Steinberg Halion 5 Manual
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31 Loading and Managing Programs Introduction HALion allows you to load a virtually unlimited number of programs per instance. All loaded programs, that means, programs that can be used in the current project, are shown in the Program Table. You can load these programs into any of the 64 slots in the Slot Rack. The first 128 entries of the Program Table correspond to the 128 MIDI program change numbers. You can load these programs into a slot by sending MIDI program change messages on the slot’s...
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32 Loading and Managing ProgramsLoading Programs into the Program Table Loading Programs into the Program Table There are several ways to load a program into the Program Table: •Drag it from the MediaBay to the Program Table. •In the MediaBay, right-click a program to open the context menu, and select “Load Program into selected Slot”. •Click the “Load Program” button in the Program Table toolbar, select a program, and click OK. If the selected entry in the Program Table already contains a program, the...
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33 Loading and Managing ProgramsEditing the Program Table Editing the Program Table Deleting Programs You can delete the selected program by clicking the trash icon on the toolbar. Alternatively, you can press the [Delete]-key on your computer keyboard or use the Delete command on the context menu. Exchanging the List Positions of Two Programs Once a program has been loaded to a specific table entry, it is also associated with the corresponding MIDI program change number. For example, loading a...
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34 Using the Program Tree Introduction The main area for navigating and making selections in HALion is the Program Tree. It shows the selected program with all its layers, zones, and modules. Furthermore, it allows you to load programs and layers, to add, import, or delete zones, etc. The first three columns in the Program Tree give you access to the Visibility, Mute, and Solo functions inside the program. In the section to the right, the selected program and its elements are displayed. They are...
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35 Using the Program TreeThe Program Tree Structure Zones A zone is the element on the lowest level in the tree structure. The zones are the elements creating the sounds in HALion. You can choose between synth and sample zones. These zone types differ in their basic sound source. While a synth zone provides an oscillator section with three main oscillators, a sub oscillator, a noise generator, and a ring modulation stage, the sample zone loads a specific sample instead. Busses Busses allow you to set...
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36 Using the Program TreeEditing Zones, Programs, and Layers Editing Zones, Programs, and Layers Creating Zones To create a new zone, you have the following possibilities: •Drag and drop samples from the Cubase MediaBay, Windows Explorer, or Mac OS Finder to a program or layer. •Right-click a layer in the Program Tree, open the New submenu, and select Zone. •Click the Zone icon on the toolbar of the Program Tree. When creating new zones, HALion uses the default zone preset to set the zone parameters to...
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37 Using the Program TreeEditing Zones, Programs, and Layers Deleting Programs, Layers, and Zones •Select the program or any number of layers and zones, and click the trash icon on the toolbar, or press [Backspace], or open the context menu and select Delete. ÖDeleting zones does not delete any samples on your hard drive. Drag and Drop Select the program or any number of layers and zones and drag the selection to a layer to move the selection inside this layer. Using Cut, Copy, and Paste •To cut the...
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38 Using the Program TreeEditing Zones, Programs, and Layers Example: A program contains layers that are limited to a specific key range. The contained zones, however, use the full key range. In this case, all these zones fill the whole key range in the mapping editor and it is impossible to see their real limitations. To solve this, use the “Apply Layer Settings to Zones – Key Range” option so that the zones inherit the limits of the layers. The layers themselves are reset to the complete key...
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39 Using the Program TreeMaking Selections ÖThe variables $(Sample), $(SampleFolder), $(Zone), $(KeyLow), $(KeyHigh), $(KeyLowText), $(KeyHighText), $(VelLow), $(VelHigh), $(RootKey) and $(RootKeyText) work only for zones. If you try to use any of these variables for replacing text in a layer name, the matching text is deleted. The variables $(Program), $(Layer), $(Date), $(Time) and $(Counter) always work. Making Selections The selection you make in the Program Tree defines which part of the program...
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40 Using the Program TreeNavigating in the Program Tree •To select the entire content of a program, open the context menu, select the Selection submenu, and choose “Select All”. •To select all subentries of an element, open the context menu, select the Selection submenu, and choose “Select Tree”. Using the Selection Filter The Selection Filter lets you select a group of elements by double-clicking on a program, layer, or zone. By default, a double-click selects all elements of the Program Tree. The...