Wells-Gardner Vector Monitor 6100 Faq And Guide Version
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Wells-Garnder Color Vector Monitor Guide Page 21 of 75 HV Board Notes. On the HV circuit board there are two diodes, which the Atari TM-183 manual does not identify. They are just referred to as silicon diodes. Apparently the replacement for these is NTE558. Also be careful installing the zener diode ZD902. Apparently some people mistakenly install this at D902 instead of ZD902. The monitor will not work if you make this mistake! Please be careful if you decide to replace R918 (25K potentiometer) in the HV unit. R918 needs to start out adjusted to an in-circuit resistance of 5.5K when testing the upper two contacts of the three. This is the average of the normal adjustment range, which is always between 5K and 6K. If you have the potentiometer maxed out you will probably damage your unit when you turn it on. NECK BOARD The Neck Board is the PCB attached to the neck of the monitor tube. Zanen Neck Board Parts Location Part Number C503 33 mfd 250v axial capacitor
Wells-Garnder Color Vector Monitor Guide Page 22 of 75 CAP KIT SUMMARY: Parts you need to buy in addition to the Zanen cap kit. Summary: Parts you need to buy in addition to the Zanen cap kit Quantity Description Location (1) LV2000 board (http://www.diac.com/~jeffh/lv2000/) (1)* NTE50 (do not buy if you are installing an LV2000) Q101 (2) NTE49 (or MPSU07 (NTE188) if the heavier duty NTE49 can not be found) Q604, Q704 (1) 3.9 ohm ½ watt resistor R903 (2) 3.9 ohm 3 watt resistor R901, R907 (1) 22 ohm 3 watt resistor R106 (1) 1.3k ohm 5 watt resistor R701 (1) 2.2 ohm 3 watt resistor R926 (1) 4.7k ohm ¼ watt resistor R911 (1) 6.8k ohm ¼ watt resistor R910 (2)* 5.6k ohm ¼ watt resistor (only needed for revision P327 or P339 Deflection board; not needed if you have revision P314) R812, R813 (4) 1 mfd 50v axial capacitor C800-C803 (2) 220 uF 50v axial capacitor C901, C902 (2) 4700 uF 50v axial capacitor C100, C101 (4) 1N4007 (NTE125) rectifier diode D100-D103 (2) 6.25 amp slo-blo fuse F100, F101 * these parts may be optional for your monitor. Here are some good parts places to get the big transistors (and other things): · Allied Electronics; +1.800.433.5700; www.alliedelec.com · Digi-Key; +1.800.344.4539; www.digikey.com · Mouser Electronics; +1.800.346.6873; www.mouser.com · Newark Electronics; +1.708.495.7740; www.newark.com · Circuit Specialists; +1.800.528.1417; www.web-tronics.com Here are a few surplus type places that have great prices on things like electrolytic capacitors: · All Electronics; +1.818.904.0524; www.allelectronics.com · BG Micro; +1.972.205.9447; www.bgmicro.com · Marlin P. Jones; +1.407.848.8236; www.mpja.com · HSC Electronic Supply; +1.408.732.1573; www.halted.com
Wells-Garnder Color Vector Monitor Guide Page 23 of 75 TESTING YOUR WORK Test the Game Board Outputs before Turning the Monitor On. Make sure the game board is outputting correct voltages before you power the monitor on! Otherwise you can waste the monitor and all the above work. To test the outputs, set your meter on DC volts and measure the leads of R600 and R700 (fuses) of the deflection board. These are connected to the plug with wire colors yellow (R600) and orange (R700). The correct voltage should be in the +0.5 to -0.5 volt range (basically zero volts). The voltage will fluctuate because of changing deflection signals. If the measured voltage is between 5 and 15 volts (positive or negative), then check the X and Y amplifiers on the GAME board. Also check for broken potentiometers on the game board. Spot Killer On. If the spot killer LED lights on the monitors deflection board, this indicates there is a problem. First test the voltages going to the large chassis-mounted transistors (2N3716 and 2N3792). Set your meter on DC volts. With the monitor powered on, put the black lead on ground (the metal monitor chassis), and put the red lead on the metal case of each of the chassis-mounted transistors. You should get either +30 or -30 volts DC. If you do not, theres a good chance one of those chassis-mounted transistors is bad. With the monitor off, use your meter (set to continuity ohms) and make sure the metal monitor chassis is not shorted to the metal case of each chassis mounted transistor. If it is, the mica insulator is probably damaged (and the transistor is probably blown). Screen Glitters After the Game Warms Up. The small XY adjustment trim pots on the game boardset are probably at fault. These trim pots are factory adjusted and sealed with some hot-melt glue. As the board warms up, the expansion rate of the trim pots and the hot-melt glue is different. The glue can expand enough to separate and damage the small plastic pots! You can try removing the glue, but often you will have to replace the small trim pots (10k, 2k, 200 ohms). The only hard value to find is the 200-ohm pot (the 10k trim pots you can get at Radio Shack). You can get the 2k and 200-ohm trim pots from Mouser Electronics, or other electronic parts houses.
