Steinberg Cubase SX/SL 3 Operation Manual
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Page 161
CUBASE SX/SLFolder tracks 7 – 161 Handling folder tracks Creating a folder track Folder tracks are created just like any other track: Select “Add Track” from the Project menu and select “Folder” from the submenu that ap- pears. Moving tracks into a folder You can move any type of track into a folder by using drag and drop: 1.In the Track list, click on a track that you want to move into a folder, and drag it onto a folder track. A green arrow pointing to a folder appears when you drag the track onto...
Page 162
CUBASE SX/SL7 – 162 Folder tracks Removing tracks from a folder To remove a track from a folder, simply drag it out of the folder and re- lease it in the Track list. Hiding/showing tracks in a folder You can hide or show the tracks located in a folder by clicking on the “Show/Hide” button (the plus sign) in the Track list for the folder track. Hidden tracks are still played back as usual. When a folder is “closed” this way, the folder part(s) still give you a graphic representation of the parts and...
Page 163
CUBASE SX/SLFolder tracks 7 – 163 Working with folder parts A folder part is a graphic representation of events and parts on the tracks in the folder. Folder parts indicate the position and length of the events and parts, as well as on which track they are (their vertical po- sition). If part colors are used, these are also shown in the folder part. Folder parts are created automatically when there are parts or events on the tracks within the folder. The following rules apply: •If there is a gap...
Page 164
CUBASE SX/SL7 – 164 Folder tracks If you move the MIDI part slightly to the right, the overlap is less than half its length. This means a new folder part is created. Handling and editing folder parts Any Project window editing you perform to a folder part affects all its contained events and parts (those elements on the track within the folder that are represented by the folder part). You can select several folder parts if you like – this allows you to handle and edit them to- gether. The editing you...
Page 165
CUBASE SX/SLFolder tracks 7 – 165 An example Editing tracks within folder parts Tracks inside a folder can be edited as one entity, by performing the editing directly on the folder part containing the tracks as explained above. You can also edit individual tracks within the folder, by show- ing the contained tracks, selecting parts and opening editors as usual. Double clicking a folder part opens the editors for the corresponding track classes present in the folder. The following applies: •All MIDI...
Page 168
CUBASE SX/SL8 – 168 Using markers About markers Markers are used to quickly locate any position. If you often find your- self jumping to a specific position, you can set up that position as a marker. There are two types of markers: • Cycle markers, which allow you to store the start and end positions of a range. • Standard markers which store a specific position. Markers can be created and edited in several ways: • By using the Marker window (see below). • By using the Marker track (see page 172). •...
Page 169
CUBASE SX/SLUsing markers 8 – 169 The Marker window columns The Marker window is divided into six columns which are used for per- forming the following operations: • The leftmost column is the Locate column. Clicking in this column will move the project cursor to the corresponding Marker posi- tion. A blue arrow indicates the Marker at the project cursor position (or the closest marker before the project cursor). • The ID column is used to edit marker ID-numbers. See page 171. • The Position column...
Page 170
CUBASE SX/SL8 – 170 Using markers Moving marker positions in the Marker window The Move button in the Marker window can be used to “reprogram” marker positions. Proceed as follows: 1.Set the project cursor to the position to which you want to move (or re-program) a marker. 2.Select the marker which you want to change in the Marker window. Do not select the marker by clicking in the leftmost column, as this will move the project cursor you set up in the previous step. •If a cycle marker is selected,...