Wolf Cinema Projector Dcx 1000fd User Manual
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B-42 3.132 saV save Changesa V sa Ve Changes The projector normally saves any changes every few minutes and with every power-down. Use SAV to save changes immediately, and to retain them in the event of a power failure. The projector will save into flash memory all outstanding changes. The SAV message has no parameters. sbe slIDebaR enable Use SBE to show (1) or hide (0) slidebars during use. sDe soURCe DIalog enable Use SDE to show (1) or hide (0) the on-screen dialog box when selecting an input using numbered keypad entry. shU shUTTeR Use SHU to open (0) or close (1) any installed shutter mechanism. sIn seleCT InPUT Use SIN to switch to a specific input. 1 = BNC 2 = DVI-I 3 = Composite 4 = S-Video 5 = Option slot #1 6 = Option slot #2 7 = Option slot #1 – its secondary input if present 8 = Option slot #2 – its secondary input if present sIz sIze Use SIZ to control image width and height in tandem, maintaining the incoming aspect ratio (1000 = no resizing). soR sCReen oRIenT aTIon Use SOR to specify the orientation of the projector in relation to the s\ creen. 0 = Front 1 = Rear 2 = Ceiling Front 3 = Ceiling Rear sPs sPlash seleCT Use SPS to select when to display the splash screen. 0 = Off 1 = Startup only 2 = Startup and no signal (default) 3 = Always on sRC seleCT soURCe Use SRC to switch to a specific source setup ## (1-50). This is the same as CHA command. 3.133 sbe s lidebar e nable 3.134 sDe source Dialog enable 3.135 shUshutter 3.136 sIn select Input 3.137 sIz size 3.138 soR screen orientation 3.139 sPs splash select 3.140 sRC select source Appendix B ► Serial Communications
B-43 3.141 system statusssT sYsTeM sTaTUs Use SST to find out a variety of information about the current state of the projector. The single broad-ranging request (ssT?) for all information triggers the return of a series of replies as if multiple requests had been sent. In each of these status replies, P1 explains the general content or topic in the reply, and P2 the individual details. To obtain status regarding one topic only, specify the desired P1 parameter corresponding to that topic in your request—for example, the request (ssT?0) will trigger general projector information only. For a specific single-status inquiry, include both P1 and P2 in the request—for example, (ssT?4 2) asks whether the lamp door is open or closed. Thus you can use the SST request command in 3 ways: 1) (ssT?) returns all results along with descriptive text/data. The specifics within each of the five status groups will vary from model to model and be affected by options installed, software versions and other factors, thus a\ general SST inquiry is a good way to establish exactly what status reports are available for your projector. 2) (ssT? x) where X = which Status Group 0-4 (P1). This request obtains all results belonging to this status group. 3) (ssT? x Y) where X = which Status Group 0-4 (P1), and Y= which Detail 0-varies (P2). This request obtains for all projectors listed on page 3: P1 = Status Group 0 = General Projector Model Information – model, serial#, resolution,\ factory settings, etc. 1 = System Status – power on/off, lamp, hours of use, shutter, OSD, etc. 2 = Signal Information – source frequency, channel#, switching, etc. 3 = Operation Status – errors, temperatures, and interlocks 4 = Versions – h/w versions, s/w versions, h/w serial numbers, optional modules sTD VIDeo sT anDaRD Use STD to select the video standard to use with the video input. If “auto” is selected (8) the projector will automatically find the correct standard. If a request for standard is made and the standard has been set to “auto” the return value will be preceded \ with an ‘A’. 0 = PAL 1 = NTSC 2 = SECAM 3 = NTSC4.43 4 = PAL-M 5 = PAL-NC 6 = PAL-60 7 = NTSC 8 = Auto-select noTe: The numbers associated with a standard in this list has no relation to the standard’s menu position on screen. 3.142 sTD Video standard Appendix B ► Serial Communications