Wells-Garnder Color Vector Monitor Guide Page 24 of 75 DIAGNOSING YOUR WELLS-GARDNER MONITOR All the documentation and boards for the Wells-Gardner 6100 monitors refer to X as the longer axis and Y as the shorter axis, independent of how the monitor is oriented in your game. Confusion arises because the game PCB will refer to X as the axis parallel to the floor and Y as the axis perpendicular to the floor and this is dependent on how your monitor is oriented. Why is this important to distinguish? Well if you notice that there is a horizontal line on your Tempest screen and you go to figure out why you are not getting any Y deflection, you must check the Y portions of the vector generator circuitry on your game PCB but you need to check the X portions of your monitor deflection board! If your monitor is not working, the very first thing you should do is check all the fuses in the machine with a meter. There are four on the deflection board and most Atari machines have seven more in the power supply at the bottom of the machine (six in a fuse block on the left, and one under a black cap on the right). Remember to check resistance on the fuse HOLDER not on the fuse itself. Many times a fuse will meter out OK but it is not making good contact with the fuse holder so it is not conducting. If you always put your probes on the fuse holder, a bad contact will never trick you. Many times fuses that are not conducting can be made to do so merely by reseating them after pinching the fuse holder clips tighter. Sometimes the clips are corroded and need to be cleaned first. The wire contacts connecting to the fuse holders may also not be conducting properly so you may want to move your leads and test there to cover all your bases. This rule applies to fuses in general anywhere you find them. Before you begin work on your monitor, you must discharge the CRT - even if you are just going to be unplugging the socket from the neck of the CRT (i.e., to gain access to another part). A tube that has some air in it can deliver a nasty shock back out of the neck pins. It is extremely inadvisable to work on the HV section while the machine is turned on or even plugged in; always unplug the game before you work on the HV section. I would recommend using a High Voltage Probe to discharge the monitor. This is the safest method, as the probe is designed to withstand extremely high voltages (hence the name, right?). Lacking an HV probe, you can use this tried and true method, be it a little more dangerous. Use a plastic handled screwdriver; connect one end of a wire with an alligator clip at each end to chassis ground and the other end to the metal shaft of the screwdriver. Be certain you have a 1 Meg ohm resistor somewhere in your connection. Using ONE HAND ONLY (put the other in your pocket) and touching ONLY the plastic handle of the screwdriver (DO NOT TOUCH THE METAL SHAFT) work the end of the screwdriver under the big suction cup on the top of the tube until you hit metal. Be prepared for a fairly loud pop and a flash. The longer the monitor has been turned off, the smaller the pop and dimmer the flash. But BE CAREFUL, picture tubes will hold a very healthy charge for at least a week if not longer. Even after you’ve discharged it once, it may still carry a residual charge. It’s better to be too careful than dead, which is why electronic equipment always carries stickers referring servicing to qualified personnel. Handle the side with the viewing screen against your chest when changing it. ALWAYS wear safety goggles when handling the picture tube.
