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Wolf Cinema Projector Dcx 500fd User Manual

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    							B-42
    3.132  saV
    save Changesa V  sa Ve Changes 
    The projector normally saves any changes every few minutes and with every power-down. Use 
    SAV to save changes immediately, and to retain them in the event of a power failure. The projector 
    will	save	into	flash	memory	all	outstanding	changes.	 The	SAV	message	has	no	parameters.	
    sbe  slIDebaR enable 
    Use SBE to show (1) or hide (0) slidebars during use. 
    sDe  soURCe DIalog enable 
    Use SDE to show (1) or hide (0) the on-screen dialog box when selecting an input using numbered 
    keypad entry. 
    shU  shUTTeR 
    Use SHU to open (0) or close (1) any installed shutter mechanism. 
    sIn  seleCT InPUT 
    Use	SIN	to	switch	to	a	specific	input.	
      1 = BNC 
       2 = DVI-I 
      3 = Composite 
      4 = S-Video 
      5 = Option slot #1 
      6 = Option slot #2 
      7 = Option slot #1 – its secondary input if present 
      8 = Option slot #2 – its secondary input if present 
    sIz  sIze 
    Use  SIZ  to  control  image  width  and  height  in  tandem,  maintaining  the  incoming  aspect  ratio 
    (1000 = no resizing). 
    soR  sCReen oRIenT aTIon 
    Use SOR to specify the orientation of the projector in relation to the s\
    creen. 
      0 = Front 
      1 = Rear 
      2 = Ceiling Front 
      3 = Ceiling Rear 
    sPs  sPlash seleCT 
    Use SPS to select when to display the splash screen. 
      0 = Off 
      1 = Startup only 
      2 = Startup and no signal (default) 
      3 = Always on 
    sRC  seleCT soURCe 
    Use	SRC	to	switch	to	a	specific	source	setup	##	(1-50).	 This	is	the	same	as	CHA	command.	
    3.133  sbe
    s
    lidebar e
     nable
    3.134  sDe
    source Dialog enable
    3.135  shUshutter
    3.136  sIn
    select Input
    3.137  sIz size
    3.138  soR
    screen orientation
    3.139  sPs
    splash select
    3.140  sRC
    select source
    Appendix	B	►	Serial	Communications 
    						
    							B-43
    3.141 system statusssT  sYsTeM sTaTUs 
    Use	 SST	to	 find	 out	a	variety	 of	information	 about	the	current	 state	of	the	 projector.	 The	single	
    broad-ranging  request  (ssT?)  for all  information  triggers  the  return  of  a  series  of  replies  as  if 
    multiple requests had been sent. In each of these status replies, P1 explains the general content 
    or  topic  in  the  reply,  and  P2  the  individual  details.  To  obtain  status  regarding  one  topic  only, 
    specify  the  desired  P1  parameter  corresponding  to  that  topic  in  your  request—for  example, 
    the  request  (ssT?0)	will	trigger	 general	 projector	 information	 only.	For	a	specific	 single-status	
    inquiry, include both P1 and P2 in the request—for example,  (ssT?4 2) asks whether the lamp 
    door is open or closed. Thus you can use the SST request command in 3 ways: 
      1)  (ssT?)	returns	all	results	along	with	descriptive	text/data.	 The	specifics			
    	 	 within	each	of	the	five	status	groups	will	vary	from	model	to	model	and	be		
        affected by options installed, software versions and other factors, thus a\
      
        general SST inquiry is a good way to establish exactly what status reports  
        are available for your projector. 
      2)  (ssT? x)  where X = which Status Group 0-4 (P1). This request obtains all  
        results belonging to this status group. 
      3)  (ssT? x Y) where X = which Status Group 0-4  (P1), and Y= which Detail   
        0-varies (P2). This request obtains 
    for all projectors listed on page 3: 
      P1 = Status Group 
        0 = General Projector Model Information – model, serial#, resolution,\
     factory  
              settings, etc.  
        1 = System Status – power on/off, lamp, hours of use, shutter, OSD, etc. 
        2 = Signal Information – source frequency, channel#, switching, etc. 
        3 = Operation Status – errors, temperatures, and interlocks 
        4 = Versions – h/w versions, s/w versions, h/w serial numbers, optional    
              modules
    sTD  VIDeo sT anDaRD 
    Use  STD  to  select  the  video  standard  to  use  with  the  video  input.  If  “auto”  is  selected  (8)  the 
    projector	 will	
    automatically	 find	the
    
