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Steinberg Cubase 4 Plug In Reference Manual

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    The included effect plug-ins
    Tremolo
    Tremolo produces amplitude (volume) modulation.
    Parameters are as follows:
    Vibrato
    The Vibrato plug-in produces pitch modulation.
    Parameter Description
    Tempo sync 
    on/offThe button below the Rate knob is used to switch tempo 
    sync on or off. The button is lit when tempo sync is on.
    Rate If tempo sync is on, this is where you specify the base 
    note value for tempo-syncing the effect (1/1 to 1/32, 
    straight, triplet or dotted). 
    If tempo sync is off, the modulation speed can be set 
    freely with the Rate knob, without sync to tempo.
    Depth This governs the depth of the amplitude modulation.
    Spatial This will add a stereo effect to the modulation.
    Output Adjusts the output volume.
    Side-Chain
    On/OffWhen this is activated, the modulation can be controlled 
    by a signal routed to the Side-Chain input. When the 
    side-chain signal exceeds the threshhold, the modulation 
    will be controlled by the side-chain signal’s envelope. For 
    a description of how to set up Side-Chain routing, see 
    the chapter “Audio effects” in the Operation Manual.
    Parameter Description
    Tempo sync
    on/offThe button below the Rate knob is used to switch tempo 
    sync on or off. The button is lit when tempo sync is on.
    Rate If tempo sync is on, this is where you specify the base 
    note value for tempo-syncing the effect (1/1 to 1/32, 
    straight, triplet or dotted).
    If tempo sync is off, the modulation speed can be set 
    freely with the Rate knob, without sync to tempo.
    Depth This governs the depth of the pitch modulation.
    Spatial This will add a stereo effect to the modulation.
    Side-Chain
    On/OffWhen this is activated, the modulation can be controlled 
    by a signal routed to the Side-Chain input. When the 
    side-chain signal exceeds the threshhold, the modulation 
    will be controlled by the side-chain signal’s envelope. For 
    a description of how to set up Side-Chain routing, see 
    the chapter “Audio effects” in the Operation Manual. 
    						
    							32
    The included effect plug-ins
    Other plug-ins
    This section contains descriptions of the plug-ins in the 
    “Others” category.
    Bitcrusher
    If you’re into lo-fi sound, Bitcrusher is the effect for you. It 
    offers the possibility of decimating and truncating the in-
    put audio signal by bit reduction, to get a noisy, distorted 
    sound. You can for example make a 24-bit audio signal 
    sound like an 8 or 4-bit signal, or even render it completely 
    garbled and unrecognizable. The parameters are:
    Chopper
    Chopper is a combined tremolo and autopan effect. It can 
    use different waveforms to modulate the level (tremolo) or 
    left-right stereo position (pan), either using tempo sync or 
    manual modulation speed settings. The parameters are as 
    follows: 
    Parameter Description
    Mode Select one of four operating modes for the Bitcrusher. 
    Each mode will produce a result sounding a bit different. 
    Modes I and III are nastier and noisier, while modes II and 
    IV are more subtle.
    Sample Divider This sets the amount by which the audio samples are 
    decimated. At the highest setting (65), nearly all of the in-
    formation describing the original audio signal will be elim-
    inated, turning the signal into unrecognizable noise.
    Depth Use this to set the desired bit resolution. A setting of 24 
    gives the highest audio quality, while a setting of 1 will 
    create mostly noise.
    Output Governs the output level from the Bitcrusher. Drag the 
    slider upwards to increase the level.
    Mix This slider regulates the balance between the output from 
    the Bitcrusher and the original audio signal. Drag the slider 
    upwards for a more dominant effect, and drag it down-
    wards if you want the original signal to be more prominent.
    Parameter Description
    Waveform 
    buttonsSets the modulation waveform. 
    Depth Sets the depth of the Chopper effect. This can also be 
    set by clicking in the graphic display.
    Speed If tempo sync is on, this is where you specify the base 
    note value for tempo-syncing the effect (1/1 to 1/32, 
    straight, triplet or dotted). Note that there is no note value 
    modifier for this effect.
    If tempo sync is off, the tremolo/auto-pan speed can be 
    set freely with the Speed knob, without sync to tempo.
    Tempo sync
    on/offThe button above the Speed knob is used to switch 
    tempo sync on (the button lights up) or off. 
    Stereo/Mono 
    buttonDetermines whether the Chopper will work as an auto-
    panner (button set to “Stereo”) or a tremolo effect (but-
    ton set to “Mono”). 
    Mix Sets the level balance between the dry signal and the ef-
    fect. If Chopper is used as a send effect, this should be 
    set to maximum.  
    						
