator debug sessions and emulator debug sessions and restricting the 
    amount of internal memory that is available for code (program memory).
    Once installed, an evaluation license must be registered and validated 
    within 10 days; otherwise, VisualDSP++ will become inoperable until it is 
    validated.
    Evaluation licenses may be installed only once per machine. 
    Therefore, back up your 
    \System\license.dat file.
    Test Drive Licenses
    A test drive license is a temporary license, currently issued for 90 days, 
    after which it expires and renders VisualDSP++ inoperable. This type of 
    license enables emulator debug sessions and simulator debug sessions only.
    Test drive licenses do not require validation.
    Test drive licenses can be installed only once per machine. 
    Therefore, back up your 
    \System\license.dat file. 
    Also, a test drive license cannot be installed if an evaluation license 
    for the same architecture is already installed (or has ever been 
    installed) on the same machine. 
    						
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