Steinberg Cubase 4 Plug In Reference Manual
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31 The included effect plug-ins Tremolo Tremolo produces amplitude (volume) modulation. Parameters are as follows: Vibrato The Vibrato plug-in produces pitch modulation. Parameter Description Tempo sync on/offThe button below the Rate knob is used to switch tempo sync on or off. The button is lit when tempo sync is on. Rate If tempo sync is on, this is where you specify the base note value for tempo-syncing the effect (1/1 to 1/32, straight, triplet or dotted). If tempo sync is off, the modulation speed can be set freely with the Rate knob, without sync to tempo. Depth This governs the depth of the amplitude modulation. Spatial This will add a stereo effect to the modulation. Output Adjusts the output volume. Side-Chain On/OffWhen this is activated, the modulation can be controlled by a signal routed to the Side-Chain input. When the side-chain signal exceeds the threshhold, the modulation will be controlled by the side-chain signal’s envelope. For a description of how to set up Side-Chain routing, see the chapter “Audio effects” in the Operation Manual. Parameter Description Tempo sync on/offThe button below the Rate knob is used to switch tempo sync on or off. The button is lit when tempo sync is on. Rate If tempo sync is on, this is where you specify the base note value for tempo-syncing the effect (1/1 to 1/32, straight, triplet or dotted). If tempo sync is off, the modulation speed can be set freely with the Rate knob, without sync to tempo. Depth This governs the depth of the pitch modulation. Spatial This will add a stereo effect to the modulation. Side-Chain On/OffWhen this is activated, the modulation can be controlled by a signal routed to the Side-Chain input. When the side-chain signal exceeds the threshhold, the modulation will be controlled by the side-chain signal’s envelope. For a description of how to set up Side-Chain routing, see the chapter “Audio effects” in the Operation Manual.
32 The included effect plug-ins Other plug-ins This section contains descriptions of the plug-ins in the “Others” category. Bitcrusher If you’re into lo-fi sound, Bitcrusher is the effect for you. It offers the possibility of decimating and truncating the in- put audio signal by bit reduction, to get a noisy, distorted sound. You can for example make a 24-bit audio signal sound like an 8 or 4-bit signal, or even render it completely garbled and unrecognizable. The parameters are: Chopper Chopper is a combined tremolo and autopan effect. It can use different waveforms to modulate the level (tremolo) or left-right stereo position (pan), either using tempo sync or manual modulation speed settings. The parameters are as follows: Parameter Description Mode Select one of four operating modes for the Bitcrusher. Each mode will produce a result sounding a bit different. Modes I and III are nastier and noisier, while modes II and IV are more subtle. Sample Divider This sets the amount by which the audio samples are decimated. At the highest setting (65), nearly all of the in- formation describing the original audio signal will be elim- inated, turning the signal into unrecognizable noise. Depth Use this to set the desired bit resolution. A setting of 24 gives the highest audio quality, while a setting of 1 will create mostly noise. Output Governs the output level from the Bitcrusher. Drag the slider upwards to increase the level. Mix This slider regulates the balance between the output from the Bitcrusher and the original audio signal. Drag the slider upwards for a more dominant effect, and drag it down- wards if you want the original signal to be more prominent. Parameter Description Waveform buttonsSets the modulation waveform. Depth Sets the depth of the Chopper effect. This can also be set by clicking in the graphic display. Speed If tempo sync is on, this is where you specify the base note value for tempo-syncing the effect (1/1 to 1/32, straight, triplet or dotted). Note that there is no note value modifier for this effect. If tempo sync is off, the tremolo/auto-pan speed can be set freely with the Speed knob, without sync to tempo. Tempo sync on/offThe button above the Speed knob is used to switch tempo sync on (the button lights up) or off. Stereo/Mono buttonDetermines whether the Chopper will work as an auto- panner (button set to “Stereo”) or a tremolo effect (but- ton set to “Mono”). Mix Sets the level balance between the dry signal and the ef- fect. If Chopper is used as a send effect, this should be set to maximum.