    							33
    The included effect plug-ins
    Octaver
    This plug-in can generate two additional voices that track 
    the pitch of the input signal one octave and two octaves 
    below the original pitch, respectively. Octaver is best used 
    with monophonic signals. The parameters are as follows:
    Tuner
    This is a guitar tuner. Simply connect a guitar or other in-
    strument to an audio input and select the Tuner as an in-
    sert effect (make sure you deactivate any other effect that 
    alters pitch, like chorus or vibrato). When the instrument is 
    connected, proceed as follows:
    Play a note.
    The key is shown in the middle of the display. In addition, the frequency in 
    Hz is shown in the bottom left corner and the octave range in the bottom 
    right corner. If the key is wrong (e.g. if you wish to tune the E string and the 
    key is shown as Fb), first tune the string so that the correct key is shown.
    The two arrows indicate any deviation in pitch by their 
    position. If the pitch is flat, they will be positioned in the 
    left half of the display, if the pitch is sharp they will be in 
    the right half.
    The deviation is also shown (in Cent) in the upper area of the display.
    Tune the instrument so that the two arrows are in the 
    middle.
    Repeat this procedure for each string.
    Parameter Description
    Direct This adjusts the mix of the original signal and the gener-
    ated voice(s). A value of 0 means only the generated and 
    transposed signal is heard. By raising this value, more of 
    the original signal is heard.
    Octave 1 This adjust the level of the generated signal one octave 
    below the original pitch. Set to 0 means the voice is 
    muted.
    Octave 2 This adjust the level of the generated signal two octaves 
    below the original pitch. Set to 0 means the voice is 
    muted. 
    						
    							34
    The included effect plug-ins
    Restoration plug-ins
    This section contains descriptions of the plug-ins in the 
    “Restoration” category.
    Grungelizer
    The Grungelizer adds noise and static to your recordings 
    – kind of like listening to a radio with bad reception, or a 
    worn and scratched vinyl record. The available parameters 
    are as follows:
    Reverb plug-ins
    This section contains descriptions of the plug-ins in the 
    “Reverb” category.
    RoomWorks
    RoomWorks is a highly adjustable reverb plug-in for creat-
    ing realistic room ambience and reverb effects in stereo 
    and surround formats. The CPU usage is adjustable to fit 
    the needs of any system. From short room reflections to 
    cavern-sized reverb, this plug-in delivers high quality re-
    verberation. RoomWorks has the following parameters:
    Parameter Description
    Crackle This adds crackle to create that old vinyl record sound. 
    The farther to the right you turn the dial, the more crackle 
    is added.
    RPM switch When emulating the sound of a vinyl record, this switch 
    lets you set the RPM (revolutions per minute) speed of 
    the record (33/45/78 RPM).
    Noise This dial regulates the amount of static noise added.
    Distort Use this dial to add distortion.
    EQ Turn this dial to the right to cut off the low frequencies, 
    and create a more hollow, lo-fi sound.
    AC This emulates a constant, low hum of AC current.
    Frequency 
    switchThis sets the frequency of the AC current (50 or 60 Hz), 
    and thus the pitch of the AC hum.
    Timeline This dial regulates the amount of overall effect. The far-
    ther to the right (1900) you turn this dial, the more notice-
    able the effect.
    Parameter Description
    Low Freq Frequency at which the low shelving filter takes effect.
    High Freq Frequency at which the high shelving filter takes effect. 
    Both the high and low filters EQ the input signal prior to 
    reverb processing.
    Low Gain The amount of boost or cut for the low shelving filter.
    High Gain The amount of boost or cut for the high shelving filter.
    Pre-Delay The amount of time before the onset of reverb. This al-
    lows you to simulate larger spaces by increasing the time 
    it takes for first reflections to reach the listener.
    Reverb Time Reverb Time in milliseconds.
    Size This alters the delays times of early reflections to simulate 
    larger or smaller spaces.
    Diffusion This affects the character of the reverb tail. Higher diffu-
    sion is smoother while less diffusion can be clearer. This 
    emulates changing the types of surfaces in a room (brick 
    vs. carpet for instance).
    Width This controls the width of the stereo image. 100 % gives 
    you full stereo reverb. At 0 %, the reverb is all in mono.
    Variation Pressing this button will generate a new version of the 
    same reverb program using altered reflection patterns. 
    This is helpful when certain sounds are causing odd ring-
    ing or undesirable results. Creating a new variation will of-
    ten solve these issues. There are 1000 possible variations.
    Hold Pressing this button freezes the reverb buffer in an infinite 
    loop (yellow circle around button). You can create some 
    interesting pad sounds using this feature.
    Low Range This determines the frequency below which low damping 
    will occur. 
    						