Wells-Garnder Color Vector Monitor Guide Page 25 of 75 You may want to leave the game plugged in BUT TURNED OFF for this step so that you can ground to the earth instead of just the chassis. If you plan to remove the HV unit, you must disconnect the secondary anode from the tube, which is a little tricky if you have never done it. Under that suction cup is a double-barb connector. The barbs extend perpendicular to the wire as it enters the suction cup. Simply pinch the suction cup as best as you can and wiggle it back and forth while pushing in at the edges and pulling out at the center. It will eventually come off. Here is a cut-away depiction of the anode; the wire will run perpendicular to this view (i.e., towards/away from the reader): | /\ /\ | \ \ / / \____|_|____/ WARNING: That picture tube is a bomb! When it breaks, first it implodes, then it explodes. Large pieces of glass have been known to fly in excess of 20 feet in all directions. DO NOT carry it by the long, thin neck. Discharge its voltage to ground by shorting the anode hole to ground. CHASSIS TRANSISTORS There are two types of the large chassis deflection transistors on the Wells-Gardner 6100. They are the six large TO-3 package transistors mounted to the chassis (package refers to the physical description of the transistor, NOT the electrical characteristics). The three NPNs are 2N3716s and the three PNPs are 2N3792s, which are all in the final stages of the deflection amplifiers or the power supplies. The deflection amps are like an audio push-pull amplifier and to power these amps the monitor takes AC in and produces plus and minus DC voltages. · 2N3716 (NPN); widely available replacement is NTE284 Q705: +X (right) for horizontal; +Y (top) for vertical Q605: +Y (top) for horizontal; -X (left) for vertical Q102: output positive (+) power supply · 2N3792 (PNP); widely available replacement is NTE285 Q706: -X (left) for horizontal; -Y (bottom) for vertical Q606: -Y (bottom) for horizontal; +X (right) for vertical Q103: output negative (-) power supply SPECIAL NOTE: Q705 and Q102 lie in such close proximity that it is not uncommon for their respective transistor sockets to be switched at some point, which obviously swaps the corresponding functionalities (symptoms).
Wells-Garnder Color Vector Monitor Guide Page 26 of 75 This gives reference frames for when the monitor is mounted horizontally (for games like Space Duel and Major Havoc conversions) and vertically (for games like Tempest). An easy way to remember which kind of transistor goes where is to know that each connector has one of each kind; the 2N3716s are on pins 1, 3, and 4 (key at pin 2) and the 2N3792s are on pins 5, 6, and 7. If the wiring has not been altered, all 2N3716s are connected to the yellow, green, and red wires and all 2N3792s are connected to the purple, blue, and white wires. Here are 2 diagrams of the layout as viewed from the top: +---------------------------------------+---------------------+ | (front; Picture Tube) | / | 2 _ | 2 _ / | N / \ 9 N / \ / | 3 / Q \ 0 3 / Q \ / | 7| 705 | | 7| 605 | / | 1 \ / d 1 \ / / | 6 \_/ e 6 \_/ / | 2 _ 2 _ g 2 _ / | N / \ N / \ r N / \ / | 3 / Q \ 3 / Q \ e 3 / Q \ / | 7| 706 | 7| 103 | e 7| 606 | / | 9 \ / 9 \ / | 9 \ / / | 2 \_/ 2 \_/ b 2 \_/ / | 2 _ e / | N / \ n / | 3 / Q \ d / | 7| 102 | | / | 1 \ / u / | 6 \_/ p / | | / | (back) |/ +---------------------------------------+ or, more simply (where 2 = 2N3792 and 6 = 2N3716): _________________ / FRONT \ | Picture Tube | |-------------------| +-----+ 6 +-----+6 |HV | 2 |Def.2|| |Cage | 6 |PCB |2 +-----+------+-----+-
Wells-Garnder Color Vector Monitor Guide Page 27 of 75 These transistors often go bad and here is a quick lesson on how to check a transistor with a meter. Unplug the red plugs from the deflection board to isolate the transistor from the circuit. From the bottom of the transistor, the configuration is: _ / \ base -> /o o\
Wells-Garnder Color Vector Monitor Guide Page 28 of 75 Deflection Board On the deflection board, the most common failures are Q100 and Q101 and when these fail they take R100 and R101 (respectively) with them. These transistors are part of the + & - power supply circuit and are often bad when the resistors are really burnt. To properly test these transistors, they should be desoldered and removed from the PCB. Even in-circuit and not isolated from other components you can still get a pretty good idea with a multi-meter (analog meters work best since digital meters show infinite resistance most of the time) if the transistors are bad as transistors tend to fail catastrophically. In other words, they usually completely short (0 Ohms) or open. If you see 0 Ohms where there should be an open circuit or 2.5K Ohms, then the transistor is probably shorted. If you see greater than 2.5K Ohms when the reading should be in that range the transistor is probably open. When these transistors are bad, they