    	correct	 standard.	 If	a	request	 for	standard	 is	made	 and	the	
    standard has been set to “auto” the return value will be preceded \
    with an ‘A’. 
      0 = PAL 
      1 = NTSC 
      2 = SECAM 
      3 = NTSC4.43 
      4 = PAL-M 
      5 = PAL-NC 
      6 = PAL-60 
      7 = NTSC
      8 = Auto-select 
    noTe:  The  numbers  associated  with  a  standard  in  this  list  has  no  relation  to  the  standard’s 
    menu position on screen.  
    3.142  sTD
    Video standard
    Appendix	B	►	Serial	Communications 
    						
    							B-44
    3.143  szP
    size-Position PresetsszP  sIze-PosITIon PReseTs 
    Use SZP to resize the image according to one of several preset methods. Any value other than 
    “1” shows Custom in the menu. Note: When set to default (0), a reading from the projector will 
    identify the current default setting. 
      0 = Default 
      1 = No Resizing 
      2 = Full Screen 
      3 = Full Width
      4 = Full Height
      5 = Anamorphic
      6 = Custom resizing (read only) 
    Tbl   ToP  blanKIng 
    Use TBL to blank (turn to black) the top of the image. Range depends on the s\
    ource. 
    TMD  TIMe & Da Te 
    TMD sets the time & date in the projector’s Real Time Clock. 
      P1 = Year (####, such as 2005) 
      P2 = Month (1= Jan., 2 = Feb., etc.) 
      P3 = Date (1-31) 
      P4 = Hour (0-23, 24-hr. clock) 
      P5 = Minute (0-59) P6 = Second (0-59) 
     
      examples:
      (TMD!2004/08/13 14:21:00) = August 13, 2004 at 2:21 pm 
      (TMD!2005/02/03 08:12:00) = February 3, 2005 at 8:12 am 
    TnT  TInT 
    TNT sets the tint for video images. The TNT value represents a percentage, e.g. 1000=100.0 % 
    or 0505=50.5%. 
    UsR  UseR Message 
    Use  USR  to  load  a  user  message  for  display  in  the  Status  menu.  Use  the  form  (USR) 
    following the structure outlined in the following table to set the desir\
    ed text to be displayed. 
    Parameter name Description
    P1 Text The text may contain the following special characters (all characters 
    0-255 that are not in this list may be included in the text directly): \
    
     = new line 
    \ = backslash 
    \” = quote 
    \(  = left bracket 
    \)  = right bracket 
    \b = 0x01 control code (beginning of message) 
    \e = 0x0E control code (end of message) 
    \s = 0x13 control code (Xoff) 
    \g = 0x11 control code (Xon) 
    \c = 0x1B control code (ESC) 
    The last entries in the table are control codes that will not appear in \
    a 
    status page message -- they are listed here for completeness because 
    the same text format is used to save and restore source data as well 
    as to download code.
    3.144  Tbl
    Top blanking
    3.145  TMD
    Time & Date
    3.146  TnT  Tint
    3.147  UsR
    User Message
    Appendix	B	►	Serial	Communications 
    						