    							35
    The included effect plug-ins
    ÖCubase only: Note that the options in the Surround 
    section on the far right of the RoomWorks panel are avail-
    able only when using the plug-in as an insert for a surround-
    enabled track.
    RoomWorks SE
    RoomWorks SE is a “lite” version of the RoomWorks plug-
    in. This plug-in delivers high quality reverberation, but has 
    fewer parameters and is less CPU demanding than the full 
    version. RoomWorks SE has the following parameters:
    High Range This determines the frequency above which high fre-
    quency damping will occur.
    Low  Damping  The amount of damping applied to the low frequencies. At 
    100 %, no damping occurs. Values lower than 100 % in-
    crease the amount of damping, reducing low frequencies 
    over time. Values above 100 % have the opposite effect.
    High Damping This affects the decay time of high frequencies. Normal 
    room reverb decays quicker in the high and low frequency 
    range than in the midrange. Lowering the damping per-
    centage will cause high frequencies to decay quicker. 
    Damping percentage values above 100 % will cause high 
    frequencies to decay longer than the midrange.
    Amount This determines how much effect the envelope attack 
    and release controls have on the reverb itself. Lower 
    numbers have a more subtle effect while higher numbers 
    sound more drastic.
    Attack The envelope settings in RoomWorks control how the re-
    verb will follow the dynamics of the input signal in a fash-
    ion similar to a noise gate or downward expander. Attack 
    determines how long in milliseconds it takes for the re-
    verb to reach full volume after a signal peak. This is similar 
    to a predelay but the reverb is ramping up instead of 
    starting all at once.
    Release The release determines how long after a signal peak the 
    reverb can be heard before being cut off, similar to a 
    gate’s release time.
    Mix Determines the blend of dry (unprocessed) signal to wet 
    (processed) signal. When using RoomWorks inserted in 
    an FX channel, you will most likely want to set this to 
    100 % or use the Send button.
    Wet only This button defeats the mix parameter, setting the effect 
    to 100 % wet or affected signal. This button should nor-
    mally be pressed when RoomWorks is being used as a 
    send effect inserted on an FX or group channel.
    Distance This control is only available for surround configurations. 
    With this parameter you can control where the virtual lis-
    tening position is within the room. Positive values position 
    the listener closer to the front of the room and negative 
    values place the listener towards the rear of the room.
    Rotate This button is only available for surround configurations. 
    When active, the perspective of the room is shifted 90°.
    Balance This control is only available for surround configurations. 
    Balance controls the relative levels between the forward 
    and rear speakers. Positive values favor the front speak-
    ers and negative values favor the rear speakers. Note that 
    when the Rotate option is activated, these relationships 
    will shift 90°.
    Efficiency This unique control determines how much of the CPU is 
    used for RoomWorks. The lower the percentage of effi-
    ciency, the more CPU resources will be used. This will 
    yield a higher quality reverb than higher percentage set-
    tings. Interesting effects can be created with very high 
    Efficiency settings (>90 %). Experiment for yourself. Parameter DescriptionExport This button determines if during audio export Room-
    Works will use the maximum CPU power for the highest 
    quality reverb or not. You may wish to keep a higher effi-
    ciency setting for a desired effect during export. If you 
    want the highest quality reverb during export make sure 
    this is selected (yellow circle around button).
    Parameter Description
    Pre-Delay The amount of time before the onset of reverb. This al-
    lows you to simulate larger spaces by increasing the time 
    it takes for first reflections to reach the listener.
    Reverb Time Reverb Time in seconds.
    Diffusion This affects the character of the reverb tail. Higher diffu-
    sion is smoother while less diffusion can be clearer. This 
    emulates changing the types of surfaces in a room (brick 
    vs. carpet for instance).
    High Damping 
    AmountThis affects the decay time of high frequencies. Normal 
    room reverb decays quicker in the high and low frequency 
    range than in the midrange. Lowering the damping per-
    centage will cause high frequencies to decay quicker. 
    Damping percentage values above 100 % will cause high 
    frequencies to decay longer than the midrange.
    Low Damping 
    AmountThe amount of damping applied to the low frequencies. At 
    100 %, no damping occurs. Values lower than 100 % in-
    crease the amount of damping, reducing low frequencies 
    over time. Values above 100 % have the opposite effect.
    Mix Determines the blend of dry (unprocessed) signal to wet 
    (processed) signal. When using RoomWorks SE inserted 
    in an FX channel, you will most likely want to set this to 
    100 % or use the Send button. Parameter Description 
    						