33 The included effect plug-ins Octaver This plug-in can generate two additional voices that track the pitch of the input signal one octave and two octaves below the original pitch, respectively. Octaver is best used with monophonic signals. The parameters are as follows: Tuner This is a guitar tuner. Simply connect a guitar or other in- strument to an audio input and select the Tuner as an in- sert effect (make sure you deactivate any other effect that alters pitch, like chorus or vibrato). When the instrument is connected, proceed as follows: Play a note. The key is shown in the middle of the display. In addition, the frequency in Hz is shown in the bottom left corner and the octave range in the bottom right corner. If the key is wrong (e.g. if you wish to tune the E string and the key is shown as Fb), first tune the string so that the correct key is shown. The two arrows indicate any deviation in pitch by their position. If the pitch is flat, they will be positioned in the left half of the display, if the pitch is sharp they will be in the right half. The deviation is also shown (in Cent) in the upper area of the display. Tune the instrument so that the two arrows are in the middle. Repeat this procedure for each string. Parameter Description Direct This adjusts the mix of the original signal and the gener- ated voice(s). A value of 0 means only the generated and transposed signal is heard. By raising this value, more of the original signal is heard. Octave 1 This adjust the level of the generated signal one octave below the original pitch. Set to 0 means the voice is muted. Octave 2 This adjust the level of the generated signal two octaves below the original pitch. Set to 0 means the voice is muted.
34 The included effect plug-ins Restoration plug-ins This section contains descriptions of the plug-ins in the “Restoration” category. Grungelizer The Grungelizer adds noise and static to your recordings – kind of like listening to a radio with bad reception, or a worn and scratched vinyl record. The available parameters are as follows: Reverb plug-ins This section contains descriptions of the plug-ins in the “Reverb” category. RoomWorks RoomWorks is a highly adjustable reverb plug-in for creat- ing realistic room ambience and reverb effects in stereo and surround formats. The CPU usage is adjustable to fit the needs of any system. From short room reflections to cavern-sized reverb, this plug-in delivers high quality re- verberation. RoomWorks has the following parameters: Parameter Description Crackle This adds crackle to create that old vinyl record sound. The farther to the right you turn the dial, the more crackle is added. RPM switch When emulating the sound of a vinyl record, this switch lets you set the RPM (revolutions per minute) speed of the record (33/45/78 RPM). Noise This dial regulates the amount of static noise added. Distort Use this dial to add distortion. EQ Turn this dial to the right to cut off the low frequencies, and create a more hollow, lo-fi sound. AC This emulates a constant, low hum of AC current. Frequency switchThis sets the frequency of the AC current (50 or 60 Hz), and thus the pitch of the AC hum. Timeline This dial regulates the amount of overall effect. The far- ther to the right (1900) you turn this dial, the more notice- able the effect. Parameter Description Low Freq Frequency at which the low shelving filter takes effect. High Freq Frequency at which the high shelving filter takes effect. Both the high and low filters EQ the input signal prior to reverb processing. Low Gain The amount of boost or cut for the low shelving filter. High Gain The amount of boost or cut for the high shelving filter. Pre-Delay The amount of time before the onset of reverb. This al- lows you to simulate larger spaces by increasing the time it takes for first reflections to reach the listener. Reverb Time Reverb Time in milliseconds. Size This alters the delays times of early reflections to simulate larger or smaller spaces. Diffusion This affects the character of the reverb tail. Higher diffu- sion is smoother while less diffusion can be clearer. This emulates changing the types of surfaces in a room (brick vs. carpet for instance). Width This controls the width of the stereo image. 100 % gives you full stereo reverb. At 0 %, the reverb is all in mono. Variation Pressing this button will generate a new version of the same reverb program using altered reflection patterns. This is helpful when certain sounds are causing odd ring- ing or undesirable results. Creating a new variation will of- ten solve these issues. There are 1000 possible variations. Hold Pressing this button freezes the reverb buffer in an infinite loop (yellow circle around button). You can create some interesting pad sounds using this feature. Low Range This determines the frequency below which low damping will occur.
