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Steinberg Cubase 6 Manual

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451
The Logical Editor, Transformer, and Input Transformer
Opening the Input Transformer
To open the Input Transformer for a MIDI track, select the 
track and click the Input Transformer button in the Inspec
-
tor to open the pop-up menu.
•Select Global to make Input Transformer settings that 
affect all MIDI inputs (and thereby all MIDI tracks).
•Select Local to make Input Transformer settings for this 
track only.
In both cases, the button lights up and the Input Trans-
former opens.
Handling the four...

Page 452

35
The Project Logical Editor (Cubase only) 

Page 453

453
The Project Logical Editor (Cubase only)
Introduction
On the Edit menu you will find the function “Project Logical 
Editor…”. This opens a Project Logical Editor for the entire 
project. It works similar to the Logical Editor on the MIDI 
menu, see the chapter 
“The Logical Editor, Transformer, 
and Input Transformer” on page 440. The most important 
difference is that the Logical Editor for MIDI works at the 
event level, whereas the Project Logical Editor works at the 
project level and is...

Page 454

454
The Project Logical Editor (Cubase only)
Setting up filter conditions
General procedure
The upper list is where you set up the filter conditions, de-
termining which elements to find. The list contains one or 
several conditions, each on a separate line.
•To add a new condition, click the “+” button below the 
list.
The new line is added at the bottom of the list. If there are many lines, you 
may need to use the scrollbar to the right to view them.
•To remove a condition, select it and click the...

Page 455

455
The Project Logical Editor (Cubase only)
3.Open the pop-up menu in the Condition column and 
select the desired condition. 
For media types, the following options are available:
For example, if you have set up the Project Logical Editor 
like this…
…it will find all marker events and tracks in the project.
Searching for Container types
1.Select Container Type in the Filter Target pop-up menu.
This allows you to find parts, events or tracks. 
2.Open the pop-up menu in the Parameter 1 column 
and...

Page 456

456
The Project Logical Editor (Cubase only)
ÖTo take maximum advantage of this feature, we recom-
mend using a standard nomenclature in your projects 
(Drums, Perc, Voc, etc.). 
Searching for elements at certain positions
1.Select “Position” in the Filter Target pop-up menu.
This allows you to find elements starting at certain positions, either rela-
tive to the start of the project or within each bar.
2.Open the pop-up menu in the Condition column and 
select the desired condition. 
For positions, the...

Page 457

457
The Project Logical Editor (Cubase only)
If you select any condition other than the Range options, 
you set up a specific position in the Parameter 1 column.
Here, the Project Logical Editor will find all audio parts and events in 
the project with a length smaller than 200 samples.
Searching for properties
1.Select “Property” on the Filter Target pop-up menu.
2.Open the pop-up menu in the Condition column and 
select the desired condition. 
When the Property option is selected, the Condition column...

Page 458

458
The Project Logical Editor (Cubase only)
•If two condition lines are combined with a boolean Or, 
one of the conditions (or both) must be fulfilled for an ele
-
ment to be found.
The Project Logical Editor will find all parts or events that match exactly 
the cycle.
Using brackets
The bracket (parenthesis) columns let you enclose two or 
more condition lines, dividing the conditional expression 
into smaller units. This is only relevant when you have 
three or more condition lines and want to use the...

Page 459

459
The Project Logical Editor (Cubase only)
Length
Lets you resize the elements. This parameter is interpreted 
via the time base setting in the Bar Range/Time Base col
-
umn, with the exception of the Random setting, which 
uses the time base of the affected events:
Track Operation
This lets you change the track status.
Name
This lets you rename the found elements. 
Trim
This Action Target is used for automation only and lets you 
trim the found elements.
Set Color
This lets you set the color for an...

Page 460

460
The Project Logical Editor (Cubase only)
Selecting a function
The left pop-up menu at the bottom of the Project Logical 
Editor is where you select the function – the basic type of 
editing to be performed.
The available options are:
Delete
Deletes all elements found by the Project Logical Editor.
ÖWhen you delete automation tracks and undo this op-
eration by selecting Undo from the Edit menu, the automa-
tion tracks will be restored, but the tracks will be closed.
Transform
Changes one or several...
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