    							36
    The included effect plug-ins
    Spatial plug-ins
    This section contains descriptions of the plug-ins in the 
    “Spatial” category.
    MonoToStereo
    This effect will turn a mono signal into a “pseudo-stereo” 
    signal. The plug-in must be inserted on a stereo track 
    playing a mono file to work.
    The parameters are as follows:
    StereoEnhancer
    This plug-in will expand the stereo width of (stereo) audio 
    material. It cannot be used with mono files.
    The parameters are as follows:
    Parameter Description
    Width This controls the width or depth of the stereo enhance-
    ment. Turn clockwise to increase the enhancement.
    Delay This parameter increases the amount of differences be-
    tween the left and right channels to further increase the 
    stereo effect.
    Color This parameter also generates differences between the 
    channels to increase the stereo effect.
    Mono This switches the output to mono, to check for possible 
    unwanted coloring of the sound which sometimes can 
    occur when creating an artificial stereo image.
    Parameter Description
    Width This controls the width or depth of the stereo enhance-
    ment. Turn clockwise to increase the enhancement.
    Delay This parameter increases the amount of differences be-
    tween the left and right channels to further increase the 
    stereo effect.
    Color This parameter also generates differences between the 
    channels to increase the stereo enhancement.
    Mono This switches the output to mono, to check for possible 
    unwanted coloring of the sound which sometimes can 
    occur when enhancing the stereo image. 
    						
    							37
    The included effect plug-ins
    Surround plug-ins (Cubase only)
    This section describes the plug-ins in the “Surround” 
    category.
    Mix6To2 (Cubase only)
    The Mix6To2 effect allows you to control the levels of up to 
    six surround channels, and to mix these down to a stereo 
    output. The pop-up menu contains a number of speaker ar-
    rangement presets that correspond to some default sur-
    round formats. The Mix6To2 lets you quickly mix down your 
    surround mix format to stereo, and to include parts of the 
    surround channels in the resulting mix.
    Note that Mix6To2 does not simulate a surround mix or 
    add any psycho-acoustical artifacts to the resulting output 
    – it is simply a mixer. Also note that the Mix6To 2 should 
    be placed in one of the post fader insert effect slots for the 
    output bus.
    Each of the surround channels has the following para-
    meters:
     Two volume faders that govern the levels of the surround bus 
    to the left and right side of the (master) bus.
     A Link button that links the two volume faders.
     Two Invert buttons allow you to invert the phase of the left and 
    right side of the surround bus.
    The Master bus has the following parameters:
     A Link button that links the two Master faders.
     A Normalize button. If activated, the mixed output will be nor-
    malized, i.e. the output level will automatically be adjusted so 
    that the loudest signal is as loud as possible without clipping.
    Tools plug-ins
    This section describes the plug-ins in the “Tools” category.
    MultiScope (Cubase only)
    The MultiScope can be used for viewing the waveform, 
    phase linearity or frequency content of a signal. There are 
    three different modes:
     Oscilloscope (Ampl.)
     Phase Correlator (Scope)
     Frequency Spectrum analyzer (Freq.)
    Ampl (Oscilloscope) mode
    To view a signal waveform, open the MultiScope control 
    panel and make sure that the button “Ampl.” in the lower 
    left corner is lit.
    If the source signal is stereo you can now select either 
    the Left or Right channel for viewing, or Stereo for both 
    channels to be shown in the window. If it is a Mono signal, 
    this won’t matter.
    If the MultiScope is used with a multi-channel track or 
    output bus, you can select any speaker channel for view-
    ing, or All Channels to view them all at once.
    You can now adjust the Amplitude knob to increase/
    decrease the vertical size of the waveform, and the fre-
    quency knob to select the frequency area for viewing. 
    						