35 The included effect plug-ins ÖCubase only: Note that the options in the Surround section on the far right of the RoomWorks panel are avail- able only when using the plug-in as an insert for a surround- enabled track. RoomWorks SE RoomWorks SE is a “lite” version of the RoomWorks plug- in. This plug-in delivers high quality reverberation, but has fewer parameters and is less CPU demanding than the full version. RoomWorks SE has the following parameters: High Range This determines the frequency above which high fre- quency damping will occur. Low Damping The amount of damping applied to the low frequencies. At 100 %, no damping occurs. Values lower than 100 % in- crease the amount of damping, reducing low frequencies over time. Values above 100 % have the opposite effect. High Damping This affects the decay time of high frequencies. Normal room reverb decays quicker in the high and low frequency range than in the midrange. Lowering the damping per- centage will cause high frequencies to decay quicker. Damping percentage values above 100 % will cause high frequencies to decay longer than the midrange. Amount This determines how much effect the envelope attack and release controls have on the reverb itself. Lower numbers have a more subtle effect while higher numbers sound more drastic. Attack The envelope settings in RoomWorks control how the re- verb will follow the dynamics of the input signal in a fash- ion similar to a noise gate or downward expander. Attack determines how long in milliseconds it takes for the re- verb to reach full volume after a signal peak. This is similar to a predelay but the reverb is ramping up instead of starting all at once. Release The release determines how long after a signal peak the reverb can be heard before being cut off, similar to a gate’s release time. Mix Determines the blend of dry (unprocessed) signal to wet (processed) signal. When using RoomWorks inserted in an FX channel, you will most likely want to set this to 100 % or use the Send button. Wet only This button defeats the mix parameter, setting the effect to 100 % wet or affected signal. This button should nor- mally be pressed when RoomWorks is being used as a send effect inserted on an FX or group channel. Distance This control is only available for surround configurations. With this parameter you can control where the virtual lis- tening position is within the room. Positive values position the listener closer to the front of the room and negative values place the listener towards the rear of the room. Rotate This button is only available for surround configurations. When active, the perspective of the room is shifted 90°. Balance This control is only available for surround configurations. Balance controls the relative levels between the forward and rear speakers. Positive values favor the front speak- ers and negative values favor the rear speakers. Note that when the Rotate option is activated, these relationships will shift 90°. Efficiency This unique control determines how much of the CPU is used for RoomWorks. The lower the percentage of effi- ciency, the more CPU resources will be used. This will yield a higher quality reverb than higher percentage set- tings. Interesting effects can be created with very high Efficiency settings (>90 %). Experiment for yourself. Parameter DescriptionExport This button determines if during audio export Room- Works will use the maximum CPU power for the highest quality reverb or not. You may wish to keep a higher effi- ciency setting for a desired effect during export. If you want the highest quality reverb during export make sure this is selected (yellow circle around button). Parameter Description Pre-Delay The amount of time before the onset of reverb. This al- lows you to simulate larger spaces by increasing the time it takes for first reflections to reach the listener. Reverb Time Reverb Time in seconds. Diffusion This affects the character of the reverb tail. Higher diffu- sion is smoother while less diffusion can be clearer. This emulates changing the types of surfaces in a room (brick vs. carpet for instance). High Damping AmountThis affects the decay time of high frequencies. Normal room reverb decays quicker in the high and low frequency range than in the midrange. Lowering the damping per- centage will cause high frequencies to decay quicker. Damping percentage values above 100 % will cause high frequencies to decay longer than the midrange. Low Damping AmountThe amount of damping applied to the low frequencies. At 100 %, no damping occurs. Values lower than 100 % in- crease the amount of damping, reducing low frequencies over time. Values above 100 % have the opposite effect. Mix Determines the blend of dry (unprocessed) signal to wet (processed) signal. When using RoomWorks SE inserted in an FX channel, you will most likely want to set this to 100 % or use the Send button. Parameter Description
36 The included effect plug-ins Spatial plug-ins This section contains descriptions of the plug-ins in the “Spatial” category. MonoToStereo This effect will turn a mono signal into a “pseudo-stereo” signal. The plug-in must be inserted on a stereo track playing a mono file to work. The parameters are as follows: StereoEnhancer This plug-in will expand the stereo width of (stereo) audio material. It cannot be used with mono files. The parameters are as follows: Parameter Description Width This controls the width or depth of the stereo enhance- ment. Turn clockwise to increase the enhancement. Delay This parameter increases the amount of differences be- tween the left and right channels to further increase the stereo effect. Color This parameter also generates differences between the channels to increase the stereo effect. Mono This switches the output to mono, to check for possible unwanted coloring of the sound which sometimes can occur when creating an artificial stereo image. Parameter Description Width This controls the width or depth of the stereo enhance- ment. Turn clockwise to increase the enhancement. Delay This parameter increases the amount of differences be- tween the left and right channels to further increase the stereo effect. Color This parameter also generates differences between the channels to increase the stereo enhancement. Mono This switches the output to mono, to check for possible unwanted coloring of the sound which sometimes can occur when enhancing the stereo image.
