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Steinberg Halion 5 Manual

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Loading and Managing Programs 
Introduction
HALion allows you to load a virtually unlimited number of programs per instance. All 
loaded programs, that means, programs that can be used in the current project, are 
shown in the Program Table. You can load these programs into any of the 64 slots in 
the Slot Rack. 
The first 128 entries of the Program Table correspond to the 128 MIDI program 
change numbers. You can load these programs into a slot by sending MIDI program 
change messages on the slot’s...

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Loading and Managing ProgramsLoading Programs into the Program Table
Loading Programs into the Program Table
There are several ways to load a program into the Program Table:
•Drag it from the MediaBay to the Program Table.
•In the MediaBay, right-click a program to open the context menu, and select “Load 
Program into selected Slot”.
•Click the “Load Program” button in the Program Table toolbar, select a program, 
and click OK.
If the selected entry in the Program Table already contains a program, the...

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Loading and Managing ProgramsEditing the Program Table
Editing the Program Table
Deleting Programs
You can delete the selected program by clicking the trash icon on the toolbar. 
Alternatively, you can press the [Delete]-key on your computer keyboard or use the 
Delete command on the context menu.
Exchanging the List Positions of Two Programs
Once a program has been loaded to a specific table entry, it is also associated with 
the corresponding MIDI program change number.
For example, loading a...

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Using the Program Tree
Introduction
The main area for navigating and making selections in HALion is the Program Tree. It 
shows the selected program with all its layers, zones, and modules. Furthermore, it 
allows you to load programs and layers, to add, import, or delete zones, etc.
The first three columns in the Program Tree give you access to the Visibility, Mute, and 
Solo functions inside the program. In the section to the right, the selected program 
and its elements are displayed. They are...

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Using the Program TreeThe Program Tree Structure
Zones
A zone is the element on the lowest level in the tree structure. The zones are the 
elements creating the sounds in HALion.
You can choose between synth and sample zones. These zone types differ in their 
basic sound source. While a synth zone provides an oscillator section with three main 
oscillators, a sub oscillator, a noise generator, and a ring modulation stage, the sample 
zone loads a specific sample instead.
Busses
Busses allow you to set...

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Using the Program TreeEditing Zones, Programs, and Layers
Editing Zones, Programs, and Layers
Creating Zones
To create a new zone, you have the following possibilities:
•Drag and drop samples from the Cubase MediaBay, Windows Explorer, or Mac 
OS Finder to a program or layer.
•Right-click a layer in the Program Tree, open the New submenu, and select Zone.
•Click the Zone icon on the toolbar of the Program Tree.
When creating new zones, HALion uses the default zone preset to set the zone 
parameters to...

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Using the Program TreeEditing Zones, Programs, and Layers
Deleting Programs, Layers, and Zones
•Select the program or any number of layers and zones, and click the trash icon on 
the toolbar, or press [Backspace], or open the context menu and select Delete.
ÖDeleting zones does not delete any samples on your hard drive.
Drag and Drop
Select the program or any number of layers and zones and drag the selection to a 
layer to move the selection inside this layer.
Using Cut, Copy, and Paste
•To cut the...

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Using the Program TreeEditing Zones, Programs, and Layers
Example: 
A program contains layers that are limited to a specific key range. The contained 
zones, however, use the full key range. In this case, all these zones fill the whole key 
range in the mapping editor and it is impossible to see their real limitations. To solve 
this, use the “Apply Layer Settings to Zones – Key Range” option so that the zones 
inherit the limits of the layers. The layers themselves are reset to the complete key...

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Using the Program TreeMaking Selections
ÖThe variables $(Sample), $(SampleFolder), $(Zone), $(KeyLow), $(KeyHigh), 
$(KeyLowText), $(KeyHighText), $(VelLow), $(VelHigh), $(RootKey) and 
$(RootKeyText) work only for zones. If you try to use any of these variables for 
replacing text in a layer name, the matching text is deleted. The variables $(Program), 
$(Layer), $(Date), $(Time) and $(Counter) always work.
Making Selections
The selection you make in the Program Tree defines which part of the program...

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Using the Program TreeNavigating in the Program Tree
•To select the entire content of a program, open the context menu, select the 
Selection submenu, and choose “Select All”.
•To select all subentries of an element, open the context menu, select the Selection 
submenu, and choose “Select Tree”.
Using the Selection Filter
The Selection Filter lets you select a group of elements by double-clicking on a 
program, layer, or zone. By default, a double-click selects all elements of the Program 
Tree.
The...
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