    							38
    The included effect plug-ins
    The “Freeze” button can be used to freeze the display 
    for all three Scope modes.
    Click it again to exit freeze mode.
    Phase Correlator mode
    To select the phase correlator, click the “Scope” button 
    so that it lights up. The phase correlator indicates the 
    phase and amplitude relationship between channels in a 
    stereo pair or a surround configuration.
    For stereo pairs, the indications work in the following way:
     A vertical line indicates a perfect mono signal (the left and 
    right channels are the same).
     A horizontal line indicates that the left channel is the same as 
    the right, but with an inverse phase.
     A random but fairly round shape indicates a well balanced ste-
    reo signal. If the shape “leans” to the left, there is more energy 
    in the left channel and vice versa (the extreme case of this is if 
    one side is muted, in which case the Phase Meter will show a 
    straight line, angled 90° to the other side).
     A perfect circle indicates a sine wave on one channel, and the 
    same sine wave shifted by 90° on the other.
     Generally, the more you can see a “thread”, the more bass in 
    the signal, and the more “spray-like” the display, the more high 
    frequencies in the signal.
    When the MultiScope is used with a surround channel in 
    Scope mode, the pop-up menu to the right of the Scope 
    button determines the result:
    If “Stereo (Front)” is selected, the display will indicate 
    the phase and amplitude relationship between the front 
    stereo channels.
    If “Surround” is selected, the display indicates the 
    energy distribution in the surround field.
    Frequency Spectrum Analyzer
    Click on the “Freq” button so that it lights up in yellow.
    The MultiScope is now in Frequency Spectrum analyze mode, and will 
    divide the frequency spectrum into separate vertical bands, which allows 
    you to get a visual overview of the different frequencies’ relative ampli-
    tude. The frequency bands are shown left to right, starting with the lower 
    frequencies.
    If the source signal is stereo you can now select either 
    the Left or Right channel for viewing, or Stereo for both 
    channels to be shown in the window. If it is a Mono signal, 
    this won’t matter.
    If the MultiScope is used with a multi-channel track or 
    output bus, you can select any speaker channel for view-
    ing, or All Channels to view them all at once.
    Adjust the Amplitude knob to increase/decrease the 
    vertical range of the bands. 
    						
