Steinberg Cubase SE 3 MIDI Devices And Features Manual
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CUBASE SEMIDI effects 2 – 21 Autopan This plug-in works a bit like an LFO in a synthesizer, allowing you to send out continuously changing MIDI controller messages. One typi- cal use for this is automatic MIDI panning (hence the name), but you can select any MIDI Continuous Controller event type. The Autopan effect has the following parameters: Waveform selectors These determine the shape of the controller curves sent out. The results of most of these waveforms are obvious from looking at the buttons, but a few of them require some extra explanations: This generates a “random” controller curve. These generate curves with a “periodical envelope”. The amplitude will gradually increase or decrease over a time, set with the Period parameter (see below). Period This is where you set the speed of the Autopan, or rather the length of a single controller curve cycle. The value can be set in ticks (1/480ths of quarter notes), or as rhythmically exact note values (by clicking the arrow buttons next to the value). The lower the note value, the slower the speed. For example, if you set this to 240 (“8th”) the waveform will be repeated every eighth note.
CUBASE SE2 – 22 MIDI effects Density This determines the density of the controller curves sent out. The value can be set in ticks (1/480ths of quarter notes), or as rhythmically exact note values (by clicking the arrow buttons next to the value). The higher the note value, the smoother the controller curve. For example, if you set this to 60 (shown as “32th”) a new controller event will be sent out every 60th tick (at every 1/32 note position). You should probably avoid extremely low Density values, as these will generate a very large number of events (which may cause the MIDI in- strument to “choke”, delaying notes etc.). AmpMod This is only used for the two waveforms with “periodical envelopes” (see above). The period value (set in beats) determines the length of the envelope. In the following figure, Period is set to 4th and the Amp- Mod is 4 beats. This results in a quarter note-based curve in which the top amplitude decreases gradually, repeated each bar: Controller Determines which Continuous Controller type is sent out. Typical choices would include pan, volume and brightness but your MIDI in- strument may have controllers mapped to various settings, allowing you to modulate the synth parameter of your choice – check the MIDI implementation chart for your instrument for details! Min and Max These determine the minimum and maximum controller values sent out, i.e. the “bottom” and “top” of the controller curves.
CUBASE SEMIDI effects 2 – 23 Chorder The Chorder is a MIDI chord processor, allowing you to assign com- plete chords to single keys in a multitude of variations. There are three main modes of operation: Normal, Octave and Global. You switch be- tween these modes by clicking the respective button to the left below the keyboard. Normal mode In this mode, you can assign a different chord to each single key on the keyboard. Proceed as follows: 1.Select the key to which you want to assign a chord, by clicking in the lower “Trigger Note” keyboard display. 2.Set up the desired chord for that key by clicking in the upper “Chord Setup” keyboard display. Clicking a key adds it to the chord; clicking it again removes it. 3.Repeat the above with any other keys you wish to use. If you now play the keys you have set up, you will instead hear the assigned chords.
CUBASE SE2 – 24 MIDI effects Octave mode The Octave mode is similar to the Normal mode, but you can only set up one chord for each key in an octave (that is, twelve different chords). When you play a C note (regardless of whether it’s a C3, C4 or any other octave) you will hear the chord set up for the C key. Global mode In the Global mode, you only set up a single chord, using the Chord Setup keyboard display (the lower keyboard display is hidden). This chord is then played by all keys on the keyboard, but transposed ac- cording to the note you play.
CUBASE SEMIDI effects 2 – 25 Using switches The Switch Setup section at the bottom of the panel allows you to set up variations to the defined chords. This works with all three modes and provides a total of eight variations for each assignable key (that is, a maximum of 8 different chords in Global mode, 12x8 chords in Oc- tave mode and 128x8 chords in Normal mode). The variations can be controlled by velocity or note range. Here’s how you set it up: 1.Select one of the two switch modes: velocity or note. How to use these is explained below. The velocity switch mode selected. 2.Specify how many variations you want to use with the Use value box. 3.Click the first Switch Select button and set up the chord(s) you want for the first variation. 4.Click the next Switch Select button and set up the chord(s) you want for that variation. 5.Repeat this for the number of variations you specified with the Use setting. Each Switch Select button corresponds to a variation. 6.Now you can play the keyboard and control the variations according to the selected switch modes. These work as follows: Switch mode Description Velocity The full velocity range (1-127) is divided into “zones”, according to the number of variations you specified. For example, if you’re using two vari- ations (Max is set to 2) there will be two velocity “zones”: 1-63 and 64- 127. Playing a note with velocity at 64 or higher will trigger the second variation, while playing a softer note will trigger the first variation.