37 The included effect plug-ins Surround plug-ins (Cubase only) This section describes the plug-ins in the “Surround” category. Mix6To2 (Cubase only) The Mix6To2 effect allows you to control the levels of up to six surround channels, and to mix these down to a stereo output. The pop-up menu contains a number of speaker ar- rangement presets that correspond to some default sur- round formats. The Mix6To2 lets you quickly mix down your surround mix format to stereo, and to include parts of the surround channels in the resulting mix. Note that Mix6To2 does not simulate a surround mix or add any psycho-acoustical artifacts to the resulting output – it is simply a mixer. Also note that the Mix6To 2 should be placed in one of the post fader insert effect slots for the output bus. Each of the surround channels has the following para- meters: Two volume faders that govern the levels of the surround bus to the left and right side of the (master) bus. A Link button that links the two volume faders. Two Invert buttons allow you to invert the phase of the left and right side of the surround bus. The Master bus has the following parameters: A Link button that links the two Master faders. A Normalize button. If activated, the mixed output will be nor- malized, i.e. the output level will automatically be adjusted so that the loudest signal is as loud as possible without clipping. Tools plug-ins This section describes the plug-ins in the “Tools” category. MultiScope (Cubase only) The MultiScope can be used for viewing the waveform, phase linearity or frequency content of a signal. There are three different modes: Oscilloscope (Ampl.) Phase Correlator (Scope) Frequency Spectrum analyzer (Freq.) Ampl (Oscilloscope) mode To view a signal waveform, open the MultiScope control panel and make sure that the button “Ampl.” in the lower left corner is lit. If the source signal is stereo you can now select either the Left or Right channel for viewing, or Stereo for both channels to be shown in the window. If it is a Mono signal, this won’t matter. If the MultiScope is used with a multi-channel track or output bus, you can select any speaker channel for view- ing, or All Channels to view them all at once. You can now adjust the Amplitude knob to increase/ decrease the vertical size of the waveform, and the fre- quency knob to select the frequency area for viewing.
38 The included effect plug-ins The “Freeze” button can be used to freeze the display for all three Scope modes. Click it again to exit freeze mode. Phase Correlator mode To select the phase correlator, click the “Scope” button so that it lights up. The phase correlator indicates the phase and amplitude relationship between channels in a stereo pair or a surround configuration. For stereo pairs, the indications work in the following way: A vertical line indicates a perfect mono signal (the left and right channels are the same). A horizontal line indicates that the left channel is the same as the right, but with an inverse phase. A random but fairly round shape indicates a well balanced ste- reo signal. If the shape “leans” to the left, there is more energy in the left channel and vice versa (the extreme case of this is if one side is muted, in which case the Phase Meter will show a straight line, angled 90° to the other side). A perfect circle indicates a sine wave on one channel, and the same sine wave shifted by 90° on the other. Generally, the more you can see a “thread”, the more bass in the signal, and the more “spray-like” the display, the more high frequencies in the signal. When the MultiScope is used with a surround channel in Scope mode, the pop-up menu to the right of the Scope button determines the result: If “Stereo (Front)” is selected, the display will indicate the phase and amplitude relationship between the front stereo channels. If “Surround” is selected, the display indicates the energy distribution in the surround field. Frequency Spectrum Analyzer Click on the “Freq” button so that it lights up in yellow. The MultiScope is now in Frequency Spectrum analyze mode, and will divide the frequency spectrum into separate vertical bands, which allows you to get a visual overview of the different frequencies’ relative ampli- tude. The frequency bands are shown left to right, starting with the lower frequencies. If the source signal is stereo you can now select either the Left or Right channel for viewing, or Stereo for both channels to be shown in the window. If it is a Mono signal, this won’t matter. If the MultiScope is used with a multi-channel track or output bus, you can select any speaker channel for view- ing, or All Channels to view them all at once. Adjust the Amplitude knob to increase/decrease the vertical range of the bands.