    							39
    The included effect plug-ins
    By adjusting the Frequency knob, you can divide the 
    frequency spectrum into 8, 15, or 31 bands, or you can 
    select “Spectrum”, which shows a high resolution view.
    Use the Mode A and Mode B buttons to switch be-
    tween different view modes.
    Mode A is more graphically detailed, showing a solid, blue amplitude bar 
    for each band. Mode B is less detailed, showing a continuous blue line that 
    displays the peak levels for each band. These view modes don’t have any 
    effect if you have selected “Spectrum” with the Frequency knob.
    SMPTEGenerator (Cubase only)
    This plug-in is not an effect device. It sends out SMPTE 
    time code to an audio output, allowing you to synchronize 
    other equipment to Cubase (provided that the equipment 
    can sync directly to SMPTE time code). This can be very 
    useful if you don’t have access to a MIDI-to-time code 
    converter.
    The following items and parameters are available:
    Still Button
    Activate this to make the device generate SMPTE time code at the current 
    cursor position in stop mode.
    Generate Button
    Activate this to make the device generate SMPTE time code. 
    Link Button
    This synchronizes the time code output to the Transport time positions. 
    When Link is activated, the time code output will exactly match the play 
    position in Cubase. 
    Activating the Generate button makes the device send the SMPTE time 
    code in “free run” mode, meaning that it will output continuous time 
    code, independently from the transport status in Cubase. If you wish to 
    “stripe” a tape with SMPTE, you should use this mode.
    Start Time
    This sets the time at which the SMPTE Generator starts, when activated 
    in “free run” mode (Link button off). To change the Start time, click on a 
    digit and move the mouse up or down.
    Current Time
    When Link is on this shows the current position in Cubase. If Link is off it 
    shows the current time of the SMPTE Generator in “free run” mode. This 
    cannot be set manually.
    Framerate
    This defaults to the frame rate set in the Project Setup dialog. If you wish 
    to generate time code in another frame rate than the Project is currently 
    set to (for example to stripe a tape), you can select another format on the 
    Framerate pop-up (provided that “Link” is off). 
    Note, however, that for the other device to synchronize correctly with 
    Cubase, the framerate has to be the same in the Project Setup dialog, 
    the SMPTE Generator and in the receiving device.
    Example – Synchronizing a device to Cubase
    Proceed as follows:
    1.Connect the SMPTE Generator as an insert effect on 
    an audio channel, and route the output of that channel to a 
    separate output.
    Make sure that no other insert or send effects are used on the time code 
    channel. You should also disable EQ, if this is active.
    2.Connect the corresponding output on the audio hard-
    ware to the time code input on the device you wish to syn-
    chronize to Cubase.
    Make all necessary settings in the other device, so that it is set to syn-
    chronize to incoming timecode.
    3.Adjust the level of the time code if needed, either in 
    Cubase or in the receiving device.
    Activate Generate button (make the device send the SMPTE time code 
    in “free run” mode) to test the level.
    4.Make sure that the frame rate in the receiving device 
    matches the frame rate set in the SMPTE Generator.
    5.Activate the Link button.
    The SMPTE Generator will now output time code that matches the posi-
    tion of the Cubase Transport panel.
    Press Play on the Cubase Transport panel.
    The other device is now synchronized and will follow any position 
    changes set with the Cubase transport controls.
    Drag offset for display
    If you want to enter an offset, click with the mouse into the 
    display and drag upwards or downwards to change the val-
    ues. This enters a display offset - the current cursor position 
    will not be affected. In Generate mode this offsets the Start 
    Time, in Link mode it offsets the generated Timecode. 
    						
    							40
    The included effect plug-ins
    TestGenerator (Cubase only)
    This utility allows you to generate an audio signal, which 
    can be recorded as an audio file. The resulting file can 
    then be used for a number of purposes:
     For testing the specifications of audio equipment.
     For measurements of various kinds, including calibrating tape 
    recorders.
     For testing signal processing methods.
     For educational purposes.
    The TestGenerator is based on a waveform generator 
    which can generate a number of basic waveforms such as 
    sine and saw and various types of noise. In addition, you 
    can also set the frequency and amplitude of the generated 
    signal.
    As soon as you add the TestGenerator as an effect to an 
    audio track and activate it, a signal is generated. You can 
    then activate recording as usual to record an audio file ac-
    cording to the signal specifications:
    Parameter Description
    Waveforms By clicking these buttons, you select the basis for the 
    signal generated by the waveform generator. You can se-
    lect between four basic waveforms: Sine, Square, Saw-
    tooth and Triangle, or three types of noise (white, brown 
    and pink noise – from left to right).
    Frequency This controls the frequency of the generated signal, from 
    1 Hz to 20000 Hz.
    Gain This controls the amplitude of the signal. The higher the 
    value (up to 0 dB) the stronger the signal. 
    						
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