usually show a large crack in the case if you look closely at them. Replace Q100 with the same type transistor, but if Q101 is bad (and even if it is not), you are STRONGLY suggested to upgrade it to a larger transistor that will handle more current. ALWAYS replace Q101 with a TO-202 package instead of the much smaller TO-92 package that the board comes with. In fact, the P327, and P339 versions of the deflection board were manufactured with this upgrade. Use an NTE50 or equivalent. Even though these transistors (and resistors) are the most common failures on the deflection board, you will most likely NEVER see them go bad after Q101 is upgraded to a NTE50. If you cannot find the generic parts, a common modern day replacement for MPSA06 (Q100) is NTE287 and a common modern day replacement for MPSA56 (Q101) is NTE159 (but I cannot stress enough the utility of going with the larger replacement for Q101). Upgrading Q101 should always be the first thing you do to any deflection board; replacing it before it fails will save you from having to replace the other parts that go bad when it does fail. It is unusual, but sometimes some of the four heat sinked transistors on the deflection board will die (Q603; Q604; Q703; Q704). If any of these transistors are bad, you will usually get no picture at all, but you will see background brightness that lets you know some electrons are being thrown at the tube. Be sure to check the resistors and diodes around any bad transistors you find. Very infrequently, you may have problems with some other transistors in the X/Y amp section of the board. Most of the other transistors that populate the deflection board (Q600-602, 700-702) are type TPS98 and are not easily found anymore. The good news is that TPS98 is equivalent to the PN3569 and the ECG or NTE 194. All Electronics (800-826-5432) usually has PN3569 transistors in stock. Once in a while you will see D104 or D105 open or shorted as well.
Wells-Garnder Color Vector Monitor Guide Page 29 of 75 Neck Board The neck board very seldom has problems. Occasional faults will be caused from mishandling where someone has broken some of the pots that control the RGB drives. Check the pots if you are missing a color. If you are blowing your 5A fuses and your other boards are OK, check C503 (33 uF @ 250V). If this is open, shorted or cold soldered, it will cause the 5A (or 6.25A depending on your board) fuses to blow. HV Supply Last is the HV supply. The HV transformer (or flyback) is fairly robust, and does not fail very often. Normally, HV failures are due to a semiconductor or capacitor failure. Unfortunately, replacement HV transformers are unavailable, although the Atari-designed Disco raster monitor contains an identical HV transformer. The Disco monitors are very difficult to find as well. You will frequently see HV units with the protective metal shield removed from the case and discarded in attempt to keep it cooler. The shield reduces the EMF emissions and the picture distortions that go along with it. If your picture is slightly distorted, this may be the cause. If you upgrade the HV section as outlined in this document, your monitor should run much cooler and removing the metal shield should be unnecessary. However, it is always a good idea to run your games with the back door removed to allow for proper airflow. Solder Joints Also watch for broken solder joints at the base of the connector pins for all the major connectors. You tend to rock the plugs back and forth when you pull the connectors off and this often cracks the solder joints to the circuit boards, which were poorly soldered to begin with. You may also want to check each pin for continuity with the next component on its trace line (and also with adjacent pins), and remove and resolder any dubious connections. While you are at it, resolder the three pins of the PTC thermistor (in the middle, along the left edge of the deflection board) as they are almost always loose for some reason.
Wells-Garnder Color Vector Monitor Guide Page 30 of 75 TEMPEST DISPLAY TROUBLESHOOTING (FLOWCHART) The following flowchart is excerpted from the Star*Tech Journal, which means it was originally in an Atari Field Service Bulletin. Most problems in the Tempest display can be found by following the procedure shown in the chart below. No picture and... +--------YES---- 5 amp fuse (F100 or F101)----NO-------+ | on Deflection PCB blows? | \|/ \|/ Cannot get/keep +/- 28 Volts. Turn up brightness and contrast controls Disconnect P600, P700, andR101, R102, and R103 | | | for open circuits. | | YES | | | | \|/ +------------+ | | Replace the following components | \|/ | if defective: Q603, Q605, Q606,appear as though being viewed through Check remaining transistors | a magnifying glass)? | in the X and Y amplifiers. | | | Then make sure the following-------+ NO | YES | resistors are not open: R702, \|/ \|/ R703, R711, R712, R602, R603, >END