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Steinberg Cubase Le 8 Manual

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Page 101

Track Handling
Track Presets
101
Track Presets
Track presets are templates that can be applied to newly created or existing tracks 
of the same type.
You can create them from virtually all track types (audio, MIDI, instrument, group, 
FX, VST instument return, input, and output channels). They contain sound and 
channel settings, and allow you to quickly browse, preview, select, and change 
sounds, or reuse channel settings across projects.
Track presets are organized in the MediaBay. 
Audio Track...

Page 102

Track Handling
Track Presets
102
• MIDI track parameters
• The VST instrument used for the track
• Staff settings
• Color settings
• Drum map settings
MIDI Track Presets
You can use MIDI track presets for multi-timbral VST instruments (not in Cubase 
LE).
When creating MIDI track presets you can either include the currently set channel 
or the currently set patch.
The following data is saved in MIDI track presets:
• MIDI modifiers (Transpose, etc.)
• Output and Channel or Program Change
• Volume and pan...

Page 103

Track Handling
Track Presets
103
• VST instrument settings
NOTE
Modifiers, inserts, and EQ settings are not saved.
VST effect plug-ins are available in VST 3 and VST 2 format.
NOTE
In this manual, VST presets stands for VST 3 instrument presets, unless stated 
otherwise.
Applying Track Presets
When you apply a track preset, all the settings that are saved in the preset are applied.
Track presets can be applied to tracks of their own type only. The only exception are 
instrument tracks: for these, VST...

Page 104

Track Handling
Track Presets
104
RELATED LINKS
Filters Section on page 350
Loading Multi-Track Presets
PROCEDURE
1. In the Project window, select several tracks.
NOTE
Multi-track presets can only be applied if track type, number, and sequence are 
identical for the selected tracks and the track preset.
2. In the track list, right-click the track and select Load Track Preset.
3. In the Presets browser, select a multi-track preset.
4. Double-click the preset to load it.
RESULT 
The preset is applied....

Page 105

Track Handling
Track Presets
105
Creating a Track Preset
You can create a track preset from a single track or from a combination of tracks.
PROCEDURE
1. In the Project window, select one or more tracks.
2. In the track list, right-click one of the selected tracks and select Save Track 
Preset.
3. In the New Preset section, enter a name for the new preset.
NOTE
You can also define attributes for the preset.
4. Click OK to save the preset and exit the dialog.
RESULT 
Track presets are saved within the...

Page 106

106
Parts and Events
Parts and events are the basic building blocks in Cubase.
The tracks in the Project window contain parts and/or events. Different event types 
are handled differently in the Project window:
• Video events and automation events (curve points) are always viewed and 
rearranged directly in the Project window.
• MIDI events can always be found in MIDI parts, which are containers for one 
or more MIDI events. MIDI parts are rearranged and manipulated in the Project 
window. To edit the...

Page 107

Parts and Events
Audio Handling
107
Audio Handling
When you work with audio files, it is crucial to understand how audio is handled in 
Cubase.
When you edit or process audio in the Project window, you always work with an 
audio clip that is automatically created on import or during recording. This audio clip 
refers to an audio file on the hard disk that itself remains untouched. This means, 
that audio editing and processing is “non-destructive”, in the sense that you can 
always undo changes or revert...

Page 108

Parts and Events
Parts
108
Parts
Parts are containers for MIDI or audio events, and for tracks.
RELATED LINKS
Folder Parts on page 111
Creating MIDI Parts
A MIDI part is automatically created when you record. It contains the recorded 
events. However, you can also create empty MIDI parts and later add events to 
them.
You can create MIDI parts in the following ways:
• Draw a part on a MIDI track with the Draw tool.
You can also draw parts by pressing [Alt]/[Option] and using the Object 
Selection tool.
•...

Page 109

Parts and Events
Auditioning Audio Parts and Events
109
• Double-click with the Object Selection tool on an audio track, between the 
left and right locator.
NOTE
You can use copy and paste or drag and drop in the Audio Part Editor to add events 
to existing audio parts.
RELATED LINKS
Audio Part Editor on page 306
Auditioning Audio Parts and Events
Audio parts and events can be auditioned in the Project window with the Play tool.
PROCEDURE
1. Select the Play tool.
2. Click where you want playback to...

Page 110

Parts and Events
Scrubbing
110
• Import audio or video files via the File > Import menu.
When you import a file this way, a clip is created for the file and an event that 
plays the whole clip is inserted on the selected track, at the position of the 
project cursor.
• Import audio or video files via the File > Import menu.
RELATED LINKS
Basic Recording Methods on page 145
MediaBay on page 334
Exporting and importing standard MIDI files on page 622
Importing audio CD tracks on page 617
Creating MIDI...
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