Steinberg Cubase Studio 5.5 New Features Manual
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41 The Sample Editor Creating and removing regions 1.Select the range that you want to convert into a region. 2.Click the “Set up Window Layout” button and activate the Regions option. The regions list is displayed on the right. 3.Click the Add Region button above the regions list (or select “Event or Range as Region” from the Advanced submenu of the Audio menu). A region is created, corresponding to the selected range. 4.To name the region, double-click on it in the list and enter a new name. Using...
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42 The Sample Editor Exporting regions as audio files If you create a region in the Sample Editor, the region can be exported to disk as a new audio file. This is done from the Pool, see the chapter “The Pool” in the Operation Manual. Drawing in the Sample Editor It is possible to edit the audio clip at sample level by draw- ing with the Pencil tool. This can be useful if you need to manually edit out a spike or click, etc. Proceed as follows: 1.Zoom in to a zoom value lower than 1. This means that...
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43 The Sample Editor AudioWarp: Tempo matching audio AudioWarp means realtime time stretching functions in Cubase Studio. The main AudioWarp features are tempo matching audio loops to the project tempo and matching up an audio clip with fluctuating tempo to a fixed tempo. Musical Mode If you want to tempo match an audio loop to the project tempo, you will normally work with loops with straight beats. In this case you only need to activate the Musical Mode on the toolbar. The Musical Mode is one of...
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44 The Sample Editor Auto Adjust If you want to use an audio file with unknown tempo or if the beat of your loop is not straight, you have to change the “definition” of this audio file first. This is done with the Auto Adjust function on the Definition tab of the Sample Editor Inspector. The Auto Adjust function quantizes your audio automati- cally, i. e. the transients are moved to exact note values in the audio grid. Proceed as follows: 1.Open the Sample Editor and define a selection range for...
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45 The Sample Editor 6.In the upper part of the waveform, move the mouse pointer to the vertical line nearest to the second bar so that the tooltip “Stretch Grid” and a blue vertical line are shown. The functionality of the Manual Adjust tool changes depending on its po- sition, e. g. if applied in the lower part of the waveform on a vertical line, it is used to set a bar position, see below. 7.Click and drag the blue vertical line to the left or right to the position of the first downbeat in the...
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46 The Sample Editor Applying swing If you find that your audio sounds too straight, e. g. after having quantized it with the Auto Adjust function, you can add swing. Proceed as follows: 1.Activate Musical Mode. 2.On the AudioWarp tab, select a suitable grid resolu- tion from the Resolution pop-up menu. This defines the positions that the swing is applied to. If you select 1/2, the swing is applied in steps of half notes, if you select 1/4, it is applied in steps of quarter notes, etc. 3.Move the...
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47 The Sample Editor Free Warp The Free Warp tool allows you to create warp tabs. Warp tabs are a kind of marker or anchor that can be attached to musically relevant time positions in an audio event, for ex- ample the first beat of every bar. Warp tabs can be dragged to the corresponding time positions in the project, and the audio will be stretched accordingly. You can also use warp tabs for further tweaking after hav- ing activated Musical Mode. Using the Free Warp tool Warp tabs are created...
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48 The Sample Editor ÖYou only have to add warp tabs where the downbeat in the audio file drifts from the ruler position and/or if you want to lock a warp tab so that it is not moved when edit- ing other points. Editing warp tabs Moving the destination of existing warp tabs To move the destination position of a warp tab (and thus stretch or compress the audio), select the Free Warp tool and position the pointer on the warp line in the waveform, click and drag. Moving the insert position of...
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49 The Sample Editor •There may be problems with sounds drowned in smear- ing effects, like short delays. Calculating hitpoints and slicing a loop Before proceeding, check if your audio file is suited for slicing using hitpoints, see above. Proceed as follows: 1.Open the Hitpoints tab and select an option from the Use pop-up menu. The Use pop-up menu on the Hitpoints tab affects which hitpoints are shown and is a useful tool for removing unwanted hitpoints. The following options are available: ÖIf...
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50 The Sample Editor •If the project tempo is higher than the loop’s original tempo, you may want to activate auto crossfades for the track. You can use the Close Gaps functions in this case as well, see “Close Gaps” on page 51. The slices in the Audio Part Editor. Here, the project tempo was higher than the loop’s original tempo – the slice events overlap. Setting hitpoints manually If you cannot get the desired result by adjusting the sensi- tivity, try to set and edit hitpoints manually. Proceed...