    							B-45
       
    When  a  request  is  made  to  retrieve  the  user  message  that  has  already  been  set,  the  returned 
    value is displayed in the same format as setting the text. 
     examples:
      (usr“hello world”)      - basic user message. 
      (usr“hello world
    line two”)   - message with new line in the middle.
      (usr“Contact \“freddy\” for help”)  - message with embedded quote. 
      See 2.1, Basic Message Structure for text parameters. 
    Vbl   VIDeo blaCK leVel 
    Use VBL to set black levels to 0 IRE (0) or 1 (7.5 IRE) for video signals. Most NTSC standards 
    include a 7.5IRE “Setup” to the video black level. By adjusting this setting the projector can be 
    optimized  for  incoming  data  with  or  without  this  “Setup”.  If  it  is  set  wrong  the  image  will  have 
    elevated blacks or crushed blacks. 
    VRT  VeRTICal PosITIon 
    Use VRT to adjust the vertical position of the image. 
    VsT  VeRTICal sTReTCh 
    Use VST to electronically stretch the image vertically (200-4000) without affecting the horizontal 
    size. 1000 is the neutral position (no stretching). 
    Wfh  WaRP  PRefIlTeR h 
    Use	WFH	to	set	or	request	the	warp	horizontal	pre-filter.	Requires	Wolf	WARP 	module.	
    WfV  WaRP  PRefIlTeR V 
    Use	WFV	to	set	or	request	the	warp	vertical	pre-filter.	Requires	Wolf	WARP 	module.	
    WKC  2D KeYsT one CoRneRs 
    noTe: Requires Wolf WARP module. 
    Use	 WKC	 to	set	 or	request	 the	x/y	coordinates	 for	the	 four	 corners	 defining	 “2D	keystone”,	 i.e.	
    a 4-sided image shape. 
      P1 = index of the position to set or request 
      P2 = value to set if it is a set command 
    The valid indices are as follows, each with a range that depends on the resolution of the projector 
    you are working with: 
      1 = Top Left Corner – Horizontal Position (x) 
      2 = Top Left Corner – Vertical Position (y) 
      3 = Top Right Corner – Horizontal Position (x) 
      4 = Top Right Corner – Vertical Position (y)
      5 = Bottom Left Corner – Horizontal Position (x) 
      6 = Bottom Left Corner – Vertical Position (y) 
      7 = Bottom Right Corner – Horizontal Position (x) 
      8 = Bottom Right Corner – Vertical Position (y) 
    3.148  Vbl
    Video black level
    3.149  VRT
    Vertical Position
    3.150  VsT
    Vertical stretch
    3.151  W
    fh
    Warp Prefilter H
    3.152  W
    
    fV
    Warp Prefilter V
    3.153  WKC
    2D Keystone Corners
    Appendix	B	►	Serial	Communications 
    						
    							B-46
    Any	coordinate	 value	that	is	½	 that	 of	the	 native	 resolution	 of	the	 projector	 defines	a	“normal”	
    location (i.e., no warping). For example, in a projector with 1400 x 1050 resolution, any “x” value 
    of	 700	 is	normal.	 A	value	 over	700	moves	 a	corner	 to	the	 right;	 a	value	 below	 700	moves	 a	corner	
    to  the  left. A  value  of  0  moves  a  corner  as  far  from  center  as  possible  (which  may  be  off  the 
    screen). You can move a point towards center by a distance that is ¼ of the full resolution—for 
    example, you can move the top left point to the right by a maximum distance of 350 pixels, which 
    is ¼ of the total 1400 pixels available. 
    WPl   WaRP  laTenCY  
    Use WPL to set or request the warp latency. Requires Wolf WARP module. 
    WPs  WaRP  seleCT 
    Use  WPS  to  select  which  warp  map  to  use,  or  to  disable  warping.  Requires  Wolf  WARP 
    module. 
      0 = Disable 
      1 = 2D Keystone
    	 2-4	=	User-defined	maps	
    Wsh  WaRP  shaRPness 
    Set or request the warp sharpness. 
    zoM  zooM  
    The  ZOM  adjusts  lens  zoom  (image  size)  on  projectors  having  a  motorized  lens  mount,  and 
    requires keypad emulation. 
      examples:
      (ZOM K3)   Zoom in for a smaller image 
      (ZOM K2)   Zoom out for a larger image 
      (ZOM K0)   Stop zoom adjustment (if not issued, lens movement will continue  
          until it reaches the end stop).
    To “nudge” the zoom in a minimum amount, script in a delay between (ZOM K3) and (ZOM K0). 
    Depending	on	your	application,	a	delay	of	at	least	20-30	milliseconds	may	be	sufficient.	
    3.154 WPl
    Warp latency
    3.155 WPs
    Warp select
    3.156 Wsh
    Warp sharpness
    3.157 zoMzoom
    Appendix	B	►	Serial	Communications 
    						