B-44 3.143 szP size-Position PresetsszP sIze-PosITIon PReseTs Use SZP to resize the image according to one of several preset methods. Any value other than “1” shows Custom in the menu. Note: When set to default (0), a reading from the projector will identify the current default setting. 0 = Default 1 = No Resizing 2 = Full Screen 3 = Full Width 4 = Full Height 5 = Anamorphic 6 = Custom resizing (read only) Tbl ToP blanKIng Use TBL to blank (turn to black) the top of the image. Range depends on the s\ ource. TMD TIMe & Da Te TMD sets the time & date in the projector’s Real Time Clock. P1 = Year (####, such as 2005) P2 = Month (1= Jan., 2 = Feb., etc.) P3 = Date (1-31) P4 = Hour (0-23, 24-hr. clock) P5 = Minute (0-59) P6 = Second (0-59) examples: (TMD!2004/08/13 14:21:00) = August 13, 2004 at 2:21 pm (TMD!2005/02/03 08:12:00) = February 3, 2005 at 8:12 am TnT TInT TNT sets the tint for video images. The TNT value represents a percentage, e.g. 1000=100.0 % or 0505=50.5%. UsR UseR Message Use USR to load a user message for display in the Status menu. Use the form (USR) following the structure outlined in the following table to set the desir\ ed text to be displayed. Parameter name Description P1 Text The text may contain the following special characters (all characters 0-255 that are not in this list may be included in the text directly): \ = new line \ = backslash \” = quote \( = left bracket \) = right bracket \b = 0x01 control code (beginning of message) \e = 0x0E control code (end of message) \s = 0x13 control code (Xoff) \g = 0x11 control code (Xon) \c = 0x1B control code (ESC) The last entries in the table are control codes that will not appear in \ a status page message -- they are listed here for completeness because the same text format is used to save and restore source data as well as to download code. 3.144 Tbl Top blanking 3.145 TMD Time & Date 3.146 TnT Tint 3.147 UsR User Message Appendix B ► Serial Communications
B-45 When a request is made to retrieve the user message that has already been set, the returned value is displayed in the same format as setting the text. examples: (usr“hello world”) - basic user message. (usr“hello world line two”) - message with new line in the middle. (usr“Contact \“freddy\” for help”) - message with embedded quote. See 2.1, Basic Message Structure for text parameters. Vbl VIDeo blaCK leVel Use VBL to set black levels to 0 IRE (0) or 1 (7.5 IRE) for video signals. Most NTSC standards include a 7.5IRE “Setup” to the video black level. By adjusting this setting the projector can be optimized for incoming data with or without this “Setup”. If it is set wrong the image will have elevated blacks or crushed blacks. VRT VeRTICal PosITIon Use VRT to adjust the vertical position of the image. VsT VeRTICal sTReTCh Use VST to electronically stretch the image vertically (200-4000) without affecting the horizontal size. 1000 is the neutral position (no stretching). Wfh WaRP PRefIlTeR h Use WFH to set or request the warp horizontal pre-filter. Requires Wolf WARP module. WfV WaRP PRefIlTeR V Use WFV to set or request the warp vertical pre-filter. Requires Wolf WARP module. WKC 2D KeYsT one CoRneRs noTe: Requires Wolf WARP module. Use WKC to set or request the x/y coordinates for the four corners defining “2D keystone”, i.e. a 4-sided image shape. P1 = index of the position to set or request P2 = value to set if it is a set command The valid indices are as follows, each with a range that depends on the resolution of the projector you are working with: 1 = Top Left Corner – Horizontal Position (x) 2 = Top Left Corner – Vertical Position (y) 3 = Top Right Corner – Horizontal Position (x) 4 = Top Right Corner – Vertical Position (y) 5 = Bottom Left Corner – Horizontal Position (x) 6 = Bottom Left Corner – Vertical Position (y) 7 = Bottom Right Corner – Horizontal Position (x) 8 = Bottom Right Corner – Vertical Position (y) 3.148 Vbl Video black level 3.149 VRT Vertical Position 3.150 VsT Vertical stretch 3.151 W fh Warp Prefilter H 3.152 W fV Warp Prefilter V 3.153 WKC 2D Keystone Corners Appendix B ► Serial Communications
