Steinberg Cubase LE 4 Getting Started Manual
Here you can view all the pages of manual Steinberg Cubase LE 4 Getting Started Manual. The Steinberg manuals for Music Production System are available online for free. You can easily download all the documents as PDF.
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32 Tutorial 2: Editing Audio Event operations In this section we’ll learn how to edit events or parts. This includes rename, resize, split, glue, move, copy, repeat, mute, erase and adding a fade. Renaming If we look at the audio events that we recorded earlier, we notice that the bass track has an audio event on it called “Audio 01_01”. This is because the name of the track was originally “Audio 01” and the suffix “_01” means that it is the first audio file to be recorded on the track. The second...
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33 Tutorial 2: Editing Audio Splitting Splitting is used to cut events. You can split or cut an event wherever you want or split them evenly to bars and beats. Splitting with “Snap” off Splitting with “Snap” off allows you to cut anywhere with- out locking to any kind of reference like bars and beats. 1.Choose the Split tool. 2.Make sure “Snap” is off (not highlighted). Snap allows you to edit to various time frames. The most common one is bars and beats. Meaning you can cut exactly to the bar with...
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34 Tutorial 2: Editing Audio 6.With most of the snap features in view, choose “Grid” from the Snap mode pop-up menu to the right of the Snap button. This means we’ll be snapping to a grid. 7.Next choose “Bar” as the “Grid Type”. This means you will split to bars. 8.You can now split the “Elec Guitar_01” event pre- cisely to the bar. Cut on bars 6, 10 and 14. Splitting with [Alt]/[Option] 1.Choose the Split tool. 2.Hold down [Alt]/[Option] and click on the bass event at bar 3 and the length of the...
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35 Tutorial 2: Editing Audio Moving events 1.Choose the Object Selection tool. 2.Move all the events in the Project window from bar 2 to bar 1. Click and hold the mouse on an empty area of the Project window. Drag to create a selection of all the events. When you release the mouse button, all the events will be selected. 3.With all the events selected, click and drag them to bar 1. 4.Click on an empty area of the Project window so that no event is selected. Copying events Copying can be used to...
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36 Tutorial 2: Editing Audio Using the [Alt]/[Option] key 1.Choose the Object Selection tool and hold down [Alt]/ [Option]. 2.We are going to copy the “Guitar 2” events. Remem- ber that there are three events. Select all of the “Guitar 2” events by clicking and dragging as described above. 3.Click and hold the selected events and drag to the po- sition you wish the copy to be made. Then release the mouse button. Don’t worry about the “Scissor” icon that appears. As soon as you click and hold on the...
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37 Tutorial 2: Editing Audio 3.To un-mute an event, click on the muted event with the Mute tool again and it returns to normal. If you drag with the Mute tool you can mute a number of events at a time. Equally this will un-mute events that are muted. Erasing 1.Choose the Erase tool. 2.Click on the events you wish to erase. Adding a fade You can add a fade to an event to give the effect that the event is fading in or fading out. 1.Choose the Object Selection tool. 2.Click on the event you wish to add...
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38 Tutorial 2: Editing Audio The Sample Editor The Sample Editor is primarily used for detailed editing. It can be used for detailed sample drawing and Hitpoint ed- iting. The Sample Editor is explained in its own chapter in the Operation Manual. Before we go into the Sample Editor, let’s explain events and parts. Audio events are consid- ered ‘raw’ pieces of audio that sit in the Project window. Audio parts are a collection of events grouped together. This is what an audio event looks like. This is...
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39 Tutorial 2: Editing Audio Normalize Normalize raises the volume of the audio to the desired amount. Usually you adjust the slider to “0” dB or “-1” dB so that you get the maximum volume without clipping your audio. A common use for Normalizing is to raise the level of audio that was recorded at too low an input level. 1.With the Object Selection tool, click on the audio event you wish to change. You can also use the Range Selection tool and select the section of au- dio you want. 2.On the Audio...