    							C-1
    aPPenDIx C
    ThRoW DIsTanCe
    CalCUlaTIng ThRoW DIsT anCe
    It is important throw distance be precisely calculated for your installation using the appropriate 
    formula from the chart below. To calculate throw distance you must know the screen size and the 
    lens type installed in the projector. In general, the larger you want the image to be the greater the 
    distance you must allow between the lens and the screen.
    noTes:  1) Throw  distance  is  measured  from  the  screen  to  the  front  of  the  projector’s  front 
    feet  (on  Integrated  (i)  units)  or  internal  light  engine  face  (on  Full  Dress  (FD)  units).  2) This 
    measurement is not necessarily parallel to the floor as the projector and screen may be inclined. 
    3) Due to lens manufacturing, throw distance calculations have a tolerance \
    of ± 5%.
    Throw Distance Calculation  for DCx-i
      Throw Distance measured from screen to front of Projector
      1.45 - 1.8 HD Min. 1.45 x screen width + 1.79 
      1.86 - 2.58 HD Min. 1.86 x screen width – 3.95 
      2.65 - 4.0 HD Min. 2.65 x screen width +11.33 
      4.5 - 6.7 HD Min. 4.5 x screen width + 10.664 
      Divide max throw by 1.33 for VariScope min throw for 1.78 to 2.35 screen
    Throw Distance Calculation  for DCx-fD
     Throw Distance measured from screen to front of Projector
      1.45 - 1.8 HD Min. 1.45 x screen width + 12.04 
      1.86 - 2.58 Min. 1.86 x screen width +6.3 
      2.65 - 4.0 HD Min. 2.65 x screen width +21.58 
      4.5 - 6.7 HD Min. 4.5 x screen width + 20.9 
      Divide max throw by 1.33 for VariScope min throw for 1.78 to 2.35 screen
    Throw Distance Calculation  for DCx-i and DCx-fD Variscope 2.35
     Throw Distance measured from screen to front VariScope housing
      1.45 - 1.8 HD Min. 1.45 x screen width + 12.04 
      1.86 - 2.58 HD Min. 1.86 x screen width +6.3 
      2.65 - 4.0 HD Min. 2.65 x screen width +21.58 
      4.5 - 6.7 HD Min. 4.5 x screen width + 20.9 
      Divide maximum throw by 1.12 for VariScope minimum throw for 1.78 to 2.35 or larger  
      screen. 
    						
    							D-1
    aPPenDIx D
    sYsTeM InTegRaTIon
    The  GPIO  (General  Purpose  Input  Output)  connector  located  on  the  input  panel  provides  a 
    flexible	method	 of	interfacing	 a	wide	 range	 of	external	 I/O	devices	 to	the	 projector.	 There	are	
    seven	 GIO	pins	 available	 on	the	 nine-pin	 D-Sub	GPIO	connector,	 which	are	configurable	 via	
    RS232 commands. The other two pins are reserved for ground and power – see table below for 
    pin	identification.
    gPIo Pins gPIo
    Pin #signal
    1 + 12V (1200mA)
    2 GPIO 1
    3 GPIO 2
    4 GPIO 3
    5 Ground
    6 GPIO 4
    7 GPIO 5
    8 GPIO 6
    9 GPIO 7
    ConfIgURIng The gPIo 
    	 The	 GPIO	connector	 can	be	configured	 to	automate	 any	number	 of	events	 using	the	serial	
    command	 code	GIO.	Each	 pin	is	defined	 as	either	 an	input	 or	output	 depending	 on	the	
    desired	 outcome.	 In	general,	 configure	 the	pin	as	an	 input	 if	you	 want	 the	projector	 to	
    respond  to  something  the  external  device  does  and  as  an  output  if  you  want  the  external 
    device	 to	respond	 to	an	 action	 taken	by	the	 projector.	 For	example,	 configure	 the	pin	as	an	
    output  if  you  want  the  lighting  in  a  room  to  automatically  dim  when  the  projector  is  turned 
    on.
      By using the GIO command, you can also set the state of each pin as high or low. By default, 
    the state of each pin is high. The voltage applied to pins in the high state is + 3.3V.
      example  1.  Turn  room  lighting  on  when  the  projector  is  turned  off.  (Assumes  a  control/
    automation unit is configured to turn the lights on when pin 2 of its input goes high.)
     