B-46 Any coordinate value that is ½ that of the native resolution of the projector defines a “normal” location (i.e., no warping). For example, in a projector with 1400 x 1050 resolution, any “x” value of 700 is normal. A value over 700 moves a corner to the right; a value below 700 moves a corner to the left. A value of 0 moves a corner as far from center as possible (which may be off the screen). You can move a point towards center by a distance that is ¼ of the full resolution—for example, you can move the top left point to the right by a maximum distance of 350 pixels, which is ¼ of the total 1400 pixels available. WPl WaRP laTenCY Use WPL to set or request the warp latency. Requires Wolf WARP module. WPs WaRP seleCT Use WPS to select which warp map to use, or to disable warping. Requires Wolf WARP module. 0 = Disable 1 = 2D Keystone 2-4 = User-defined maps Wsh WaRP shaRPness Set or request the warp sharpness. zoM zooM The ZOM adjusts lens zoom (image size) on projectors having a motorized lens mount, and requires keypad emulation. examples: (ZOM K3) Zoom in for a smaller image (ZOM K2) Zoom out for a larger image (ZOM K0) Stop zoom adjustment (if not issued, lens movement will continue until it reaches the end stop). To “nudge” the zoom in a minimum amount, script in a delay between (ZOM K3) and (ZOM K0). Depending on your application, a delay of at least 20-30 milliseconds may be sufficient. 3.154 WPl Warp latency 3.155 WPs Warp select 3.156 Wsh Warp sharpness 3.157 zoMzoom Appendix B ► Serial Communications
C-1 aPPenDIx C ThRoW DIsTanCe CalCUlaTIng ThRoW DIsT anCe It is important throw distance be precisely calculated for your installation using the appropriate formula from the chart below. To calculate throw distance you must know the screen size and the lens type installed in the projector. In general, the larger you want the image to be the greater the distance you must allow between the lens and the screen. noTes: 1) Throw distance is measured from the screen to the front of the projector’s front feet (on Integrated (i) units) or internal light engine face (on Full Dress (FD) units). 2) This measurement is not necessarily parallel to the floor as the projector and screen may be inclined. 3) Due to lens manufacturing, throw distance calculations have a tolerance \ of ± 5%. Throw Distance Calculation for DCx-i Throw Distance measured from screen to front of Projector 1.45 - 1.8 HD Min. 1.45 x screen width + 1.79 1.86 - 2.58 HD Min. 1.86 x screen width – 3.95 2.65 - 4.0 HD Min. 2.65 x screen width +11.33 4.5 - 6.7 HD Min. 4.5 x screen width + 10.664 Divide max throw by 1.33 for VariScope min throw for 1.78 to 2.35 screen Throw Distance Calculation for DCx-fD Throw Distance measured from screen to front of Projector 1.45 - 1.8 HD Min. 1.45 x screen width + 12.04 1.86 - 2.58 Min. 1.86 x screen width +6.3 2.65 - 4.0 HD Min. 2.65 x screen width +21.58 4.5 - 6.7 HD Min. 4.5 x screen width + 20.9 Divide max throw by 1.33 for VariScope min throw for 1.78 to 2.35 screen Throw Distance Calculation for DCx-i and DCx-fD Variscope 2.35 Throw Distance measured from screen to front VariScope housing 1.45 - 1.8 HD Min. 1.45 x screen width + 12.04 1.86 - 2.58 HD Min. 1.86 x screen width +6.3 2.65 - 4.0 HD Min. 2.65 x screen width +21.58 4.5 - 6.7 HD Min. 4.5 x screen width + 20.9 Divide maximum throw by 1.12 for VariScope minimum throw for 1.78 to 2.35 or larger screen.
