Steinberg WaveLab 7 Operation Manual
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4.6 Offline processing 57 About Preset files Each preset is stored as an individual file inside WaveLab's main presets folder. This makes it easy to back them up or copy them to another computer. You can change the location of this main Presets folder via Global Preferences>Setting location . You have the choice of the following locations: ˆ a standardized location that can be accessed by all users of the computer. That is, all users will share the same settings. ˆ a standardized location accessed by...
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58 WaveLab Concepts Related topics Scripting 4.6.16 Rendering To Render effects into a temporary or final file, you use the Render function (note that the "Save" function from the File menu does not Render!). The Render function is part of the Master Section and in other applications is sometimes referred to as "bouncing down" or "mixing down". Rendering a file "prints" all audible settings and effects that the audio is being routed through in the Master section, to the...
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4.7 Presets 59 montage/audio file to free up some processing power. You can then continue editing the resultant file with the effects rendered. Remember to save a copy of your session before doing this so you can go back and edit any levels or effects if you need to. For more information about choosing settings when rendering see the Render Wave window and Render Montage window . For more information on applying effects see the Master Section . Related topics Render Wave window Render Montage window Master...
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60 WaveLab Concepts ˆ Define shortcut for the current setting - when available, this allows you to assign a shortcut to the current preset using either a key shortcut, keyword or via a MIDI trigger. For example, if you have a preset to normalize audio at -0.1 dB and you assign it a key shortcut then everytime you execute the shortcut, the preset is applied to the audio selection, without the need to open the dialog. VST-2 Presets VST plug-ins have their own preset handling. When you click the preset...
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4.8 Rendering 61 ˆ Windows XP -C:nDocuments and Settings n[User Name] nApplication Data nSteinberg nWaveLab 7 nPresets ˆ Mac OS X -root/[User Name]/Library/Prefences/WaveLab 7/Presets/ You can also find this folder by using the "Open active settings folder" link in the preferences pane. This opens your file browser to wherever the main Presets folder is currently located. Inside this Presets folder each type of preset file has its own folder. For ex- ample, all the presets for the Normalizer are...
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62 WaveLab Concepts ˆ "Apply" all settings in the Master Section to a file in a Wave window. When you render a file you can choose the format of the new Audio File and whether you wish to create a new file or render the file in place. When the file is rendering you will see a progress bar in the status bar.In WaveLab you can also view this Progress bar in the Background tasks window (a shared tool window that can be set to float independently).This allows you to monitor the progress of rendering, pause...
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4.9 Scripting 63 tasks such as trimming and cropping a file at specific times, for example. You can write scripts that perform other basic editing commands, apply offline processing, place markers, and display information about the active file. You can script commands to edit the active Audio File or the active Audio Montage. If you have some experience of programming with modern scripting languages you should have no problem writing utility scripts for WaveLab. The WaveLab Scripting language is based on...
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64 WaveLab Concepts Scripting window contexts It is important to note that certain scripting commands are only available in the Audio File Workspace and others only in the Audio Montage Workspace. Others are "global", meaning you can use them in either Workspace. To begin exploring the WaveLab Scripting Language in more detail see the WaveLab Scripting Language . A basic scripting example Below is a basic scripting example which uses some WaveLab scripting functions to perform some simple...
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4.9 Scripting 65 activeWave.addMarker(generic, "Marker "+i, "A comment for marker "+i); //write some information about the new marker var cursorTimeSecs = nextCursorPosition/activeWave.sampleRate(); logWindow.printInfo("created a new marker at " + cursorTimeSecs + " seconds"); } Related topics WaveLab Scripting Language ECMAScript Reference Scripting window (Audio File Workspace) Scripting window (Audio Montage Workspace) Control Window 4.9.1 WaveLab Scripting Language...
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66 WaveLab Concepts Audio File Scripting Commands Objects activeWave Object representing the active Audio File. Many functions make use of presets as an argument. For example, the normalize() function accepts a preset as an argument: activeWave.normalize("myPreset"); The advantage is that you don't need to specify many parameters in your scripts, instead you can use the corresponding dialog to define the settings of a particular function, and then save them as a preset file. Since each type of...