      (GIO C2 O)         Set pin #2 configuration to output 
      (GIO 2 H)        Set pin #2 to high (state)
     
      Query Command
      (GIO?)        Request the state and configuration of all pins
      (GIO! “HHLLHLH” “OOIOOOI”)    Reply of pin state and configuration
      (GIO? C2)        Request configuration for pin #2
      (GIO! C2 O)        Reply with pin #2 configuration as output
      (GIO? 2)        Request the state of pin #2
      (GIO! H)        Reply with pin #2 state as highThe  serial  cable  required  for  connecting 
    the  external  device  to  the  projector’s  GPIO 
    connector, whether it’s a standard serial cable 
    or  a  custom  one,  must  be  compatible  with  the 
    external device.  
    						
    							D-2
    Real TIMe eVenT
    Use the serial command RTE to specify an action that is initiated at a particular time or based \
    on an external stimulus.
    For General Purpose IO “G”
    Parametername  Value
    P1 RTE type G (Real Time I/O Event)
    P2 I/O bit 1-7
    P3 Pin state
    (1 Character)
    (String) H = High
    L = Low
    “LHXXXHL” Combine multiple inputs and trigger occurs 
    when all conditions are met
    P4 Commands Any valid serial protocol command for the device
    example 2. Projector powers up when a switch on the external device is turned on.
    (GIO C2 I)      Set pin #2 configuration as input
    (RTE G 2 H “(PWR 1)”)    Power on when pin #2 set to high 
    (RTE G 2 L “(PWR 0)”)    Power off when pin #2 set to low
    Appendix	D	►	System	Integration 
    						
    							E-1
    aPPenDIx e
    oPTIonal InPUT MoDUles
    This module can display digital video input signals conforming to the DVI (Digital Visual Interface) 
    single-channel standard.
    feaTURes
    	 •	 Supports	Digital	Visual	Interface	(DVI)	single-channel  
    	 •	 Supports	VESA ®
    	Extended	Display	Identification	Data	(EDID™)  
    	 •		 Provides	an	active-loop-through	using	a	DVI	connector	(conforming	to	the	DVI	
    Specification)
    The module accepts a serial digital 4:2:2 component video signal (YCbCr) via a single  seRIal 
    In  BNC  connector.  The  signal  can  loop  through  the  seRIal oUT  BNC  out  to  another  device 
    (such	as	another	projector).	Inputs	are	75Ω	terminated.
    sDI fea TURes
    	 •	 Accepts	serial	digital	4:2:2	component	video	(YCbCr)
    	 •		 Provides	 both	a	SERIAL 	IN	 and	 a	SERIAL 	OUT 	BNC	 connector	 includes	status	LEDs	for	
    signal and error
    	 •	SMPTE	259M	compatible
    The  Dual SD/HD-SDI Module  enables incoming serial digital (SD or HD) data to be tiled across 
    multiple  screen  displays,  overlapped  for  extra-bright  displays,  or  distributed  to  additional 
    projectors for multiple, same-image screens.
    DUal sD/hD-sDI fea TURes
    	 •	 Accepts	and	decodes	up	to	two	serial	digital	inputs
    	 •	Outputs	up	to	two	10-bit	 YCbCr	4:2:2	video	signals
    	 •	Provides	input(s)	to	output(s)	loop-through	capability
    	 •	Supplies	interchangeable	inputs	as	part	of	the	Picture-in	Picture	display
    	 •	SMPTE	259M	compatible
    DVI Input Module
    serial Digital Input Module
    Dual sD/hD-sDI Module  
    						
    							F-1
    aPPenDIx f
    fan boaRD
    Pin-out and 
    Connection options
    Pin-out and Connection options 
    Pin-outs Connections options
    Board Reference Description Terminal Block (T) 4" (100mm) Wire (W)
    F: TB1 (pin1) Fan
    14 - 24 AWG
    Screw Clamp 18 AWG Red
    L: TB1 Fan 18 AWG Black
    L: TB1 Line Power 18 AWG Black
    N: TB1 Line Power 18 AWG White
    SRTN-: TB2 (pin 1) Sensor (return) 18 AWG Brown
    S1: TB2 Sensor #1 18 AWG Orange
    Wiring Diagram 
    						
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