D-1 aPPenDIx D sYsTeM InTegRaTIon The GPIO (General Purpose Input Output) connector located on the input panel provides a flexible method of interfacing a wide range of external I/O devices to the projector. There are seven GIO pins available on the nine-pin D-Sub GPIO connector, which are configurable via RS232 commands. The other two pins are reserved for ground and power – see table below for pin identification. gPIo Pins gPIo Pin #signal 1 + 12V (1200mA) 2 GPIO 1 3 GPIO 2 4 GPIO 3 5 Ground 6 GPIO 4 7 GPIO 5 8 GPIO 6 9 GPIO 7 ConfIgURIng The gPIo The GPIO connector can be configured to automate any number of events using the serial command code GIO. Each pin is defined as either an input or output depending on the desired outcome. In general, configure the pin as an input if you want the projector to respond to something the external device does and as an output if you want the external device to respond to an action taken by the projector. For example, configure the pin as an output if you want the lighting in a room to automatically dim when the projector is turned on. By using the GIO command, you can also set the state of each pin as high or low. By default, the state of each pin is high. The voltage applied to pins in the high state is + 3.3V. example 1. Turn room lighting on when the projector is turned off. (Assumes a control/ automation unit is configured to turn the lights on when pin 2 of its input goes high.) (GIO C2 O) Set pin #2 configuration to output (GIO 2 H) Set pin #2 to high (state) Query Command (GIO?) Request the state and configuration of all pins (GIO! “HHLLHLH” “OOIOOOI”) Reply of pin state and configuration (GIO? C2) Request configuration for pin #2 (GIO! C2 O) Reply with pin #2 configuration as output (GIO? 2) Request the state of pin #2 (GIO! H) Reply with pin #2 state as highThe serial cable required for connecting the external device to the projector’s GPIO connector, whether it’s a standard serial cable or a custom one, must be compatible with the external device.
D-2 Real TIMe eVenT Use the serial command RTE to specify an action that is initiated at a particular time or based \ on an external stimulus. For General Purpose IO “G” Parametername Value P1 RTE type G (Real Time I/O Event) P2 I/O bit 1-7 P3 Pin state (1 Character) (String) H = High L = Low “LHXXXHL” Combine multiple inputs and trigger occurs when all conditions are met P4 Commands Any valid serial protocol command for the device example 2. Projector powers up when a switch on the external device is turned on. (GIO C2 I) Set pin #2 configuration as input (RTE G 2 H “(PWR 1)”) Power on when pin #2 set to high (RTE G 2 L “(PWR 0)”) Power off when pin #2 set to low Appendix D ► System Integration
E-1 aPPenDIx e oPTIonal InPUT MoDUles This module can display digital video input signals conforming to the DVI (Digital Visual Interface) single-channel standard. feaTURes • Supports Digital Visual Interface (DVI) single-channel • Supports VESA ® Extended Display Identification Data (EDID™) • Provides an active-loop-through using a DVI connector (conforming to the DVI Specification) The module accepts a serial digital 4:2:2 component video signal (YCbCr) via a single seRIal In BNC connector. The signal can loop through the seRIal oUT BNC out to another device (such as another projector). Inputs are 75Ω terminated. sDI fea TURes • Accepts serial digital 4:2:2 component video (YCbCr) • Provides both a SERIAL IN and a SERIAL OUT BNC connector includes status LEDs for signal and error • SMPTE 259M compatible The Dual SD/HD-SDI Module enables incoming serial digital (SD or HD) data to be tiled across multiple screen displays, overlapped for extra-bright displays, or distributed to additional projectors for multiple, same-image screens. DUal sD/hD-sDI fea TURes • Accepts and decodes up to two serial digital inputs • Outputs up to two 10-bit YCbCr 4:2:2 video signals • Provides input(s) to output(s) loop-through capability • Supplies interchangeable inputs as part of the Picture-in Picture display • SMPTE 259M compatible DVI Input Module serial Digital Input Module Dual sD/hD-sDI Module
F-1 aPPenDIx f fan boaRD Pin-out and Connection options Pin-out and Connection options Pin-outs Connections options Board Reference Description Terminal Block (T) 4" (100mm) Wire (W) F: TB1 (pin1) Fan 14 - 24 AWG Screw Clamp 18 AWG Red L: TB1 Fan 18 AWG Black L: TB1 Line Power 18 AWG Black N: TB1 Line Power 18 AWG White SRTN-: TB2 (pin 1) Sensor (return) 18 AWG Brown S1: TB2 Sensor #1 18 AWG Orange Wiring Diagram