39 The included effect plug-ins By adjusting the Frequency knob, you can divide the frequency spectrum into 8, 15, or 31 bands, or you can select “Spectrum”, which shows a high resolution view. Use the Mode A and Mode B buttons to switch be- tween different view modes. Mode A is more graphically detailed, showing a solid, blue amplitude bar for each band. Mode B is less detailed, showing a continuous blue line that displays the peak levels for each band. These view modes don’t have any effect if you have selected “Spectrum” with the Frequency knob. SMPTEGenerator (Cubase only) This plug-in is not an effect device. It sends out SMPTE time code to an audio output, allowing you to synchronize other equipment to Cubase (provided that the equipment can sync directly to SMPTE time code). This can be very useful if you don’t have access to a MIDI-to-time code converter. The following items and parameters are available: Still Button Activate this to make the device generate SMPTE time code at the current cursor position in stop mode. Generate Button Activate this to make the device generate SMPTE time code. Link Button This synchronizes the time code output to the Transport time positions. When Link is activated, the time code output will exactly match the play position in Cubase. Activating the Generate button makes the device send the SMPTE time code in “free run” mode, meaning that it will output continuous time code, independently from the transport status in Cubase. If you wish to “stripe” a tape with SMPTE, you should use this mode. Start Time This sets the time at which the SMPTE Generator starts, when activated in “free run” mode (Link button off). To change the Start time, click on a digit and move the mouse up or down. Current Time When Link is on this shows the current position in Cubase. If Link is off it shows the current time of the SMPTE Generator in “free run” mode. This cannot be set manually. Framerate This defaults to the frame rate set in the Project Setup dialog. If you wish to generate time code in another frame rate than the Project is currently set to (for example to stripe a tape), you can select another format on the Framerate pop-up (provided that “Link” is off). Note, however, that for the other device to synchronize correctly with Cubase, the framerate has to be the same in the Project Setup dialog, the SMPTE Generator and in the receiving device. Example – Synchronizing a device to Cubase Proceed as follows: 1.Connect the SMPTE Generator as an insert effect on an audio channel, and route the output of that channel to a separate output. Make sure that no other insert or send effects are used on the time code channel. You should also disable EQ, if this is active. 2.Connect the corresponding output on the audio hard- ware to the time code input on the device you wish to syn- chronize to Cubase. Make all necessary settings in the other device, so that it is set to syn- chronize to incoming timecode. 3.Adjust the level of the time code if needed, either in Cubase or in the receiving device. Activate Generate button (make the device send the SMPTE time code in “free run” mode) to test the level. 4.Make sure that the frame rate in the receiving device matches the frame rate set in the SMPTE Generator. 5.Activate the Link button. The SMPTE Generator will now output time code that matches the posi- tion of the Cubase Transport panel. Press Play on the Cubase Transport panel. The other device is now synchronized and will follow any position changes set with the Cubase transport controls. Drag offset for display If you want to enter an offset, click with the mouse into the display and drag upwards or downwards to change the val- ues. This enters a display offset - the current cursor position will not be affected. In Generate mode this offsets the Start Time, in Link mode it offsets the generated Timecode.
40 The included effect plug-ins TestGenerator (Cubase only) This utility allows you to generate an audio signal, which can be recorded as an audio file. The resulting file can then be used for a number of purposes: For testing the specifications of audio equipment. For measurements of various kinds, including calibrating tape recorders. For testing signal processing methods. For educational purposes. The TestGenerator is based on a waveform generator which can generate a number of basic waveforms such as sine and saw and various types of noise. In addition, you can also set the frequency and amplitude of the generated signal. As soon as you add the TestGenerator as an effect to an audio track and activate it, a signal is generated. You can then activate recording as usual to record an audio file ac- cording to the signal specifications: Parameter Description Waveforms By clicking these buttons, you select the basis for the signal generated by the waveform generator. You can se- lect between four basic waveforms: Sine, Square, Saw- tooth and Triangle, or three types of noise (white, brown and pink noise – from left to right). Frequency This controls the frequency of the generated signal, from 1 Hz to 20000 Hz. Gain This controls the amplitude of the signal. The higher the value (up to 0 dB) the stronger the signal.