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Alarm Lock DK3000 Programming Manual

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Page 11

11 
WIRING 
See the Installation Manual for detailed illustrations and 
additional information. 
 External Power: 
Red / Black wires - External 12-24 Volts AC or DC 
Power Source. 
 
Remote Input: 
White / White wires - Wire a Normally Open Contact 
to wires (white and white).  Momentarily close to allow 
device to unlock the door and allow entry.  NOTE: 
 
Remote Input is enabled from the factory.
  (See 
page 25) 
 
Main/Entry Relay: 
The Main Relay (also called the Entry Relay) is, for 
example, used...

Page 12

12 
BASIC WIRING:  DK3000 
Interfacing to an access control system to allow code access in addition to keyfob access.  Auxiliary Relay is not connected. 
Wire nut connections are represented by a 
wire with a spherical end, intersecting another 
wire, as shown in the  
following illustration: 
= 
Required Programming 
Set appropriate Pass Time in Passage Options (3,10 
or 15 seconds).  Default Pass Time = 3 sec. 
Operation 
•The DK3000 interrupts Power Mag Power upon a 
successful code entry, initiating...

Page 13

13 
TYPICAL APPLICATION:  DK3000 
Using a normally open push-button switch to provide passage via the door strike, and the Auxiliary Output to trigger a 
visual or audible device only when door is unlocked. 
Wire nut connections are represented by a 
wire with a spherical end, intersecting another 
wire, as shown in the  
following illustration: 
= 
+ 
+ 
DK3000 
Power Input 
BLACK 
PURPLE 
BLUE N/C 
Com 
Entry 
Relay 
Output 
Remote 
Release 
Output 
RED 
Tamper Output 
Mounted to 
Housing 
Auxiliary...

Page 14

14 
Quick Start 
First Time Start Up 
1.    Unpack the lock. 
2.    With the power disconnected, hold down the ; key for 10 seconds and release. 
3.   Connect the power and listen for 3 beeps.  Within 5 seconds of hearing the 3 beeps, press and hold ; until beeping 
starts.  This will clear the lock of all programmed data.  Important:  If you do not hear these 3 beeps, you must start over at 
step 2.   
4.   Listen for another series of beeps and LED flashes followed by 10 seconds of silence.  The lock...

Page 15

15 
Quick Start (cont’d) 
 
Delete a User Code 
1.   Enter Program Mode (if not in already). 
2.   Press ; 2 ;  
[User Number]  :. 
      The lock will flash a green LED and beep continuously for 6 seconds.  When the red LED flashes, the User Code is deleted. 
3.   Repeat step 2 for each new User.   
 
User Code Conflicts 
Care should be taken not to program a new User Code which matches the first digits of any other User Code (only the User 
Code with the least number of digits will be recognized)....

Page 16

16 
Function 1 Change Master Code See page 17 
Function 2 Add/Delete/Change User Codes See page 17 
Function 3 User Disable (By User Number) See page 18 
Function 4 User Enable (By User Number) See page 18 
Function 5 User Enable with Timeout  See page 18 
Function 6 Enable Total User Lockout See page 18 
Function 7 Disable Total User Lockout See page 18 
Function 8 Reserved - 
Function 9 Enable User 300 (Service Code) See page 18 
Function 10 Erase All Users Except the 
Master Code See page 18 
Function...

Page 17

17 
1. New Master Code (User Number 1) 
2. Add/Delete/Change User Codes 2-2000  
; 1      ; [ _ _ _ _ _ _ ]           ; [ _ _ _ _ _ _ ] : 
   (New Master Code)                  (Confirm New Master Code) 
; 2      ; [ _ _ _ _ ]  *              ; [ _ _ _ _ _ _ ] : 
(User Number)                                    (User Code) 
•User Number must be between 2 and 2000. 
•To delete a code, leave the User Code blank and wait for the rapid beeping to stop. 
•User Code must be 3-6 digits. 
•Each User Code can be...

Page 18

18 
USERS (Continued) 
; 6 :  6. Enable Total User Lockout Mode (This Function enabled through keypad only) 
7. Disable Total User Lockout Mode (This Function enabled through keypad only) 
; 7 : 
User Lockout Mode  
Prevents all User Codes (Except User 1 Code) from operating the lock.  Note: No other programming 
functions or schedules will re-enable Users.  Users must be re-enabled with Function 7. 
Note:  Does not change the User enable/disable status.  Note:  If the lock is currently in Passage Mode...

Page 19

19 
CLEAR FUNCTIONS 
Group Enable/Disable 
Enter the functions below to Enable/Disable Groups.  Functions 14 - 23 will each override 
existing scheduled events.  Therefore, Functions 14 - 23 are temporary, take effect im-
mediately, and are always overridden by future scheduled events that already exist within 
the lock programming.  2 
GROUPS 
24. Reserved 
; 1 4 : 
; 1 5 : 
16. Disable Group 3 ; 1 6 : 
17. Disable Group 4 ; 1 7 : 
18. Disable All Groups ; 1 8 : 
19. Enable Group 1 ; 1 9 : 
20. Enable...

Page 20

20 
GROUPS 
Group Enable/Disable with Timeout (Enter Timeout, XXX Hours) (Functions 25-34 are enabled through the keypad only) 
•Hours must be between 1-999.  Enter the functions below to Enable/Disable Groups for the amount of time entered in hours. 
         NOTE:   Only 4 Timeout Functions are allowed at any one time.  An error beep will sound when attempting to program more than 
4 Timeout Functions.  Functions 25 - 34 will each override existing scheduled events.  Therefore, Functions 25 - 34 are...
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