CUBASE SE2 – 26 MIDI effects •To turn the variation switch feature off, select the “No Switch” mode. Compress This MIDI compressor is used for evening out or expanding differences in velocity. Though the result is similar to what you get with the Velocity Compression track parameter, the Compress plug-in presents the con- trols in a manner more like regular audio compressors. The parameters are: Note In this mode, the chorder will play one chord at a time – you cannot play several different chords simultaneously. When the Note switch mode is selected, you play a key to determine the base note for the chord, then press a higher key to select a variation. The variation num- ber will be the difference between the two keys. To select variation 1, press a key one semitone higher than the base note, for variation 2, press a key two semitones higher, and so on. Parameter Description Threshold Only notes with velocities over this value will be affected by the com- pression/expansion. Ratio This determines the rate of compression applied to the velocity values above the threshold level. Ratios greater than 1:1 result in compres- sion (i.e. less difference in velocity) while ratios lower than 1:1 result in expansion (i.e. greater difference in velocity). What actually happens is that the part of the velocity value that is above the threshold value is divided by the ratio value. Gain This adds or subtracts a fixed value from the velocities. Since the maxi- mum range for velocity values is 0-127, you may need to use the Gain setting to compensate, keeping the resulting velocities within the range. Typically, you would use negative Gain settings when expanding and positive Gain settings when compressing. Switch mode Description
CUBASE SEMIDI effects 2 – 27 Density This generic control panel affects the “density” of the notes being played from (or thru) the track. When this is set to 100%, the notes are not affected. Lowering the Density setting below 100% will randomly filter out or “mute” notes. Raising the setting above 100% will instead randomly add new notes. Micro Tuner The Micro Tuner lets you set up a different microtuning scheme for the instrument, by detuning each key. • Each Detune field corresponds to a key in an octave (as indicated by the key- board display). Adjust a Detune field to raise or lower the tuning of that key, in cents (hundreds of a semitone). • Set the Convert setting according to whether the track is routed to a VST in- strument or a “real” standard MIDI instrument (capable of receiving microtun- ing information). The Micro Tuner comes with a number of presets, including both clas- sical and experimental microtuning scales.
CUBASE SE2 – 28 MIDI effects MIDIControl This generic control panel allows you to select up to eight different MIDI controller types, and use the value fields/sliders to set values for these. A typical use for this would be if you’re using a MIDI instrument with parameters that can be controlled by MIDI controller data (e.g. fil- ter cutoff, resonance, levels, etc.). By selecting the correct MIDI con- troller types, you can use the plug-in as a control panel for adjusting the sound of the instrument from within Cubase SE, at any time. • To select a controller type, use the pop-up menus to the right. • To deactivate a controller slider, set it to “Off” (drag the slider all the way to the left).
CUBASE SEMIDI effects 2 – 29 MIDIEcho This is an advanced MIDI Echo, which will generate additional echo- ing notes based on the MIDI notes it receives. It creates effects similar to a digital delay, but also features MIDI pitch shifting and much more. As always it is important to remember that the effect doesn’t “echo” the actual audio, but the MIDI notes which will eventually produce the sound in the synthesizer. The following parameters are available: Quantize The echoed notes will be moved in position to a quantizing grid, as set up with this parameter. You can either use the slider or type to set the value in ticks (1/480 ticks of quarter notes) or click the arrow buttons to step between the “rhythmically exact” values (displayed as note val- ues – see the table below). This makes it easy to find rhythmically rele- vant quantize values, but still allows experimental settings in between. An example: setting this to “16th” will force all echo notes to be played on exact 16th note positions, regardless of the timing of the original notes and the Echo-Quant. setting. • To disable quantizing, set this parameter to its lowest value (1). Length This sets the length of the echoed notes. This can either be the same as their original notes (parameter set to its lowest value, “Source”) or the length you specify manually. You can either set the length in ticks or click the arrow buttons to step between the “rhythmically exact” lengths (displayed as note values – see the table below). • The length can also be affected by the Length Decay parameter.
CUBASE SE2 – 30 MIDI effects Repeat This is the number of echoes (1 to 12) from each incoming note. Echo-Quant. The Echo-Quant. parameter sets the delay time, i.e. the time between a played note and its first echo note. You can either use the slider or type to set the value in ticks (1/480 ticks of quarter notes) or click the arrow buttons to step between the “rhythmically exact” delay times (displayed as note values – see the table below). For example, setting this to “8th” will cause the echo notes to sound an eighth note after their original notes. • The echo time can also be affected by the Echo Decay parameter. Velocity Decay This parameter allows you to add or subtract to the velocity values for each repeat so that the echo fades away or increases in volume (pro- vided that the sound you use is velocity sensitive). For no change of velocity, set this to 0 (middle position). Echo Decay This parameter lets you adjust how the echo time should be changed with each successive repeat. The value is set as a percentage. • When set to 100% (middle position) the echo time will be the same for all repeats (as set with the Echo-Quant. parameter). • If you raise the value above 100, the echoing notes will play with gradually longer intervals (i.e. the echo will become slower). • If you lower the value below 100, the echoing notes will become gradually faster, like the sound of a bouncing ball. Pitch Decay If you set this to a value other than 0, the repeating (echoing) notes will be raised or lowered in pitch, so that each successive note has a higher or lower pitch than the previous. The value is set in semitones. For example, setting this to -2 will cause the first echo note to have a pitch two semitones lower than the original note, the second echo note two semitones lower than the first echo note, and so on.